Good eye! It's a greedy algorithm, and it gives up after enough tries. I guess if I were I purist I could toss out these meshes (or just keep trying…). 🤷♂️
am i mistaken, or after solving the 2D packing problem, you just need to project the screen position onto horizontal plane using the camera matrix? or is there some hidden problems im not seeing?
but... they do overlap. both the initial and the post-move have overlapping meshes.
Good eye! It's a greedy algorithm, and it gives up after enough tries. I guess if I were I purist I could toss out these meshes (or just keep trying…). 🤷♂️
am i mistaken, or after solving the 2D packing problem, you just need to project the screen position onto horizontal plane using the camera matrix? or is there some hidden problems im not seeing?