Gold rule of thumb: in this port, you can input the Fatality command from anywhere onscreen and your character will automatically walk to his/her spot to do it.
This looks like a huge improvement over MK1 on GB. Smoother frame rate, gameplay that's truer to that on the other platforms, etc. Considering what they had to work with, the developers did a great job with this port!
A stage fatality, secret characters, multiple finishers and responsive gameplay... Give this Kintaro and another background and this would be an all time great. :D
True, even SFII is broken. If this engine was improved upon for MK3 it could've been a classic. Unfortunately as it stands, it's an ok fighting game for a console not recommended for them.
agreed, wish raiden,johnny cage and Kung Lao were in this version of game too, that will make it 50 times better and the best portable mortal kombat game ever made. but I take it that the game wasn't strong enough to handle this much characters and kintaro too and the extra background sadly.
Ahhh….$20 for 10 minutes of gameplay. Gotta love it. I remember when I got this game. I wasn't any good and neither was my brother (even though the Sega version was far harder). But I discovered two foolproof strategies against Shao Kahn: he was ridiculously vulnerable to jump-punches and roundhouse kicks. All you had to do was jump and punch repeatedly and he'd die. You didn't even have to move forward. Flawless victory guaranteed.
It’s actually amezing how they achieved to put mk2 on gameboy,despite the technology wasn’t there yet,now they did needed a mbc1 chip to allow bigger rom data to run on gameboy but it’s actually incredible how it turned out, Sure they could,ve used the pcm soundchannel for voices add more backgrounds per character and the window layer for a scrolling background to more close mimmick those 16bit versions,but that would,ve took more romn space thus highering up the price.
This brings back so many memories. There was a glitch where if you inputted the Babality inputs during the fatality animations, it would actually say Babality, instead of Fatality even though you did the finisher. 😅
This port actually was not THAT terrible. The delay that was present in the original MK for Game Boy isn't in this game so much, and the game play was more solid. Still missing frames and moves though. Playable, but only for a little while. Killer Instinct is probably the best fighter on the GB.
This mk version was the reason that i bought the gameboy.. it's so different from the nes version and the sound was good too.. overall very addictive gb game ever 😂 bring back memories
This is just hysterical to me. The fact that it actually looks good for what it is only makes it more amusing. Like, they actually have fucking Smoke, Jade, and "Toasty!"
Havent played a single mortal kombat game back then this is my first introduction on the series and i would have to figure out the command for every special moves
looking back when i was kid with my snes version of mk II, i gotta commend game boy and their version it looked fast and responded well despite its limited power
How did they go from this awesomeness to....mk3? This game really showed that even a fighting game like mk was doable on the gameboy then they screwed it up with mk3.
It's simple. A change of producer which lead to a subsequent change of developer. The home ports of Mortal Kombat and Mortal Kombat II were produced by Acclaim, and except for the SNES versions which were tasked to Sculptured Software, the rest of home ports were always tasked by Probe, which was a little irregular in keeping certain features from the arcade but at least they always made the gameplay consistent. Starting with Mortal Kombat 3, production of the home ports was shifted from Acclaim (which was only kept as European publisher) to Williams (which eventually became Midway Home), and while in the 16 bit front they kept Sculptured Software (which also got the Mega Drive version this time), they ditched Probe completely and so, in the 8 bit front they opted to task them to Software Creations. Wrong decision, as they always were a subpar developer compared to the likes of Probe.
MegaRaiderDoesRandomNess Smoke had Scorpion and Sub Zero's moveset in the early days. Even in MK3 when smoke looks like Sector/Cyrax he has a spear move.
How do you do Babality?? I have the 2-In-1; Mortal Kombat 1 & 2 for GameBoy - Which sadly I worry doesn't even work anymore - but never figured out how to do Fatalities or Babality. I never found Smoke or Jade either...
I’m confused as to why the pit 2 stage is included on, both, the gameboy and gamegear,versions but the stage fatality wasn’t included? There’s at least 9 other stages they could’ve used, like the dead pool or living forest.But no, it made more sense to them to use an incomplete pit 2 stage instead.
@@CarbyGuuGuu But then they shouldn’t have used the pit2 as a stage in these versions if they couldn’t pull it off. There’s 7 other arenas/stages they could’ve used instead, like the dead pool, the living forest, or the wastelands.
@@TheWaynelds Well, including the Dead Pool without its stage fatality would be the same thing. But the reason for including The Pit II was likely because it's simple and not very detailed (unlike the Forest or Wasteland), making it translate well to the four-shade look of the Game Boy screen.
tecknos africa For a while SNK allowed no ports to consoles in an effort to boost the NeoGeo home system. At least not until the 32/64bit era, at which point they ported the titles themselves.
Who remembers almost beating the game and then it cuts off on you cuz the batteries died? And wasn't there a AC plug so you could play forever? Or was that for theaysd Game Boy's?
Probe didn't develop any version of Mortal Kombat 3 at all. Acclaim usually trusted them most of the conversions but then Williams ditched them completely, who knows why.
They will call me an idiot but for me the best version of Mortal Kombat 2 was the gamboy version, maybe in graphics it is bad but in controls and difficulty it beats the other versions, the fighters are not very tired when you fight against them so balance the difficulty and the combos/controls are executed better and do not require perfect timing
I cannot beat Mortal Kombat 2 this port looks pretty easy if you know what to do I know all scorpions moves but Liu Kang is easier to use I prefer scorpion even though I have to use Liu Kang because of how annoying the CPU can get
in the pit fatality if you pause the game just as he uppercuts and wait for the bang noise to disappear then start again, as he hits the ceiling spike you hear a funny squish sound...
I fear my copy - The MK 1 & 2 in 1 - doesn't work anymore. If it - Hopefully - still does, I need to figure out how to do Fatalities & unlock the mystery battles with 'Smoke' (Scorpion) & 'Jade' (Kitana)
Heard the MK ports to GB were terrible, but this doesn’t look too bad. Picked an old GB up for 10 dollars today at a yard sale, I’m gonna clean up and get me some of this action
Gold rule of thumb: in this port, you can input the Fatality command from anywhere onscreen and your character will automatically walk to his/her spot to do it.
That's actually pretty cool
I never liked memorizing the distance for every fatality anyway
Honestly that's a perfect addition
Yep, used to input the fatalities while jumping over the opponent, the results were hilarious. Imagine burning air and the guy behind you explodes.
Uppercuts sounds like explosions
Their so powerful the world can't take it and
POW just like that
It would make sense considering they knock you 10 feet in the air lol
It's like sea sounds or something
Actually they sound like sea waves crushing at the beach....
Yup
It's actually surprising how well made this version was. I wasn't even a big MK fan back in the day, but I still owned and enjoyed this version.
This looks like a huge improvement over MK1 on GB. Smoother frame rate, gameplay that's truer to that on the other platforms, etc. Considering what they had to work with, the developers did a great job with this port!
still trash, you are comparing a turd to diarya
@@SuperHns You're being unfair to the system.
Absolutely!
This one was actually fun to play
@@SuperHns Correct your spelling kiddo , sound out the words with me. Di-A-RR-HEA diarrhea its that easy. You blithering idiot.
Best Mortal Kombat game on the Gameboy that's for sure.
best of all 8 bit versions
yes
@Salmon Aran i have a copy
Me too just got it couole days ago its legit and everything
That's not saying much. This is still pretty bad!
Cheers to Steve Collett and Edward Haynes for creating that legitimately awesome soundtrack. Such a nostalgic feeling while listening to it
08:37 Wait, Scorp, you're facing the wrong wa- ...How is that even possible?
Do NOT ask questions!
This is insanely accurate to the home console versions. Love it
A stage fatality, secret characters, multiple finishers and responsive gameplay... Give this Kintaro and another background and this would be an all time great. :D
+Richard Walker (Richie Rich) It is. It is really the only good fighter on the GBA.
True, even SFII is broken. If this engine was improved upon for MK3 it could've been a classic. Unfortunately as it stands, it's an ok fighting game for a console not recommended for them.
agreed, wish raiden,johnny cage and Kung Lao were in this version of game too, that will make it 50 times better and the best portable mortal kombat game ever made. but I take it that the game wasn't strong enough to handle this much characters and kintaro too and the extra background sadly.
Already is a great gem..you weren't alive to play this when it was the only way to ever play this on the go..it was perfect.
MKDA and Tournament Edition were also good Game Boy Mortal Kombat games.
holy crap theres smoke in the game!?!?
...and Jade too
I played this all the time when I was a little kid.
Kahn turns into potatoes in the end.
Lol😂😂😂😂😂😂😂😂😂😂😂😁😀
So many memories. Played this game for hours. Still remember the day my sister purchased this game for me on one of my bdays!
I played the absolute shit out of this for years as a kid. One of the few fighting games on the Game Boy that was fun and satisfying to play.
Killer Instinct was pretty good too
Ah, still remember that fountain sound when you uppercut your opponent.
i used to love this, for a gb this was really good
This version was actually decent.
Time machine..... i miss my Game Boy.
How nostalgic, I still own this one for the good ol' Game Boy.
Why is number two the best?
This is the best Mortal Kombat game for GameBoy. I had it too. ;-)
Great playthrough .
Greetings from London
Andre
Ahhh….$20 for 10 minutes of gameplay. Gotta love it. I remember when I got this game. I wasn't any good and neither was my brother (even though the Sega version was far harder). But I discovered two foolproof strategies against Shao Kahn: he was ridiculously vulnerable to jump-punches and roundhouse kicks. All you had to do was jump and punch repeatedly and he'd die. You didn't even have to move forward. Flawless victory guaranteed.
Was likely much more enjoyable with a link cable and someone to play with.
Just high kick over and over again.
Especially with Jax.
It’s actually amezing how they achieved to put mk2 on gameboy,despite the technology wasn’t there yet,now they did needed a mbc1 chip to allow bigger rom data to run on gameboy but it’s actually incredible how it turned out,
Sure they could,ve used the pcm soundchannel for voices add more backgrounds per character and the window layer for a scrolling background to more close mimmick those 16bit versions,but that would,ve took more romn space thus highering up the price.
Omg!!! I had this game!!! I'll never forget playing this growing up! Way before I had the 64 or anything else.
Most of the critics of the port are just being unfair to the brilliant old 'Boy! This port is excellent for what it is!
Sorry for the ignorance but can this be played in a game boy color as well?
of course it can
This brings back so many memories. There was a glitch where if you inputted the Babality inputs during the fatality animations, it would actually say Babality, instead of Fatality even though you did the finisher. 😅
when i was a little kid i use to love the hell out this game when i would go somewhere and bring my gameboy.
The sound effects are so satisfying
I loved this game. I took it every with me when I was a kid
8:37 your facing the wrong way scorp,
Haha, Dan "Toasty" Forden. Legend.
Pretty neat version is this. You can even do Fatality's like normal!
This port actually was not THAT terrible. The delay that was present in the original MK for Game Boy isn't in this game so much, and the game play was more solid. Still missing frames and moves though. Playable, but only for a little while. Killer Instinct is probably the best fighter on the GB.
This takes me back! I got it for my 8th birthday and was nowhere near this good! 🤣🤣
This mk version was the reason that i bought the gameboy.. it's so different from the nes version and the sound was good too.. overall very addictive gb game ever 😂 bring back memories
This one actually has better graphics and music than MK4 on the Gameboy Color.
We don't speak of that monstrosity.
@baaash Its the guy that goes Toasty! When you do an uppercut sometimes. It was on all the MK2 versions for Sega, Snes, Gamegear, and Gameboy.
The very first mortal kombat game I ever played was mk2
Same here, OG GB version. I played pretty much all versions by now except PSX and Saturn ones.
Me too
David Medina the Mortal Kombat 1 was the first I ever played.
as for the game boy, the first MK I ever played on game boy was Mortal Kombat 2.
This is just hysterical to me. The fact that it actually looks good for what it is only makes it more amusing. Like, they actually have fucking Smoke, Jade, and "Toasty!"
this game Is so much Better than Mk4 on gameboy
Fiery Zohaib yes that game is crap
Fiery Zohaib, MK 1, AND MK 4 ARE THE WORST GAMES EVER ON GAMEBOY!!!
You forgot mk3
Yes best ever! 4 is shit. Still the same shitty music and ugly characters. Only Tanya was beautiful.
Aw, despite the limitations, I had fun playing this game. 😄
After getting used to MK I on the Gameboy, playing this felt like juggling knives while riding a jetski.
This is actually a great port of Mortal Kombat 2! It very much played like the arcade. Quick and responsive controls!
oh okay this game is pretty good
This looks SO MUCH better than mortal kombat 4 on game boy color
This was a pretty good port for the gameboy and it played good
I love watching videos of games I used to play. But it also make me wish I never sold my game boy.
Ahh the good old dayz I remember this well,damn a shame so many memories....world gone to hell now
Havent played a single mortal kombat game back then this is my first introduction on the series and i would have to figure out the command for every special moves
looking back when i was kid with my snes version of mk II, i gotta commend game boy and their version it looked fast and responded well despite its limited power
How did they go from this awesomeness to....mk3? This game really showed that even a fighting game like mk was doable on the gameboy then they screwed it up with mk3.
Mortal Kombat 3 was horrible on Gameboy
It's simple. A change of producer which lead to a subsequent change of developer. The home ports of Mortal Kombat and Mortal Kombat II were produced by Acclaim, and except for the SNES versions which were tasked to Sculptured Software, the rest of home ports were always tasked by Probe, which was a little irregular in keeping certain features from the arcade but at least they always made the gameplay consistent. Starting with Mortal Kombat 3, production of the home ports was shifted from Acclaim (which was only kept as European publisher) to Williams (which eventually became Midway Home), and while in the 16 bit front they kept Sculptured Software (which also got the Mega Drive version this time), they ditched Probe completely and so, in the 8 bit front they opted to task them to Software Creations. Wrong decision, as they always were a subpar developer compared to the likes of Probe.
This Version Doesn't Have Raiden, Johnny Cage, Kung Lao, Baraka, or Kintaro.
or Noob Saibot.
Noob Saibot is actually in the game, but you can only get to him with a Link Cable
kaihedgie I'm talking about in arcade mode.
Aaron Ladner its because of limitation.
@@kaihedgie really wow
Best MK on Game Boy. Actually, all things considered, it's a pretty good game in its own right. It controls smoothly and is quite playable.
It's the only good MK on the Gameboy tbfh
I realize the gameboy cartridge couldn't hold much memory. But couldn't squeeze more than 2 songs?
Played the shit out of this in 1995 during summer vacation
Same here
Everyone caught the fade in this video 😂 and I’m not referring to regular punches, I mean uppercuts Lmao!
6:32 did smoke throw scorpion's spear?!?!?!?!?!?!
i know right
MegaRaiderDoesRandomNess Smoke had Scorpion and Sub Zero's moveset in the early days. Even in MK3 when smoke looks like Sector/Cyrax he has a spear move.
Erin Haleen thanks for the tip
Anyone got some dynamite? Nah but I got this explosive uppercut!
1:00 the flying cartoon bones though… 😂
How do you do Babality?? I have the 2-In-1; Mortal Kombat 1 & 2 for GameBoy - Which sadly I worry doesn't even work anymore - but never figured out how to do Fatalities or Babality.
I never found Smoke or Jade either...
8:05 wow... Shang Tsung has never looked so good...
For a gameboy version of mk, this is actually good.
Best gameboy MK
I’m confused as to why the pit 2 stage is included on, both, the gameboy and gamegear,versions but the stage fatality wasn’t included?
There’s at least 9 other stages they could’ve used, like the dead pool or living forest.But no, it made more sense to them to use an incomplete pit 2 stage instead.
Either it was hard to pull off on an 8-bit machine or because of censorship.
@@CarbyGuuGuu But then they shouldn’t have used the pit2 as a stage in these versions if they couldn’t pull it off. There’s 7 other arenas/stages they could’ve used instead, like the dead pool, the living forest, or the wastelands.
@@TheWaynelds Well, including the Dead Pool without its stage fatality would be the same thing. But the reason for including The Pit II was likely because it's simple and not very detailed (unlike the Forest or Wasteland), making it translate well to the four-shade look of the Game Boy screen.
AVGN got a point about it!
there is a secret level with jade, she has same design as kitana
You know the special moves won’t hurt Jade
I don't think I ever realized there were only two regular stages.
GB received so many arcade conversions , even king of fighters series . I can't understand why it wasn't the case for more powerful consoles as snes
tecknos africa For a while SNK allowed no ports to consoles in an effort to boost the NeoGeo home system. At least not until the 32/64bit era, at which point they ported the titles themselves.
Who remembers almost beating the game and then it cuts off on you cuz the batteries died?
And wasn't there a AC plug so you could play forever? Or was that for theaysd Game Boy's?
It's weird, when I was playing Mortal Kombat 2 on game boy, there was no Jade and Smoke.
How do I do the ‘get over here’ grappling hook move on the game boy?
back back punch
They should have just left out the hidden characters in order to free up more memory space for the playable ones or a new tune in the game. Oh well.
Or at least eliminate Goro's lair
The hidden characters don't really take up any room since they're just Scorpion and Kitana with different names in the energy bars.
@TheSuperman401 Actually, regarding handhelds, it's one of the best ports of an MK game since the controls are actually responsive
No baraka/raiden/kung lao =(
you forgot Johnny cage
I don't care about Cage lool
Anon Joy cage is the shit
Nor Kintaro.
Imagine asking for a copy of this for Christmas and your parents end up getting you the third one instead, thinking that it is probably better.
I still don't understand where they went wrong with MKIII for the Gameboy. This game should have set the tone.
Orojugen Different group made it.
Ralph Pollard yeah. If the same people made MKIII for game boy. It would be good too. What a missed opportunity.......
Do any of you know How to perform fatality With subzero for game boy
Probe didn't develop any version of Mortal Kombat 3 at all. Acclaim usually trusted them most of the conversions but then Williams ditched them completely, who knows why.
This game is so much more fun the gameplay this time is much more smoveder GOOD GAME 😀😀 i love this game.
8:12 Toasty !
Which is the man at 8:12?
They will call me an idiot but for me the best version of Mortal Kombat 2 was the gamboy version, maybe in graphics it is bad but in controls and difficulty it beats the other versions, the fighters are not very tired when you fight against them so balance the difficulty and the combos/controls are executed better and do not require perfect timing
I’m definitely getting this instead of the other one
How do you get to the part where you battle smoke?
wow the game is super simple compared to Arcade version. I bet this was better than nothing for those who couldn't play arcade machines back then
I cannot beat Mortal Kombat 2 this port looks pretty easy if you know what to do I know all scorpions moves but Liu Kang is easier to use I prefer scorpion even though I have to use Liu Kang because of how annoying the CPU can get
They should have this version on the Game Boy NSO, that or MK1 SNES
C'est joué Nome my Scorpion
0:58 The only game for GameBoy that had M Classification for that.
Where is Kintaro.
Kintaro doesn't get along well with uncoloring.
Kind of disappointed that there's only 2 stages. The dead pool was always my favorite.
There is also Goro's lair, secret stage. If you with Smoke.
My bro found this game in a sandbox in grade school lol
Loved this shit as a kid..i had the snes version too but this was mad fun when i was stuck traveling with mom
hold select button then press 2down + 2up and B scorpion fatality 10:34
@Shypo15 something was wrong with it earlier i mean it wasn't playing for some odd reason
I could never do final moves on gameboy
0:38 _This Is Where You Fall Down_
in the pit fatality if you pause the game just as he uppercuts and wait for the bang noise to disappear then start again, as he hits the ceiling spike you hear a funny squish sound...
The toasty guy!
It's Dan Forden!
I fear my copy - The MK 1 & 2 in 1 - doesn't work anymore. If it - Hopefully - still does, I need to figure out how to do Fatalities & unlock the mystery battles with 'Smoke' (Scorpion) & 'Jade' (Kitana)
Heard the MK ports to GB were terrible, but this doesn’t look too bad. Picked an old GB up for 10 dollars today at a yard sale, I’m gonna clean up and get me some of this action
"GET OVER HERE!"