This dude is the most explorative person I have ever seen, most people take hours and help from the internet but you got to the true beach ending on your first run?!?!
I played it twice before and know how to use kayfabe effectively, so I kinda cheated. It took a week before people actually made it to the beach building their own guides!
The underwater section is an amazing testament of what Gzdoom is capable of (in skilled hands), since there was no way to get underwater and swim in the original Doom. Water was just a solid body with a water shader texture. Quake was the first Id game to feature proper water.
It *really* adds to the uncanny atmosphere of MyHouse for an experienced Doom player; suddenly having swimming controls and an (invisible) air meter with drowning distances the mod from its source material ever so further, adding to that feeling of just being hopelessly lost. You found a situation no amount of Doom could have ever prepared you for; this isn't just overlapping sectors or trickery with the physicality of the space, it's a complete violation of that instilled ruleset. Love this frickin' thing.
This dude is the most explorative person I have ever seen, most people take hours and help from the internet but you got to the true beach ending on your first run?!?!
I played it twice before and know how to use kayfabe effectively, so I kinda cheated. It took a week before people actually made it to the beach building their own guides!
The underwater section is an amazing testament of what Gzdoom is capable of (in skilled hands), since there was no way to get underwater and swim in the original Doom. Water was just a solid body with a water shader texture. Quake was the first Id game to feature proper water.
It *really* adds to the uncanny atmosphere of MyHouse for an experienced Doom player; suddenly having swimming controls and an (invisible) air meter with drowning distances the mod from its source material ever so further, adding to that feeling of just being hopelessly lost. You found a situation no amount of Doom could have ever prepared you for; this isn't just overlapping sectors or trickery with the physicality of the space, it's a complete violation of that instilled ruleset.
Love this frickin' thing.
Suddenly Duke3D swimming becomes relevant lol.
This is an accurate depiction of My House! :)
Especially the full-sized airplane in the middle :)
At 1:30, in ignorance, I said "that is indeed a recreation of someone's house"
Now at he end, nothing about my judgement has changed
1:1 recreation of the whole thing, down to every last detail, Shell station obviously included.
Chainsaw fishing is underrated.
I wanna get up close to the fish!
No way this was 100% blind. Did you look at a hint list?
This was my third playthrough of the WAD, and second run of Ending 3, I just like upholding the kayfabe of surprise as I record stuff like this.