Pillar Chase 2: Springtrap Release (First Impressions)

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  • Опубликовано: 28 янв 2025

Комментарии • 42

  • @Certified_Marvin_M0ment
    @Certified_Marvin_M0ment 4 месяца назад +43

    4:44 LUIGI'S DAY OUT REFERENCE

  • @nathanjames141
    @nathanjames141 7 месяцев назад +32

    4:42 caught me off guard ngl

  • @raptorsaurusrex4341
    @raptorsaurusrex4341 7 месяцев назад +25

    The beginning was pretty well said and I entirely agree. I had a potential rework idea that I hope could solve the issue. Take my opinion here with a bit of salt, as I don’t own Springtrap myself, but these are based off my feelings surviving against him within multiple matches. (Still keeping an unbiased mindset for killer enjoyment)
    As you said, it seems Springtrap relies heavily on Ventilation Error to remotely be capable of catching up to survivors and getting the kill. However, with Springtrap’s high stamina combined with the damage increasing Fearful status effect that’s basically impossible to avoid due to the layout of maps, a singled out survivor has no chance at escaping.
    If they were to rework Springtrap to be more rewarding to play but fair to survivors, I feel Fearful should be changed to not increase Springtrap’s damage, perhaps giving a different effect instead. Along with this, I feel a damage nerf may be necessary, perhaps 3-4 hits to kill a survivor instead of 2. Maybe the visual impairment from Ventilation Error can be given to Phantom Step instead as a different benefit, along with a potential speed or duration increase (the same or faster speed than survivors?). I feel the decreased damage can allow survivors to survive a chase while being effected by the stamina drain from Ventilation Error, with Springtrap having to time his ability when close to a survivor to land the killing blow. In turn, Phantom Step can disorientate survivor vision to make it difficult to react and gain distance, giving Springtrap an opportunity to catch up. The greater speed or duration from Phantom Step could help Springtrap locate survivors before the chase.
    This is just a rough idea so it’s probably not full proof. Either that or maybe Ventilation Error should give a different debuff over stamina drain?

    • @npcenergy-q4g
      @npcenergy-q4g 7 месяцев назад +1

      Maybe the effect should be that the survivors will get maybe 17,50 speed instead of 20 i think?

    • @raptorsaurusrex4341
      @raptorsaurusrex4341 7 месяцев назад

      @@npcenergy-q4g Not a bad idea.

  • @Bruhbruh3434
    @Bruhbruh3434 3 месяца назад +12

    0:38 nice transition

  • @woahjack4123
    @woahjack4123 7 месяцев назад +16

    the fact you have like three videos and im already subscribed says something

  • @DrippingMacro
    @DrippingMacro 4 месяца назад +15

    Why does springtrap's vent error blind me more than rosemary

    • @Yuh-ss
      @Yuh-ss 4 месяца назад

      new change sadly

    • @Mrmad420
      @Mrmad420 Месяц назад

      Realistic like the fnaf 3 ventilation error

  • @jrperry1611
    @jrperry1611 2 месяца назад +5

    Man even if he wasn’t that fun I miss old springtrap.
    He was powerful but stale, now he’s just bad but stale.
    He needs a very big rework.

    • @Bailey24252
      @Bailey24252 Месяц назад

      He's getting a rework apparently with an Axe Throw ability or something like that

    • @Jupiter12th
      @Jupiter12th Месяц назад +2

      so uhh. springtrap can throw hands now. this is peak.

    • @Optimus_prime_oss
      @Optimus_prime_oss 28 дней назад

      Him and uncle Samsonite is probably going to be the few reasons why I play

  • @thatgoofyguy6980
    @thatgoofyguy6980 7 месяцев назад +5

    And thus, the monkey’s paw curled

    • @GermelDaGreat
      @GermelDaGreat 2 месяца назад

      *Herbert dies epicly*
      *Receives 200 BRI-ISH pounds*

  • @eggcane
    @eggcane 3 месяца назад +1

    'guarenteed kills' meanwhile me who can't get a single kill as springtrap:

  • @enterchannelname1337
    @enterchannelname1337 8 месяцев назад +63

    Why have u stopped playing AA?

  • @bosssssss
    @bosssssss 6 месяцев назад +5

    8:55 I do this too broooo I hate having to press 2 for flashlight

  • @drac0nicqueen
    @drac0nicqueen 18 дней назад +2

    10:40 This aged well

  • @th3sen0ts
    @th3sen0ts 5 месяцев назад +1

    10:24 im guessing it happens multiple times even when you just get in range once then leave the range
    edit: also tbh double trouble should be % based rather than vote based like having 2%chace for any round to be double trouble

  • @Someguywhodoesntlikeu
    @Someguywhodoesntlikeu 3 месяца назад +1

    just wiped a whole lobby with springtrap

  • @BendymanReal
    @BendymanReal 8 месяцев назад +4

    Dude is that Waffels

  • @arthurwort8247
    @arthurwort8247 5 месяцев назад +3

    Guys, stop talking about aa, he's moved on from that and you should too. Let him play the games he wants and don't get mad over it. Like him for his personality, not for what games he plays.
    Plz marry me niixx

  • @AlexanteMS
    @AlexanteMS 7 месяцев назад +1

    Traducir texto con tu cámara
    I think double trouble would be a better game mode if it lasted the same time as single pursuer mode, and if the pursuers did x1.70 less damage. The game mode would become more tactical and teamwork would be encouraged. 😅

  • @theodorekarr
    @theodorekarr 2 месяца назад

    9:07 NO FOR THE LOVE OF GOD THAT IS A HORRIBLE SUGGESTION

  • @ThoseRobloxShorts
    @ThoseRobloxShorts 7 месяцев назад +8

    how is your screen so bright????

    • @JaxonBFrench
      @JaxonBFrench 6 месяцев назад +2

      He’s playing as a monster so he has better vision than survivors

  • @eggandfriends3853
    @eggandfriends3853 6 месяцев назад