Houdini Vfx in Popular films

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  • Опубликовано: 12 дек 2024

Комментарии • 111

  • @fcojavier142
    @fcojavier142 4 года назад +62

    Houdini is incredibly powerful and painful to learn, because his procedures are totally different from 3D standards, the control of all geometry and the ability to modify anything from any state in the process is overwhelming. It is certainly a 3D software work of art.

    • @1NightInParisOfficial
      @1NightInParisOfficial 4 года назад

      The genius team who invented it, and have been nonstop working on it.

    • @1NightInParisOfficial
      @1NightInParisOfficial 3 года назад

      @@declanbaker2185 Why would you do that to your friend??

    • @punu3675
      @punu3675 3 года назад

      @@1NightInParisOfficial its a bot

    • @bUildYT
      @bUildYT Год назад +1

      eventually blenders geo nodes will surpass them! and blender is freeee :D

  • @SlayerDUDE1993
    @SlayerDUDE1993 4 года назад +42

    With Zbrush, houdini, maya, unreal and nuke you can own the world.

    • @SlayerDUDE1993
      @SlayerDUDE1993 4 года назад +4

      Forgot about mari.

    • @ichingls
      @ichingls 4 года назад +8

      I'm a houdini user, but you have to confess that maya's rigging system is the best animation tool of all time.

    • @deflexyt3965
      @deflexyt3965 3 года назад +1

      U forgot blender 😨

    • @SlayerDUDE1993
      @SlayerDUDE1993 3 года назад +1

      @@deflexyt3965 nah. blender is a toy.

    • @deflexyt3965
      @deflexyt3965 3 года назад +2

      @@SlayerDUDE1993 i work with blender only as i dont have high end pc

  • @rezo856
    @rezo856 4 года назад +20

    Best and hardest software for me

  • @olubunmijohn4072
    @olubunmijohn4072 4 года назад +21

    It's truly magical!

    • @enderton1
      @enderton1 Год назад

      The guy explaining this is magical…!

  • @avtpro
    @avtpro 4 года назад +5

    I really like how you explained the actually techiques. It's very important. It's like listening to Cinefex. Wish we had more of these sooner. 💯

  • @bUildYT
    @bUildYT Год назад +1

    what other 3D programms did they use besides houdini?

  • @peruvianpuffpepper904
    @peruvianpuffpepper904 4 года назад +13

    Could you explain/show the smoke and explosion for the Spiderverse movie a bit more? I'm still a little bit lost on that aspect

    • @muneebkhaki
      @muneebkhaki 4 года назад +3

      Bruh its just images stacked with a distance inbetween, to give dept illusions, its common in games cuz games are real time and can't handle simulation real time...🤘🏻

  • @meme_tunnel
    @meme_tunnel Год назад

    Houdini is my fav cuz it gives full control to each and every parameter and settings. Unfortunately people made it notorious by saying it is hard but it's upto you how much u want to go deep in. It's amazing when u can control a particular point among billions just with a piece of code. And people who think blender is anyway near to Houdini, they r comparing sun to a light bulb😂

  • @EliasDaoud
    @EliasDaoud 4 года назад +4

    @InspirationTuts, I started to learn Blender I found it not easy or the UI is difficult. Then I switch to Houdini found it easier (maybe I am wrong) I contact Houdini support if it has physics formulas. I mean do fallen objects follow gravity law. They said no, but I can add formulas as I check. In real-world Houdini is difficult but maybe it has the capability. I watch your videos about Blender vs 3D max and Maya. Maybe for me Blender still slightly better. But since I am starting to adopt a final software to learn, which one is better in since of easier UI, and more real as follows rules or laws of physics and finally which has more library to select for more effect?

    • @_Clueless_
      @_Clueless_ 2 года назад

      What do you wanna create?

  • @avtpro
    @avtpro 4 года назад +5

    I know Maya, learning Houdini and still need to learn and use Nuke more.

  • @lurker668
    @lurker668 3 года назад +5

    I love how they destroy months of hard work with simple motion blur on the top of all details 😆

  • @Sharpswordherald
    @Sharpswordherald 4 года назад +3

    When getting started with visual effects at home, which is better, an Imac or windows based system? And which models and programs are used besides Houdini?

  • @imromesh
    @imromesh 4 года назад +3

    What is the diffrence in the interface and the controls between blender and Maya

  • @azlankhan8260
    @azlankhan8260 4 года назад +4

    Really love your content they are really inspiring...can you please make a video on Houdini or Best FX artist in industry

  • @thellohq7959
    @thellohq7959 2 года назад

    Is Amazing!

  • @kel_
    @kel_ 2 года назад

    Awesome

  • @designman9915
    @designman9915 4 года назад +18

    Houdini blender and after effects are perfect combination.

    • @MGSBigBoss77
      @MGSBigBoss77 4 года назад +1

      Yup!

    • @dumebiafran1180
      @dumebiafran1180 4 года назад +9

      Mine is Houdini,blender and nuke.

    • @xox8717
      @xox8717 4 года назад +5

      lol Maya is the Industry Standard not Blender ;)

    • @PeterJansen
      @PeterJansen 4 года назад +6

      Houdini, Maya, Nuke here :)

    • @SlayerDUDE1993
      @SlayerDUDE1993 4 года назад +1

      zed force industry standard doesn’t mean best one for anyone.

  • @Ghost_COD_000
    @Ghost_COD_000 3 года назад +2

    I think there is new bevel modifier in 3ds max.

  • @kindazit
    @kindazit 4 года назад +6

    The hardest part is the python language. Master the python, Houdini is easy.

  • @hermasadrianfttf9986
    @hermasadrianfttf9986 4 года назад +2

    i am 0 at 3D software, am i right to learn houdini? or i must learn other software?

    • @DaQuinnfx
      @DaQuinnfx 4 года назад

      Oh boy...... you don't know what you're diving into. Start with blender if you can't afford any other software that's the best opportunity to get a bit into node based working. Also it's definitely not easy to get learning access to houdini but you can start on your own with a free students license. Houdini is such an overwhelming software including a very big part of coding like python or vex. If you really want to start from scratch, good luck.....but in my opinion you got nearly no chance to get into it in under 6 years.

    • @hermasadrianfttf9986
      @hermasadrianfttf9986 4 года назад

      @@DaQuinnfx yeah, i don't know at all about houdini, i just heart it so powerful, thanks fyi,, what about cinema4d?

    • @DaQuinnfx
      @DaQuinnfx 4 года назад

      @@hermasadrianfttf9986 I'm using Cinema 4D by myself for 6 years now and it's kind of my little hometown, for me it just feels great and I know what to do with it. But you need to clarify that you're a real student to get the license or you have to buy it for 120$/month or 3364$ once which is like twice the price you have to pay for houdini.

    • @MiguelRoqueñi
      @MiguelRoqueñi Год назад

      I was like you 6 months ago, I wanted to become a FX artist I emailed lots of big FX supervisors they told me if you want to focus on vfx then learn houdini, and now I am glad I worked so hard in learning houdini and still do, I am interested in seeing what software did you pick?

    • @hermasadrianfttf9986
      @hermasadrianfttf9986 Год назад

      @@MiguelRoqueñi for now still in after effect, but houdini will be next step

  • @enderton1
    @enderton1 Год назад

    You are good…!

  • @adriancardenas7563
    @adriancardenas7563 8 дней назад

    What about Pixels 2015?

  • @harun3Ddigitalartist
    @harun3Ddigitalartist 2 года назад

    cool...

  • @tredeststudios9836
    @tredeststudios9836 3 года назад

    Is these all moviese use of houdini for vfx

  • @MGSBigBoss77
    @MGSBigBoss77 4 года назад +2

    My only comment to make here man is, when does your "Super cut" video drop? The one that silences all the critics and compares all the computer software programs tools like; ZBrush, Maya, Blender, Houdini, 3D Max, Unity, Cinema 4D, Adobe After Effects, Photoshop plug-ins etc's! And how they all apply to; Film VFX (as if you haven't done that enough times already?), Television, Animation, Videogames, 3D Architecture and Photography overall. Without reiterating what you've previously done and accomplished in your current videos here. (smiles)

  • @matindi
    @matindi 4 года назад

    Can you do a houdini tutorial

  • @aloorinithin5099
    @aloorinithin5099 4 года назад +2

    Y IS THE VIDEO FRAME RATE FLUCUATING

  • @amswil3232
    @amswil3232 4 года назад +2

    BECAUSE I WANT TO MASTER VFX

    • @ale-pg3xb
      @ale-pg3xb 4 года назад +1

      Дмитрий Пугачёв what

  • @jeffspinner6579
    @jeffspinner6579 4 года назад +3

    Do it bruh! I learned from a Blender coder that the new everything nodes system is intended to turn Blender into houdini.
    I'm waiting for your Houdini tuts! Just do it! 35gb courseware seems intimidating to me and that's just for pyro!

    • @educate3d
      @educate3d 4 года назад

      jeff spinner blender will never turn i to Houdini or function the way Houdini does. S ugh as well very thing nodes wants to be Houdini it never will.

    • @helicopterfx8645
      @helicopterfx8645 4 года назад

      @H D I never used SoftImage. Was it anything like TP?

  • @franciscoa.sorianoperez7859
    @franciscoa.sorianoperez7859 3 года назад

    Houdini or nuke?

  • @justarandomguy5731
    @justarandomguy5731 4 года назад +2

    You crazy . Houdini is the hardest software in the world more than 1M nodes ... Blender is nothing compared with Houdini . You should also learn paython if you want to learn houdini

    • @PlaidBlackHawk
      @PlaidBlackHawk 4 года назад +3

      Python isn’t necessary
      for beginners, or even fairly competent Houdini users. It has its uses in certain areas, but shouldn’t be put above learning vex. Learn vex before you start exploring the uses of python.

    • @justarandomguy5731
      @justarandomguy5731 4 года назад +1

      @@PlaidBlackHawk I m user Maya I just read in Google that houdini is use programming and math for effects

    • @PlaidBlackHawk
      @PlaidBlackHawk 4 года назад +1

      As you approach more complex effects, there’s definitely a reliance on programming and linear algebra.

    • @ale-pg3xb
      @ale-pg3xb 4 года назад

      Yes but a lot of times you don’t need that, but yes, in really complex Blender can’t compete (yet).

    • @justarandomguy5731
      @justarandomguy5731 3 года назад

      ​@Glizzster 多 Not just mathematics, you also need a solid knowledge of physics if you want to learn fx , the same thing for rigging it's a very technical process but you can learn sculpting, modeling or animating ... a lot does not require mathematics
      In my opinion, no one is born bad at math just go for what you want

  • @jhay_vine5083
    @jhay_vine5083 3 года назад

    I’ll just study blender 🙂

    • @moas13415
      @moas13415 3 года назад

      Good luck never getting a job

    • @africanfilmmaker2561
      @africanfilmmaker2561 2 года назад

      @@moas13415 What if he plans on becoming a solo filmmaker?
      Not everyone is a Disney Wannabe

  • @amswil3232
    @amswil3232 4 года назад +2

    SO DO YOU THINK I SHOULD QUIT MAYA AND LEARN HOUDINI ?

    • @azlankhan8260
      @azlankhan8260 4 года назад +6

      Well you shouldn't quit maya....I learn maya and now I am learning Houdini there is nothing harm to have extra knowledge

    • @im_an_alien7818
      @im_an_alien7818 4 года назад

      @@azlankhan8260 how's the process of learning Houdini going with you if i may ask?

    • @amswil3232
      @amswil3232 4 года назад

      Abit okay

    • @im_an_alien7818
      @im_an_alien7818 4 года назад +1

      @@amswil3232 does it require coding as much as those who never tried it but heard a lot about it fear?

    • @amswil3232
      @amswil3232 4 года назад +1

      @@im_an_alien7818 yh

  • @SimantoSteve
    @SimantoSteve 4 года назад +1

    Now just compare it with Blender 🙄

    • @Arcron
      @Arcron 4 года назад +13

      Why would he compare a paid software with consistent support and massive scientific and technological achievements to a freeware? Is this a joke? Its like comparing an alien spacecraft to your kid's bicycle.

  • @rokufx
    @rokufx 4 года назад +2

    Blender is better.

    • @MGSBigBoss77
      @MGSBigBoss77 4 года назад +8

      Blender, Houdini, 3D Max, Maya, Cinema 4D etc's all depend on the users and dedication in making the tools of these programs work. None of them will work to their full potential unless they're utilized properly. Its not the "name" its who's behind using the program software and bringing out its fullest potential that truly counts at the end of the day.

    • @xox8717
      @xox8717 4 года назад +6

      spoken like a stupid fanboy, Blender is a joke in comparison even Maya is much much better hence it's the Industry Standard that produces your favourite movies,video games..etc :)

    • @PeterJansen
      @PeterJansen 4 года назад +3

      No.

    • @kunemann
      @kunemann 4 года назад +3

      zed force I’ve seen 3 comments of you in unter one minute. You are the maya fanboy here.... just let anyone use whatever they want and don’t force your opinion on them! „Maya Is industry Standard“ is the lamest argument you could possibly come up with... standards change, constantly

    • @PeterJansen
      @PeterJansen 4 года назад +2

      ​@@kunemann I mean, it is the industry standard though... Being industry standard means more than just features, it means the overwhelming majority of professional artists know and use Maya for Animation/VFX work. It means VFX houses have years and years of pipeline development and add ons for Maya. It means Maya is ingrained in the industry, I'm not necessarily making a good/bad argument I'm just saying how it is.
      That's a standard that won't change overnight. Every year Blender fans have claimed that Blender will be the industry standard in 5 years. Seems like it's always 5 years away.
      I don't know if people know this, but Maya is pretty disliked among professionals for a lot of reasons, the thing is no other software has really given a good enough reason to make a switch, except for Houdini. Blender 2.8 is the first version I've seen that has generated some considerable interest from some fellow artists. But if I had to bet on whether Houdini or Blender would eclipse Maya as the catch all VFX software in 5 years, I would bet my life savings on Houdini every time.