PLAYING THE SAME MAP ON BOTH SIDES! - CREEPER WORLD 4

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  • Опубликовано: 11 сен 2024
  • [172] We try out what it's like playing the same map, but on either side of the table! First we obliterate the creep, then we take the fight back to the humans!
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    Twitter: / angory_tom
    Patreon: / angorytom
    Twitch: / angorytom
    Reddit: / yogscast
    Merch: store.yogscast...

Комментарии • 48

  • @buttrcat5816
    @buttrcat5816 Год назад +153

    Thanks for playing my map Tom!... I got nothing else to say lol...

    • @PierceArner
      @PierceArner Год назад +16

      Nicely created! The updates along the human path were really neat and something you don't see very often!

    • @allstrange7495
      @allstrange7495 Год назад +5

      good job!

    • @Ox_ygen
      @Ox_ygen Год назад +3

      Amazing map

    • @Myrdin90
      @Myrdin90 Год назад +4

      It is a very cool map, ty for making it!

    • @stupider666
      @stupider666 Год назад +2

      I liked them, fun fact for everyone, you can use spores to make your own mesh bridges in the void

  • @Alex-fn2hl
    @Alex-fn2hl Год назад +43

    Man, that island with all the porters really is an ISLAND with a lot of TECHNOLOGY. Some sort of TECH ISLAND, if you will.

  • @PierceArner
    @PierceArner Год назад +86

    Well, now I'm wondering if Human Tom or Creeper Tom would be more powerful in a faceoff.

    • @shadoxhunter3955
      @shadoxhunter3955 Год назад +8

      Doesn't matter, Toddy would kick open the door just before the match ends and claim victory

    • @shynarcissist
      @shynarcissist Год назад +18

      Creeper Tom would win, because he knows all he has to do is target the mines and Human Tom will wreck his economy building more😅

    • @Alex-or5wr
      @Alex-or5wr 5 месяцев назад

      @@shynarcissistfr

  • @sambyers7653
    @sambyers7653 Год назад +29

    I didn't think I'd be seeing the reactors from CW3 making a comeback.
    Like seeing an old friend again.

    • @trickygamer555
      @trickygamer555 Год назад

      please no they ruin maps by existing, allowing you to just ignore expanding until you have 50 energy/second

  • @duskyrc1373
    @duskyrc1373 Год назад +14

    I love that you spend the extra few minutes just to clear up the remaining creeper/anti-creeper. I do that all the time too.

  • @KuroShishi_Art
    @KuroShishi_Art Год назад +25

    I like the sense of progression on the human version of the map.

  • @thistlecrumbble2929
    @thistlecrumbble2929 Год назад +7

    Top editing with that penny drop noise when Tom realises he's lost his base!

  • @Ironboi99
    @Ironboi99 Год назад +7

    Hello, it’s the creator of the PAC the lab series. I have created three more maps for you to play! Also thanks for playing the first three, looking forward to you playing them!
    Unrelated, this map was pretty cool

  • @Dream146
    @Dream146 Год назад +10

    I played this map as the creep and by god it was a grind and a half to get it done.

    • @buttrcat5816
      @buttrcat5816 Год назад +6

      Yeah, if you haven't found a good strategy (the way I uploaded the map, was use skimmers in the beggining, then switch to crimson+field combo) then it will be tough. That's why I made the map afterwards abit easier.

    • @Dream146
      @Dream146 Год назад +5

      @@buttrcat5816 yeah I forgot skimmers still drop a payload if destroyed so I didn't think to use them considering the number of snipers

  • @belzedk
    @belzedk Год назад +2

    That penny drop sound was a great addition.

  • @Ma-Giik
    @Ma-Giik Год назад +9

    i wonder if there will ever be a multiplayer human v creep map
    i reckon tom and ben could go nuts over that

    • @buttrcat5816
      @buttrcat5816 Год назад +7

      There are some of those maps somewhere, but they are a little weird. There are PvP maps where you launch emitters, spores and blobs at each other though, and are quite fun.

  • @DarthQuaint
    @DarthQuaint Год назад

    13:34
    hmm. Hey, Protoss advisor, do you see an issue with Tom's infrastructure?
    "You must construct additional Pylons."
    Ah, that's it.

  • @lucasstpierre4401
    @lucasstpierre4401 Год назад +1

    14:00 HAHAHAHHAHHA LOL that make me spit

  • @DeadsTBD
    @DeadsTBD Год назад +3

    that's an interesting concept for maps! hope there are more xD

  • @shadoxhunter3955
    @shadoxhunter3955 Год назад +4

    Creeps back on the menu boys

  • @joannaxiong2056
    @joannaxiong2056 Год назад +1

    If you don‘t know, those reactors are from cw3. back in cw3 there are no miner, we are useing reactors and tower.

  • @robjewell1223
    @robjewell1223 Год назад +1

    I like the duality of this one.

  • @cardengixoth6878
    @cardengixoth6878 Год назад +1

    The fact that Tom did the Human version without any M. Rifts is impressive. Stupid, but impressive.

    • @blackhat3747
      @blackhat3747 Год назад

      there wasn't any m-rifts in the technology

  • @erinhames102
    @erinhames102 Год назад +1

    Love getting a creeper world from Tom

  • @kezmsfilms1300
    @kezmsfilms1300 Год назад +3

    Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 1338
    Oh now, having a map where you can play both sides is a real treat :D, seeing which one you can do better in an equal playing field, super cool. I do hope we get more like this

  • @andybrown4284
    @andybrown4284 Год назад +1

    The creeper version would be hellish if the field gens didn't work on AC.
    If you want a concentrated volley from launchers pause the game, place them and then when you unpause they're synced up to fire at the same time although distance to target will also play a factor.

    • @trickygamer555
      @trickygamer555 Год назад

      spores also don't all have the same velocity for... some reason.

  • @edholmes8726
    @edholmes8726 Год назад

    That penny dropping sound effect was amazing…

  • @RamesGamesLC
    @RamesGamesLC Год назад +2

    Yet again, the lack of pylons kinda screwed Tom on map 1. Can you imagine if there was a unit like a tower that was able to send packets of energy and resources farther (like over large gaps) and faster (over things like, idk... LARGE GAPS)?? The developer really needs to implement a new build- OH WAIT!

    • @trickygamer555
      @trickygamer555 Год назад

      Just use the rift lab as a portable connection and micro it every 2 seconds to keep it in place

  • @Wyrian
    @Wyrian Год назад +4

    This is such a fun concept!

  • @HAXMINATOR
    @HAXMINATOR Год назад

    Nice touch with the penny dropping sfx

  • @lowgrs1
    @lowgrs1 Год назад

    I did not rush, but it took me 3 hours!!!! well done.

  • @spencerwilkie4218
    @spencerwilkie4218 Год назад +1

    I loveeee when you play human

  • @anomalousresult
    @anomalousresult Год назад +2

    Shouldn't the reactors go at the front line?

    • @buttrcat5816
      @buttrcat5816 Год назад +5

      Reactors produce energy that is given to the rift lab, similar to miners. So it's best to put them in your back line with your rift lab etc, so they are safe and all that

    • @anomalousresult
      @anomalousresult Год назад +4

      @buttrcat5816 ah OK thanks.

  • @Dark_Slayer3000
    @Dark_Slayer3000 Год назад +1

    CW 3 arc eternal final boss be like: