Why Older Games Get Replayability Right

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  • Опубликовано: 22 янв 2025

Комментарии • 1,3 тыс.

  • @lostsaves
    @lostsaves 2 месяца назад +273

    Thank you for having me on!

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад +11

      Loved the conversation thank you and stoked to dive in more

    • @6lu5ky86
      @6lu5ky86 2 месяца назад +1

      Good stuff there bud!

    • @kendric_BUF
      @kendric_BUF 2 месяца назад +2

      Was pleasantly surprised to hear your voice cause I didn't see your name in the title 😊

    • @issi529
      @issi529 Месяц назад

      ​@@BBKDRAGOONOverall modern games are better imo. A game like Sekiro is also way more replayable than all those old games you mentioned.

    • @purwantiallan5089
      @purwantiallan5089 26 дней назад

      ​@@6lu5ky86have you played Gran Turismo 3 on PS3? Try it once man, it is so cool.😊

  • @SocksFCGameArchives
    @SocksFCGameArchives 2 месяца назад +1424

    The key thing is that games back then had an overall shorter length but with endless replayability. Now games are bloated beyond belief so any replay will feel like a chore

    • @danieladamczyk4024
      @danieladamczyk4024 2 месяца назад +15

      Rougelikes?

    • @Blueflame22455
      @Blueflame22455 2 месяца назад +21

      Perfectly said

    • @TheNamesJER
      @TheNamesJER 2 месяца назад +8

      100% this

    • @LuBronyr
      @LuBronyr 2 месяца назад +72

      Oh yeah, personally I just cannot stand the bloat. Those moments where I pick up some random glowing leaf on the ground "WOW you've just picked up an OOOGLOG Leaf. Collet 1000 more to get this achievement," and then maybe you +10% damage to fire based enemies who float in the air or some random bonus. It's just so boring and bland. I swear to god some games really are starting to feel like chores.

    • @Blueflame22455
      @Blueflame22455 2 месяца назад +7

      @ yep, the least you can do is make it more creative/interesting. Or give an actual upgrade like a weapon, rune with good effects or effects pertaining to the collectible. But most games today are soulless.

  • @raziberry1595
    @raziberry1595 Месяц назад +581

    I absolutely hate "walking cutscenes" in games where it forces you to a crawl and all you can do is hold forward while people talk and very very slowly walk, worse than a cutscene in my opinion

    • @hurricane7727
      @hurricane7727 Месяц назад +8

      Gow Ascension wasnt a Walking Simulator

    • @JoakimOtamaa
      @JoakimOtamaa Месяц назад +4

      ​@@hurricane7727The non-linear story just didn't make sense with how you obtain stuff during the game and the lack of other weapons was a minus. Still very replayable.

    • @VictorLucas95
      @VictorLucas95 Месяц назад +20

      i am playing red dead 2 now and that is the worst part of the game

    • @miletfan4363
      @miletfan4363 Месяц назад +9

      ​@@VictorLucas95 im fine with rdr2 walking cutscene but the u cant run in the camp bullshit makes me dont wanna replay it.😅

    • @JinzoFiter
      @JinzoFiter 28 дней назад +7

      Thank goodness DMC5 only has exactly one of those, and even then it's quick.

  • @monkey4386
    @monkey4386 2 месяца назад +793

    hard agree. i miss when gameplay was the priority for video games where i could replay them over and over because they were just so fun.

    • @necrago
      @necrago 2 месяца назад +46

      I think it's called "nostalgia"

    • @AA-vf9jb
      @AA-vf9jb 2 месяца назад +5

      As necrago said, let a few years pass and you would be missing the new gow

    • @monkey4386
      @monkey4386 2 месяца назад +79

      @AA-vf9jb nah, there are modern gameplay-first games that i played the heck out of (most recently elden ring). it has nothing to do with nostalgia. i just prefer video games that are fun and to the point, but those are less common than they used to be in AAA.

    • @RsBanez
      @RsBanez 2 месяца назад +46

      That's honestly the way it's supposed to be, as it's called a videoGAME. A lot of games nowadays focus too much on telling a story because they know that having a lot of cutscenes and dialogue will attract more audience, but usually with those games the gameplay loop is okay at best.

    • @Ssjangel3
      @Ssjangel3 2 месяца назад +64

      ​@@necragonah it's called "gameplay" I know it's a crazy concept in 2024 but there was a time where a video game was made for gameplay. Absolutely mind blowing I know. Now it's about a story, cutscenes, padded side quests and "character development" but not much in gameplay.

  • @christopherromero7829
    @christopherromero7829 Месяц назад +413

    I think the limitations of the systems inspired creativity, now the systems are so powerful that creativity is second thought

    • @leonardoetc3565
      @leonardoetc3565 Месяц назад +20

      Underrated comment. I totally agree with this

    • @FeeNobeam
      @FeeNobeam Месяц назад +21

      The way indie games and smaller titles are handling this issue is intentionally imposing limits on what they can and can't do. The most obvious examples are pixel art and low poly art in games; Though there are other advantages to using those styles

    • @darkzeroprojects4245
      @darkzeroprojects4245 Месяц назад +3

      It's only a second thought because they're shoving in too many high fidelity fluff to make their games like movies and so cinematic..

    • @darkzeroprojects4245
      @darkzeroprojects4245 Месяц назад

      ​@Notthatkevguy
      I don't think alot are doing so in a way as one thinks.
      Too many slap unity and whatnot to their game and some don't even optimize that.

    • @FeeNobeam
      @FeeNobeam Месяц назад +2

      @@darkzeroprojects4245 well the barrier to entry has gone low considerably in the past 10 years. As a result there's way more people who attempt making games but as you said, the more important stuff like polish come with experience and also optimization is a tedious task that the average "tutorial" won't even touch upon.

  • @rchayes1996
    @rchayes1996 2 месяца назад +458

    PS2 era is the greatest era. I have fond memories of dreamcast and ps1 games, but the ps2 library will never be topped.

    • @friedchicken4735
      @friedchicken4735 2 месяца назад +25

      PS2 with the Nintendo DS combo was *chefs kiss ❤

    • @lambasted6886
      @lambasted6886 Месяц назад +23

      I've thought about this a lot. If I had to choose one Gen, it would be 6th. Dreamcast, PS2, Xbox, Gamecube, and GBA has the most unique and expansive breadth of games and hardware experience.
      The continuation of colorful mascot platformers with the burgeoning of shooters. Western RPGs from PC coming over to Xbox while JRPGs flourish on PS2. The artistic license that Nintendo's IP would take while fresh new ones experimented. 1 to 1 arcade ports on the Dreamcast, and the GBA carrying the torch for 2D games and ports of past games that you can put in your pocket.
      All of these consoles had signature branding, controllers, and a hand in online gaming. Not to mention the ernest persuit of cinematic story telling. It was truly a magical time for me.

    • @vegetashairline3060
      @vegetashairline3060 Месяц назад +6

      PS2 got my favorite game ever: Final Fantasy 12. Playing that game right now g

    • @BUPMY1
      @BUPMY1 Месяц назад +3

      For me PS2 was the only saving grace for the 6th gen so that's why I may have to lean towards the PS1/N64 5th gen era.

    • @coffeebean_tamer
      @coffeebean_tamer Месяц назад +4

      PS2... Gamecube and Dreamcast.... into PS3 and XBOX360 and WII.

  • @praveenm5723
    @praveenm5723 Месяц назад +158

    This is what the Arkham games nailed it it's the most replayed game by me

    • @Pepp3777
      @Pepp3777 Месяц назад +26

      Arkham City and Knight are probably my most played games, they’re just too fun!

    • @maxstrike3022
      @maxstrike3022 Месяц назад +17

      Origins is my favorite of the series. Shock glove finishes were so satisfying.

    • @chiquita683
      @chiquita683 20 дней назад +2

      Yup I'll never play Breath of the Wild or Tears of the Kingdom again and I never even bothered to beat them

    • @maxstrike3022
      @maxstrike3022 20 дней назад

      @@chiquita683 why not?

    • @lambert801
      @lambert801 17 дней назад +1

      I don't think Arkham Knight is that replayable.

  • @FreddyChoppins
    @FreddyChoppins Месяц назад +140

    My problem with most "modern" games is just how much time is spent...walking. Just slow-walking as a character delivers exposition or whatever. It's practically a trope in Sony titles and it all just adds up to drag down the pacing and replayability of a game.

    • @jjay350
      @jjay350 23 дня назад +23

      The Sony "cinematic" style that was very critically acclaimed. It's why I stopped listening to critics and Sony fanboys.

    • @mashymyre
      @mashymyre 22 дня назад +5

      This is a trend that started 20 years ago. It was popularized by Half Life 2

    • @MistaTofMaine
      @MistaTofMaine 20 дней назад +2

      I just got battlefield 5 for 5 bucks and last night played Norway mission, is one part where slowly tredge thru snow for too long and my thought was sheesh hope I never do this again. They should just cut that out and polished some the dumb glitches no reason for there to be. I imagine won't be that long and I will switch back to the superior BF1

    • @thosemerc3113
      @thosemerc3113 16 дней назад +3

      @@mashymyre While that is true, half-life 2 only has 2 or 3 sections like that for the entire game (not counting the "episodes"). They still feel extremely long on replays, but it's nothing compared to modern examples.

    • @WitchLuna7
      @WitchLuna7 15 дней назад +4

      That's also a big problem with open worlds: so much empty space between the actual fun stuff. Even the best of the best like Elden Ring and Breath of the Wild are bloated and overlong compared to their linear counterparts (Dark Souls and traditional Zelda).

  • @bvrdiel
    @bvrdiel Месяц назад +125

    This is why I like Capcom and Nintendo. They think about gameplay above everything else. If you want to tell a story, that’s fine, but you shouldn’t forget that games are meant to be fun

    • @maskva-u6f
      @maskva-u6f 20 дней назад

      Capcom only interesting ip is monster hunter

    • @breesybird9207
      @breesybird9207 19 дней назад +30

      @@maskva-u6f you don’t like Resident Evil, Devil May Cry, or Street Fighter?

    • @maskva-u6f
      @maskva-u6f 19 дней назад

      @@bvrdiel noap
      Only monster hunter and dragon dogma

    • @teleskopossomnium
      @teleskopossomnium 7 дней назад +4

      This is why astrobot was so well received. Funnest game I’ve played in a while, and no annoying storyline. I am a HUGE mgs fan; but my God the amount of time I wish I was playing and not watching a movie is unreal

    • @slashfan091
      @slashfan091 6 дней назад +1

      That’s because they make games first before stories - super Mario bros was a platformer first while being developed, and the story was given to complement that gameplay (instead of jumping block to block, you’re doing so in pursuit of a quest).
      Nowadays it’s story first, gameplay next, which is why most game have the same Skeleton outline of mechanics (namely the likes of Ubisoft) because it’s not worried about the actual moment to moment gameplay, they see it as interchangeable, it’s instead worried about how well a story is delivered through 4K graphic cutscenes and actor mo-cap. Godspeed

  • @Nick-ht5yi
    @Nick-ht5yi 2 месяца назад +1260

    I’ll probably die before I replay FF7 remake. It’s like some games want one (unnecessarily long) playthrough rather than creating an experience you want to experience multiple times

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад +111

      It is wild how the 3 parts to that game will likely span what... 10+years? I enjoyed Remake but am still waiting on PC for Rebirth (or whatever part 2 is called)

    • @TheSinlessAssassin
      @TheSinlessAssassin 2 месяца назад +123

      Not to mention all those stupid sidequests that add almost nothing to the story or gameplay. I'd rather have those cut in favour of longer dungeons where I can actually learn and understand the combat more before running into a boss that all of a sudden ramps up the game's difficulty way too far compared to the amount of actual gameplay experience you're afforded.

    • @watchmehope6560
      @watchmehope6560 2 месяца назад

      AERITH JUST CLIMB THE BOX ALREADY -- COME ON CRANE HAND FASTER. 😭😭

    • @drgonzo123
      @drgonzo123 2 месяца назад +81

      lol I think I’ve played remake 3-4 times now. I’m going to do my second playthrough on hard mode of Rebirth when I get my PS5 pro. To each their own. My most replayed game is RDR2, which I’ve played front to back 4 times now. I know, there’s something wrong with me, but I just really enjoy those stories and it’s like rewatching my favorite films. Now I do play A LOT of games, so it’s rare for me to replay any of them, but it just so happens that FF7 remake and RDR2 are the ones I’ve played the most.

    • @TheSinlessAssassin
      @TheSinlessAssassin 2 месяца назад +8

      @@drgonzo123 hey fair enough. All the power to you, man.

  • @martinezbiz
    @martinezbiz 2 месяца назад +562

    the solution is to stop making all games into blockbuster movies. if I want to watch a movie, I will watch a movie. common sense

    • @George-um2vc
      @George-um2vc Месяц назад +108

      On the contrary, video games are a magnificent medium to tell stories, not all stories need to be told via a movie, RDR2 comes to mind, the most “movie” like game I can think of, yet utterly adored by millions, and considered one of the greatest of all time, it’s all about execution.

    • @BillGunslinger
      @BillGunslinger Месяц назад +56

      ​@@George-um2vc if you are into western movies and has seen a lot of them, RDR2's story is not that much impressive. It is just very long. First RDR had a much better story imo.

    • @reddboytv1332
      @reddboytv1332 Месяц назад +21

      @@George-um2vctrue but the gameplay in red dead is just as impactful or good,so it’s a perfect game. That is what a modern game should be imo. I can’t really call RD2 a movie game

    • @WWammyy
      @WWammyy Месяц назад +8

      ​@@George-um2vc
      A story is supplemental to gameplay as it can only appeal to gamers.
      My wife for example will not play play a video game doesn't matter how good the story is and it would be difficult to convince her otherwise.
      She would rather read a book or watch a movie for story.

    • @tjr930
      @tjr930 Месяц назад +15

      "yet utterly adored by millions, and considered one of the greatest of all time" ye but stick to the topic of the video. would you say a lot of people replay rdr2? versus like dark souls games where there is story, but there isn't a focus on the story over other things

  • @Zevin64
    @Zevin64 Месяц назад +30

    Personally I blame that era many years ago where for whatever reason some gamers and gaming media became obsessed with proving that videogames were "art" and on par with movies. Then all the AAA blockbusters became focused on just that, providing a somewhat interactive movie-like experience, instead of just largely focusing on gameplay.

  • @GracelessTarnished
    @GracelessTarnished 2 месяца назад +147

    God of War 2 on PS2 is still peak God of War! Its to this day one of the handful of games thats paced to perfection, it led you from one incredible set piece to the next. I still return to it every year and its still incredible. Modern day games just feel too bloated.

    • @detectivemadoka69420
      @detectivemadoka69420 Месяц назад +19

      Indeed, i've lost count of how many playthrough i've done, classic GoW is peak, i beaten GoW 2018 only once since it feels like a chore to go through it, story is cool but when it gets in the way of gameplay is where i draw the line.

    • @GracelessTarnished
      @GracelessTarnished Месяц назад +3

      @detectivemadoka69420 Same. God of War (2018) was a good game with a good story but it definitely is not something I have an urge to replay like I did the classics. Modern games tend to be bloated with monotonous tasks, which make them hard to return to. Ragnarok was way better than GoW but I still have yet to replay it. Meanwhile, the classics were the kinds the games that you immediately restarted upon finishing. At least that's how I was.

    • @detectivemadoka69420
      @detectivemadoka69420 Месяц назад +3

      @@GracelessTarnished As a GoW fan i feel like i should beat Ragnarok, it was collecting dust since early 2023, i played around 12 or so hours but it just felt kinda draining, i meanwhile i'm on my 5th Stellar Blade playthrough and currently half way through Wukong and loving it, i've lost count of how many times i've played DMC5, Ragnarok's story is cool but to me the gameplay still isn't very fun/engaging.

    • @Ahch_not_op_of_Judah
      @Ahch_not_op_of_Judah Месяц назад +3

      God of war 2/3 are some of my favorite Ps games of all time next to GTA

    • @IFluxWithIt
      @IFluxWithIt Месяц назад +6

      Ehhh, I kinda agree GoW 2 was peak but at the same time I can’t even play the older GoWs anymore. The Hack n Slash gameplay was amazing back then, but after 6 GoW games it was definitely stale and wasn’t fun anymore.
      Bought and played GoW 1 and 2 on the PS2 when they released, bought their eventual PS3 Remasters, did the same thing for the 2 PSP GoW games and their PS3 Remasters.
      I absolutely loved every second of them and got the Plats for all of them, same for GoW 3 as well, it was a great and epic send off to the series. And then Ascension released 3 years after GoW 3 and all that fun and exciting gameplay I loved wasn’t there anymore
      I was over it. Because of it I actually didn’t even bother keeping up with 2018. Never watched the trailers or read reviews / any discussions about it, so I had no idea they revamped the gameplay.
      Back when PS Now (Gamepass) was a thing, they had GoW 3 PS4 Remaster on there and I immediately booted it up, was filled with so much nostalgia and excitement, I couldn’t stop thinking about all the epic moments in 3….and then I started playing it and didn’t even make it past an hour before turning it off
      Comment ended up longer than I expected lol oops! But i ended up playing GoW 2018 around 2021 and was blown away. I couldn’t put it down, killed all the Valkyries, got the Plat, immediately replayed and beat it shortly after.
      It was exactly what I was looking for. I’ll agree that the OGs felt more ‘epic’, better enemy variety, and better bosses overall (especially compared to 2018). But even so, I think the new ones are just better overall and were the right change

  • @flimsywrist3176
    @flimsywrist3176 Месяц назад +238

    Dude, play Sifu. It’s a jump in-jump out martial arts game, and it has the skill ceiling you mentioned in the God of War section. And of course, it’s VERY replayable.

    • @thechugg4372
      @thechugg4372 Месяц назад +40

      True that Sifu is basically this. An extremely short game (like 3 to 4 hours long basically) based entirely on you replaying the game on harder difficulty and improving (and yes you unlock cosmetics ingame by beating challenges and not through microtransactions)

    • @TheUltimateHacker007
      @TheUltimateHacker007 Месяц назад +21

      As good sifu is, the combat can be wonky. Midnight fight express is better and has best combat feedback

    • @UnifiedEntity
      @UnifiedEntity Месяц назад +6

      Very replayable, however, I will say that game could've been longer or more areas with its own environmental story telling. Because nothing in that game had fluff when you were progressing in areas. You didn't go from 100% to -1200% on speed being hampered picking up a fucking leaf or some shit.

    • @darkzeroprojects4245
      @darkzeroprojects4245 Месяц назад +3

      Eh, I'll stick to God hand.

    • @ztsb_koneko
      @ztsb_koneko Месяц назад +4

      Yes there is always something from the indie libraries that kind of fill the niche that older games left, but indie always comes with caveats and concessions. The production values and scope can't match that of PS2 era games from real studios, and a lot of indies still heavily follow modern sensibilities that sometimes goes against interesting gameplay.

  • @blondeboi2132
    @blondeboi2132 Месяц назад +29

    People complained about the basic and unscripted missions in metal gear solid V when it ended up being the single thing that made it probably the only big 100+ hour open world game that is actually replayable

  • @driedmango1914
    @driedmango1914 Месяц назад +106

    RE4 strikes the balance really well. I’ve played the original countless times over the years. It will be interesting to see how much I replay RE4 remake over time.

    • @alextheblueman-reviewergam9655
      @alextheblueman-reviewergam9655 Месяц назад +15

      I put over 220 hours i to that game. For Marvel's Spider-Man 2, I put only 30+ hours. Couldn't even bring myself through New Game Plus.

    • @driedmango1914
      @driedmango1914 Месяц назад +8

      @ I think we’ll see the industry self correct. The budgets for these blockbuster style games are unsustainable. It will cost LESS to give people what they actually want.

    • @JoakimOtamaa
      @JoakimOtamaa Месяц назад +8

      RE4R is a bit bloated. I've only replayed it and Separate Ways once compared to the countless times on og. Sure, different situation in my life too, but not that drastic.

    • @alextheblueman-reviewergam9655
      @alextheblueman-reviewergam9655 Месяц назад +3

      @@JoakimOtamaa if you grew up on the original, that's understandable.

    • @purwantiallan5089
      @purwantiallan5089 26 дней назад

      ​@@alextheblueman-reviewergam9655for Dragon Age Inquisition, i put 265 hours.

  • @eliashue
    @eliashue 2 месяца назад +134

    A huge issue with modern AAA releases and their massive dev teams, multiple writers etc is the bad pacing. I'm fine with slower games and breather stages after action, but playing any old GOW game after the 2018 one or Ragnarok was such a breath of fresh air of amazing, smooth pacing where the game wasn't constantly taking control from me.

    • @BUPMY1
      @BUPMY1 Месяц назад +17

      I played a session of The Witcher 3 via PS+ cloud for about 30+ mins and the majority of that time I was watching a cutscene or choosing a dialogue. Talk about horrible pacing and taking control away from the player.

    • @Indigo_1001
      @Indigo_1001 Месяц назад +1

      Bruh GoW 3 story was just lame. It have a great opening but that’s it. It’s just Kratos fighting all these nemesis for “revenge” that gets tiresome

    • @dragonslayer3552
      @dragonslayer3552 Месяц назад +3

      ​@@BUPMY1 yea I loved Witcher 3 gameplay and I always wanted to get back to it but 80% of the game was non stop dialogue and it makes me go "ugh do I want to go back to it?"

    • @BUPMY1
      @BUPMY1 Месяц назад

      @dragonslayer3552 80%? 😬

    • @kevinfromsales9445
      @kevinfromsales9445 Месяц назад +5

      ​@@BUPMY1 That's exactly my problem with Witcher 3.
      The game just makes me tired of playing because it goes on and on with its cutscenes and dialogue choices constantly interrupting the gameplay.
      Sure the scenes are skippable but it doesn't fix the bad pacing also not to mention how lost you'll be story-wise because don't want to sit through 10 minutes of cutscenes every couple of minutes. I have no idea why people would like to replay this.

  • @ChristianFrates1997
    @ChristianFrates1997 2 месяца назад +105

    All 6 Greek God of War games are great.

    • @ohyeah7307
      @ohyeah7307 Месяц назад +7

      Best answer

    • @TysonDylan0
      @TysonDylan0 13 дней назад

      Nah, Ascension is absolute dogshit.
      All the other ones are peak gaming

  • @buckchuckgaming597
    @buckchuckgaming597 2 месяца назад +87

    Astrobot with my 4 year old daughter has been an amazing experience. It’s crazy how fast kids, even that that young age, can pick up and learn a new game/skill

  • @TheChilipepper77
    @TheChilipepper77 2 месяца назад +75

    I have replayed god of war 3 multiple times, I never want to play gow 2018 or ragnarok again

    • @kode-man23
      @kode-man23 Месяц назад +11

      Big same. And when I finished Horizon, I actually even said “this would have made an amazing PS2/PS3 game”. That was the moment when I realized that Sony’s exclusives weren’t for me.

    • @yosuh3697
      @yosuh3697 2 дня назад

      Same! I platinum'd both 2018 and ragnarok and I never wanted to go back again.

  • @jordanhunter5190
    @jordanhunter5190 Месяц назад +18

    What people ignore in these conversations is that gaming is popular now. There is a huge market--way bigger than before--and so developers are targeting folks that aren't traditional gamers. They target the end points of the spectrum: addicts and casuals because that is where the most money is. The other thing that these conversations miss is that games just won't be the same as you get older and naturally take on more responsibility in your life. You just don't have the same time and interest to replay games. And that is probably a good thing. I have way more residual pleasure from having read a book or learned a new IRL skill than I do from playing a video game. One exception might be Ocarina of Time :)

    • @fz_dracohart1255
      @fz_dracohart1255 20 дней назад +3

      This tbh. All of this drivel can be basically summed into "nostalgia bias" or we gamers are getting older and have less time and too much responsibilities to enjoy and replay games. I do agree that modern games nowadays are too obsessed with graphics and being "interactive movies" instead of a game, and I hate hate HATE "walk cutscene" parts of any games.

  • @adrian_veidt
    @adrian_veidt Месяц назад +108

    Old GOW games got an objectively better combat gameplay. Better aerial and ground combos. Better and more creative opponents and bosses. Much better story.
    I'm sick of this lie perpetuated by revisionists and casuals that reboot Kratos began having depth. When he already have it from the beginning.

    • @KishorTwist
      @KishorTwist Месяц назад +18

      Zero woke sheet too.
      Black Angrboda…🙄

    • @issi529
      @issi529 Месяц назад +7

      No they didn't. But they were still great.

    • @deshawnwilliams6939
      @deshawnwilliams6939 Месяц назад +10

      ​@@issi529 You're saying that the old games had nothing good?

    • @issi529
      @issi529 Месяц назад +4

      @@deshawnwilliams6939 No they were definitely really good but they are way below the new gow games. Only god of war 3 remastered comes close.

    • @rakumafireball1640
      @rakumafireball1640 Месяц назад

      Oh! Your just knowing???

  • @AK-ri7rn
    @AK-ri7rn 2 месяца назад +19

    This is what made Stray so special, it had a movie feeling but also retained that early 2000s atmosphere. The game was not a chore as I often find it difficult to play games that have come out in the past few years twice

    • @BronzIsten_8
      @BronzIsten_8 23 дня назад +1

      stray is a tech demo. an utterly boring waste of time.

  • @franciscor390
    @franciscor390 Месяц назад +59

    I said this years ago when talking to a group of friends, the Sony Horizon games will be largely forgotten because so much of its design philosophy are rooted on the current trends, even the characters are checkboxes.

    • @Indigo_1001
      @Indigo_1001 Месяц назад +2

      And older games aren’t rooted in current trends of the past?
      What’s ironic is that the original GoW gameplay was rooted in what was popular at the time. Hack&slash combat. While GoW 2018 had an actual unique gameplay experience that no other game did quite like it before. What game had combat like GoW with a tight FOV presentation…?
      You say “those games will be forgotten” when GoW 2018 right now has a higher Steam player count than other old school games like DMC5. Maybe, JUST MAYBE, the games are legitimately good?

    • @DionPanday
      @DionPanday Месяц назад +23

      @@Indigo_1001 God hand, Anarchy Reigns, Metal gear rising revengeance, Dragon ball Z budokai tenkaichi 1-4, see GOW 2018 isnt unique in the slightest

    • @purwantiallan5089
      @purwantiallan5089 26 дней назад +2

      ​@@DionPandayeven SPIDERMAN 3 PS2, despite got poor reviews is still considered very unique.

    • @DionPanday
      @DionPanday 26 дней назад +2

      @@purwantiallan5089 I agree, the symbiote mechanic actually played a part in how you approached combat and wasnt just an aftertought like it is in Insomniacs Spider-Man 2

    • @jjay350
      @jjay350 23 дня назад

      Yup the original got a lot of hype and I always felt like it was kind of a stupid game and nothing about it really appealed to me, seems like the whole selling point was hype and that wouldn't work on me with the sequel.

  • @danieljones8127
    @danieljones8127 2 месяца назад +113

    Returnal is a great example of a game that is a game-ass game but also has the story and production values of modern games. I want more games from Sony like Returnal.

    • @gurjindersingh3843
      @gurjindersingh3843 2 месяца назад +2

      Did it do anything wrong? It had a hype trailer but never heard anyone talk about it. It just went under the radar.

    • @danieljones8127
      @danieljones8127 2 месяца назад +28

      It’s a roguelike, so a lot of people don’t like that genre. And it launched without the ability to save and suspend your cycle. But once they patched that in, it was really hard to find any flaws.

    • @soultam6153
      @soultam6153 2 месяца назад +3

      100% agree

    • @gurjindersingh3843
      @gurjindersingh3843 2 месяца назад

      @tbnwontpop8857 What "protag"?

    • @Looptroop98
      @Looptroop98 Месяц назад

      When gameplay is 1st it’s always something like no saves in a rouge like that makes people not like it 😂😂

  • @usereh7188
    @usereh7188 2 месяца назад +62

    3:43 Honestly Sekiro doesn't really fit into the same category as Spider-man or God of War (2018). It's pretty action first and a short game compared to those 2. Like it's maybe 8-10 hours depending on if you struggle with some bosses here and there.

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад +28

      I meant ghosts of tsushima

    • @axel9473
      @axel9473 2 месяца назад +19

      No way anyone finishes Sekiro in 8 hours on a 1st playthrough. I was over 30 hours. But repeated playthroughs can easily be done in under 10 and yes, of course it's a really gameplay first kinda game, like everything from Fromsoft.

    • @ernimuja6991
      @ernimuja6991 Месяц назад

      Took me forever just to find my way on that game.

    • @globalistgamer6418
      @globalistgamer6418 Месяц назад

      It's very skill-dependent. I could see somebody spending 8 hours just to beat one boss (I spent about 4 on several).

    • @katxiii3660
      @katxiii3660 Месяц назад

      @@globalistgamer6418 Very skill-dependent, but also very learnable. I've done 5 playthroughs, 3 of them on charmless, have all the achievements, and beat all the gauntlets except for Mortal Journey on charmless + demon bell (and Mortal Journey almost, but then I got into other games for a while). My first playthrough took as long as all the rest combined. My first death (not even full death, the point where I unlocked the revive) in my third playthrough was against O-Rin.
      So yeah, long first playthrough is expected, as are shorter subsequent playthroughs depending on how quickly you master the game.

  • @arkeshn729
    @arkeshn729 Месяц назад +23

    Mass Effect 2 was the sweet spot for a cinematic rpg. About 20-35 hrs with missable content, making it worth replaying.

    • @purwantiallan5089
      @purwantiallan5089 26 дней назад +3

      Mass Effect 3 also since all the saved files from Mass Effect 1 and 2 are carried over to 3.

    • @seige8621
      @seige8621 25 дней назад +1

      ​@@purwantiallan5089 i replayed mass effect 3, 6 times. With the new saves and story, dlcs. That game has a lot of replayablity

  • @nathansanrochman5018
    @nathansanrochman5018 2 месяца назад +28

    Bruh this is what was on my mind. Why is it so hard to play games now a days. I just want to play the game. Why does it feel so difficult to get to the part where I get to play the game. And what I found is that many of the games have shitty core gameplay. Not shitty in the way that it’s truly bad, but in the way that it’s sluggish and not that deep. I also get the feeling like it would be easier to watch a movie.

  • @seannapier2298
    @seannapier2298 2 месяца назад +50

    This conversation made me think of the Soulcalibur series, with 3 in particular. That game felt special from the main menu design with the watery background and relaxing music to the character select screen being different in each mode, not to mention having a plethora of single player content. It’s something that other games in the series simply don’t have.

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад +14

      Soul Caliber 2 on the Gamecube is what I remember and wow... it was so freaking fun and I remember pouring time into it

    • @DragonElf01
      @DragonElf01 Месяц назад +7

      Soul Calibur 3 was magical for me too. From the Menus, the lore, the different single player modes it felt like being privy to this unfolding adventure from the moment you booted up the game.

    • @coffeebean_tamer
      @coffeebean_tamer Месяц назад

      ​@@BBKDRAGOONits still is amazing seeing it upscaled to 4k at 60fps is something else..

    • @Zealwind
      @Zealwind Месяц назад +7

      SoulCalibur 3 is the pinnacle of the series. Nothing come close for it's single player replayability

    • @cudd2287
      @cudd2287 15 дней назад

      What ruined soul calibur was discontinue with team battle . It made you have to play through each character . If you play with friends no one takes the time to play with anyone but the 1st character they get good at .

  • @stevenbrooks8983
    @stevenbrooks8983 Месяц назад +22

    This is a taste thing. Some people never replay games period. I replay my favorite games every other year or so. I don't prefer a style of game over another. I think they all have their place and its all about what you are in the mood for at that moment in time.

    • @fz_dracohart1255
      @fz_dracohart1255 20 дней назад +3

      This, and nostalgia bias plays hard to this replayability aspect when comparing old vs newer games. I'm actually the type that dgaf about replaying once I'm done with it, not giving a damn about achievement (talking about being lazy and low motivation). True that games with simpler gameplay loop and/or put more emphasis in gameplay e.g Monster Hunter will be more replayable, I won't refute that.
      I hate "pseudo-movie" games with all my heart though both older and newer, but some is actually really good and warrant a replay. Uncharted series is one for example, it's just like rewatching your favorite Indiana Jones but with more real action lol

  • @NPCLiam
    @NPCLiam 2 месяца назад +73

    30 minutes of gamer therapist this morning?? Tis a good morning.

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад +7

      cheers!

    • @TheSinlessAssassin
      @TheSinlessAssassin 2 месяца назад +5

      Speaking of an actual gamer therapist, I'd love for Dr. K to interview BBKD. That'd be an interesting conversation!

    • @6lu5ky86
      @6lu5ky86 2 месяца назад +3

      This dude is hiding a psychology degree from us. 😂

  • @Loktiz
    @Loktiz 2 месяца назад +47

    Truth is companies want you to play their games once only so you buy more and more games

    • @lifeisyours8250
      @lifeisyours8250 2 месяца назад +12

      Nail on the head. I wish people would realise this. I have hundreds of games you can replay over and over, I could go from now till I die without ever having to buy another game.

    • @AK-ri7rn
      @AK-ri7rn 2 месяца назад +9

      I believe you are right. I caught to this with the release of Silent Hill 2. Game cost 100 pre tax for the standard edition for something that can be completed in ten hours. I made the shift to buy games with replayability

    • @sakuragi1062
      @sakuragi1062 2 месяца назад +1

      @@lifeisyours8250Is it so pathetic that you live in the past and expirience the same you expirience over and over again instead of expiriencing new things

    • @lifeisyours8250
      @lifeisyours8250 2 месяца назад +14

      @@sakuragi1062 Live in the past? No it just that I like playing games that are fun, it's quite simple really.

    • @Indigo_1001
      @Indigo_1001 Месяц назад

      @@lifeisyours8250
      But there are still fun games nowadays, you just don’t play them.
      Because you, like everyone here, is more closed minded to trying to experiences like you used to do when you were younger

  • @a.p.3192
    @a.p.3192 2 месяца назад +54

    Gameplay and level design will alwayls be better than an unnecessary cinematic story that gets over the game.
    And it s not that you can t have both at the same time, i mean just think of halo 2.

  • @TheArtOfJerry
    @TheArtOfJerry 2 месяца назад +27

    Astrobot actually put a lot smile and laughter... In my PS5, I some action games some demo. I was going into every game on my PS5, only Astro Bot gives me the fun of gaming. ❤❤

  • @TheMcgillacuddy
    @TheMcgillacuddy Месяц назад +10

    This is why I replayed Sifu so many times. It was short, but the combat was sweet and opened up the urge for me to get better and replay it. I didn't care about the length. I cared about the action it packs within that length that made me want to go back to it.

  • @peetzuhman
    @peetzuhman 2 месяца назад +165

    The Naughty Dog-ification of the games industry is the best and worst thing that happened

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад +38

      That's a great way to characterize it, very last of us -esque

    • @UrExtremeGamer
      @UrExtremeGamer 2 месяца назад +21

      It's not Naughty Dog's fault that other studios are copying their formula. The last of us is a successful game, so it is what it is.

    • @wakaflockaproject
      @wakaflockaproject Месяц назад +10

      Exactly, it has its own unique style. Doesn't mean everyone has to do the same style ​@@UrExtremeGamer

    • @OneRandomVictory
      @OneRandomVictory Месяц назад +19

      @@wakaflockaprojectIt's not a unique style though, it's the same exact thing you see in action and thriller movies. They were just the first ones to do it well enough. It was always gonna be a thing with technology getting better.

    • @Lunk42
      @Lunk42 Месяц назад +18

      No it's just the worst. Games are games not movies and we need to stop treating them like movies.

  • @Egobert
    @Egobert Месяц назад +9

    Even God Of War Ascension (the black sheep) of the franchise gets to the action immediately the whole prologue is amazing

  • @HenryTownsmyth
    @HenryTownsmyth 2 месяца назад +48

    The reason is that there's more game in those older games and now we have more cinema and drama.
    I play older GOW games from time to time and never looked back at PS4 GOW.

    • @Ottselracing
      @Ottselracing Месяц назад

      There's a lot more drama in old GOW than the new ones.

    • @jjay350
      @jjay350 23 дня назад

      Yeah true the new GOW is basically some super hero drama flick with some occasional interactivity.

  • @IitzAdamly
    @IitzAdamly 2 месяца назад +33

    my favourite videogame ever will always be titanfall 2. its got a great story, although quick, its replayable asf. and dont get me started on the multiplayer. i just love it. great game. it peaked at 2016 to me

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад +6

      Titanfall 2 is exceptional

    • @cudd2287
      @cudd2287 15 дней назад

      Top 10 of all time for me

  • @EtherealMystic
    @EtherealMystic Месяц назад +12

    Games nowadays are cinematic and focus less on gameplay, This is great for first time plays but afterwards the replay ability goes down

    • @Indigo_1001
      @Indigo_1001 Месяц назад +4

      I keep hearing this lie over and over again.
      In reality it’s a small handful of games that are “Cinematic.” Don’t believe me? List all the “cinematic” games that released this year. There is barely any, right?

    • @EtherealMystic
      @EtherealMystic 9 дней назад

      @@Indigo_1001 im only speaking about triple a gaming and alot of bigger titles from last gen and the ps3/360 era. ik for me i never run out of games to play and i have an expansive post 2020 game library that i have to finish, filled with games that aren’t cinematic. Most gamers dont look at those smaller games outside of the big exclusives, so my statement was pretty general, but thats an issue with gaming as a whole. One thing i will say is that we aren’t really seeing that many cinematic games from Sony,etc, because they arent actually putting out that many first parties this generation.

  • @KandisFit
    @KandisFit Месяц назад +8

    After the blades returning in GoW 2018 I really thought the camera was going to zoom out and we get the old gameplay in Ragnarok

  • @carlopanella5855
    @carlopanella5855 24 дня назад +20

    The Last of Us has done irreparable damage to western video game design philosophy.

    • @szegers
      @szegers 9 дней назад

      dude its one of the best games of its generation

  • @jiquansmallwood3710
    @jiquansmallwood3710 2 месяца назад +7

    You need a podcast brother. I started watching your channel for the FPS content and definitely stayed for the personality and great dialogue you present. Love the channel dude. Literally look forward to your videos weekly.

  • @SefniVinalonn
    @SefniVinalonn Месяц назад +8

    I have replayed the Igarashi Castlevania games so many times I have lost count, whereas most modern games are one time play throughs. Games used to be about being games and being fun, that has been lost to being everything but straightforward fun.
    We’re gonna see older games being much more well aged than the modern triple A products, no matter the more powerful tech. Art doesn’t endure based on superficial qualities.

  • @TheSinlessAssassin
    @TheSinlessAssassin 2 месяца назад +31

    This is why Ive avoided all AAA games for almost half a decade now. I don’t wanna just hold W, play the actual game for two minutes, then sit through endless hours of cutscenes.
    I just wanna PLAY a GAME and that’s why I love indie titles that prioritize gameplay.
    I miss when bigger titles kept their cutscenes short and concise instead of dragged out.

    • @Luke973T
      @Luke973T 2 месяца назад +4

      No elden ring or sekiro? Shame really

    • @TheSinlessAssassin
      @TheSinlessAssassin 2 месяца назад +9

      @@Luke973T They don't really interest me. I respect what's good about them, though.

    • @sulahub
      @sulahub Месяц назад

      Space marine 2 é uma boa escolha.

  • @mariuszextreme
    @mariuszextreme 2 месяца назад +13

    Shin Megami Tensei V Vengeance is a modern title that is videogame-y to the core and I highly recommend it to anybody, regardless of whether you are a fan of turn-based RPGs or not. The game excels at both gameplay and visuals, accompanied by a meaningful story; it is truly a phenomenal experience that doesn't hold your hand.

    • @yarinp23
      @yarinp23 Месяц назад +4

      I played the original on the switch when it was fairly new, its so good and thankfully - gamey

    • @-lord1754
      @-lord1754 Месяц назад +3

      So true. People should check out SMT as a whole

  • @エルデンリング-隻狼
    @エルデンリング-隻狼 2 месяца назад +22

    This channel is a gem.

  • @shinzo111
    @shinzo111 2 месяца назад +45

    Fromsoftware is still doing it right

    • @dragonslayer3552
      @dragonslayer3552 Месяц назад +4

      They are soon to be bought by Sony who loves their 50 hours long cutsceeeeenes

    • @Indigo_1001
      @Indigo_1001 Месяц назад +1

      @@dragonslayer3552
      I don’t get this made up BS, Sony games have as much cutscene as the average linear story driven games. But when they do it it’s problem?
      Also when Sony produced Kojima games did they compromised his creative vision? No? So why act like they will with Fromsoft

    • @dragonslayer3552
      @dragonslayer3552 Месяц назад +1

      @@Indigo_1001 well let's pray to god you are right

    • @thecod2345
      @thecod2345 Месяц назад +2

      @@Indigo_1001The problem is it isn’t a matter of if but when. When fromsoft was under its parent company, they worked under their restrictions, so very few except making a good game.
      Under Sony? If Sony feels like they can get more money out of them by forcing them to follow some half assed focus group testing, they can and will. I mean Sony games are very homogenized now for a reason. I mean why else do you think they never released blood borne on PC despite it being very vocally asked for? If the game doesn’t meet what the standards of what they think will work, they’ll just do it dirty again and again, don’t worry though we really need another last of us remaster though.

    • @zerosam5541
      @zerosam5541 Месяц назад

      @@thecod2345 bloodborne did not sell demon soul got a remake becuase it have soul in the name

  • @arshyarshy4414
    @arshyarshy4414 Месяц назад +8

    the difference is old games were games first, newer games have some weird obsession with being super "cinematic" and movie like

    • @Trizzy9999
      @Trizzy9999 16 дней назад

      Nice observation, never heard of this one before.

  • @bbcringegaming
    @bbcringegaming 2 месяца назад +11

    Because older games didn’t feel like a chore

  • @Umbasa0nion
    @Umbasa0nion 2 месяца назад +34

    Resident evil 4 is the last modern title I replayed 10-15 times. And that’s just because it’s a literal remake of a 20 year old game lol.

    • @JoakimOtamaa
      @JoakimOtamaa Месяц назад

      RE4R is a bit bloated and I usually get tired of it after the Village. Sure, the new Castle is badass and even the Island is improved, but there are so much shit to so. Quality over quantity, please. Back in 2002 I paid 72€ for Metroid Fusion, takes under 2 hours to complete. Yes, it was damn expensive but still my favourite.

    • @fluxcap4120
      @fluxcap4120 Месяц назад +3

      Considering you can beat the game in 5 hours I wouldn’t consider it bloated

    • @Umbasa0nion
      @Umbasa0nion Месяц назад

      @@fluxcap4120 it really does start dragging at the castle, but when you can run it in under 3 hours it’s not too bad. I got all the achievements, ontop of 100+ hours. Definitely got my moneys worth.

    • @fluxcap4120
      @fluxcap4120 Месяц назад +2

      @ I’d say you just got burnt out from the game , but congrats I’m trying to do the same thing 🙏

    • @JoakimOtamaa
      @JoakimOtamaa Месяц назад

      @@fluxcap4120 Yeah, I take my time and won't use special weapons because they make the game too easy and dull for me. I quite enjoy the side quests, even tho I don't need the spinels that much. It still feels bloated, it's not really when compared to RE6.

  • @ronniefazzio6979
    @ronniefazzio6979 2 месяца назад +52

    Prince of Persia the Lost Crown was an amazing game that prioritized game play and I loved it.

    • @JTread2003
      @JTread2003 Месяц назад +1

      Yeah, that game is so underrated it’s crazy

    • @ProbablyLying
      @ProbablyLying 16 дней назад +1

      Bought this game last week. Can’t wait to play it after I finish Dishonored 2 (which is fucking cool)

    • @ronniefazzio6979
      @ronniefazzio6979 16 дней назад +1

      @ Nice, have fun!

  • @thedonzhorzh
    @thedonzhorzh 2 месяца назад +25

    Same here. The ps3/x360 games feel more gamey to me. And lately I find myself playing more games of that era on my PS5. Just like you, I very much enjoyed GoW Ragnarok. Took me about 33-35 hours to beat as I was doing some side quests too. Right after I completed the main story, I thought "oh now I will finish the rest of the activities"...I uninstalled the game after 2 hours because I felt that exact "nah, I am good" thing. Probably won't bother replaying it for at least 2-3 years. Strangely, for me, I think games don't feel gamey because of the graphics. 10-15 years ago, I was obsessed with games striving to achieve photorealism: the reflections, the lighting, the textures. And now, where we are closer than ever...I...am not as impressed as I thought I would be. And here is my final paradoxical say: the last game that impressed me so damn much was Breath of the Wild which I played for the first time in February 2023 (yeah, that's when I decided to buy a Switch OLED and I regret nothing!)

    • @gurjindersingh3843
      @gurjindersingh3843 2 месяца назад +2

      Yeah Graphics were really hype during the Crysis Era when in reality it was just the right mesh of graphics and art.

  • @MrSiloterio
    @MrSiloterio 2 месяца назад +55

    Classic titles: players play the games
    Modern titles: games play the players

    • @dragonslayer3552
      @dragonslayer3552 Месяц назад +7

      I wouldn't necessarily call that modern as a lot of modern video games do have gameplay... It more of a AAA mainstream titles

    • @MrSiloterio
      @MrSiloterio Месяц назад +1

      @dragonslayer3552 that's more accurate yes thanks for that.

    • @JoakimOtamaa
      @JoakimOtamaa Месяц назад +3

      Moderm games preach at the players, especially if they're white straight males.

  • @charlesman8722
    @charlesman8722 Месяц назад +5

    The reason is old games were still made to be games. They weren’t trying to be movies they were trying to be awesome games

  • @serenity3157
    @serenity3157 Месяц назад +10

    Why I enjoy monster hunter series, having 2-3k hours. Still playing till today.

    • @shutup1037
      @shutup1037 24 дня назад

      Shame that World give you unskipable cutscene when you are still on story climbing up rank. While the older ones only give monster intro then you go

  • @JayDog459
    @JayDog459 Месяц назад +23

    Replaying God Of War 2018 a few years ago was a huge mistake. I just did not enjoy it very much the second time around. It really made me realize that I do not care for very cutscene heavy, "movie" games anymore. I don't like when control is taken away from me so much, and I have to set the controller down every five minutes 🙄
    I gave Ragnarok a shot, but only made it like 2 hours in and dropped it, probably never going to finish it.

    • @JakethatSnake23
      @JakethatSnake23 Месяц назад +3

      Ragnarok has fun gameplay but so much walking and talking.

    • @JayDog459
      @JayDog459 Месяц назад +3

      @jakethemcufan7021 yeah, they both have enjoyable gameplay. I guess that makes it worse for me personally, because there's so much just... walking. It really destroys the pacing.

    • @Thatboygtmike
      @Thatboygtmike 29 дней назад +1

      @@JakethatSnake23yeah .. except when forced to use Atreus and his gameplay loop is just boring as hell imo. Game can be very engaging when have action but could be frustrating and slow at times.

    • @JakethatSnake23
      @JakethatSnake23 29 дней назад +3

      @@Thatboygtmike Yeah that was some of the most boring gaming I’ve ever done. It’s the reason that I never want to restart the game. Whoever thought that people would like that section of the game never played video games.

  • @CanaldoZenny
    @CanaldoZenny Месяц назад +12

    After seeing so many people complaining Astro Bot won GotY, or the praise Balatro got from media critics, made me realize a lot of people forgot what a videogame is supposed to be. Astro Bot and Balatro are videogames at the purest form.

    • @Manic_Panic
      @Manic_Panic 27 дней назад +1

      Since the wave of new gamers back in 2013, video games in its purest form are the cinematic slop with ultra realistic graphics and "great stories".
      Astro Bot is a great litmus test to understand who isn't a gamer.

  • @JTread2003
    @JTread2003 Месяц назад +6

    I feel like trying to make a game as realistic, pretty and cinematic as possible created limitations. It feels like less of the world is explorable and it’s harder to tell where you can and can’t go, there’s less video game things like secrets and cheats, and it just feels like a playable movie that wouldn’t feel the same if you play it again. I miss having more games that were actually trying to be video games

    • @xEcuador1
      @xEcuador1 Месяц назад

      Examples other than triple A slop or you’re just yapping.

  • @codygreene9067
    @codygreene9067 25 дней назад +5

    My problem with modern games is that they’re all just trying to be movies. If I wanted to watch a movie I’d watch a movie. I like older games because they feel goofy and over the top like a video game should. That’s one of the reasons I appreciate Helldivers 2 so much. It feels incredibly video game-y and is also cinematic through the chaotic gameplay. The close up, over the shoulder third person narrative genre has become so derivative I can’t stand to play those kinds of games any more. We have Naughty Dog to thank for popularizing that. I call them the “press X to squeeze through tight space” games.

  • @balanc-joy9187
    @balanc-joy9187 Месяц назад +3

    I've replayed _God of War 2_ so much that I have pretty much every treasure spot memorized, as long as I see an area, I can probably tell you where to find everything in it.

  • @riahsaonirit2650
    @riahsaonirit2650 2 месяца назад +7

    The problem with "cinematic" video games that plagued the industry from 7th gen and onwards is they try to be both realistic cinema and video game at the same time and fail miserably at the end, which leaves us with monstrosities that are not as good of a film as cinema films and not as good of a game as video games. One of my all time favourite comments about a Triple A video game is "There's something deeply ironic about people hailing this as 'The Citizen Kane of Videogames' when it feels ashamed to even be one at all."

    • @UrExtremeGamer
      @UrExtremeGamer 2 месяца назад

      Hellblade 2 and Death Stranding are the worst examples of this. Other cinematic games are fun to play, though

    • @Indigo_1001
      @Indigo_1001 Месяц назад +1

      This is so dumb.
      Ya’ll always said “TLoU would be bad as a movie”, yet its very faithful HBO show was a huge commercial and critical success. That show proved this sentiment wrong.
      And how is TLoU2 ashamed in being a video game when its BEST quality is its gameplay. It blows my mind how people that never played that game gaslight themselves into believing the gameplay is bad. When it’s so much better than most other stealth action games from last gen

    • @lpfan4491
      @lpfan4491 Месяц назад

      @@Indigo_1001 Very small minority. Most people say the gameplay is the only good part about TLoU2.

    • @shutup1037
      @shutup1037 24 дня назад

      Idk Yakuza games feel like interactive movie but still gamey while having good story. This people are just ignoring good games

  • @smcdonough1427
    @smcdonough1427 2 месяца назад +7

    Its funny to hear you praise the 360/PS3 generation because for me that was clearly the beginning of the modern cinematic era we're in. Give me PS1/PS2/GBA/SNES games anyday over PS4/PS5 era games

  • @DREADEDuuubGAMING
    @DREADEDuuubGAMING 2 месяца назад +9

    Dark souls 2 has many problems but one thing I wish was in every other game was the extra new enemies in new game plus playthroughs. Getting invaded by new npcs or straight up new enemies placements was always something I wanted and never got in any other souls like game. Damn shame too bc it encourages new game plus so much even down to only getting true boss souls in new game plus along with the normal ones even giving more lore implications. Ds2 is a uncut gem imo

    • @WitchLuna7
      @WitchLuna7 15 дней назад +1

      Honestly I don't care for its NG+, all of that extra cool stuff could be in the main game to make the experience richer, and DS2 is already the longest one after Elden Ring.
      I personally am not the biggest fan of NG+ anyway, I prefer to start new characters from scratch and see how different the exploration feels for each class, since you search different stuff for each build.
      DS2 is probably my favorite of the trilogy though.

  • @olimphus26
    @olimphus26 Месяц назад +3

    In past generations I used to replay a lot of games, nowadays everything is a one and done for me.

  • @CrimeGaming1337
    @CrimeGaming1337 Месяц назад +4

    I tried to play the new god of war several times. Then I tried the original gow1 on my ps3 and played it through on my first try xD. Action combat with a fixed camera often can be superior to a 3rd person camera where you can't see all the enemies.

  • @JonBlack413
    @JonBlack413 2 месяца назад +24

    Space Marine 2 and stellar blade are good recent examples. Upon completing both games I immediately ran them back for a second play through. Whereas as much as I enjoyed HZD, the length at which it took me to beat it years ago always deters me from replaying it.

    • @Ninja-2.0
      @Ninja-2.0 2 месяца назад +1

      Yea, I bet you replayed stellar blade 😏

    • @BruceWayne-fj9bm
      @BruceWayne-fj9bm Месяц назад +2

      Same with me for Baldur’s Gate 3. It is one of the best RPGs of all time, there’s lots of replayability, the combat is very interesting, the story and characters and graphics are miles miles miles better than Divinity Original Sin 2. But I achieved the perfect ending, in my opinion, for the characters and it’s a long game that takes a while for characters to learn good stuff so unless it’s modded like crazy, which I’m not super good at, I don’t have a desire to hop in.

    • @Owen-sx4jj
      @Owen-sx4jj Месяц назад

      Lies of p

  • @maxinator317
    @maxinator317 22 дня назад +2

    I like that you guys brought up platinum games in this discussion. I just played metal gear rising for the first time and it's one of the few games i've played in the past few years that I've wanted to replay immediately to start unlocking everything.

    • @buildinasentry1046
      @buildinasentry1046 14 дней назад

      Played Bayonetta a couple of years ago and had the same thing. Ended up replaying it 6 times in a row and absolutely loving it every time.

  • @rsmith8113
    @rsmith8113 20 дней назад +4

    God of War 2-3 were the definitions of cinematic experience. They were way better than the new ones. It was the right balance between cinema and game. Same as the Uncharted series.

  • @SkidMcmarxx
    @SkidMcmarxx 23 дня назад +2

    There’s another thing about all these modern games and I think a big reason why I haven’t played them (not just “I’m an adult now and I don’t have time for videogames”), they all look the same in a way. Whenever I look at a trailer of a modern game I think to myself: “I’ve played this game before.” While something like little big planet, which I literally have played before, piques my interest way way more.

  • @PurpleFX1
    @PurpleFX1 2 месяца назад +30

    I think it's odd that everyone debates the topic of movie games and traditional more gameplay focused games, I think they're two different mediums that want two different things. We shouldn't criticize one over the other, just hope for studios pushing both types of games. It's like comparing horror movies and comedies, both have their purpose.

    • @PurpleFX1
      @PurpleFX1 2 месяца назад +13

      The movie-like games are more popular recently, but we shouldn't complain about them, there's other games out there to play, you just have to look for them

    • @iagosouto8366
      @iagosouto8366 Месяц назад +12

      We absolutely should complain about movie games because this new medium is what once was traditional videogames, there are not an equal amount of mainstream content for both, one is replacing the other and if you have to "look for it" it just proves classic fun games are now the exception

    • @PurpleFX1
      @PurpleFX1 Месяц назад +3

      @@iagosouto8366 "Movie games" generally aim for realism, which on average takes a lot more munny, requiring tons of advertising to get their money back. You'll hear about a movie game from AAA developers, but from AA and indie studios, you are much more likely to get a gameplay focused game. AA or indie games have the same amount of quality or more than games that are 10+ years old, just play those. The games are there, most people just don't care to look and play what's popular, then the same people complain that they're playing what they chose the play.

    • @iagosouto8366
      @iagosouto8366 Месяц назад +9

      @@PurpleFX1 the solution is not to play Indie games, because you don't need realism to make AAA games you need smart game design, people talk as if we should give up on AAA like there isn't an audience for what expensive games used to be which is not true, playing Indie games will never be the same as playing a high budget PS2 game, not to say that there isn't good indie games but for every Hades or Sifu there are hundreds of trash. To say that we shouldn't complain about "movie games" is just wrong, games need to cater to people who enjoy a well designed fun and interactive experience rather than catering to a casual audience who should be reading a book and who don't even finish these games anyway

    • @xborg3236
      @xborg3236 Месяц назад +1

      So what , we should stop playing all the modern AAA games considering all of them have nasty long cutscenes

  • @Dapotatoman674
    @Dapotatoman674 2 месяца назад +5

    We need a whole podcast with these two

  • @kurosan0079
    @kurosan0079 Месяц назад +3

    11:28
    100% on this.
    And it's not like games these days have become more complicated either. Action games from the past like God of War, Devil May Cry, Ninja Gaiden, etc. were pretty complex in their own right. The difference is that these complexities are so elegantly integrated into every minute of your gameplay. As a result, you engage with them all the time, which further results in these mechanics to stick with you even if you haven't played for years.

  • @sonofwotan
    @sonofwotan 2 месяца назад +8

    When it comes to replayability, I wonder how much of it is game design and how much just personal preference?

    • @shinzo111
      @shinzo111 2 месяца назад +6

      Its game design

    • @sonofwotan
      @sonofwotan 2 месяца назад +11

      @ Really, then why do people find different games replayable? Can’t be only design if opinions differ.

    • @user-xu3bg7zh9c
      @user-xu3bg7zh9c 24 дня назад

      @@shinzo111 no is not, a lot of people watch the same movie/show a million times. why wouldnt that work for videogames? different types of games for different types of people, thats it.

  • @RGSAxomiyaGamer
    @RGSAxomiyaGamer Месяц назад +6

    That's why we love bathesda games

  • @Jell-E
    @Jell-E 2 дня назад

    I'm surprised I just discovered your channel this morning. I'm loving your content and am binging all your videos today.

  • @MegaMerdeux
    @MegaMerdeux Месяц назад +15

    One of the main reason I have the unpopular opinion of not liking GOW and GOW Ragnarok. I never finished neither of them. Always got bored halfway through. The old school combat system was way better

    • @kg888
      @kg888 Месяц назад +4

      Me too. I always got bored halfway. Probably too much dialog and slow walking.

    • @Indigo_1001
      @Indigo_1001 Месяц назад

      Nah, it wasn’t way better, not even close.

    • @TerranToro
      @TerranToro Месяц назад +1

      Different strokes for different folks. The old games prioritized the action while the new ones focus on the story. There's no shame in liking one more than the other. Both approaches come with their own pros & cons.

    • @chris_player2995
      @chris_player2995 Месяц назад +1

      ​@@kg888 but ...but Kratos picking up a tree and slow walking is peak gameplay bro

  • @purwantiallan5089
    @purwantiallan5089 26 дней назад +2

    Seems like games from 1990s and 2010s all have WAY more replayability than games that we have in 2020s. Even Gran Turismo 3, despite only had 186 cars in total and 34 tracks, it had endless replayability unlike God of War Ragnarok.

  • @MLGJerry99
    @MLGJerry99 Месяц назад +4

    That's why i still love the sonic series it's always focuses on fun and replay ability

    • @JinzoFiter
      @JinzoFiter 28 дней назад

      Exactly! (For the most part.)

  • @ztsb_koneko
    @ztsb_koneko Месяц назад +2

    You hit the nail in the head from the beginning. Games used to be comfortable being games, but nowadays triple and double A games are trying to be too grounded in reality and specifically avoid mechanicality. Even indie games have been moving in this direction a lot.

    • @Thatboygtmike
      @Thatboygtmike 29 дней назад

      The realism really is destroying every genre of games. Still some gems as always but it feels like as time continues it only gets worse. Less authenticity and creativity and it feels like they are losing the plot of what games are

  • @TheNamesJER
    @TheNamesJER 2 месяца назад +4

    This was a great conversation! As Jake Baldino calls them, I much prefer those video-game-ass-games

  • @Lop44
    @Lop44 2 месяца назад +3

    i really like this style of video, talking with a friend about a topic and recommending a bunch of good games, keep up the good work

  • @DJohn0991
    @DJohn0991 Месяц назад +3

    For me my ultimate replayable game is the mass effect trilogy.
    I’ve 100% all three games w/all the achievements but I have replayed them all multiple multiple times the story /gameplay/side quests are just so freaking good

  • @MegaHighmax
    @MegaHighmax Месяц назад +2

    The big studios doesn't explore the potential of some amazing more gamy genres like Roguelites, the Elden Ring Spinoff has the potential to be a really big hit, a soulslike Roguelite with coop and movement and combat mechanics from Sekiro, I'm in

  • @vintlulu
    @vintlulu Месяц назад +2

    If you buy one game and can replay it infinitely then you'll only ever be a single 60-120 dollar sale. That's inherently a bad thing to an executive.

  • @daviddamasceno6063
    @daviddamasceno6063 Месяц назад +1

    Those were games that used to have a learning curve, that allowed you to master the game and express yourself through the mechanics. Very few games nowadays allow that, in fact, a push is being made to reduce player expression even more.

  • @JenyaIsJustChilling
    @JenyaIsJustChilling 2 месяца назад +13

    Back in 2000s we in my country and region used to prefer gameplay over story, and even skipped the cut scenes.
    But we also had 2 more reasons for that:
    1: nobody knew English, and if a game didn't have a localisation, people just skipped something they didn't understand.
    2: a lot of people played at computer clubs (lan venues with pre installed games), and every minute costed money. So instead of watching Gordon Freeman riding a train to work for 10 minutes, people prefer shooting rockets at each other for the same 10 minutes.

  • @evilfungas
    @evilfungas 24 дня назад +3

    Why are you implying Sekiro is one of these games with tons of cutscenes at 3:40? That game has maybe 6 cutscenes in its entire runtime. It's also strange that you think the earlier God of War games were not part of this trend. God of War was one of the first movie games, highly linear, cinematic, set-piece oriented with lots of cutscenes and quicktime events.

  • @odious5317
    @odious5317 Месяц назад +17

    Replayability is subjective. I’ve replayed GOW 2018 & Ragnarok so many times I lost count. I collect everything, and kill everything every time. I enjoy the combat, & looting. I personally also enjoy long games. To get lost in a fantasy world for hours only to realize my whole day just flew by is awesome.
    Currently I’m replaying prince of persia the lost crown again, which is a large game with a tons of puzzles, and hidden areas. It takes a while to beat the game, but I enjoy going through it & looting everything, finding every shortcut, beating all bosses, and secret mini-bosses.
    As long as cutscenes are skippable, & there aren’t many walkie talkie sections, I’m good. Walkie talkies are the one thing I criticize GOW Ragnarok for.

    • @tylerwagner1978
      @tylerwagner1978 16 дней назад

      Ragnoroks biggest mistake is ending the story in one game so its very uneven in terms of balancing gameplay and story. But I agree because I still replay Gow 2018 because it's paced incredibly well. Theres no fat in that game at all.

    • @odious5317
      @odious5317 16 дней назад

      @ I agree. It should’ve been a trilogy. GOW 2018 set up a lot that couldn’t possibly have fit into one game.

  • @stevea1708
    @stevea1708 Месяц назад +2

    New Kratos is the biggest nerf in gaming history.

  • @gladiatorscoops4907
    @gladiatorscoops4907 2 месяца назад +18

    Difference for me between a game like The Last of Us vs Halo is that id be just as happy to watch a "Lets Play" of TLOU than play it again rather than Halo which il happily play through for the tenth time.
    Once Ive played a heavily narrative driven game like the ones you mention I'm usually done with it. I've enjoyed that experience immensely at times, but the story is over, where as something like Halo or HL2 the gameplay loop and the world is so satisfying and cool that I go back to it again and again.

    • @BBKDRAGOON
      @BBKDRAGOON  2 месяца назад

      Yeah, nothing wrong with either style, just hoping the next gen gives devs more opportunities to be creative, narrative blockbusters are everywhere these days (nothing wrong, it's just different)

    • @gladiatorscoops4907
      @gladiatorscoops4907 2 месяца назад

      @@BBKDRAGOON Yep, there is certainly a balance to be had that some games get right. The shift of focus on narrative aspects also drives the price of games up too, so cutting back and finding that balance can certainly help in that respect too.

    • @sakuragi1062
      @sakuragi1062 2 месяца назад

      @@gladiatorscoops4907The Last of us offers both single player and multiplayer at the same time so i dont know that you are talking about

    • @Xplozhun85
      @Xplozhun85 Месяц назад

      It’s funny you say that cuz I think The Last of Us 2 (story aside) has significant replay value due to its incredible level design and gameplay mechanics. I’m replaying it rn and I’m skipping every cutscene (I’ve already played the story so don’t need to slog through the cinematics) and I find myself completely enamored with approaching levels/missions in new ways. So as much as Naughty Dog might be to “blame” for the movie-game era that we’re in, they really challenged themselves with Part 2 with giving us pretty detailed and deeper/longer missions to go through and almost by giving you so much to do aside from just going through the story. (I’m also biased because I really loved the rogue like mode “No Return” from earlier this year - played it almost every day for 6 months 😅)

    • @Micheal93k
      @Micheal93k Месяц назад

      Disagree. I've played tlou like 20 times. 4 of those times was the first month it came out in 2013

  • @Guitar7885
    @Guitar7885 21 день назад

    Shadow of the Colossus, the Uncharted series and Inside are still my most replayed games

  • @idiotengineer3925
    @idiotengineer3925 2 месяца назад +5

    Been enjoying your channel a lot since I found it on monday

  • @chadfox6030
    @chadfox6030 Месяц назад +3

    The old god of war games were a million times better to me .

  • @Terminal_Apotos
    @Terminal_Apotos 2 месяца назад +5

    Not a single mention of Shadow Generations which is a super Gamey Game with tons of replayability.

  • @joshfoustcommunity8928
    @joshfoustcommunity8928 2 месяца назад +5

    The biggest problem that I have for open worlds is that there’s too much going on in the game, when I played sonic frontiers, the open worlds were fun at first, but as I got closer to the end, it felt repetitive, and exhausting, it was too overwhelming for my brain to handle, and that’s my biggest problem with open worlds!

    • @kevinfromsales9445
      @kevinfromsales9445 Месяц назад +4

      Modern open world games are also incredibly boring because of how packed they are with missions and side quests where you're basically doing the same thing over and over artificially lengthening the game when you've basically seen everything it has to offer in the first 10 - 20 hours.

    • @shutup1037
      @shutup1037 24 дня назад

      Sonic frontier is bad example of open world tho

  • @Vman_95
    @Vman_95 20 дней назад +3

    Absolutely agree with God of War 2018 takes
    I hate these new games got no skip cutscene option, like come on it's good for first time with stroy and immersion but it kills replayablity watching forcefully again And again. If you check entire cgi cutscene times for previous god of war games it's literally 2 hours max. And first gow had only 1 hr of cutscenes 🔥

  • @6lu5ky86
    @6lu5ky86 2 месяца назад +1

    My grandparents bought me the NES when I was a kid and they were the ones that showed me all the neat tricks in the game.
    Fast forward through all of the generations and I can see the tide change, for the better and for the worse.

  • @AakashNambakkam
    @AakashNambakkam 2 месяца назад +14

    This video is spot on. This is why I love some of the recent capcom titles. DMC 5, Resi 2,3 and 4 remake. They have a meaty feel of gaminess to them. These are all still games with excellent cutscenes and cinematics but they always happen at the end of a mission, and the game play itself feels so satisfying and engaging once I hold the controller and start playing.

  • @Manic_Panic
    @Manic_Panic 27 дней назад +1

    I have played Uncharted 4 in 2017 and after all these years, I still have no desire to replay it because the whole design is under such a tight leash that my playthrough would be identical.