How Do I Reset Cooldowns in Diablo 4? | 4 Tips to Make Your Build Better

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  • Опубликовано: 15 янв 2025

Комментарии • 58

  • @Stefiou974
    @Stefiou974 2 месяца назад +4

    The "reverse multiplicative" explanation of how CDR is calculated is what i'm here for. I like maths but i'm too lazy to try to figure it out myself. So thank you !

  • @zendefta
    @zendefta 2 месяца назад +4

    Very detailed video! The mercenaries proc'ing Decrepify wasn't something I expected from this expansion. No wonder my cooldowns were going even faster than usual lol

  • @Domaorn
    @Domaorn 2 месяца назад +4

    you, sir, are amazing thank you for this vid.. yes i am that necro nerd but it also helped my barb as well... thank you again PoB!!!!!!!

  • @gutschialpha
    @gutschialpha 2 месяца назад

    Great Video. I love your exact explanations. I just wished a short explanation about the difference between skill cooldowns starting with cast or after it like soulrift vs blood mist.

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад

      That's only skills that grant immunity. Their cooldown doesn't start until their duration is over.

  • @lunasilencia7185
    @lunasilencia7185 2 месяца назад

    Another great video great job Mac

  • @bas_6983
    @bas_6983 2 месяца назад +3

    Great video again :)

  • @sweatysockz
    @sweatysockz 2 месяца назад

    I love you Macro. You say "Idea" as "Idear"

  • @D2Mephisto
    @D2Mephisto 2 месяца назад

    bold chieftain aspect can circumvent the hard cap of 75% CDR.
    I've tested this. with a channeling shrine, or the buff from Invigorating Hellborne in the Infernal Hordes, you are capped at the 75% CDR cap. this takes our 25 second shouts down to 6.25 seconds. you can do some quick math to confirm. 25 second base cooldown * .25 (representing 75% CDR) = 6.25 seconds. then, bold chieftain can reduce the cooldown up to 50% beyond that, giving you 3.12 or 3.13 second cooldown on your shouts. however, this is tough to pull off specifically at this moment in time as this aspect is bugged and often just... doesn't work. once the bugs are fixed though, yep, it's a nice thing to have. although it's a niche scenario.
    I've seen people online improperly claiming that Bold Chieftain respects the 75% cooldown reduction cap, so I just wanted to clear that up for the readers -- it is a separate effect and not beholden to the 75% CDR cap!

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад

      The 75% CDR cap is for stats on gear, not other cooldown effects.

    • @D2Mephisto
      @D2Mephisto 2 месяца назад

      @MacroBioBoi yep :D

  • @ThijsSchrijnemakers
    @ThijsSchrijnemakers 2 месяца назад

    thanks

  • @azlogin
    @azlogin 2 месяца назад

    Macro my fellow Training Ground warrior, plz explain to me the lucky hit value in the Druid (yeah I now, but I don't know the Druid version of you) Companion Skills, in relation to the Packleader Boon. I guess neither the passive or the active part of the companions skills works for this Boon, but why?

  • @Bowen_Landry
    @Bowen_Landry 2 месяца назад

    another installment of Macro's Diablo 4 class for Understanding and Utilization lol

  • @Munushew
    @Munushew 2 месяца назад

    Quick question about the Zec rune, does your ultimate need to be activated for it to be reduced? Wondering since it says active ultimate in the text.

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад +1

      You can't reduce the cooldown of a skill that isn't on cooldown, if that's the question.

    • @Munushew
      @Munushew 2 месяца назад

      @MacroBioBoi Sorry I meant does my bonestorm have to be active or can it be on cooldown but not actively swirling. Thanks for answering!

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад +1

      @@Munushew The skill's duration can finish and you still have a cooldown, during which you can reduce that cooldown.

  • @udishuker1
    @udishuker1 2 месяца назад

    you're a genius.. why are the mercs triger decrepify? is it intended?

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад

      Hard to say other than they act like minions in this way.

  • @exisfohdr3904
    @exisfohdr3904 2 месяца назад

    Reverse multiplicative? The term is division, or more specifically in this case, inverse multiplication otherwise known as the reciprocal. 1/x is the inverse of x or tge reciprocal of x.

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад

      I'm using the term the developers use for consistency, but it's distinctly not just division.

    • @exisfohdr3904
      @exisfohdr3904 2 месяца назад

      @MacroBioBoi I wasn't trying to correct you. Just confused by the terminology. From my understanding, the actual calculation for cdr would be as follows:
      1-[(1-cdr)×(1-cdr)×(1-cdr)]
      Differential diminishing returns or possibly recursive diminishing returns.

  • @ZenonTheHumble
    @ZenonTheHumble 2 месяца назад

    Do all minions trigger the cooldown reduction from Abhorrent Decrepify or just some specific ones? It this an intended mechanic or just a bug that will most likely be fixed?

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад

      They all do, it's a bug, but there's a universe where they don't have a solve for it that wouldn't ridiculously hamstring us.

  • @JasonTaylor-fg1bt
    @JasonTaylor-fg1bt 2 месяца назад

    I'm new to the diablo world and as you can imagine it's rather alot to take you in

  • @mavtube
    @mavtube 2 месяца назад

    What kind of psychopath slices their pie horizontally like that, you monster.

  • @flowqi212
    @flowqi212 2 месяца назад

    I didn't know about the merc part, ty. Does that mean they can trigger my lucky hit resource generation as well? 🤔

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад +1

      They cannot, only decrep

    • @flowqi212
      @flowqi212 2 месяца назад

      @@MacroBioBoi ah, too bad, but thanks for clarifying

    • @wilpaulk6303
      @wilpaulk6303 2 месяца назад

      The minions aren't triggering the lucky hit, technically, are they? It's the curse that triggers the lucky hit whenever the cursed creature gets hit. I take that as hit by anything.
      If another player hits a creature with your curse, can it trigger?

    • @flowqi212
      @flowqi212 2 месяца назад +1

      @wilpaulk6303 would make sense, I guess ^^ ... but then there is this issue with logic in D4 =)

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад +1

      @@wilpaulk6303 No. It's a well cataloged and understood bug with our minions and the Skill. Only Skill's with Lucky Hit Coefficients are meant to trigger Lucky Hit effects. The verbiage of the effect does not grant it special parameters that are meant to circumvent this mechanism.

  • @gilot19
    @gilot19 2 месяца назад

    If I have just "chance" and not LHC Effect.. How do I increase that?

    • @MacroBioBoi
      @MacroBioBoi  2 месяца назад +1

      Do it faster and in more targets. There isn't a stat to increase.

    • @gilot19
      @gilot19 2 месяца назад

      @ I was just making sure. Some people have told me that it was the same thing as LH. Thank you answering my doubts🙏🏼

  • @DemonEyes23
    @DemonEyes23 2 месяца назад

    Lucky hit is a concept of a plan.

  • @danielsecara
    @danielsecara 2 месяца назад

    Dont mind me, I have nothing to add, just pleasing the YT overlords.
    Thanks and take care!

  • @1980shello
    @1980shello 2 месяца назад

    15% of the time, it works every time.

  • @raknor971
    @raknor971 2 месяца назад +1

    Now, ok, I mean it's cool and all but .... why on earth .... why ... why would you slice that pie chart horizontally and not in pie quaters.
    I mean ... dude !!!!

  • @TheENDEVOUR
    @TheENDEVOUR Месяц назад +1

    To be honest I would have understood better without all the maths explained. Just tell me how to do it rather than explaining why 😅

    • @MacroBioBoi
      @MacroBioBoi  Месяц назад

      Well a video that says "Use the skill you're already using and put on gear with stats" is the exact reason no one knows why it works. Hence the point of the video in the first place.

  • @PatrickSandy78
    @PatrickSandy78 2 месяца назад

    Algorithm

  • @Vel0ciraptor
    @Vel0ciraptor 2 месяца назад +1

    First!

  • @KlausMingo
    @KlausMingo 2 месяца назад

    I thought this would be about D2R. Moving on...

    • @metalskelly
      @metalskelly 2 месяца назад +3

      Why would it be?

    • @KlausMingo
      @KlausMingo 2 месяца назад

      @@metalskelly Because I'm used to watching his D2R videos :D

    • @EctAmon
      @EctAmon 2 месяца назад +1

      Well "cooldown" keyword automatically makes it non D2R related.

    • @KlausMingo
      @KlausMingo 2 месяца назад

      @@EctAmon Many D2R spells have a cooldown. This concept existed way before D4 was born :D

    • @EctAmon
      @EctAmon 2 месяца назад

      @@KlausMingo I know but nothing in game modifies them, hence cooldown tag in video disqualifies D2R immediately.