Please keep up the good work! You have a great niche in the TTRPG community and a great style to your videos. Thank you for the tips on all of these videos.
a side thought: I like the idea of pixie eggs. I usually have fey linked to nature, so i have pixie seeds grow into flowers. Those flowers that bloom in sunlight are going to be seelie and those that bloom in the shade will be unseelie. :)
ive been playing in a sort of Mystery of the Week game for a few months now, and we actually tend to do 2/3 Session mysteries. In the first session we begin the mystery, in the second we do a lot of the real sleuthing, and if there's a third thats where the finale is, or it could be rolled in on session 2. The important bit is that each session ends on a big reveal if it isnt the last session of the mystery (the last session of the mystery usually itself ends with a debrief and inter-party scenes, but we still get the climax), so we still get a satisfying endpoint.
I've been running a great deal of one-shots recently, and I have to say you hit gold with this explanation. The arc of the one-shot relies on this core premise. Whether the actual goal is to assassinate, collect, transport, escape, locate, or anything else. The core mystery of the environment/faction/person keeps players committed and engaged.
i'm happy this resonates! One shots were a hassle when i was starting out, and always ended up lasting longer than a sesh haha, but working the structure helped me a bunch!
I freaking love your channel. The content is EXACTLY what i have been looking for, and your voice and the vibes make it 10 times better! Keep going, I already watched all of your videos twice and I need MORE!!
You should check out Witcher TRPG by R. Talsorian Games. They have a mechanic in their Bestiary (A Witcher's Journal) called the Investigation System. It allows you to build a mystery like a combat encounter. The Mystery is an opponent with a health pool called Complexity. The players then have their characters make Evidence Checks when they find a Clue. If they succeed, they deal damage to the Complexity. This allows the characters to solve the mystery using their own skills rather than putting the mystery in the players in a meta space. It's pretty awesome tbh
This actually reminds me of how the game Darkwood is structured. The main story setup is very straightforward: You're trapped within ever-expanding forest that seemingly drives locals mad, your main goal is to find the "road home" and escape it, and you've only got couple basic leads to direct you. What makes it so special, is how expansive but at the same time almost entirely optional the actual mystery is; you could've gone through the entire game without really getting any wiser (and likely get the "bad", "oblivious" ending), but if you dive into it, you'll be finding layer after layer of hidden lore and hints. Would totally recommend people to check it out if they haven't already, IMO it's one of the best examples of Lovecraftian stories in video games.
oh wow, sadly I don't have a proper setup for gaming (and it saddens me, so many games I'd love to try... disco elysium, little nightmares... it'll have to wait!), but I like that approach a lot, yeah. "bad, oblivious ending" has merit in its own right I guess, people who are less into the slow burn type will get their fill, but i'm definitely the type of player who likes exploring.
@@corkboardsandcuriosities You can actually run most (even pretty demanding) games on budget setups, as long as you're okay with 1080p / 60FPS. My PC is anything but top shelf, but it's still going strong, and I'm sure you'll be able to find something affordable whenever you decide to get into it.
Gonna try posting a reply once more, maybe something was wrong with YT earlier: Darkwood and Disco Elysium both support macOS (not Little Nightmares though), but you'd have to check if your mac is good enough and passes the system requirements.
I love your mysteries content! It's extremely valuable stuff :) I want to do mysteries with my players and I haven't been sure on where to start/how complex to make it. Love your vids!
Please keep making your superbly insightful and entertaining videos. I look forward to more of your useful gamemaster content as your schedule allows for its production.
Thanks for the insightful analysis. I really appreciate how you break down ways to make the at-table experience richer than the mechanics of the game or the plot!
This is such punchy and useful advice! I'm personally more drawn towards the Brindlewood Bay style of design for mysteries, leaning into the collaborative & improve elements which the aforementioned game does by not having a set solution beforehand (if you are familiar already I apologize if that felt redundant). But I might try out some plotted mysteries one day, as I am certainly not inexperienced in the department of crafting adventures ahead of a session.
I wasn't familiar, but... a quick look on google and from the very first line... I'm in love. I need to play this. like, now. I want to be a book club old lady.
@@corkboardsandcuriosities Yay! Glad I could introduce you to it then. I actually know some folks that would be more than down to run/teach it. I share a couple discord servers with them, one of which is all about teaching folks systems. If possible/interested I'd be happy to help connect you. c:
Thank you for your wisdom! I often struggle with one-shots; it seems like you might have better grasp on them than I do and I know there's a lot of "how to prep a one shot" videos, but I'd really appreciate a video on "How To Keep a One-shot One Session" or something? Idk I'm not the content creator of course, so just a suggestion/request I guess? I'll still love your channel and videos regardless, thank you for the good advice!
yes, please! tbh I really appreciate people giving suggestions on what they'd like to see, gives me a bunch of ideas haha can't promise how soon a video on this will happen, but i really like the idea, this is something i've struggled with before haha but i found a few things that help, i'll start gathering it up!
You are a treasure! You have a wonderful way of breaking down the theory into actionable steps and giving examples of what it looks like in practice. I'm keeping your one-shot Bloodied Embroidery in my back pocket for a slow weekend. I really look forward to your future content.
i'm happy to hear it! i was worried that I was not being very concise with this one haha Ooooh if you run bloodied embroidery someday please let me know how it went! i'd love to get some feedback on it!
If you want a great example about how "Speak to the Dead" rarely helps, Watch "Pushiing Daisies" . Great Idea let's make money as Private Eyes solving murders because we can just talk to the victim....... Then the hilarious example in D&D the movie. Also loving your channel.
I'm a first time viewer and this video was a wonderful hook. I like that it is direct and to the point, and most importantly it works for any system. I can't wait to dig into your other videos.
As a GM who's flubbed some attempts at mystery before this has be really excited to try again. Alexandrian level advice! Maybe you could have Justin on a video some time. He's been promoting his book lately..
Your critical friend here! This video is much easier to follow and process thanks to he longer pauses between ideas and sections. I think you are also varying your delivery in the "shape" of your sentences, or how your tone goes up and down, and varying the rhythm and speed of your words and phrases, and this is helping my understanding a lot too. More mysteries please, this is great stuff!
Thank you so much as always for the feedback! I do feel that the pacing of this one is a lot more comfortable compared to usual. I worried about how concise it was, but so far the response is quite nice, so maybe I didn't do as poorly as I thought haha I'm going to keep going with this pacing if it's better!
Red thread and Loose Pins made a huge difference in how I designed the last monster of the week game that you joined. Especially because I tend to get lost in the layers of the mysteries. Your method really helped me streamline it into an action/mystery genre. Now horror game methods please!
haha you do action a lot better than I do, I still got a long way to go on that one horror is coming! I promise! I just need to let it simmer a bit hehehe
@@corkboardsandcuriosities Bask yourself in the shadows, my friend. I'd love to hear your thoughts on short cuts and tips on building dread for a reveal. I envy how comics can do the "page-turn" effect. Not sure how to do that in TTRPG yet.
there is no escaping the allmighty corkboard. It will take us all one day. Thank you! I tried some new things with the editing, i'm happy it's working!
I hope it helps! And this is only one way out of so so many. There's so many structures and tricks out there, mystery can take so many forms. This one should help specifically for one shots. I hope this method works out for your gaming style, and if it doesn't there's plenty more out there! I'm hoping to make more on the topic
I love this! I feel like if my RPG can get the players to express their character features and drive the plot forward at the same time, it's a win By the way thank you so much for suggesting Dread! I cleaned up the old Jenga tower & had a really fun horror one shot!
ahmahgahdddd you actually tried it!!! i'm so happy! what theme did you run!! I need to figure out how to do a video involving dread someday hahaha, it's too good a game
@@corkboardsandcuriosities I got the full guide and convinced my buddies to play a sort of swampy forest battle with spider-crocodile hybrids; one of my friends hates dice games but is super competitive so Jenga was a welcome game mechanic for him. I might replace sleight of hand checks in my d&d games with a Jenga tower from now on!
@@phoenixdzk damn that's a really good idea! I ran only games from the book, but i imagine creating our own story for it must be quite straightforward. I've been missing this game so much, my group and I are online only
Seriously your vids are very helpful. I have had my hands at a few mysteries and i feel like i could have done better, now i see a few ways to improve. I just wish ya posted more frequently
haaa thank you so much! haha I promise i'm gonna try my best to upload more often, the month of july has been insanely busy, but in the time that I wasn't home I got so many ideas of stuff I want to make, now it's just a matter of getting it done!
Just found your channel through your combat video. I really enjoy the things you have to say! And also your delivery/quality is fantastic =D excited to see what else you do, keep it up!
I'm glad I found your channel. I like your fresh take on existing content. I tend to use similar techniques in my Call of Cthulhu games, which are definitely tailored to investigators looking for clues.
all of your videos are so interesting! these videos are so concise but grant so much insight and inspiration! i've totally got to write up a mystery now!
i'm happy this makes sense! i was so worried that I was not very concise on this one hahahha, good luck on your mystery! i might go write one more myself hahaha
I love how deeply you dive into the mechanics of a game. Mysteries are daunting to run for ttrpgs, due mainly to their status as a colabrative and improvisational type of game, which means that GMs dont have as tight a control over the pace or the release of clues as, say, a novelist would. This video really helps to overcome that. Another 10/10 banger!
I'm so glad to hear that! Mystery genre is among my faves, and I perhaps do a bit too much thinking on it haha, I'm so glad this helps! I'm hoping to do more on the topic, there's so much more to say about it!
I'm so excited I found your channel! You have great topics with even better tips (especially for my chaotic self trying to GM cool Oneshots) and somehow you manage to teach all that perfectly wrapped up in short and interesting videos - I'm in love
Amazing video, definitely bookmarking this for future reference. I recently found a wordle like game called murdle Ive been using its approach to help me write who-dunnit oneshots Now, taking a logic puzzle and dropping it straight into a ttrpg doesnt work exactly But its a great framework especially with a layer of obfuscation and contradictions from spells
oh! thanks, just googled it, I might play around with it haha, this looks fun Whodunnits are a whole different can of worms for RPG haha, I'm hoping to talk a bit about that too, just need to work out the quirks.. _brings out the corkboard_
Yet again another little masterpiece of a video. Informative, full of good advices, with both the editing and the script getting even better from previous videos. Touché
I feel like one shots are a bit underrated, glad to see you make such a good video on them! Keep up the awesome work! You've got a really nice style and delivery!
aaah thanks so much! to be honest, when it comes to writing my own scenarios to share with people, i've only really done one shots so far, so they're what i'm most used to as a writer! but i'm hoping to soon take the step and write down a mini campaign i've had in mind for a while haha
This is wildly useful! I developed a lovely framework because of this video. Now to put it into practice and hope it works! 🤞 I think it really helps getting an easy overview of the mystery you're making while being able to bullshit the rest around it in a cohesive way. Thank you so much for this Val, just what I needed 🤗
I'm so happy this was useful! I tend to use this one very often, and once you have the basic structure, or some idea or direction where you're going, it's a lot easier to start modifying the format and play around with it. Glad this method can be of use!
Nice try, I'm not gonna buy a corkboard and some red twine just to write a mystery! Until this weekend. All analogue media that puts stuff in physical space instead of falling out of my brain is a win.
Got a murder mystery coming up next session. The museum director is sacrificing staff to raise a mummy back to life in the basement. Excited to plant clues and give suspect testimony!
Absolutely. Yeah, I'm trying a campaign based on Warehouse 13 where the players go around looking to contain dangerous artifacts and creatures of unique natures. Chance to give them lots of variety. One player is excited to have a high seas mission soon.
Oooooh yes! it's one of my favourite games! Started almost two years ago and we are starting the last chapter of our campaign right now, my heart breaks. It's a lovely game, and much easier to pick up than I initially anticipated. I actually signed up for a class on adventure writing for Call of Cthulhu, so wish me luck!
@@corkboardsandcuriosities I will! I recently moved away from dnd to try other games. There's this one guy who analyzed AD&D and is writing a book to explain all its mechanics, so I'm waiting for that to come out. It's really insane how much that first edition did.
@@corkboardsandcuriosities it is not out yet but a book he's taking a lot of inspiration from is appendix N. It kinda shocked me how sophisticated AD&D is
Please keep up the good work! You have a great niche in the TTRPG community and a great style to your videos. Thank you for the tips on all of these videos.
thank you so much
RUclips algorithm hard at work I see, recommending me this underrated gem of a channel.
a side thought: I like the idea of pixie eggs. I usually have fey linked to nature, so i have pixie seeds grow into flowers. Those flowers that bloom in sunlight are going to be seelie and those that bloom in the shade will be unseelie. :)
ive been playing in a sort of Mystery of the Week game for a few months now, and we actually tend to do 2/3 Session mysteries. In the first session we begin the mystery, in the second we do a lot of the real sleuthing, and if there's a third thats where the finale is, or it could be rolled in on session 2. The important bit is that each session ends on a big reveal if it isnt the last session of the mystery (the last session of the mystery usually itself ends with a debrief and inter-party scenes, but we still get the climax), so we still get a satisfying endpoint.
Excellent as always. Sound advice put simply. Now all I need is a corkboard.
Yes! Please! I need to convert as many as I can to the Way of the Corkboard. My patron demands it!
(ha, more seriously, a sheet of paper work too)
I've been running a great deal of one-shots recently, and I have to say you hit gold with this explanation. The arc of the one-shot relies on this core premise. Whether the actual goal is to assassinate, collect, transport, escape, locate, or anything else. The core mystery of the environment/faction/person keeps players committed and engaged.
i'm happy this resonates! One shots were a hassle when i was starting out, and always ended up lasting longer than a sesh haha, but working the structure helped me a bunch!
I freaking love your channel. The content is EXACTLY what i have been looking for, and your voice and the vibes make it 10 times better! Keep going, I already watched all of your videos twice and I need MORE!!
I love this, especially the red threads/loose pins idea
Excellent tips and explanations. Lovely SFX... especially the blip of all-black eyes.
That was not SFX. I in fact am a timeless eldritch entity merely masquerading in this human flesh suit.
You should check out Witcher TRPG by R. Talsorian Games. They have a mechanic in their Bestiary (A Witcher's Journal) called the Investigation System. It allows you to build a mystery like a combat encounter. The Mystery is an opponent with a health pool called Complexity. The players then have their characters make Evidence Checks when they find a Clue. If they succeed, they deal damage to the Complexity. This allows the characters to solve the mystery using their own skills rather than putting the mystery in the players in a meta space. It's pretty awesome tbh
This actually reminds me of how the game Darkwood is structured. The main story setup is very straightforward: You're trapped within ever-expanding forest that seemingly drives locals mad, your main goal is to find the "road home" and escape it, and you've only got couple basic leads to direct you. What makes it so special, is how expansive but at the same time almost entirely optional the actual mystery is; you could've gone through the entire game without really getting any wiser (and likely get the "bad", "oblivious" ending), but if you dive into it, you'll be finding layer after layer of hidden lore and hints.
Would totally recommend people to check it out if they haven't already, IMO it's one of the best examples of Lovecraftian stories in video games.
oh wow, sadly I don't have a proper setup for gaming (and it saddens me, so many games I'd love to try... disco elysium, little nightmares... it'll have to wait!), but I like that approach a lot, yeah. "bad, oblivious ending" has merit in its own right I guess, people who are less into the slow burn type will get their fill, but i'm definitely the type of player who likes exploring.
@@corkboardsandcuriosities You can actually run most (even pretty demanding) games on budget setups, as long as you're okay with 1080p / 60FPS. My PC is anything but top shelf, but it's still going strong, and I'm sure you'll be able to find something affordable whenever you decide to get into it.
@@_tbg do you think i could run it on mac?
Gonna try posting a reply once more, maybe something was wrong with YT earlier:
Darkwood and Disco Elysium both support macOS (not Little Nightmares though), but you'd have to check if your mac is good enough and passes the system requirements.
I love your mysteries content! It's extremely valuable stuff :) I want to do mysteries with my players and I haven't been sure on where to start/how complex to make it. Love your vids!
Wow, this is an amazing video and the storytelling advice is incredibly useful. Thanks for making this!
Please keep making your superbly insightful and entertaining videos. I look forward to more of your useful gamemaster content as your schedule allows for its production.
thank you so so much! I'm trying to make my schedule work to post more often, but this is super encouraging!
You are so good at this! I look forward to watching every video you upload.
So glad I came across your channel, I really like your approach and style!
Thanks for the insightful analysis. I really appreciate how you break down ways to make the at-table experience richer than the mechanics of the game or the plot!
This is such punchy and useful advice! I'm personally more drawn towards the Brindlewood Bay style of design for mysteries, leaning into the collaborative & improve elements which the aforementioned game does by not having a set solution beforehand (if you are familiar already I apologize if that felt redundant). But I might try out some plotted mysteries one day, as I am certainly not inexperienced in the department of crafting adventures ahead of a session.
I wasn't familiar, but... a quick look on google and from the very first line... I'm in love. I need to play this. like, now. I want to be a book club old lady.
@@corkboardsandcuriosities Yay! Glad I could introduce you to it then. I actually know some folks that would be more than down to run/teach it. I share a couple discord servers with them, one of which is all about teaching folks systems. If possible/interested I'd be happy to help connect you. c:
@@TheNerdySimulation OMG yes please! shoot me an email and we'll hop on discord ?
Thank you for your wisdom! I often struggle with one-shots; it seems like you might have better grasp on them than I do and I know there's a lot of "how to prep a one shot" videos, but I'd really appreciate a video on "How To Keep a One-shot One Session" or something? Idk I'm not the content creator of course, so just a suggestion/request I guess? I'll still love your channel and videos regardless, thank you for the good advice!
yes, please! tbh I really appreciate people giving suggestions on what they'd like to see, gives me a bunch of ideas haha
can't promise how soon a video on this will happen, but i really like the idea, this is something i've struggled with before haha but i found a few things that help, i'll start gathering it up!
Thank you again!
Daunted by the prep for the coming session and this has given me something to focus on. 🙏🙏🙏
I'm glad this helps! Good luck on session prep, you got this!
@@corkboardsandcuriosities 🙏🙏🙏
You are a treasure! You have a wonderful way of breaking down the theory into actionable steps and giving examples of what it looks like in practice.
I'm keeping your one-shot Bloodied Embroidery in my back pocket for a slow weekend. I really look forward to your future content.
i'm happy to hear it! i was worried that I was not being very concise with this one haha
Ooooh if you run bloodied embroidery someday please let me know how it went! i'd love to get some feedback on it!
Yes! More, please.
If you want a great example about how "Speak to the Dead" rarely helps, Watch "Pushiing Daisies" . Great Idea let's make money as Private Eyes solving murders because we can just talk to the victim....... Then the hilarious example in D&D the movie. Also loving your channel.
I’m just discovering the channel. Very helpful thank you
I'm a first time viewer and this video was a wonderful hook. I like that it is direct and to the point, and most importantly it works for any system. I can't wait to dig into your other videos.
welcome and thank you so much! i'm so glad you enjoyed this!
As a GM who's flubbed some attempts at mystery before this has be really excited to try again. Alexandrian level advice! Maybe you could have Justin on a video some time. He's been promoting his book lately..
Your critical friend here! This video is much easier to follow and process thanks to he longer pauses between ideas and sections. I think you are also varying your delivery in the "shape" of your sentences, or how your tone goes up and down, and varying the rhythm and speed of your words and phrases, and this is helping my understanding a lot too. More mysteries please, this is great stuff!
Thank you so much as always for the feedback! I do feel that the pacing of this one is a lot more comfortable compared to usual. I worried about how concise it was, but so far the response is quite nice, so maybe I didn't do as poorly as I thought haha
I'm going to keep going with this pacing if it's better!
Another great video. The 2 distinct types of clues and the journey aspect of the mystery are truly insightful.
Red thread and Loose Pins made a huge difference in how I designed the last monster of the week game that you joined. Especially because I tend to get lost in the layers of the mysteries. Your method really helped me streamline it into an action/mystery genre. Now horror game methods please!
haha you do action a lot better than I do, I still got a long way to go on that one
horror is coming! I promise! I just need to let it simmer a bit hehehe
@@corkboardsandcuriosities Bask yourself in the shadows, my friend. I'd love to hear your thoughts on short cuts and tips on building dread for a reveal. I envy how comics can do the "page-turn" effect. Not sure how to do that in TTRPG yet.
it's only a matter of time until we crack the code@@jackorion8590
A weird observation but seeing your eyebrows through your bangs reminds me of how anime characters eyebrows are animated.
Hahahahaha i love this, I should start moving my eyebrows eve more to trip people out
Another fantastic video!
Thank you for these and thank you for being awesome!
~You are loved and you matter
...
This is what i needed to hear today
Thank you 💜
669 likes.... do I betray the internet to help one of my fav youtubers.... or keep this video nice.... ITS TEARING ME APPART!
Although I don't play as much as I used to , I still enjoy listening about it. Keep it up.
Nice editing on this one. I hope you find help for your cork-board related trauma soon.
there is no escaping the allmighty corkboard. It will take us all one day.
Thank you! I tried some new things with the editing, i'm happy it's working!
This was really useful, thanks! I always struggle with structuring clues in these kinds of game, I hope this method will help.
I hope it helps! And this is only one way out of so so many. There's so many structures and tricks out there, mystery can take so many forms. This one should help specifically for one shots. I hope this method works out for your gaming style, and if it doesn't there's plenty more out there! I'm hoping to make more on the topic
I love this! I feel like if my RPG can get the players to express their character features and drive the plot forward at the same time, it's a win
By the way thank you so much for suggesting Dread! I cleaned up the old Jenga tower & had a really fun horror one shot!
ahmahgahdddd you actually tried it!!! i'm so happy! what theme did you run!!
I need to figure out how to do a video involving dread someday hahaha, it's too good a game
@@corkboardsandcuriosities I got the full guide and convinced my buddies to play a sort of swampy forest battle with spider-crocodile hybrids; one of my friends hates dice games but is super competitive so Jenga was a welcome game mechanic for him. I might replace sleight of hand checks in my d&d games with a Jenga tower from now on!
@@phoenixdzk damn that's a really good idea! I ran only games from the book, but i imagine creating our own story for it must be quite straightforward.
I've been missing this game so much, my group and I are online only
Seriously your vids are very helpful. I have had my hands at a few mysteries and i feel like i could have done better, now i see a few ways to improve. I just wish ya posted more frequently
haaa thank you so much! haha I promise i'm gonna try my best to upload more often, the month of july has been insanely busy, but in the time that I wasn't home I got so many ideas of stuff I want to make, now it's just a matter of getting it done!
@@corkboardsandcuriosities glad to hear, keep up the amazing work, looking forward for what ya got in store :)
@@Fernando_Cabanillas Seeing you in the comments each time is a great motivator, thank so much for sticking with me!
@@corkboardsandcuriosities i am sticking around cause the great content, so thank you
Just found your channel through your combat video. I really enjoy the things you have to say! And also your delivery/quality is fantastic =D excited to see what else you do, keep it up!
I'm glad I found your channel. I like your fresh take on existing content. I tend to use similar techniques in my Call of Cthulhu games, which are definitely tailored to investigators looking for clues.
all of your videos are so interesting! these videos are so concise but grant so much insight and inspiration! i've totally got to write up a mystery now!
i'm happy this makes sense! i was so worried that I was not very concise on this one hahahha,
good luck on your mystery! i might go write one more myself hahaha
This is awesome! Can't wait for more on this
I love how deeply you dive into the mechanics of a game. Mysteries are daunting to run for ttrpgs, due mainly to their status as a colabrative and improvisational type of game, which means that GMs dont have as tight a control over the pace or the release of clues as, say, a novelist would. This video really helps to overcome that. Another 10/10 banger!
I'm so glad to hear that! Mystery genre is among my faves, and I perhaps do a bit too much thinking on it haha, I'm so glad this helps! I'm hoping to do more on the topic, there's so much more to say about it!
I'm so excited I found your channel! You have great topics with even better tips (especially for my chaotic self trying to GM cool Oneshots) and somehow you manage to teach all that perfectly wrapped up in short and interesting videos - I'm in love
sdfihbsifuhdsiufh thank you so much and welcome!!
Amazing video, definitely bookmarking this for future reference.
I recently found a wordle like game called murdle
Ive been using its approach to help me write who-dunnit oneshots
Now, taking a logic puzzle and dropping it straight into a ttrpg doesnt work exactly
But its a great framework especially with a layer of obfuscation and contradictions from spells
oh! thanks, just googled it, I might play around with it haha, this looks fun
Whodunnits are a whole different can of worms for RPG haha, I'm hoping to talk a bit about that too, just need to work out the quirks.. _brings out the corkboard_
Nice. Today I run a City of Mist mistery. Let's see how it works. 😊
I can't even begin to explain how useful this video is, great job!
Yet again another little masterpiece of a video. Informative, full of good advices, with both the editing and the script getting even better from previous videos. Touché
aaaaajndivunsdfivn thanks so much! i'm happy these changes are working, I had a lot of fun with the editing
Yes! A new Corkboards & Curiosities!
you flatter me haha
I love this channel! Instantly wanted to hear more. Made me look for a live TTRPG play :)
I feel like one shots are a bit underrated, glad to see you make such a good video on them!
Keep up the awesome work! You've got a really nice style and delivery!
aaah thanks so much! to be honest, when it comes to writing my own scenarios to share with people, i've only really done one shots so far, so they're what i'm most used to as a writer! but i'm hoping to soon take the step and write down a mini campaign i've had in mind for a while haha
Great video, you summarize some stuff I've always done but never stopped to think about. I love your take on the game.
i'm super happy you like it! I gotta be honest I was really unsure if any of this was making sense hahaha, so i'm happy to hear it does
Your videos are so incredibly helpful!
haaaaaa thank you!!!!
Love the accent and the content! She is lovely!
Aaah thank you!!! hahaha, but don't get too attached to the accent, it keeps changing and i have no control over it
This is wildly useful! I developed a lovely framework because of this video. Now to put it into practice and hope it works! 🤞
I think it really helps getting an easy overview of the mystery you're making while being able to bullshit the rest around it in a cohesive way.
Thank you so much for this Val, just what I needed 🤗
I'm so happy this was useful! I tend to use this one very often, and once you have the basic structure, or some idea or direction where you're going, it's a lot easier to start modifying the format and play around with it. Glad this method can be of use!
One more gem, thank you
Amazing videos, already one of my favorites channels!
I'm very glad I found your channel, thank you for the content!
thank you! glad you like it!
Thank you for the video! 🐟
this is so perfect
Eggsellent eggsplanation!
your eggstremely kind words make me eggsited to make more
Corkboard: Check
Curiosities: Check
__deeply bows__
happy to oblige
Great video
Nice try, I'm not gonna buy a corkboard and some red twine just to write a mystery!
Until this weekend. All analogue media that puts stuff in physical space instead of falling out of my brain is a win.
my ultimate goal: get everyone here to become a corkboard goblin.
It's only a matter of time until the madness gets to you too, Skyler...
Got a murder mystery coming up next session. The museum director is sacrificing staff to raise a mummy back to life in the basement. Excited to plant clues and give suspect testimony!
oh i love that, might steal that premise someday if that's okay haha, i have a few friends who have been wanting to try monster of the week
Absolutely. Yeah, I'm trying a campaign based on Warehouse 13 where the players go around looking to contain dangerous artifacts and creatures of unique natures. Chance to give them lots of variety. One player is excited to have a high seas mission soon.
Journey over destination? 👀 Brandon Sanderson fan?
Just googled but I am not familiar, sorry to disappoint hahaha, is journey over destination a recurring concept in his books?
For me, Murder Mystery falls under two genres: Gothic Horror and Ghost Stories.
Oops, I’m realising most of my mysteries are exactly that hahaha, I need to start diversifying a little hahaha
Have you played Call of Cthulu? It's a great game for this type of stuff and has really fun chase mechanics.
It also has that Americana vibe baked into it that is in so many iconic mystery novels.
Oooooh yes! it's one of my favourite games! Started almost two years ago and we are starting the last chapter of our campaign right now, my heart breaks.
It's a lovely game, and much easier to pick up than I initially anticipated. I actually signed up for a class on adventure writing for Call of Cthulhu, so wish me luck!
@@corkboardsandcuriosities I will! I recently moved away from dnd to try other games. There's this one guy who analyzed AD&D and is writing a book to explain all its mechanics, so I'm waiting for that to come out. It's really insane how much that first edition did.
@@magoschonkers711 Oh do you mind letting me know the name of the book?
@@corkboardsandcuriosities it is not out yet but a book he's taking a lot of inspiration from is appendix N. It kinda shocked me how sophisticated AD&D is
1:20 ⚫👄⚫
B