As a gene l think it woud be much more good that gene gets %50 of his ults if pulled brawler killed under 3 second. Or gene gets %50 his ult back if he miss. First one deffinitly ideal then 2000 damage buff (hiss second starpower) even though it woud eleminate gene potantial to be able to kill brawlers 7000 and 8000 hp range but gives much more potential while playing randoms. L dont know but k.o randoms dont allow me to hit my second or third shoots when l pulled some one low. Just let me get my ult back. It is much more annoying when l pulled someone below 4000. L can bearly get second shoot. This is dissgusting in K.O if you are playing against 3 long range. You cant get your ult rest of the game
Actually this already have existed When Brocks ability to land fire with his normal attack was a star power equipping the star power would make his super land fire in his super as well
i have some different ideas: squeak: if the attack sticks to the enemy it explodes without delay kit: when he attaches to an ally he gives 10% damage boost and 5% movement speed boost to the ally
Cordelius 3rd Star Power Idea: BioHazard: Cordelius deals 233-350 damage per second on the enemies in the supercharge circle (This also reveals invisible enemies) Buzz 3rd star power idea: Safeguard on Duty: Allies on the Buzz Supercharge circle gets a 20% shield.
@@Nore2554 i don't know, Crow Poison in the bushes doesn't reveal himself, it might be very strong specifically on bushy maps, but if it is too strong, i can plan it to reveal Cordelius for the enemy who is taking damage.
but you ruin cordelius doing that, he has a supercharge area, if people inside it take damage they are just gonna run away and you won’t be able to charge super
@@starboyyBS you're right, but people alreadly tend to run away because he's going to super and try to kill, except if they are teaming, (or the enemy in the circle is Buzz or Lily) with this, Cord must keep seeking enemy to deal damage.
I think, considering the strategy to jump on enemies with piper, the starpower could make her shots lose less damage when close by a certain amount, instead of just damage boost. Sounds more balanced imo
The hardest thing of balancing old and adding new starpowers is the fact that many people keep using one of them rather than the other because its way better at all, or used only in certain situations (kit's 1st, bull's 1st). So as a gamedesigner, you need not only to make new star power strong enough to compete for popularity with others , but also not to make it overpowered. For example, Fang's second starpower is less efficient than the first one, so for me it won't be a surprise if almost nobody uses it. Your 3rd one makes him really aggressive, but not enough to call it broken, so I would have used it if it was in game.
As I Sam main I’ll say this, Sam’s star power needs a rework yes, but that would be just to overpowered and would lower the amount of skill needed for him greatly
@@jadonsimpson9970 Not really worse though, just works better in different scenarios, for example when enemy's team actually knows your kit and doesn't allow you to push in to get your weapon back fast.
I have a different idea for a fang star power: Fang's shoe will slowly transform into a energy blast the more his super is charged up, and the more his super is charged up, the more effects this energy blast will have: 1 hit: the damage is increased from 600 to 1050 2 hits: the range is increased by 1.5 tiles 3 hits: the shoe pierces through enemies If he uses his super the energy blast will turn into a shoe again, and he has to charge his super back up again in order to use his energy blast again. This should reward fangs who hold onto their supers instead of using them right away.
@@joostine3720no it isnt without mandy's 2nd star power it's insanely hard to hit your projectile because of how slow it is this gets rven harder in higher lobbies where ppl dodge a lot better focusing time isn't mandy's weakness
Some of these feel sort of hit or miss which I'd say is just an inherent difficulty when it comes to trying to come up with one for EVERYONE, but I've gotta say that some of these are actually super fascinating. I love the idea behind the Chester one...
So I main Gus, and I love the idea of your Star Power for him, and I also thinks it’s pretty good. The one problem I have with it is that if you use Kooky Popper (his only good gadget) brawlers won’t go near the ghosts. But I still love all of these! ❤
An idea for Leon, the disguise kit from tf2. When you un invis,you turn into a dead opponent. They can shoot you or you can shoot to unmask. If in duo, you get the respawn shield and all.
My only nitpick with some of these is that too many of them do similar things, such as slows or effects happening every few seconds. Some of them could be different, for example Buzz’s 3rd SP idea could reduce damage of enemies within his ring radius, which fits the name “Intimidate” more than slowing enemies Either way, great video
here are some ideas i had cat scratch fever=kit does an extra tick when he jumps on enemies the show never ends=janet gets an extra 2 seconds of super duration everytime she hits an opponent sharp notes=poco can destroy grass with his super "its onsight" sam will deal 30% more damage towards all robotic brawlers and skins(except pearl) bounty reward=when a enemy that is marked dies,whoever ended them willl get 1 power cube and will be healed 3500 hp back(killstealers will go crazy with this one) unnatural habitat=cordelius gets full hp and ammo back when he enters the shadow realm silly cil= when otis hits an enemy with his super cill will be sticking on the middle of there screen for the duration light headed=ticks super range will now be increased by 120% tell me what you think abt them!!
Extreme nice ideas but some are to much. For example Piper: the shield is enough because think about when she used super for boost then hypercharges while she is in a bush with the first Starpower, you can one shot Shelly's But most are incredible good
If Gray's 2nd portal hits the game, I think we're gonna need to be able to differenciate one portal from another; so I'd make 2nds portals green (for ally team) and yellow (for enemy team)
El Primo starpower sounds absolutely bonkers and broken. It could be 25%, and probably get picked by everyone. Imagine just how many interactions would change from it and how much less frequently people would be able to clutch out fights against him/chain supers
SOME NEW NAME IDEAS : 2:45 Hard Hat 3:23 Not Courting 4:16 Cavities 4:26 Chill Breeze 5:06 Irritation 5:08 Self Centered 5:23 Melting Chocolate 6:52 Fully Ripe 7:42 One With The Sky 7:57 Box Office Hit 8:07 Fully Alert 8:15 Spell Concentration 8:35 Arachne 9:03 Seed Spread 9:17 Introversion 9:38 Energy Rush 9:54 Poisonous Plants
I love the buzz idea but It kinda ruins buzz in a way, because now enemy’s know when there in his radius and then they can step out so they dont charge him any further, Love the vid tho!!
6:55 I would also suggest replacing the star power Byron with a reduction in enemy treatment, with the accumulation of a super attack from the treatment of teammates , like a main of Byron say - it’s will be SUPER useful from this support
4th star power for kit: when kit enters a match, he instantly dies
comes when u unlock kit and can’t be changed
Shouls just be a trait
Kit is too annoying I can't push rank 30 bc of kit campers😢
@@Officialdynamike00 he was ok before the first buff
@@xTimGG still he can kill dyna by camping
@@Officialdynamike00 any assassin could do that if dyna's ping is high enough
"Oil up" 💀
Very fitting starr power for Byron lol
Nubbz on his way to be Byron main 🏃🏃
@@AlgerianNut crazy
6:27 “Slightly”
LMAOO it was like a curveball
for real that would be broken
@@LucasPark캥냥이 yeah
6:28 slightly q nuke
As a gene l think it woud be much more good that gene gets %50 of his ults if pulled brawler killed under 3 second. Or gene gets %50 his ult back if he miss. First one deffinitly ideal then 2000 damage buff (hiss second starpower) even though it woud eleminate gene potantial to be able to kill brawlers 7000 and 8000 hp range but gives much more potential while playing randoms. L dont know but k.o randoms dont allow me to hit my second or third shoots when l pulled some one low. Just let me get my ult back. It is much more annoying when l pulled someone below 4000. L can bearly get second shoot. This is dissgusting in K.O if you are playing against 3 long range. You cant get your ult rest of the game
Bro thought he was slick with Byron’s star power
I litteraly opened comments once I saw that lol then I found this
Piper: being the first sniper assassin hybrid
Bonnie: 😭
@@Poprocks-jl8gr Piper was released before Bonnie
@@PeakzyOfficial yeah but it was after her hyper that she became a hybrid
4:02 "Should be pretty useful for my randoms"
relatable
I had a great Hypercharge idea for Brock. "Your super leaves fire wherever the rockets land"
Kind of like your 3rd SP
already existing brock hc:
@@unreal_idk.Ah yes, i forgot about that fire that invisible and don't do damage
@@простоигры-п6хI think it’s pretty obvious that he means that Brock already has a hypercharge, and that supercell isn’t giving him two.
@@ThatsAYoshi99Ah, yes, now I see, I slightly misunderstood the gist of the comment before and thought that he meant that his hyper leaves a fire
Actually this already have existed
When Brocks ability to land fire with his normal attack was a star power equipping the star power would make his super land fire in his super as well
9:35 when i saw the stage 5 i instantly checked if the video was realised before the surge hc
i have some different ideas:
squeak: if the attack sticks to the enemy it explodes without delay
kit: when he attaches to an ally he gives 10% damage boost and 5% movement speed boost to the ally
Tbh i would like the delay to be longer, making him have control over his enemies but not directly a rework bc its a star power
I just vommented the same for Kit
If bomb attached to an enemy will kill them it waits till they are right about to start healing.
@@jankauza8694 thats already how long it takes to explode :/
3:11 as a stu main, we do NOT want ts
He also said her super
@@StefanTănase-u3v his*
@@Hellom7 no
He said HER SUPERS
@@StefanTănase-u3v
Wait, what does that have to do with the comment,
@@StefanTănase-u3v Also, he did say his, it's just his accent.
these ideas were great! I love the content you've been posting!
Cordelius 3rd Star Power Idea:
BioHazard:
Cordelius deals 233-350 damage per second on the enemies in the supercharge circle
(This also reveals invisible enemies)
Buzz 3rd star power idea:
Safeguard on Duty:
Allies on the Buzz Supercharge circle gets a 20% shield.
But this Cordelius starpower would not reveal Cordelius inside a bush when a enemy walks into the supercharge circle ?
@@Nore2554 i don't know, Crow Poison in the bushes doesn't reveal himself, it might be very strong specifically on bushy maps, but if it is too strong, i can plan it to reveal Cordelius for the enemy who is taking damage.
but you ruin cordelius doing that, he has a supercharge area, if people inside it take damage they are just gonna run away and you won’t be able to charge super
@@starboyyBS you're right, but people alreadly tend to run away because he's going to super and try to kill, except if they are teaming, (or the enemy in the circle is Buzz or Lily) with this, Cord must keep seeking enemy to deal damage.
*SSSFFFFFFF*
I smell underrated youtuber! Subbed!🎉
I'm surprised most of these weren't broken or just bad. Finally a youtuber that makes good 3rd sp ideas!
bro colts was just his hc
Most are terrible
@@angelica-fg4gj most of them are good I don't know what you are on?
@@BonameekGamer they are unbalanced, or they are useless, or they are very overpowered
better star power for bonnie:
basically meg's base kit, if clyde dies; bonnie pops out
lol
Op asf but Bonnie deserves this🗣️
Call it eject button!
bonnie suddenly becomes meta
Bro what’s the point of Stu’s tho? You can charge your super really fast anyway so there no point
For the start of the match ig
Because you need to get close to snipers to even charge your super
@@lovelyweather9675 who plays stu on sniper friendly maps? Why open maps with nothing to dash behind
@@10fkind-e5l sniper maps are very common, and sometimes you just wanna play something else than a sniper. This sp would make Stu viable on those maps
@@lovelyweather9675 fair, also does lou count as a sniper?
90% of these would completely break the balance of the game by removing the flaws making brawlers balanced.
That means Supercell will add them
4:29 bro thats just Gale's old star power
@@sussyamogus__ it wasn't
@@Super-mega-cool its just a little better
Glad someone else noticed
@@Super-mega-cool except the hp boost it is
6:54 Bro 💀
Better oil up
@@JadenRigeldiddys coming 😢😢
Thats creative
4:58 lets just add the ash's first star power as his trait and make this his new first star power
Bro the concept is insane, you need more views for that
"Piper's slowly becoming the first assassin sniper hybrid"
Gray (support):
8:34 what hyperchargw??this is op
8:21 bro 💀💀
Surge
@@talitasara19908:37 piper counter
Just what I need
i love these ideas, the only one that seems too broken would be pipers because it can pair with hypercharge
Yeah, that’s true. Some of them might be a bit op 😅
@@qwertyasdfgh804 forgot about franks?
I think, considering the strategy to jump on enemies with piper, the starpower could make her shots lose less damage when close by a certain amount, instead of just damage boost. Sounds more balanced imo
The hardest thing of balancing old and adding new starpowers is the fact that many people keep using one of them rather than the other because its way better at all, or used only in certain situations (kit's 1st, bull's 1st). So as a gamedesigner, you need not only to make new star power strong enough to compete for popularity with others , but also not to make it overpowered. For example, Fang's second starpower is less efficient than the first one, so for me it won't be a surprise if almost nobody uses it. Your 3rd one makes him really aggressive, but not enough to call it broken, so I would have used it if it was in game.
As I Sam main I’ll say this, Sam’s star power needs a rework yes, but that would be just to overpowered and would lower the amount of skill needed for him greatly
It's still worse than the first lmao
@@jadonsimpson9970 Not really worse though, just works better in different scenarios, for example when enemy's team actually knows your kit and doesn't allow you to push in to get your weapon back fast.
I honestly love these concepts , great job!
I have a different idea for a fang star power:
Fang's shoe will slowly transform into a energy blast the more his super is charged up, and the more his super is charged up, the more effects this energy blast will have:
1 hit: the damage is increased from 600 to 1050
2 hits: the range is increased by 1.5 tiles
3 hits: the shoe pierces through enemies
If he uses his super the energy blast will turn into a shoe again, and he has to charge his super back up again in order to use his energy blast again. This should reward fangs who hold onto their supers instead of using them right away.
Tara's star power is such a cool concept
Also buzz and emz have the same one 😭
Same for Mico and sprout 😭
Tara's is too OP
The is the best star power concept video I've seen for both ideas and cleanliness of the editing
Bro really loves giving brawlers speed boosts...
But overall, pretty good ideas. I especially liked Kit and and Meg ones. Keep it up :D
4:07 griffs star power is pretty much useless bro 😭
Why is this actually so high effort wth
some of these: insanely op. Mandy: oh yea focus a little sooner
That’s one of the strongest ones you dolt
i can tell you didn't play on pro lobbies
@@ovdl a star power isnt good if it relies on your trophy count
@@Salemwitchcraft how does it rely on your trophy count💀 it's useless literally everywhere
@@joostine3720no it isnt without mandy's 2nd star power it's insanely hard to hit your projectile because of how slow it is this gets rven harder in higher lobbies where ppl dodge a lot better focusing time isn't mandy's weakness
Some of these feel sort of hit or miss which I'd say is just an inherent difficulty when it comes to trying to come up with one for EVERYONE, but I've gotta say that some of these are actually super fascinating. I love the idea behind the Chester one...
8:00 bro had a vision 💀
So I main Gus, and I love the idea of your Star Power for him, and I also thinks it’s pretty good. The one problem I have with it is that if you use Kooky Popper (his only good gadget) brawlers won’t go near the ghosts. But I still love all of these! ❤
One of the best videos I saw in a while keep going!
looking in to a every exist starpowers in bs, this is so good
An idea for Leon, the disguise kit from tf2.
When you un invis,you turn into a dead opponent. They can shoot you or you can shoot to unmask.
If in duo, you get the respawn shield and all.
A lot of these feel like just better versions of their other starpiwers
My only nitpick with some of these is that too many of them do similar things, such as slows or effects happening every few seconds. Some of them could be different, for example Buzz’s 3rd SP idea could reduce damage of enemies within his ring radius, which fits the name “Intimidate” more than slowing enemies
Either way, great video
Subbed because this is too good
Most of these are pretty cool, although some of them I think could be a hypercharge, for example Lola's and Buster's
We gonna talk about that 6:55
What does it mean
@@MagicalAmez-BS Oil Up in slang means to lubricate someone's body.
@@Derp135Egg what’s lubricate
@@MagicalAmez-BS too young to understand...
@@Uncertified_Dummy no I am old enough I just don’t know some scientific words
I thinking about concept of 8 star powers for every brawlers and 4 slots for them, that can create hundreds of build and playstyles for every brawler
4th star power for kit: when kit gets hit the whole gamemode changes to heist bridge too far.
6:55 buddy, you gotta explain this naming idea a bit 💀
A lot of these 3rd star power concepts should be baseline like Rosa's imo
3:02 honestly this would be perfect for a bo rework
The Chester's concept is reaaally good
the gus one is a really good idea but instead of a third sp they could just change his first one to that
Darryl one was very cool. Makes sense
Bro thought he was slick with that Byron star power😂
here are some ideas i had
cat scratch fever=kit does an extra tick when he jumps on enemies
the show never ends=janet gets an extra 2 seconds of super duration everytime she hits an opponent
sharp notes=poco can destroy grass with his super
"its onsight" sam will deal 30% more damage towards all robotic brawlers and skins(except pearl)
bounty reward=when a enemy that is marked dies,whoever ended them willl get 1 power cube and will be healed 3500 hp back(killstealers will go crazy with this one)
unnatural habitat=cordelius gets full hp and ammo back when he enters the shadow realm
silly cil= when otis hits an enemy with his super cill will be sticking on the middle of there screen for the duration
light headed=ticks super range will now be increased by 120%
tell me what you think abt them!!
If they release 3rd star powers we need to be able to combine starpowers (able to equip 2 starpowers)
Extreme nice ideas but some are to much. For example Piper: the shield is enough because think about when she used super for boost then hypercharges while she is in a bush with the first Starpower, you can one shot Shelly's
But most are incredible good
If Gray's 2nd portal hits the game, I think we're gonna need to be able to differenciate one portal from another; so I'd make 2nds portals green (for ally team) and yellow (for enemy team)
As a Chuck main third star power like that would be an amazing convenience in close range maps
Chester edit was actually neat
Colt's is like having hyper on your super permanently.
Most of these are too broken
Frank lmao
For squeek. Maybe a third of the total damage is dealt on impact. And the two thirds on explosion
Your idea on Hank is insane.
Rosa's 3rd star power is deadly😶
(Sugar canes boost + Rosa hyper = too BROKEN)
My idea for Shelly was that when she had her super she gets a movement speed buff.
these star powers are to op, That wouldn't enrich the game because you would only be able to play one star power. Every star power should be playable
3:58 That star power is actually so good imo, even if i dont like edgar
Imo a starpower based on the death is busted, and at high level totally useless
This is USELESS in solo showdown. Then I wanna see Edgar mains in solo showdown use this. They’re stupid
6:54 oiled up byron??
Dyna one would be insane with satchel charge
El Primo starpower sounds absolutely bonkers and broken. It could be 25%, and probably get picked by everyone. Imagine just how many interactions would change from it and how much less frequently people would be able to clutch out fights against him/chain supers
speed boost on rosa will make the kit comps even more broken ngl
I think surge star power rework should be when his stage 5 is that the mini projectiles form his attack split into every direction
such an underrated creator! When I first watched you I tought you would have like 100k lol
as a tara main, this star power hits as heck dudeee
4th starpower for brock: his ult sets things on fire too
1000 by the end of next month? consider 100k by the end of the year man! You've rocked lmao
I'd like to see more videos like this
"this may be a bit op" shows gray using to portals
meanwhile the rest of the list being twice as good as the other 2 star powers combined
Tomar? I can’t stop seeing this tomar guy in my games..
the surge one aged ridiculously 😭😭
frank star power buff idea: 20 to 50 hp per second because ruffs has a star power that gives 20 hp per second to his allies
brawl stars should add these, this youtuber deserves more
SOME NEW NAME IDEAS :
2:45 Hard Hat
3:23 Not Courting
4:16 Cavities
4:26 Chill Breeze
5:06 Irritation
5:08 Self Centered
5:23 Melting Chocolate
6:52 Fully Ripe
7:42 One With The Sky
7:57 Box Office Hit
8:07 Fully Alert
8:15 Spell Concentration
8:35 Arachne
9:03 Seed Spread
9:17 Introversion
9:38 Energy Rush
9:54 Poisonous Plants
7:52 I agree XD
jessie: her turete is invincible for the first 2-3 seconds when its placed
A better name for buzz's 3rd star power: No running in pool area
6:53 do the Byron starpower
Yo
Pause
“Bug Bite”
“Intimidate”
IS THAT A POKEMON REFERENCE?
great vid! although, instead of partialy covering screen on sandy's sp i would prefer if this were decreasing fov instead
That's a cool suggestion!
Fun fact: there was a already third star power for Colt that would give him 3000hp but supercell removed it.
Some of these are like a Hypercharge like Buster
But very good video! 😊
I love the buzz idea but It kinda ruins buzz in a way, because now enemy’s know when there in his radius and then they can step out so they dont charge him any further, Love the vid tho!!
The video is great, keep it up
6:55 I would also suggest replacing the star power Byron with a reduction in enemy treatment, with the accumulation of a super attack from the treatment of teammates , like a main of Byron say - it’s will be SUPER useful from this support
This video concept is genius, congrats on 60k views
That Gray star power is really cool and tricky
I think for Buster’s sp, it is better than we can control his super wherever we want
Bros channel got a boost😭
Idea for Rico's 4th star power: his super can hit more than once per bullet