The devs thought that too, because in the Trial mode demo found in the Mario Kart: Double Dash!! Bonus Disc, the two available levels are Seaside Hill as Team Sonic and Bullet Station as Team Dark.
I think so too, because I think it’s surrounded by lots of Dr. Robotnik construction mixed with a red-orange fiery-like sky that that faker is known for. Besides that, I love Team Dark. I think that team might have to be my favorite in Sonic Heroes, next to Team Sonic.
@@Flare8295 “No you made me lose brain cells and I made you lose brain cells in other words our brain cells suffers the same fate”. No, I mean I didn’t make MYSELF lose brain cells.
Each time the bobsled takes on damage, one character is thrown off the bobsled. The speed decreases if (speed character) falls off. If (fly character) falls off, the bobsled won't be able to jump.
Each time the bobsled takes on damage, one character is thrown off the bobsled. The speed decreases if Sonic, Shadow, Amy, and Espio thrown off, and if Tails, Rouge, Cream, and Charmy falls off, the bobsled won't be able to jump.
Tails: This must be the giant cannon's internal mechanism we saw before. Sonic: Hey, let's try firing that thing! Knuckles: Hey, come on now. Don't do it, Sonic!
Weird Easter Egg no one else probably noticed, but the sound effect the cannon makes when the chamber raises after your team jumps in is the same one in Shadow the Hedgehog whenever the automatic doors open up in Air Fleet, G.U.N. Fortress and Lava Shelter.
Each time the bobsled takes on damage, one character is thrown off the bobsled. The speed decreases if (speed character) falls off. If (fly character) falls off, the bobsled won't be able to jump.
The only 14 songs gamemusicSTAR has left in Sonic Adventure 1 are Unused Song, Tricky Maze ...for Lost World, Windy & Ripply ...for Emerald Coast, Welcome to Station Square, Windy Hill ...for Windy Valley (Genesis Remix), Theme of E-102 Gamma (2nd Short Ver.), Pleasure Castle ...for Twinkle Park, Theme of E-102 Gamma (1st Short ver.), Mt. Red, a Symbol of Thrill ...for Red Mountain, It Doesn't Matter (Theme of Sonic) (Looped), Crank the Heat Up ...for Final Egg, Boss Chaos ver. 6, Crazy Robo ~ Boss E-101r, Chaos Ver 0, 2, 4. And for Sonic Adventure 2 Battle from gamemusicSTAR, the only songs left are Unstable World ...for Crazy Gadget, Way To The Base ...for Sand Ocean, The Supernatural ...for Final Chase, That's The Way I Like It ...for Metal Harbor (In-Game Version), Trespasser ...for Lost Colony, Won't Stop, Just Go! ...for Green Forest (with the OST Ver.), Unknown M.E. (Theme of Knuckles) (No Vocals), Supporting Me (The Biolizard), This Way Out ...for Prison Lane, On The Edge ...for Eternal Engine, Space Trip Steps ...for Meteor Herd, Suitable Opponent (Vs. Character), Shut Up Faker! (Sonic vs. Shadow), Masters Of The Desert (King Boom Boo and Egg Golem), Scramble for the Core (1st Phase of Cannon's Core), Menu (Stage Select ver.), Lovely Gate 3 ...for Egg Quarters, Security Hall, Soarin' Over Space ...for Cosmic Wall, Menu (Story Select Ver.), Multiplayer Character Select, Rumbling HWY ...for Mission Street, Live & Learn (Finalhazard), Fly in the Freedom (Theme of Rouge), Highway in the Sky ...for Final Rush, Kick The Rock! ...for Wild Canyon, Hey You! It's Time To Speed Up Again!!!, G.U.N. Mobile (G.U.N. Mech), Green Hill Zone, For True Story (Sonic vs. Shadow 2), E.G.G.M.A.N., Deeper ...for Death Chamber, Down In The Base ...for Hidden Base, Cooperation (2nd Phase of Cannon's Core), Dive into the Mellow ...for Aquatic Mine, Deep Inside Of... (3rd Phase of Cannon's Core), Chao Garden (Neutral, Dark, and Hero ver.). And you should be able to find the others including the other versions of some of the songs in Official VGM and BrawlgamemusicPlus, because like I said, I sent you those links.
What's up, dude? Please tell me your computer didn't crash or got a copyright strike and you're just taking a rest. Because you didn't post any of the other 30 minute extended music I sent to you in a week.
well every game has glitches and right now nothing will change it. maybe someday when there will be higher techonology it would be possible to delete every glitch.
To be fair heroes was the start of the downward spiral. Not a bad game in itself, but the removal of features and janky controls at time was the begining of a trend.
@@tarotxiii9830 it was hella janky in the adventure games, too. There's kind of just two options- the adventure path, with freedom and all the downsides fast paced freedom gives, or the boost formula path, far more regulated, less free, and consequentially less to go wrong.
TEAM LOUD (Intro) Ronnie Anne: Everything's starting to act like a real desert base. Sid: Complete with armed cannons and weapons. Lincoln: Eggman's gotta be here! Let's go find him! (Idle, Stage-related) Lincoln: So this is Eggman's desert hideout. Ronnie Anne: Hold on, Carl. We're coming to rescue you real soon. Sid: Those trains seems to be faster than Dad's GLART subway system. (Inside the main cannon) Sid: This must the inside room of the giant cannon's mechanism. Lincoln: Hey! Why don't we use that thing to cross ahead! Ronnie Anne: Lincoln Loud, don't you dare touch anything! (Inside the cannon) Ronnie Anne: What? The cannon's moving!? Lincoln: Hang on, everyone! Here we go! Sid: Uh, one question - Which way is the cannon shooting at? (The first high-speed transport tunnel) Ronnie Anne: What's this? A tunnel? Sid: It must be. But never have I travelled in one moving this fast! Lincoln: Come on! Let's head to the other side of the train. (The engine core) Lincoln: This must be the main core for the train's engine. Sid: Let me give it a shot at it! (Collision) Lincoln: Everyone brace yourselves! Ronnie Anne: We're about to hit it! Sid: We're crashing! (After flying from cannon fire) Lincoln: Can't believe it shot us from afar. Ronnie Anne: At least it did help us reach out from here. Sid: I think my hair's a total mess after that. (Second transport tunnel) Lincoln: Cross over to the car ahead while we destroy them. Ronnie Anne: You got it! Sid: Roger that! (Crossing halfway) Lincoln: Great job! Let's keep going! Ronnie Anne: We're with you! Sid: Alright! (Last cannon fire) Lincoln: There's the tower for Eggman's control headquarters ahead. Ronnie Anne: Hang on, Carl! Sid: Here I come, Adelaide!
Shadow: It's starting to look like a base.
Rouge: Here we go.
Omega: PREPARE TO INFILTRATE.
That demo is how you sell a GAME!
HERE WE COME, EGGMAN
I love playing this stage as Team Dark, it's like the perfect stage for them.
The devs thought that too, because in the Trial mode demo found in the Mario Kart: Double Dash!! Bonus Disc, the two available levels are Seaside Hill as Team Sonic and Bullet Station as Team Dark.
@@jonathanwest8415 this has that same energy as that hidden Crash Bash demo in Spyro 3: Year of the Dragon
I think so too, because I think it’s surrounded by lots of Dr. Robotnik construction mixed with a red-orange fiery-like sky that that faker is known for. Besides that, I love Team Dark. I think that team might have to be my favorite in Sonic Heroes, next to Team Sonic.
ANNIHILATION
@@SkyKid8492ANNIHILATE, CHARGE, *F I R E !*
“Wow! Now that’s what I call a flight!”
“Whew…..”
“(Gasp)…. I think my heart stopped.”
Bullet Station.
That is an excellently metal name.
They was at the studio killin this music
*Insert Dashie's "WHO WAS IN THE STUDIO!?"
What?
@@Flare8295 The music is good. It’s not that hard to understand.
@@Flare8295 “I never leave my comments unfinished”
But you just did.
@@Flare8295 “No you made me lose brain cells and I made you lose brain cells in other words our brain cells suffers the same fate”.
No, I mean I didn’t make MYSELF lose brain cells.
We found it! Now Knuckles, destroy that engine core!
Got it!
AAAAHHHHH!!!! BULLET STATION!!! LET'S FUCKING GOOO!!!
-Sam Procrastinates
Cream: Sure looks dangerous.
Big: Look at all those cannons!
Amy: Let's see what they got!
Shadow: It’s starting to look like a base.
Rouge: here we go!
Omega: PREPARE TO INFILTRATE.
Each time the bobsled takes on damage, one character is thrown off the bobsled. The speed decreases if (speed character) falls off. If (fly character) falls off, the bobsled won't be able to jump.
Each time the bobsled takes on damage, one character is thrown off the bobsled. The speed decreases if Sonic, Shadow, Amy, and Espio thrown off, and if Tails, Rouge, Cream, and Charmy falls off, the bobsled won't be able to jump.
The bass is goin crazy!
Tails: This must be the giant cannon's internal mechanism we saw before.
Sonic: Hey, let's try firing that thing!
Knuckles: Hey, come on now. Don't do it, Sonic!
Sonic: Wow, now that's what I call a flight!
Tails: Phew!
Knuckles: I think my heart stopped!
This goes so hard. I love it!
The hell is that profile pic?
@@toasturhztoastbunz896 the part in the nagatoro mamba where se shows her senpai her sharp canines.
This sounds like it could go well with Tekken ngl.
Underrated comment lol
More like F-Zero
I would kill to see Omega as a dlc or even later addition tbh
This song perfectly gives off that blazin' desert vibe.
@Antoine Neve Yep!
@Antoine Neve YES!
That is false in so many levels
@@Flare8295 It does.
Weird Easter Egg no one else probably noticed, but the sound effect the cannon makes when the chamber raises after your team jumps in is the same one in Shadow the Hedgehog whenever the automatic doors open up in Air Fleet, G.U.N. Fortress and Lava Shelter.
That's probably because it's not an easter egg, but rather simply recycling of sound samples.
Guess who’s back? Back again!
"SMOOOOOKE IN THE WAAATEERR" I can't the only one reminded of that song by the guitar riff.
Each time the bobsled takes on damage, one character is thrown off the bobsled. The speed decreases if (speed character) falls off. If (fly character) falls off, the bobsled won't be able to jump.
Devs: *Makes the power character fall off and many people confused*
Espio: It shot us quite a distance.
Charmy: That was awesome! Can we do that again?
@@royal_kim1154 Vector: Charmey! This Isn't a Rollercoaster ride!
@@blueyoshi25 Yes my friend, that was RAIL F*CKING CANYON.....
playing with fire at the studio
Charmy: Wow that was awsome. Can we do it again?
"Charmy...this isn't a roller coaster ride!"
The only 14 songs gamemusicSTAR has left in Sonic Adventure 1 are Unused Song, Tricky Maze ...for Lost World, Windy & Ripply ...for Emerald Coast, Welcome to Station Square, Windy Hill ...for Windy Valley (Genesis Remix), Theme of E-102 Gamma (2nd Short Ver.), Pleasure Castle ...for Twinkle Park, Theme of E-102 Gamma (1st Short ver.), Mt. Red, a Symbol of Thrill ...for Red Mountain, It Doesn't Matter (Theme of Sonic) (Looped), Crank the Heat Up ...for Final Egg, Boss Chaos ver. 6, Crazy Robo ~ Boss E-101r, Chaos Ver 0, 2, 4.
And for Sonic Adventure 2 Battle from gamemusicSTAR, the only songs left are Unstable World ...for Crazy Gadget, Way To The Base ...for Sand Ocean, The Supernatural ...for Final Chase, That's The Way I Like It ...for Metal Harbor (In-Game Version), Trespasser ...for Lost Colony, Won't Stop, Just Go! ...for Green Forest (with the OST Ver.), Unknown M.E. (Theme of Knuckles) (No Vocals), Supporting Me (The Biolizard), This Way Out ...for Prison Lane, On The Edge ...for Eternal Engine, Space Trip Steps ...for Meteor Herd, Suitable Opponent (Vs. Character), Shut Up Faker! (Sonic vs. Shadow), Masters Of The Desert (King Boom Boo and Egg Golem), Scramble for the Core (1st Phase of Cannon's Core), Menu (Stage Select ver.), Lovely Gate 3 ...for Egg Quarters, Security Hall, Soarin' Over Space ...for Cosmic Wall, Menu (Story Select Ver.), Multiplayer Character Select, Rumbling HWY ...for Mission Street, Live & Learn (Finalhazard), Fly in the Freedom (Theme of Rouge), Highway in the Sky ...for Final Rush, Kick The Rock! ...for Wild Canyon, Hey You! It's Time To Speed Up Again!!!, G.U.N. Mobile (G.U.N. Mech), Green Hill Zone, For True Story (Sonic vs. Shadow 2), E.G.G.M.A.N., Deeper ...for Death Chamber, Down In The Base ...for Hidden Base, Cooperation (2nd Phase of Cannon's Core), Dive into the Mellow ...for Aquatic Mine, Deep Inside Of... (3rd Phase of Cannon's Core), Chao Garden (Neutral, Dark, and Hero ver.).
And you should be able to find the others including the other versions of some of the songs in Official VGM and BrawlgamemusicPlus, because like I said, I sent you those links.
Happy 18th Anniversary Sonic Heroes
and Welcome Back in Sonic x Shadow Generations!
I MUST DANCE
just as good as metal overload
This sounds like a lost F-ZERO GX song. Fitting that Sega made both this game and GX.
This sounds like F-Zero GX music
F-Zero may not have a new game coming soon, but they got some sick tracks.
You know what, you’re right!
Sega assisted with making F-Zero GX, hence the very similar music style.
Sounds like a roller coaster song to me.
This sounds like training montage music
Happy 19th Anniversary Sonic Heroes
I Let The Bullets
[Montgomery Wesley Murray]
[Dallas Victoria Sabrina]
SONIC HEROS SOUNDTRACK STAGE 3 EXTENDED V2 "5 2023)😀😀
What's up, dude? Please tell me your computer didn't crash or got a copyright strike and you're just taking a rest. Because you didn't post any of the other 30 minute extended music I sent to you in a week.
Noice.
God, remember when sonic games were good and not buggy?(not including mania as bad)
Well, heroes is quite a good game, but There’s no denying it is very glitchy hahaha
well every game has glitches and right now nothing will change it.
maybe someday when there will be higher techonology it would be possible to delete every glitch.
To be fair heroes was the start of the downward spiral. Not a bad game in itself, but the removal of features and janky controls at time was the begining of a trend.
@@tarotxiii9830 it was hella janky in the adventure games, too. There's kind of just two options- the adventure path, with freedom and all the downsides fast paced freedom gives, or the boost formula path, far more regulated, less free, and consequentially less to go wrong.
@@tarotxiii9830 Yeah, and if you look at the mainstream, this is where many of them left the series
eu gosto de jogar nesta fase com sonic tails kunkles shadow rouge omega amy big cream espio vector thame
eu gosto desta fase com team chaotix team dark
eu gosto desta fase com team rose
Na this just sounds like every RUclipsr rage video
Sounds like bob the builder
TEAM LOUD
(Intro)
Ronnie Anne: Everything's starting to act like a real desert base.
Sid: Complete with armed cannons and weapons.
Lincoln: Eggman's gotta be here! Let's go find him!
(Idle, Stage-related)
Lincoln: So this is Eggman's desert hideout.
Ronnie Anne: Hold on, Carl. We're coming to rescue you real soon.
Sid: Those trains seems to be faster than Dad's GLART subway system.
(Inside the main cannon)
Sid: This must the inside room of the giant cannon's mechanism.
Lincoln: Hey! Why don't we use that thing to cross ahead!
Ronnie Anne: Lincoln Loud, don't you dare touch anything!
(Inside the cannon)
Ronnie Anne: What? The cannon's moving!?
Lincoln: Hang on, everyone! Here we go!
Sid: Uh, one question - Which way is the cannon shooting at?
(The first high-speed transport tunnel)
Ronnie Anne: What's this? A tunnel?
Sid: It must be. But never have I travelled in one moving this fast!
Lincoln: Come on! Let's head to the other side of the train.
(The engine core)
Lincoln: This must be the main core for the train's engine.
Sid: Let me give it a shot at it!
(Collision)
Lincoln: Everyone brace yourselves!
Ronnie Anne: We're about to hit it!
Sid: We're crashing!
(After flying from cannon fire)
Lincoln: Can't believe it shot us from afar.
Ronnie Anne: At least it did help us reach out from here.
Sid: I think my hair's a total mess after that.
(Second transport tunnel)
Lincoln: Cross over to the car ahead while we destroy them.
Ronnie Anne: You got it!
Sid: Roger that!
(Crossing halfway)
Lincoln: Great job! Let's keep going!
Ronnie Anne: We're with you!
Sid: Alright!
(Last cannon fire)
Lincoln: There's the tower for Eggman's control headquarters ahead.
Ronnie Anne: Hang on, Carl!
Sid: Here I come, Adelaide!
Boy. Arin really didn't like this stage huh?
*Do you have any idea how little that narrows it down?*
@@AkameGaKillfan777 dan: 🎵sonic herrroes🎵
What an ugly train...
This stage is worse than Final Rush
The music on the other hand goes hard
Final Rush is actually good
It's not worse than Final Rush but rather inferior besides this isn't even Rail Canyon but at least this is far better than Final Chase
@@AkameGaKillfan777 Indeed far better than Final Chase
Tails: It's moving!
Sonic: Here we go!
Knuckles: Hey, which way is the cannon facing? Hey!
Happy 20th Anniversary Sonic Heroes