9-Bit Armies: Dev Uplink #12 - Spectating Skirmish

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  • Опубликовано: 13 сен 2024
  • From our dev livestream series on Wednesdays. In this stream we play some PVP games and show off
    Steam: store.steampow...
    Twitch: / petroglyphgames
    Map: steamcommunity...

Комментарии • 4

  • @UnBless
    @UnBless 3 месяца назад

    Appreciate, well, I got some ideas these days.
    Will try those ideas if have time.

  • @cdgncgn
    @cdgncgn 3 месяца назад

    So, What do you think Petro ? (we have such a surname around here btw :P) You can make airfields with fuel and ammo, and you can stick a number of them in the hangar. Ever played Empire Earth or its much better looking and more diversified Empirs: Dawn of the Modern World ? Zeppelins there didnt need refuel, so they worked like air ships :) but they could have - Single airfield took 20 planes inside. Was it simplified ? Sure. Some factions had vet, which increased 25% hp. Pretty rudimentary stuff.
    Regarding veterancy.
    Make them 10-20 levels. Make first ones fast to reach so that veterancy can be earned en masse. Is it gained purely by doing dps, it is also by taking it from the other side ? Such, that tanky units with not high dps can still gain vet. DO oyu have repair units ? They gain vet doing wht they do.
    Rifle inf lv. 20 turns into some other unit type even ? Or becomes eligible to go to barracks and get new gear ? Or is now deployed GI-of RA2 pre-range nerf ?Outranging tesla coils btw. Deploy mechanic was already with MCVs , but for different purposes it was in TS. Arty, sensor array, Tick tanks, imo a great awesome mechanic. RA2 had some of it too, like turning not quite assault chopper (sorta Mi-24) into that rather strange gun arty. However it was understandable that they were weak otherwise because of no need to land anywhere.
    Don't let air objects simply disappear. Falling apart animations, with 9-bit detail can still be of some use.
    Dawn of modern. w. had airfield planes selecteble via shift plius F for fighters, shift B for bombers, so even inside where normally unselectable, you still did, shift N was for the nooke bombas. Not saying this is optimal, you could still make huge airfields with proper runways, or buildable arms for helos, planes, so that they can pack a punch and lack abiilty to fly without limits.

  • @Ravecat27
    @Ravecat27 3 месяца назад

    Dear Devs. I really have to say thank you for hearing to us. I enjoy this game. But there are still Issue, that need to be fixed/Improved
    1. The Time Limit with the Gold Medal should be increased to 10 Minutes per Mission for more fun and less frustration, it is really hardcore to get gold.
    2. Some Mission are even on easy too difficulty. I know you did some AI tweaks in the last Updates, I think the AI is okay from Mission 1 to 10. 11 is still impossible to win.
    3. I noticed that I have to press extra repair every time to repair buildings. Please do it like before so that repair buildings remain activated and you can quickly repair all buildings that are broken and right-clicking will deactivate the building repair button.
    4. It really needs more Skirmish Maps.

  • @KananNallainathan
    @KananNallainathan 3 месяца назад

    nice! looks good to me...