The reason Joel works at all in Last of Us is because he lives in a world where everyone IS inherently untrustworthy, so preemptive self-defense is actually a reasonable response. D&D tends to be more "everyone is armed because of monsters. That's it."
Hmmm I'm actually part of a fallout game right now, Yes the post-apocalyptic nuclear punk fallout from Bethesda. I haven't actually played the last of Us but perhaps if my current character dies I could try out a Joel escarator character.
@@88cryingwolfFallout would be a better setting that medieval high fantasy but still wouldnt work to well tbh. The issue being theres too much civilization and structured society to justify a shoot first kind of attitude. It works in LoU because it takes place not long after the societal collapse, everythings still raw, chaotic and without rule of law for the most part. Fallout or a generic DnD fantasy world are settings where the world is already starting to rebuild, has rebuilt for some time, or never had a collapse to begin with so unless youre out in the middle of bandit country or monster invested woods a character thats inherently distrusting and quick to shoot like that wouldnt really work.
I burnt down the orphanage in self-defense! I don't know what any of those kids will grow up to be. What if they try to kill me when they're adults and I'm too old to defend myself then? I had to do it, see? And I don't know anyone in this town at all, so literally any one of them could be plotting something. Better raze the entire town too!
I actually got in a long argument with a 2A nut who argued that shooting someone in the back while they were running away was "self-defense" because you don't know what they're going to do next so they might grab a weapon, and was angry that "weaklings" in the court system would probably charge him for it. When I pointed out that anyone who saw that would assume (rightfully) that he was the aggressor, he got pissed and said that they'd know because he was a good guy and the other guy was probably some criminal so his life wouldn't be worth anything anyway. You can just tell that some people's morality doesn't extend beyond a shoot 'em up video game where good guys and bad guys are color-coded and protagonists are never wrong.
Problem Cleric: only does damage, doesn't like to use spell slots My cleric: teleports to allies to tank crits in them, casts resilient sphere on herself, and rolls away like a hampster ball while taunting enemies
Reminded me of a tabletop horror story about a cleric balanced for an optimal party started obsessing over offense because a stranger mockingly said they were only good at healing.
@ArcCaravan I kinda did the opposite, with my current cleric. My party did so much damage but kept getting hit so I switched from Tempest to Peace domain to become more of an off-tank support for those reasons and story reasons.
My sister's cleric is built like that. She has incredibly high AC for a level 3(?) starting character. I think it's like a 21-23 AC Forge Cleric. Made mostly on accident, she can hardly hit anything, but almost nothing can hit her either so battles with her in the front tend to go down like some kind of fantasy slapstick comedy. She heals pretty well, thankfully. Edit: Idk what level she is now but she got Shield of Faith and her total AC with the correct set up can now go to 24. It is at the point where the DM is outright _refusing_ to give loot from the table that will increase her defense.
I mostly main clerics and I try to make them well rounded for almost any situation so I can either be a supportive role or offensive, or battlefield control. Seriously clerics are the unsung badasses, and that story just hurt my soul
“Beyond help from my healing spells” BRO WHAT. It’s MAGIC. That’s the neat thing about healing magic, it’s MAGIC!! As long as you have the spell slot to use it, it just WORKS.
Story #2: I would have snapped back so hard. You're going ask me why I'm on my phone and talk to me like I'm a goddamn child? " well maybe if the *_designated healer on our team_* would _deign_ heal me of my paralysis, then *_MAYBE_* I'd actually have *_SOMETHING TO DO!"_*
I love playing healer. You know what I do when I play a healer? I actually heal. That's like playing a DPS and not dealing any damage. @@Puerco-Potter
@@Puerco-PotterSooo u don’t play healer because people tell u to heal them? I don’t think u care about being bossed around, u just don’t like healing people
Exactly. It's not like they broke into their home or were trying to car jack them. Like they just walked into a public space and said something like incapacitating them without killing would be one thing, but murdering them was a bit too far.
Intro Story: I'll never understand this mentality. These are the kinds of dudes who, if a girl was at the table with them, I'm betting they'd do everything to "get into a relationship" with that girl's character in order to manifest it into something real, but at the same time say absolutely cringe shit or just straight-up gatekeep, then wonder why no girls want to play with them. It's so dumb.
the murdery one: "you guys have to realize that there is a difference between the character and the player" also the murdery one: "I based all of his choices based on my life experiences and who I am"
Re: selfish cleric; I feel like the DM was not quite doing enough to help in this situation. Personally, I'm gonna call it out at the top of the initiative order before anyone takes their turn."Your rogue is still incapacitated and taking damage." The other players shouldn't even have to ask, like yeah, they charged in, made 1 attack, and then just stopped, yes everyone noticed that.
I was a very very casual player in HS, but even the DM (also in HS) would say stuff like this to help set priorities and to keep the game fun for everyone.
For real, he's acting like this is an understandable reaction for a vet to have. Good chance he's lying about serving on Reddit, or he's the type of soldier that makes people hate the military.
Why would players not use their spell slots in combat? You know, the whole reason they're playing a caster. It would be like a Rogue not using sneak attack or a Barbarian deciding to never rage
I've seen both of those. And the fighter with low stats and middling AC who mostly tried to hide behind the casters. Some players just pick classes they have no intention of really playing. People are weird.
@@ArcCaravan That's me in FPS and cRPGs. Always saving the big weapon with scarce ammo for "an important fight later" and doing the same with healing potions, scrolls and high level spells/spell slots. Mostly for the "true final boss" or "last phase of the final boss" I expect but never actually exists. Because some game designers just love to extend a the final encounter just one more time...
It's a balancing act, you don't wanna end up casting only cantrips through the whole game, but you also don't wanna end up using up your spell slots and ending up only able to cast cantrips in a dire situation. So, yeah, some hesitancy about using spell slots is understandable, especially from a player less used to that kind of resource management. That said, the cleric did take it too far.
Doing the opposite of what you agreed to in session 0 tends to kill the game. It doesn't even have to involve personal matters like relationships. I was in a superhero campaign where a big part of session 0 was "Are we okay with killing people or not?" We unanimously chose "not." And then after our first combat, one player insists on shooting our first opponent in the head as I'm talking to them to pump them for information. The campaign limped along for awhile after that but there's no recovering from that kind of selfish betrayal.
Honestly, my reaction to the Cleric accusing me of being on my phone with "what's so interesting on your phone that you don't have here", I would have responded "I'm playing a game where I have a competent Cleric, and I'm NOT on the ground for...40 minutes at this point?"
I was just thinking something like: "Oh I was just telling a friend about your gameplay and her response was really funny." That's not something I would actually say in real life, because it would be mean and it wouldn't help the situation, but it was funny to imagine for a moment.
I probably wouldn’t do this irl, but the OP of that story commented and apparently the terrible Cleric was the DM’s spouse…rip, there is literally no way this ends well, especially if the other party members get fed up (which clearly the monk kinda was)
game store stories from this female-presenting enby: -Playing a TCG in a tournament, I mention that my husband is here with me. Guy across the table, attempting to make awkward small talk while we duke it out, looks me dead in the eye and asks, "So, did your husband get you into this?" With the most condescending awkward tone and implication. Just on paper it doesn't sound bad but there was a definite "ah you are a girl therefore you play game because boy" vibe there. I just stared him dead in the eye and told him we'd _both_ been playing since the first set came out. He looked awkward and completed his turn. -Once I saw a guy standing in line to check out with one of those booby mousepads they sell for sweaty nerds in his hand. He was holding it by the boob and groping it. In public. Eugh.
Yeah, that first story I like that you mentioned the tone. One of the issues of typing is the lack of visual or audio refrence, and deppending on tone that question could be very different. A shame, as I see people share things like you just did, and get attacked for it, because if said in a jovial breaking the ice way, of just currious how you got into this, or for how long, vs the "you are a girl, there for this is not your natural enviornment" way, it gets very different. A shame yhat in TTRPGs, unlike in miniatures games, you can't just take advanyage of that, and catch people off guard. One young girl used to go to doubles tournaments with her dad dressed to to play up the "I am just here to spend time with dad" look. Then would ruthlessly destroy people who underestimated her. Unfortunately destroying your party members has a less desirable affect.
The problem is that a lot of men, not just Gamers(TM), seem to think women aren't as common in the world as they actually are, so they end up objectifying them. It doesn't help that many of them often grow up in households that actively practice toxic masculinity, learning "life lessons" from ignorant cave men who somehow convinced a woman to give them children.
@@ostrowulf she sounds awesome :D sadly I'm not good enough at card games to leverage that effect at tournaments, lol. And yeah, there's definitely a difference betwee "Oh cool, you and your husband play together, did he get you into it or the other way around?" and "Ah, girl, boy is with girl, therefore girl here for boy". It really is the tone of voice and the expression that makes it.
For the last story. I agree with the player the encounter was inappropiate. The scene wouldn't have been comedic if it the genders were reversed and that was an issue the Futurama example he mentioned had too.
Yeah, seems like an issue where the DM is young and doesn't really understand the concept of consent fully, it seems that towards the end there that they might be gaining some understanding though, so we can hope they continue to improve.
I'm about to turn 30, and I'm not sure I'd have ever figured out I was ace if I hadn't read "the ABCs of LGBT" last year out of idle curiosity. It was on display in grad school and I had some time to kill.
Joel works because of the world he is in, and his decision made sense given the situation. As the guy admitted in his own post there were actually giants there waiting to ambush them like the guard said. I don't know how someone could be so oblivious to what was occurring around them.
Yeah the cleric is the reason why when I want to play a callous or selfish character who isn’t inclined to help others for rp reasons, I play a primary damage dealer. That way, situations where you should help your members out are rarer and the choice to help or not is an interesting moment rather than a constant annoyance.
I feel like the best way to play an evil character in a non evil party is for them to be practical in their evil ways. And considerate of the type of response they might incur from the others if they acted like this edgelord.
Yeah, knowing how to play the came is important, but so is knowing the basics of the people you’re playing with….I myself would have been super uncomfortable with that type of behavior.
My wife played an antipaladin in an otherwise good group. There were no issues, because she was just cold and callous, not a raving lunatic. Her presence actually helped rein in a player who kept starting fights with CR inappropriate monsters, because she made it clear in game that they were not besties and she wasn't dying for them. That's an exception, however. Most players I've had who want to go evil just want to be some asshole Joker knockoff.
'What are we missing?' 'That I've been paralyzed for the last hour and you refuse to help me even though it would cost you literally nothing long-term' And umm... traumatized murderhobo's still a murderhobo. Own it! Your character gets to rationalize it. You don't.
Jesus Christ that evil cleric is giving me flashbacks. Although the psycho soldier player I had in my group was way worse. He tried to murder random people IN TOWNS to try to steal their belongings. He would actively try to kill any NPC he thought might offer us a side quest because he thought that side objectives were detrimental to the party's main objective... And throughout all of it he considered his behavior good aligned... because he was doing it to help the party. Also he had a tendency to describe things like what it was like to shoot someone in the head IRL...
The Selfish Cleric reminded me of a sort of anti-horror story of my own. I considered sending it to Crispy, but I don't think it really works as a horror story since it is about positive change, but I might as well share it here. A bit over a decade ago, my wife and I (both women) moved to a new area and went looking for a D&D (Pathfinder 1e) group nearby. We found one, met with the GM online, and created our characters who would be joining a game-in-progress. My wife created a human paladin - a real heavy hitter using a greatsword - while I created a two-weapon fighting rogue focused on stealth, maneuverability, and performance. The party was at mid levels, so that's what we built for. Anyway, we went the the guy's house, met the rest of the group, and started playing. Our characters were introduced and joined the party easily enough. We did a bit of RP, and then the first combat started. It was an ogre (with class levels?) and some orcs, I believe. Initiative is rolled, and both my wife and I roll high. I'm up first, so my rogue tumbles past the trash mobs to get behind the ogre. I deliver a sneak attack for decent damage. Next, my wife's paladin charges up, also bypassing the trash, and declares smite on the ogre before smacking it for a bunch of damage, making sure that she ends in a square to give me a flank. The rest of the party moves up to fight some orcs, and the orcs and ogre attack back. So far so standard. However, as round two starts, my rogue takes advantage of her flank to do a full attack action of sneak attacks with both weapons, absolutely tearing through the ogre's hp. Paladin finishes off what's left, slaying the boss before it could take a second attack. Afterwards, my wife and I moved to give other characters flanks on their orcs. It is around this point that we start noticing that everyone at the table is giving us odd looks. My wife asks if some's wrong, and the GM is like, no, there's no issue - just not used to seeing teamwork like that. And, yeah, NONE of the other players were taking advantage of flanks, terrain, or anything. They were all fighting what amounted to individual battles while ignoring everyone else. Meanwhile, my wife and I just turned what was meant to be a challenging boss into minced meat through nothing more than basic cooperation. After the battle, we collected and tallied up the loot. Paladin Wife divides it equally between the party, and we travel a ways before setting up camp for the night. The GM says that everyone goes to sleep... and then turns to me. "So. Rogue. Would you like to steal from the party now?" I was flabbergasted. I protested - no of course not - why would I do something awful like that? "But - you're a rogue." says one of the other players, clearly confused. I protested that my rogue was not a thief. Again, I'm met with confusion, as though the concept of a rogue not being an asshole was completely foreign to this group. The next in-character day, we move on, get into another encounter - and this time, my wife and I made an effort to 'team up' with other members of the party, providing flanks and other cooperative tactics. Over the next few sessions, the other players began to warm to the idea, and by the time that campaign ended, the whole group was working together well. We ended up moving again a year or so later, forcing us to say goodbye to this group and seek another in our new area. However, I called this an anti-horror story because I'm proud to have left that group better than I found it. I get the impression that they had some problem players in the past that set a bad tone for them - stealing from the party, refusing to cooperate in combat, etc - and all they needed was a little push in the right direction. Here's hoping they're still going strong, giving flanks in melee, and not stealing from each other.
👋 I was the one with the story about the Selfish Cleric. Thanks for sharing it Crispy. Your bit in the middle with 'the clones' definitely got a laugh outta me. For those who may wonder, I wanna add that "First time in 6 months" doesnt.. uh.. mean it was infrequent behavior before now. I think 6 months may have been their longest stretch. We'll see if it continues. As for Monk, I didnt know Healing Hands on the Way of Mercy Monk could heal paralysis. 🤔 That said, his sub class is really home brewed and he's out there living his best DBZ Fandom Dreams, so its possible he wasn't able to do anything. Now I kinda wanna ask but I dont wanna seem like a jerk. 😅
If this is, indeed, part of a larger pattern of behavior, then your group should probably consider kicking the player. At this point, it seems like this person is more interested in garnering attention for themselves as opposed to actually contributing anything to the group.
@@robertbryant4669 Ya know, that would go a long way for my personal sanity some days, but the DM is their spouse and together Cleric & DM host the game at their place. We're all collectively Cleric's friends whom they gathered. So basically, if cleric goes the whole group is liable to dissipate. I figured the only solution is to see myself out, quietly, when I reach a tipping point. Almost did rage quit due to non game related upset last year.
@@Sellesion She's the DM's spouse?! That's a key piece of information that I don't recall being in the story. If that's the case, I suggest bowing out now, gracefully, before said tipping point comes and words/deeds are committed that can't be taken back. Couples in D&D aren't necessarily a bad thing -- I've played with some great couples in the past, and in fact it was my parents who taught me to play the game -- but the dynamic doesn't work if only one half of the pair is actually invested in the game. If things go on as they have, the group is destined to implode anyway; and if you value your friendship with this pair then you may not want to be there for the fallout. As has been said before many times on this channel: No D&D is better than bad D&D. And it's not worth risking your friendship over a game.
Weird how the edgelord insists his Cleric isn't evil despite literally having an evil alignment. Unless he meant something else by saying he was playing an evil cleric, like the deity is evil instead. Otherwise his reasoning could be brushed off as neutral.
For anyone familiar with Code Ment (the Code Geas abridgement) throughout the entire edgelord story all I could think of was: IT WAS SELF DEFENCE! THEY WERE INJECTING MESCALINE INTO THEIR BALLS!
Ahhhh! That takes me back. I'd complain that PurpleEyesWTF stopped making videos, but I think he's actually a surgeon, so it makes sense that he's prioritising his career over making youtube videos for which he wouldn't make much money (because of using footage from another show).
I don't believe for a second that the DM actually just conveniently confirmed all of that guy's suspicions as he claims they did. Plus, given how he describes and justifies his actions, he just sounds like he's ultra-paranoid about literally everything, and I don't just mean the character. Dude needs actual help. Who on earth just jumps to the conclusion that a person dying on the road is trying to set them up for an ambush THAT quickly?
20:39 Cold Blooded defender types can be fun at a table, but theres a careful way to play them. We had one in a game years ago that was done very well. Saved the dark moments for very specific situtations. Was a quite friendly character otherwise :)
The edgelord seems, like, one step too far. At least from their own descriptions. If he wasn't so willing to immediately jump to murder, that kind of "paranoid" character could work.
I've played a sadly cookie-cutter cleric thanks to the DM and my dad brushing off all my creative contributions. This was a group that everyone is fairly new to d&d 5e. Two of the group members used to play older versions of dnd in the past, so they had some experience that could transfer knowledge across. My cleric wasn't the bold front liner, they were the quiet mid-range of the group of 4 characters. Dealing out damage as needed and I wouldn't hesitate to deal out spells and attacks to protect the group, or use up any of their spell slots to keep a party member from death. Sadly my cleric didn't have many spell slots to begin with as we were only in the starting levels (1-3). But nobody died under my watch, even when the party made stupid decisions that my cleric had advised against. I tried to leave the campaign (which is alot harder than it sounds when one of the party members is your pushy father that you live with) as I wasn't getting to really do anything with the wizard (my dad) and the DM (my uncle) constantly either talking over me or just talking in general. There was little room to talk for me and the paladin (my cousin, the dm's son) to say anything unless it was the other 2 finally deciding that we needed to contribute more. Several sessions go by with dm and wizard occupying 90% of the time talking between themselves (this all happening over discord, so no real room for side chatter) and me largely being bored sitting and waiting at my laptop for some opportunity to chime in. At this time, my laptop is in my livingroom whilst my dad's set up is in our basement, but as I am just sitting there, bored out of my mind because even the tunes playing in my headphones and my phone itself isn't fixing it, I shared my feelings about the campaign to my mom. After about 5 sessions of doing nothing, I decided that I was gonna skip a session. I come back completely betrayed. The DM and the party turned my precious cleric into a meat-shield. I returned the next session to give it one last go to my cleric being nearly dead and being the one sent as a sacrificial lamb, first into every room. I gave my dad an ear-full after that session, because I was hurt how they treated my character. Like, yes, I had a backup character, but that's not the point! For hell's sake, we had a tortle mercenary npc who had crazy high ac, and he was a damn coward and they forced my character with the second worst ac to be the front line without my consent!? I'm offended that my dad then said he had a great session and how amused he was. Did I mean nothing to them? Apparently, I only really mattered as a player, having a 3rd body to puppet characters. So I left. Or, atleast I tried to... my dad wouldn't take any of my polite excuses as to why I would not be continuing the game, and tried to "fix" any reasons so that I wouldn't leave. (again, I apparently only mattered as a body at their table) The DM got pissed that I wanted to leave and they fought me tooth and nail because if I left, the campaign would die. I still get blamed for the death of the campaign, but during the messy squabble, the paladin dipped from the campaign because it wasn't meeting what he thought it would be like (he pictured it to be something more akin to a videogame, ie. he kept missing his attacks), and so the campaign died anyways. There was supposed to be a 5th player at the table as the invitation to join the campaign was extended to one of my best friends, but seeing as this friend is respectfully a much more chronic people-pleaser than myself; when I extended the invite I made it very clear that my friend didn't have to accept and that I would fight tooth and nail for her decision to be respected if she decided she didn't want to join. I'm glad I held that promise, as I didn't want my friend going through what I did. Some months later I tried dnd again with a group of my online friends, but that game faded and died rather quick after about 1 or 2 sessions. It died because apparently the game could only start/happen with the entire party present, and frequently we'd be missing 2 players who had previously agreed to the time and date of the sessions, and then promptly not show up/forget the session was that day. If even one player was missing, somehow 80% of the group would then decide that they weren't in the mood to play dnd and then just go do other stuff. This frustrated the living hell out of myself and atleast one other player, as we were always there and on time, eager to play dnd, and then all that waiting around for people to show up to just hear "yeah, we're not feeling like playing dnd today." The sessions were already pretty infrequent, but I found it very rude that someone would agree to a session a week or 2 in advanced, then not show up, and actually vanish from all contact for 2 to 3 weeks. I know my dad was pissed that I had found a group without him, he really wanted to play dnd too. But I think he got some satisfaction out of seeing my games fall apart. A good number of the players found other dnd groups to join or just stopped playing dnd altogether. At some point Me, the DM, and that one other player that was eager to play some dnd, got a one-shot going with characters separate from the original homebrew campaign, and we had a blast. Toppled a government, accidentally. There was the hope that the original campaign would kick back off again, but as I previously noted; that never happened.
That first story pissed me the hell off. This is exactly why I don't disclose my actual hobbies to girls that I meet. Not because I'm secretive, but because of the rightfully negative association my hobbies have with neckbeards like the one in the first story
16:55 I actually sort of play a character with similar morality lines. Or lack there of. Part of his arc though is that he is trying to be better. The reason he is like that at all though is because 1) he already lost his entire family due to a power struggle between three royal factions which had him escaping and becoming a refugee, and 2) he has spent 50 years protecting a town he settled down in and came to love, only for it to be invaded by overwhelming demonic forces and he barely escaped that too and only was able to get out one of his adult students and his best friend (two other pc’s). He is, for the first in-game week, still reeling and in the mindset of that. This led to a hard discussion in-game (and a touch out of game to clear the air and clarify) between the party after we dealt with some power tripping bandits who attacked us without reason and we learned were abusing the locals. They also were being paid by some of the corrupt people in power, which is kinda trigger thing for my character. Anyway, yes, despite restraining those npcs, myself, and the pc who is my character’s best friend, killed them. The other two party members (we picked up new players and the one playing my character’s student had their character retired due to scheduling conflicts) were horrified. So yeah, we had a sit down and talk in character so their characters actually got context. But yeah, we had that conversation and it went well in terms of roleplay. Our characters still want to stay together and work together and are growing closer, but yes there is a LOT of grey morality on my character’s part, despite him wanting to be better for the younglings in his care (is well over 200 and the rest are all between 18-30, with the student character having been one he taught since the character was a child, all in game ages). So yeah, he can be murderery. Lol. He shoots to kill more often than not, especially in battle situations. To curb a lot of this I also make him the battlefield medic of sorts and he prioritizes that when another party member is too hurt or down. But he is something of the tactician and scout. Luckily the party listens well when he tells them a trap is probably set up and do think he has a good instinct for who is out to get them. They just also want a bit more mercy from him is all which is what I’m working on in his character arc. Because here is the thing, he loves people. He is a linguistic nerd from the start because he adores people and connecting with them. He wants to make this change as much for himself as much as he does for the youngling party members. I did just have him have a conversation with an npc over it. He sighed and said he knew better and suspects one of his recent acts of mercy will bite the party in the back later but he wants to try. So he took the risk. Anyway, that’s his story. I want to make one thing VERY clear about my situation that changes things from the story being read and my own. I and the rest of the party TALKED about this and cleared the air between sessions and made it clear what all our thoughts and intentions were. This was done with the consent of all participants including the dm. This is a campaign that specifically goes over grey morality and challenges one to deal with heavier topics. This is a campaign where a character like this makes sense for the story being told. And I will adjust as needed if it makes people uncomfortable. We have a system for it and other safety measures in place if a difficult subject matter hits too close to home. We take breathers. We clear the air for the players and dm. Anyway, it doesn’t sound like this type of communication was in place with the campaign of the player in the story. I don’t think it’s a bad thing for their character doing or being who they are and how they played them but it doesn’t sound like it was in the right game or communicated properly which is important when you play something like that.
@@viewer6152 true, and that’s why I said I play a character like that but not is that. Those kinda of characters can be so awesome to play. It’s just such a slippery slope to try. But you are right, it didn’t necessarily sound like they tried to communicate anything out of character and help their fellow players with context and trying to be on the same page. Plus, as you said, I took into account backstory for my character and since we got no word on that, well it didn’t seem like such a thing was important to them so it likely wasn’t considered. In fact, a lot of information between the lines is missing and so I believe you are correct. But yes oh my god it is so much fun to play this character I have! I’m so excited for this campaign every week! I’m not even sure if my character will turn into a villain or not by the end of this. There is soooo much stuff woven in that is going to be so cool! There is even a set up for a possible sins of the father trope between me and the paladin. Basically neither of our characters know it yet but the paladin’s father she is searching for is one of the mercenaries that killed my character’s family. I can’t wait to find out the context he learns this information because I have no idea which direction he will fall until then but god it’s gonna be tragic. Right now Paladin and I are building up the found family part of the story. Make things so much more complicated lol. I am so glad my group and I communicate so thoroughly because it is seriously fun playing this character and I couldn’t have done so without them. Anyway! Thanks for commenting!
Big orc lady would make me melt into putty, but I get the situation and agree they were just teenagers figuring stuff out, it was just them having poor communication.
My only comment to this is this- yeeeeeaaaaah, I agree with your statement about Phones and 1 hour paralyzed. Normally I might take a look at my ohone in a session for a few seconds but am still listening in. The only time I’ve basically toned out entirely and was busy just, playing on the ohone or even a game console (while muted, so I didn’t distract others) was a game of PF1e. I got stunned in round 2 of a HUGE session long battle. With no chance to make a save at the end of each turn like you get in 5e. This stun lasts 2d4 rounds. It lasted 7. And between all the NPCs (friendly and enemy alike) and a group of, I think at the time 6 or even 7 players, I just sat there playing pokemin and scrolling Facebook and Twitter fir the rest if the 3, 3.5 hours the session ran.
@@BlueTressym The issue was ultimately that I was the cleric, the only person capable of undoing the status of Stun, and we had been scouting this battle out. We had no warning there was a MINDFLAYER teamed up with an UNDEAD army.
@@BlueTressym Yeah. Best part was I ended up late to my OTHER game that was the same night cuz I was told “oh yeah, we should be done soon” but I also didn’t trust ti dm to not, you know, attack my stunned character the secind I left the call. He hadn’t even ATTACKED me once the entire session after I was stunned (which I wasn’t even the only one who failed the save. The other guy just had a Hero Point and so his robo-arm he had let him stay in the game to have fun). I don’t play at that table anymore.
@@BlueTressym I did. My current group I’m a player in just finished Dragon Heist a few weeks ago, we’re in the niddle of a Between Campaign arc, raiding the Xanathar hideout, and will be continuing with a Sandbox style Campaign 2. Plus I am working to try and finish a short adventure to run for them at some point set in Grim Hollow
I've said it before, but there is absolutely nothing more frustrating in a roleplaying game than getting stuck with a status ailment that leaves you there twiddling your thumbs, unable to do anything until you can make a save or get healed. Especially if you're in a group with inexperienced/slow players who take forever to make decisions. And whatever the complaints about tactics and damage efficiency, I feel like that frustration is the root of the actual issue: players so selfish that they do not notice or care that one of their fellow players has been sitting around doing nothing for an hour and a half. It's just rude and disrespectful, especially if you have the means to remedy the situation.
Cleric story: I hate people who play D&D as if it was a videogame. No, you don't ACTUALLY NEED TO SAVE THAT SUPER COOL ITEM FOR THE VERY LAST MOMENT CAUSE YOU'LL "NEED IT LATER" USE YOUR FUCKING SPELL SLOTS TO FULFILL YOUR ROLE! Murderhobo: MF watched Redo of healer and said: "Yes. This is how you play a Cleric!" Barbarian romance: Awkward but just teenager communication issues.
This isn't the first time I've heard of players on focusing on spells and features that deal damage. I guess there can be a dopamine hit from it, but since 4th edition I've come to prefer being a character who synergizes and brings out the best in the rest of the he party. Sadly though I mostly DM. x)
Three armed members of the thieves guild act tough and get Han Solo'd and Han's the evil one? Nah, I cant give you that one. Killing the road guy, though... Yeah, I sense evil on that too. OP was going to spend the whole campaign killing anyone who even looked at him funny. Best to have the GM have a talk with him and remind him that murderhobo is bad, even if its what your character would do.
I’m curious what level the party with the Cleric was? If the Monk had Healing Hands then I assume they were playing a Way of Mercy, but I also assume that they weren’t level 6 since if they were the Monk could’ve dealt with the paralysis, since the cleric clearly wasn’t going to..
That was my story and we're playing a high level "Monster of the week" style game where our band of adventuring outcasts takes odd jobs and bounties. At the time this happened we were level 13, but some players forgot to level up and were still operating at lvl 12.
The Selfish Cleric reminds me of a horrible (for me) session where the DM snapped at me for not doing anything during a fight where my party trapped me with a dragon after I spent my only turn healing the DMPC... might need to share that story somewhere
Have you ever thought that it's a good thing that people don't have partners? Because the intro story makes me feel that way. Also, second to last story is a chaotic evil trying to claim he's chaotic neutral. Also theywould be the very first person screaming if someone merced their character like he did other's.
He did complain when paladin "merced their character like he did other's". From his original description it sounded like his alignment was listed as evil despite claiming to just be brutally efficient. No clue why else he'd describe his character as an evil half-elf cleric.
Honestly this is why so many tables outright ban evil PC alignments altogether. so many players just use the evil alignment as an excuse to live their darkest fantasy at the expense of the other players as well as campaigns that aren't made with evil murderhoboes in mind. It's possible to play an evil character that's a total sociopath without being a nuisance. I mean think of your average serial killer, they don't do their murderstuff out in the open and are often participants in their communities
Selfish Cleric story: Oh boy... I'd looking at the combat map and asking myself a question. Did the cleric see my character get paralyzed and possibly neglect them on purpose? If yes, I'd grill them hard IN CHARACTER over why they let a Dryder try to eat my character's face. That sort of behavior does NOT inspire trust in one's party members. Awkward story: Ooph. I can semi-relate to as there was a time I made my best friend of 14 years really uncomfortable. My best friend was getting into digital art, but was struggling with ways to make their backgrounds pop with color. So, I showed them a number of ultra hi-res images by an online artist I love which was great for giving them concepts to reference/study. My mistake came when I showed them the artist's rendition of a scene from Spice & Wolf where the two main characters meet. In that scene, Lawrence finds Holo napping in the back of his wagon, amongst his trade goods. She is wholly without clothes and has nothing covering her. At the time, I didn't know my best friend had put an end to their 3 year long relationship with a horrendous ex-gf. It was awkward as heck, and led to us having a long heart-to-heart talk about how they were just done with relationships and the snu-snu for a long while.
For the opening story, I have been in the army as a madic, and I married an infantry man, so I have a twisted sense of humor. For the first situation I would have responded "yes and by my pretty little bonnet I will end you" which 1. Its a great line and 2. Shows that if they don't get the reference, my nerdom is more vast than their nerdom For situation two I would have responded "sure but it won't involve you in any capacity" Honestly my patience for people's BS has diminished over the years, but in all seriousness, do guys really think that this kind of talk to random women turns them on or something? Like, have they ever heard the phrase, don't say to a woman what you wouldn't want to hear in prison?
The one with the useless cleric should have told Cleric that what they were smiling at on their phone was none of the their damned business, and that they would focus more on the game if the Cleric would have used their damned spell slot to get rid of their paralysis.
I enjoy playing dnd combat tactically but honestly, one of the few things I specifically don't play tactically is getting another pc character back into fighting condition. You just do it, regardless. Yes, it is strategic to give your party as many turns as possible but that doesn't matter compared to just making sure everybody is playing. I will waste resources, use meta knowledge, whatever it takes cause getting kicked out of combat early is incredibly boring and can easily ruin the session.
For story#3, I play a somewhat similar character, Chaotic Neutral but I do ask for my team's consent unless that said NPC did really piss him off personally.
It sounds a bit like the edgelord just reacted to what he thought would come from the DM. The reactions were clearly over the top and i agree with the Paladin killing this cruel and needlessly violent PC.
Ah you gotta love Tad Murdery for complaining about the paladin attacking him…while admitting he was thinking of an assassin character to kill the paladin. So it’s not interparty conflict he objects to, just interparty conflict where he’s on the losing end
I mean to be honest. I probably would've put the kings guard outta his misery not in a murderous way. But more in a 'he's suffered enough' way. Then use the info from him of basically 'We need to get the hell out of here now!'. But thats more in the way of if we didn't have a healer with some sort of healing cantrip.
Ive played a cleric. I hated that others only saw me as a healer. They would get angry if i used my spell slots for anything other than healing. But I still never gesitated to heal people! Especially if I had the slots to use!!!!
Druid sound to me like a typical Wizard player, which is one of the reason why Wizard/anyone not planing on others turn will soon find themselves dodging
A little story of why I didn't get into Warhammer until like, three days ago. I was at a Games Workshop a few years ago, I was looking at stuff and internally saying how my broke ass would never be able to afford any of these minis or books or anything, but I was very interested and wanted to learn. I had an intro game at the storefront where I won with Ultramarines, the store manager said it was rare for anyone to win the intro game (He might have been just trying to be nice), I was talking to this girl there where we got to talk out of the shop afterwards, I got to see people playing & painting, was a lot of fun! One guy though - lanky guy with long black hair and a black t-shirt - said "I don't like you" in the middle of the shop loud enough for everyone to hear. Everything was at a standstill. I asked if he knew me, said he didn't but just that he didn't like me. Again, everyone could hear me so I just shut down that whole thing, had a quick chat with the shop owner and left while talking to the girl. It was honestly surreal. Just having someone say that to me and making me feel incredibly unwelcome to not only the shop but the hobby. Yes, the owner and the girl were very nice but I just didn't go back until this week, I didn't feel like I wanted to follow up on a hobby I was interested in. From there, I tried a D&D meetup place at a community hall and while I met some nice people I got along with, I didn't go back because of the people who made me feel unwelcome to the hobby. I only felt valid when I started becoming a DM and finding the group I was then running and still playing with to this day, now as a player. All this as a long way of saying, I'm not surprised to hear going to a very nerdy setting like a store with D&D games to play in had - on multiple occasions across different stores - incredibly unwelcoming people just ruin it entirely.
Crazy that the guy running the store let someone talk to you like that. Guy literally chased off a potential paying customer not to mention making the game store a hostile atmosphere to newcomers
On the topic of selfish play, it is a tragedy but a lot of people have a very selfish, very videogame-y mindset with the game. Not that everyone has that mindset, but there are varying self-centered mindsets at play that can result in resource hoarding. Supporting others, of example, is a lot less heroic and sexy of an option than being the leader and damage dealer. Others are just vulnerable to "I might need it later" syndrome, which as a Warlock master, I am well acquainted with. The player being talked about may simply not be interested in the game aspects of D&D and just wants to be social and hang out. Some people have personal reasons why they can't get their class and character down. I knew someone who was dyslexic who struggled with all of the parts of D&D that involved words both for reading and memorization reasons, and had trouble realizing the limitations of their character, complained they didn't have any options to do in and out of combat, then accused me of playing a character who is too capable. That is a horror story in itself which I may submit, but I digress. Their struggles are valid and we should consider who our fellow players are and maybe ask them, them and the DM, or just the DM *out of game* if there's something going on.
"He was determined to keep himself and his comrades alive" Which is exactly why he murdered a wounded comrade. They may have been intended by the DM to die to their wounds anyway, yes, but a character who apparently was fighting tooth and nail to ensure their allies' survival definitely wouldn't take the life of an ally just because.
I really, really don't understand people like The Selfish Cleric. I must admit I'm often having trouble remembering abilities or items (my excuse is that I mostly get to play one-shots with premade characters and by the time I've gotten to know my character the game is over), but if I remember or get reminded that I have something useful, I jump at the opportunity to use it. Being useful feels good! Even a selfish person should be able to recognise that, surely?
In order to pull off a character like Joel in DnD, you'd need to play a character who is cautious and merciless for the purpose of not wanting to take risks. That means avoiding fights just as much as putting people down and not taking hostages. That's not the same as killing someone at every opportunity or finishing off injured people you find in the middle of the road.
The Vet guy sounds like a dangerous person to be around in combat, TBH. Rather than killing the wounded man, It'd probably be a better idea to back up and re-engage with the situation if you got the time to *walk up* and then *kill* a wounded man before an ambush starts. Also Killing the thugs, I understand that but I think even vets probably would've gone for a disarm or beat up rather than outright murder. A lot of veterans have seen a lot of death, why would they be eager to deal that fate to those who could change or is a victim? Idk, the player just seems like someone rationalising unethical decisions taken during war for the sake of survival and they should talk to someone about it.
Sometimes I think about the Mike Tyson quote where he basically says that the problem with the internet and our culture becoming increasingly mean is that people have gotten used to saying disgusting crap and not getting punched in the face. Yeah, I don’t usually advocate for violence, but man if someone said these creepy things to me or someone I cared about, I honestly am not sure I’d resist the urge to break their nose. It may not end well for me, but every now and then, I think it may be worth it.
Joel's own actions got him killed, so that player can't exactly be upset when faced with consequences. This character archetype doesn't work in cooperative media like dnd
"You're missing one copper piece, boy" So I preemptively stopped prices inflation by killing the sweet old lady that sold me bread. Edit: Wow. Take a breath. It was obviously a trap, because my -edgelord- GrIzZlEd VeTeRaN isn't a boy, he's a MAN. So what if my party couldn't complete the assignment because she was the NPC we were looking for, thus ruining the fun for everyone? My ChArAcTeR is eeeeviiiiiil, so technically I'm ok and you're all just salty because you don't get how complex my ChArAcTeR is **growls and gives wolf eyes to you trough the screen** jcf, no wonder that player said "getting the girls" unironically, he seems that socially inept
I have played with several clerics that only want to deal damage... and I am always utterly confused... if you do not want to heal or support teammates, then why are you playing a cleric?
The reason Joel works at all in Last of Us is because he lives in a world where everyone IS inherently untrustworthy, so preemptive self-defense is actually a reasonable response. D&D tends to be more "everyone is armed because of monsters. That's it."
Good observation on the difference between dark post apocalyptic settings and medieval high fantasy.
Hmmm I'm actually part of a fallout game right now, Yes the post-apocalyptic nuclear punk fallout from Bethesda. I haven't actually played the last of Us but perhaps if my current character dies I could try out a Joel escarator character.
@@88cryingwolf idk I feel like preemptive self defense is still considered A LITTLE extreme for Fallout, but drawing (not firing) first isn't too bad
@@88cryingwolfFallout would be a better setting that medieval high fantasy but still wouldnt work to well tbh. The issue being theres too much civilization and structured society to justify a shoot first kind of attitude. It works in LoU because it takes place not long after the societal collapse, everythings still raw, chaotic and without rule of law for the most part. Fallout or a generic DnD fantasy world are settings where the world is already starting to rebuild, has rebuilt for some time, or never had a collapse to begin with so unless youre out in the middle of bandit country or monster invested woods a character thats inherently distrusting and quick to shoot like that wouldnt really work.
@@joetheschmoe1066 Depends on where and when in the wasteland you are, but overall, I agree.
Creeps at game stores are like self-righteous jerks at a craft store. They're just drawn to it for some reason.
Bah dum tss
The edgelord: it was self defense
Also the edgelord: so I didn’t know their motive
I burnt down the orphanage in self-defense! I don't know what any of those kids will grow up to be. What if they try to kill me when they're adults and I'm too old to defend myself then? I had to do it, see? And I don't know anyone in this town at all, so literally any one of them could be plotting something. Better raze the entire town too!
I actually got in a long argument with a 2A nut who argued that shooting someone in the back while they were running away was "self-defense" because you don't know what they're going to do next so they might grab a weapon, and was angry that "weaklings" in the court system would probably charge him for it. When I pointed out that anyone who saw that would assume (rightfully) that he was the aggressor, he got pissed and said that they'd know because he was a good guy and the other guy was probably some criminal so his life wouldn't be worth anything anyway.
You can just tell that some people's morality doesn't extend beyond a shoot 'em up video game where good guys and bad guys are color-coded and protagonists are never wrong.
Problem Cleric: only does damage, doesn't like to use spell slots
My cleric: teleports to allies to tank crits in them, casts resilient sphere on herself, and rolls away like a hampster ball while taunting enemies
Reminded me of a tabletop horror story about a cleric balanced for an optimal party started obsessing over offense because a stranger mockingly said they were only good at healing.
@ArcCaravan I kinda did the opposite, with my current cleric. My party did so much damage but kept getting hit so I switched from Tempest to Peace domain to become more of an off-tank support for those reasons and story reasons.
My sister's cleric is built like that. She has incredibly high AC for a level 3(?) starting character. I think it's like a 21-23 AC Forge Cleric. Made mostly on accident, she can hardly hit anything, but almost nothing can hit her either so battles with her in the front tend to go down like some kind of fantasy slapstick comedy. She heals pretty well, thankfully.
Edit: Idk what level she is now but she got Shield of Faith and her total AC with the correct set up can now go to 24. It is at the point where the DM is outright _refusing_ to give loot from the table that will increase her defense.
I mostly main clerics and I try to make them well rounded for almost any situation so I can either be a supportive role or offensive, or battlefield control. Seriously clerics are the unsung badasses, and that story just hurt my soul
Your cleric sounds fantastic. The rolling away in a hamster ball taunting them it's just the best.
“Beyond help from my healing spells” BRO WHAT.
It’s MAGIC. That’s the neat thing about healing magic, it’s MAGIC!! As long as you have the spell slot to use it, it just WORKS.
Story #2: I would have snapped back so hard. You're going ask me why I'm on my phone and talk to me like I'm a goddamn child? " well maybe if the *_designated healer on our team_* would _deign_ heal me of my paralysis, then *_MAYBE_* I'd actually have *_SOMETHING TO DO!"_*
That's exactly why I don't play heladera ever. People feel entitled to tell you how to play. What if I like the other spells?
@@Puerco-Potter well, with luck, your not doing those other things but then getting mad at folks for not being engaged when yout not engaging them.
@@Puerco-Pottermaybe don’t play this type of class or make it clear you don’t plan to have those spells.
I love playing healer. You know what I do when I play a healer? I actually heal. That's like playing a DPS and not dealing any damage. @@Puerco-Potter
@@Puerco-PotterSooo u don’t play healer because people tell u to heal them? I don’t think u care about being bossed around, u just don’t like healing people
"I didn't know their intentions."
Then it wasn't self defense!
Exactly. It's not like they broke into their home or were trying to car jack them. Like they just walked into a public space and said something like incapacitating them without killing would be one thing, but murdering them was a bit too far.
Edgelord: "Hey, hey, that's my character!"
Well, the pladin played their character and slayed a needlessly callous and cruel man
Intro Story: I'll never understand this mentality. These are the kinds of dudes who, if a girl was at the table with them, I'm betting they'd do everything to "get into a relationship" with that girl's character in order to manifest it into something real, but at the same time say absolutely cringe shit or just straight-up gatekeep, then wonder why no girls want to play with them. It's so dumb.
They are definitely the guys who are like," Why do no girls like me ;3;"
Then say shit like that when a woman is anywhere near them
the murdery one:
"you guys have to realize that there is a difference between the character and the player"
also the murdery one:
"I based all of his choices based on my life experiences and who I am"
Edgelords when blunt nobles walk in:
Sharpdukes.
Barons of Points
curve peasant
Re: selfish cleric; I feel like the DM was not quite doing enough to help in this situation. Personally, I'm gonna call it out at the top of the initiative order before anyone takes their turn."Your rogue is still incapacitated and taking damage." The other players shouldn't even have to ask, like yeah, they charged in, made 1 attack, and then just stopped, yes everyone noticed that.
I was a very very casual player in HS, but even the DM (also in HS) would say stuff like this to help set priorities and to keep the game fun for everyone.
I'm betting the edgelord has never even seen the inside of a uniform if they think that's what every soldier is like when leaving service...
For real, he's acting like this is an understandable reaction for a vet to have. Good chance he's lying about serving on Reddit, or he's the type of soldier that makes people hate the military.
I assumed he never saw combat, just desk work or something like that.
That'd be my guess too. And hope, because the alternatives include a really big hard-on for war crimes.
Not a soldier but an enthusiast who doesn't understand the first thing about the object of his obsession.
Or he didn't make it through basic training
"He's terrified of spiders! Always has to get someone else to kill them for him."
You're just making him sound adorable...!
Why would players not use their spell slots in combat? You know, the whole reason they're playing a caster. It would be like a Rogue not using sneak attack or a Barbarian deciding to never rage
They probably assume it's better to save them for later. And later never comes.
I've seen both of those. And the fighter with low stats and middling AC who mostly tried to hide behind the casters. Some players just pick classes they have no intention of really playing. People are weird.
@@ArcCaravan That's me in FPS and cRPGs. Always saving the big weapon with scarce ammo for "an important fight later" and doing the same with healing potions, scrolls and high level spells/spell slots. Mostly for the "true final boss" or "last phase of the final boss" I expect but never actually exists.
Because some game designers just love to extend a the final encounter just one more time...
It's a balancing act, you don't wanna end up casting only cantrips through the whole game, but you also don't wanna end up using up your spell slots and ending up only able to cast cantrips in a dire situation.
So, yeah, some hesitancy about using spell slots is understandable, especially from a player less used to that kind of resource management.
That said, the cleric did take it too far.
Doing the opposite of what you agreed to in session 0 tends to kill the game. It doesn't even have to involve personal matters like relationships. I was in a superhero campaign where a big part of session 0 was "Are we okay with killing people or not?" We unanimously chose "not." And then after our first combat, one player insists on shooting our first opponent in the head as I'm talking to them to pump them for information. The campaign limped along for awhile after that but there's no recovering from that kind of selfish betrayal.
Honestly, my reaction to the Cleric accusing me of being on my phone with "what's so interesting on your phone that you don't have here", I would have responded "I'm playing a game where I have a competent Cleric, and I'm NOT on the ground for...40 minutes at this point?"
I was just thinking something like: "Oh I was just telling a friend about your gameplay and her response was really funny."
That's not something I would actually say in real life, because it would be mean and it wouldn't help the situation, but it was funny to imagine for a moment.
I probably wouldn’t do this irl, but the OP of that story commented and apparently the terrible Cleric was the DM’s spouse…rip, there is literally no way this ends well, especially if the other party members get fed up (which clearly the monk kinda was)
When i heard cleric not liking non damaging spells i think “this is a kid on pokemon”
Hey that was my story and I can assure you that.. we are very much all adults of the "young millennial" variety. 🥲
game store stories from this female-presenting enby:
-Playing a TCG in a tournament, I mention that my husband is here with me. Guy across the table, attempting to make awkward small talk while we duke it out, looks me dead in the eye and asks, "So, did your husband get you into this?" With the most condescending awkward tone and implication. Just on paper it doesn't sound bad but there was a definite "ah you are a girl therefore you play game because boy" vibe there. I just stared him dead in the eye and told him we'd _both_ been playing since the first set came out. He looked awkward and completed his turn.
-Once I saw a guy standing in line to check out with one of those booby mousepads they sell for sweaty nerds in his hand. He was holding it by the boob and groping it. In public. Eugh.
Both stories are cringe, but this second story dealt psychic damage to me.
Yeah, that first story I like that you mentioned the tone. One of the issues of typing is the lack of visual or audio refrence, and deppending on tone that question could be very different. A shame, as I see people share things like you just did, and get attacked for it, because if said in a jovial breaking the ice way, of just currious how you got into this, or for how long, vs the "you are a girl, there for this is not your natural enviornment" way, it gets very different.
A shame yhat in TTRPGs, unlike in miniatures games, you can't just take advanyage of that, and catch people off guard. One young girl used to go to doubles tournaments with her dad dressed to to play up the "I am just here to spend time with dad" look. Then would ruthlessly destroy people who underestimated her. Unfortunately destroying your party members has a less desirable affect.
The problem is that a lot of men, not just Gamers(TM), seem to think women aren't as common in the world as they actually are, so they end up objectifying them. It doesn't help that many of them often grow up in households that actively practice toxic masculinity, learning "life lessons" from ignorant cave men who somehow convinced a woman to give them children.
@@ostrowulf she sounds awesome :D sadly I'm not good enough at card games to leverage that effect at tournaments, lol. And yeah, there's definitely a difference betwee "Oh cool, you and your husband play together, did he get you into it or the other way around?" and "Ah, girl, boy is with girl, therefore girl here for boy". It really is the tone of voice and the expression that makes it.
@@BlueTressym that sounds awesome man, I love that idea
The guy from "a Tad... Murdery" sounds like a cop trying to justify their use of undue extreme force on a minority group.
For the last story. I agree with the player the encounter was inappropiate. The scene wouldn't have been comedic if it the genders were reversed and that was an issue the Futurama example he mentioned had too.
Yeah, seems like an issue where the DM is young and doesn't really understand the concept of consent fully, it seems that towards the end there that they might be gaining some understanding though, so we can hope they continue to improve.
Yeah that's probably the case
I ain't asexual, yet if it happened to me I'd be very uncomfortable
“Don’t worry! I’m preemptively defending myself!”
Not gonna lie, that shit had me laughing.😂
I'm about to turn 30, and I'm not sure I'd have ever figured out I was ace if I hadn't read "the ABCs of LGBT" last year out of idle curiosity. It was on display in grad school and I had some time to kill.
Joel works because of the world he is in, and his decision made sense given the situation. As the guy admitted in his own post there were actually giants there waiting to ambush them like the guard said. I don't know how someone could be so oblivious to what was occurring around them.
My favorite moment in any Cripsy video is when he starts to dislike the OP and changes reading tone.
Yeah the cleric is the reason why when I want to play a callous or selfish character who isn’t inclined to help others for rp reasons, I play a primary damage dealer. That way, situations where you should help your members out are rarer and the choice to help or not is an interesting moment rather than a constant annoyance.
I feel like the best way to play an evil character in a non evil party is for them to be practical in their evil ways. And considerate of the type of response they might incur from the others if they acted like this edgelord.
Yeah, knowing how to play the came is important, but so is knowing the basics of the people you’re playing with….I myself would have been super uncomfortable with that type of behavior.
My wife played an antipaladin in an otherwise good group. There were no issues, because she was just cold and callous, not a raving lunatic. Her presence actually helped rein in a player who kept starting fights with CR inappropriate monsters, because she made it clear in game that they were not besties and she wasn't dying for them.
That's an exception, however. Most players I've had who want to go evil just want to be some asshole Joker knockoff.
'What are we missing?' 'That I've been paralyzed for the last hour and you refuse to help me even though it would cost you literally nothing long-term'
And umm... traumatized murderhobo's still a murderhobo. Own it! Your character gets to rationalize it. You don't.
Jesus Christ that evil cleric is giving me flashbacks. Although the psycho soldier player I had in my group was way worse. He tried to murder random people IN TOWNS to try to steal their belongings. He would actively try to kill any NPC he thought might offer us a side quest because he thought that side objectives were detrimental to the party's main objective... And throughout all of it he considered his behavior good aligned... because he was doing it to help the party. Also he had a tendency to describe things like what it was like to shoot someone in the head IRL...
The Selfish Cleric reminded me of a sort of anti-horror story of my own. I considered sending it to Crispy, but I don't think it really works as a horror story since it is about positive change, but I might as well share it here.
A bit over a decade ago, my wife and I (both women) moved to a new area and went looking for a D&D (Pathfinder 1e) group nearby. We found one, met with the GM online, and created our characters who would be joining a game-in-progress. My wife created a human paladin - a real heavy hitter using a greatsword - while I created a two-weapon fighting rogue focused on stealth, maneuverability, and performance. The party was at mid levels, so that's what we built for.
Anyway, we went the the guy's house, met the rest of the group, and started playing. Our characters were introduced and joined the party easily enough. We did a bit of RP, and then the first combat started. It was an ogre (with class levels?) and some orcs, I believe. Initiative is rolled, and both my wife and I roll high.
I'm up first, so my rogue tumbles past the trash mobs to get behind the ogre. I deliver a sneak attack for decent damage. Next, my wife's paladin charges up, also bypassing the trash, and declares smite on the ogre before smacking it for a bunch of damage, making sure that she ends in a square to give me a flank. The rest of the party moves up to fight some orcs, and the orcs and ogre attack back. So far so standard.
However, as round two starts, my rogue takes advantage of her flank to do a full attack action of sneak attacks with both weapons, absolutely tearing through the ogre's hp. Paladin finishes off what's left, slaying the boss before it could take a second attack. Afterwards, my wife and I moved to give other characters flanks on their orcs.
It is around this point that we start noticing that everyone at the table is giving us odd looks. My wife asks if some's wrong, and the GM is like, no, there's no issue - just not used to seeing teamwork like that. And, yeah, NONE of the other players were taking advantage of flanks, terrain, or anything. They were all fighting what amounted to individual battles while ignoring everyone else. Meanwhile, my wife and I just turned what was meant to be a challenging boss into minced meat through nothing more than basic cooperation.
After the battle, we collected and tallied up the loot. Paladin Wife divides it equally between the party, and we travel a ways before setting up camp for the night. The GM says that everyone goes to sleep... and then turns to me. "So. Rogue. Would you like to steal from the party now?"
I was flabbergasted. I protested - no of course not - why would I do something awful like that? "But - you're a rogue." says one of the other players, clearly confused. I protested that my rogue was not a thief. Again, I'm met with confusion, as though the concept of a rogue not being an asshole was completely foreign to this group.
The next in-character day, we move on, get into another encounter - and this time, my wife and I made an effort to 'team up' with other members of the party, providing flanks and other cooperative tactics. Over the next few sessions, the other players began to warm to the idea, and by the time that campaign ended, the whole group was working together well.
We ended up moving again a year or so later, forcing us to say goodbye to this group and seek another in our new area. However, I called this an anti-horror story because I'm proud to have left that group better than I found it. I get the impression that they had some problem players in the past that set a bad tone for them - stealing from the party, refusing to cooperate in combat, etc - and all they needed was a little push in the right direction. Here's hoping they're still going strong, giving flanks in melee, and not stealing from each other.
👋 I was the one with the story about the Selfish Cleric. Thanks for sharing it Crispy. Your bit in the middle with 'the clones' definitely got a laugh outta me.
For those who may wonder, I wanna add that "First time in 6 months" doesnt.. uh.. mean it was infrequent behavior before now. I think 6 months may have been their longest stretch. We'll see if it continues.
As for Monk, I didnt know Healing Hands on the Way of Mercy Monk could heal paralysis. 🤔 That said, his sub class is really home brewed and he's out there living his best DBZ Fandom Dreams, so its possible he wasn't able to do anything. Now I kinda wanna ask but I dont wanna seem like a jerk. 😅
If this is, indeed, part of a larger pattern of behavior, then your group should probably consider kicking the player. At this point, it seems like this person is more interested in garnering attention for themselves as opposed to actually contributing anything to the group.
@@robertbryant4669 Ya know, that would go a long way for my personal sanity some days, but the DM is their spouse and together Cleric & DM host the game at their place. We're all collectively Cleric's friends whom they gathered. So basically, if cleric goes the whole group is liable to dissipate. I figured the only solution is to see myself out, quietly, when I reach a tipping point. Almost did rage quit due to non game related upset last year.
@@Sellesion She's the DM's spouse?! That's a key piece of information that I don't recall being in the story. If that's the case, I suggest bowing out now, gracefully, before said tipping point comes and words/deeds are committed that can't be taken back. Couples in D&D aren't necessarily a bad thing -- I've played with some great couples in the past, and in fact it was my parents who taught me to play the game -- but the dynamic doesn't work if only one half of the pair is actually invested in the game. If things go on as they have, the group is destined to implode anyway; and if you value your friendship with this pair then you may not want to be there for the fallout. As has been said before many times on this channel: No D&D is better than bad D&D. And it's not worth risking your friendship over a game.
Weird how the edgelord insists his Cleric isn't evil despite literally having an evil alignment. Unless he meant something else by saying he was playing an evil cleric, like the deity is evil instead. Otherwise his reasoning could be brushed off as neutral.
Shame you were nice enough to make the Edgelord anonymous. I would have loved to read through the comments.
He's protecting you from the cringe
Crispy's generally against potential letting people harass the obvious jerk.
@@ArcCaravan I mean. I’m banned on Reddit I wouldn’t be able to do that I just wanted to read the comments.
@@vault18starplayerandenclav8 So you couldn't make an alt account? Plus all the unbanned viewers.
For anyone familiar with Code Ment (the Code Geas abridgement) throughout the entire edgelord story all I could think of was: IT WAS SELF DEFENCE! THEY WERE INJECTING MESCALINE INTO THEIR BALLS!
Ahhhh! That takes me back. I'd complain that PurpleEyesWTF stopped making videos, but I think he's actually a surgeon, so it makes sense that he's prioritising his career over making youtube videos for which he wouldn't make much money (because of using footage from another show).
Why are they buying mescaline at the soup store?
Yikes, these creeps were pretty bad. Great video as always, Crispy!
I don't believe for a second that the DM actually just conveniently confirmed all of that guy's suspicions as he claims they did. Plus, given how he describes and justifies his actions, he just sounds like he's ultra-paranoid about literally everything, and I don't just mean the character. Dude needs actual help. Who on earth just jumps to the conclusion that a person dying on the road is trying to set them up for an ambush THAT quickly?
Metagaming on the DM's game style? My sister can solve an on screen murder mystery within the first half hour.
I like how your voice changed the moment the guy revealed himself to be an unhinged murderhobo 😂😂😂
20:39 Cold Blooded defender types can be fun at a table, but theres a careful way to play them. We had one in a game years ago that was done very well. Saved the dark moments for very specific situtations. Was a quite friendly character otherwise :)
The edgelord seems, like, one step too far. At least from their own descriptions.
If he wasn't so willing to immediately jump to murder, that kind of "paranoid" character could work.
I've played a sadly cookie-cutter cleric thanks to the DM and my dad brushing off all my creative contributions. This was a group that everyone is fairly new to d&d 5e. Two of the group members used to play older versions of dnd in the past, so they had some experience that could transfer knowledge across. My cleric wasn't the bold front liner, they were the quiet mid-range of the group of 4 characters. Dealing out damage as needed and I wouldn't hesitate to deal out spells and attacks to protect the group, or use up any of their spell slots to keep a party member from death. Sadly my cleric didn't have many spell slots to begin with as we were only in the starting levels (1-3). But nobody died under my watch, even when the party made stupid decisions that my cleric had advised against.
I tried to leave the campaign (which is alot harder than it sounds when one of the party members is your pushy father that you live with) as I wasn't getting to really do anything with the wizard (my dad) and the DM (my uncle) constantly either talking over me or just talking in general. There was little room to talk for me and the paladin (my cousin, the dm's son) to say anything unless it was the other 2 finally deciding that we needed to contribute more.
Several sessions go by with dm and wizard occupying 90% of the time talking between themselves (this all happening over discord, so no real room for side chatter) and me largely being bored sitting and waiting at my laptop for some opportunity to chime in. At this time, my laptop is in my livingroom whilst my dad's set up is in our basement, but as I am just sitting there, bored out of my mind because even the tunes playing in my headphones and my phone itself isn't fixing it, I shared my feelings about the campaign to my mom.
After about 5 sessions of doing nothing, I decided that I was gonna skip a session. I come back completely betrayed. The DM and the party turned my precious cleric into a meat-shield. I returned the next session to give it one last go to my cleric being nearly dead and being the one sent as a sacrificial lamb, first into every room. I gave my dad an ear-full after that session, because I was hurt how they treated my character. Like, yes, I had a backup character, but that's not the point! For hell's sake, we had a tortle mercenary npc who had crazy high ac, and he was a damn coward and they forced my character with the second worst ac to be the front line without my consent!? I'm offended that my dad then said he had a great session and how amused he was. Did I mean nothing to them? Apparently, I only really mattered as a player, having a 3rd body to puppet characters.
So I left. Or, atleast I tried to... my dad wouldn't take any of my polite excuses as to why I would not be continuing the game, and tried to "fix" any reasons so that I wouldn't leave. (again, I apparently only mattered as a body at their table) The DM got pissed that I wanted to leave and they fought me tooth and nail because if I left, the campaign would die. I still get blamed for the death of the campaign, but during the messy squabble, the paladin dipped from the campaign because it wasn't meeting what he thought it would be like (he pictured it to be something more akin to a videogame, ie. he kept missing his attacks), and so the campaign died anyways.
There was supposed to be a 5th player at the table as the invitation to join the campaign was extended to one of my best friends, but seeing as this friend is respectfully a much more chronic people-pleaser than myself; when I extended the invite I made it very clear that my friend didn't have to accept and that I would fight tooth and nail for her decision to be respected if she decided she didn't want to join. I'm glad I held that promise, as I didn't want my friend going through what I did.
Some months later I tried dnd again with a group of my online friends, but that game faded and died rather quick after about 1 or 2 sessions. It died because apparently the game could only start/happen with the entire party present, and frequently we'd be missing 2 players who had previously agreed to the time and date of the sessions, and then promptly not show up/forget the session was that day. If even one player was missing, somehow 80% of the group would then decide that they weren't in the mood to play dnd and then just go do other stuff. This frustrated the living hell out of myself and atleast one other player, as we were always there and on time, eager to play dnd, and then all that waiting around for people to show up to just hear "yeah, we're not feeling like playing dnd today." The sessions were already pretty infrequent, but I found it very rude that someone would agree to a session a week or 2 in advanced, then not show up, and actually vanish from all contact for 2 to 3 weeks. I know my dad was pissed that I had found a group without him, he really wanted to play dnd too. But I think he got some satisfaction out of seeing my games fall apart. A good number of the players found other dnd groups to join or just stopped playing dnd altogether.
At some point Me, the DM, and that one other player that was eager to play some dnd, got a one-shot going with characters separate from the original homebrew campaign, and we had a blast. Toppled a government, accidentally. There was the hope that the original campaign would kick back off again, but as I previously noted; that never happened.
That first story pissed me the hell off. This is exactly why I don't disclose my actual hobbies to girls that I meet. Not because I'm secretive, but because of the rightfully negative association my hobbies have with neckbeards like the one in the first story
16:55 I actually sort of play a character with similar morality lines. Or lack there of. Part of his arc though is that he is trying to be better. The reason he is like that at all though is because 1) he already lost his entire family due to a power struggle between three royal factions which had him escaping and becoming a refugee, and 2) he has spent 50 years protecting a town he settled down in and came to love, only for it to be invaded by overwhelming demonic forces and he barely escaped that too and only was able to get out one of his adult students and his best friend (two other pc’s). He is, for the first in-game week, still reeling and in the mindset of that. This led to a hard discussion in-game (and a touch out of game to clear the air and clarify) between the party after we dealt with some power tripping bandits who attacked us without reason and we learned were abusing the locals. They also were being paid by some of the corrupt people in power, which is kinda trigger thing for my character. Anyway, yes, despite restraining those npcs, myself, and the pc who is my character’s best friend, killed them. The other two party members (we picked up new players and the one playing my character’s student had their character retired due to scheduling conflicts) were horrified. So yeah, we had a sit down and talk in character so their characters actually got context. But yeah, we had that conversation and it went well in terms of roleplay. Our characters still want to stay together and work together and are growing closer, but yes there is a LOT of grey morality on my character’s part, despite him wanting to be better for the younglings in his care (is well over 200 and the rest are all between 18-30, with the student character having been one he taught since the character was a child, all in game ages). So yeah, he can be murderery. Lol. He shoots to kill more often than not, especially in battle situations. To curb a lot of this I also make him the battlefield medic of sorts and he prioritizes that when another party member is too hurt or down. But he is something of the tactician and scout. Luckily the party listens well when he tells them a trap is probably set up and do think he has a good instinct for who is out to get them. They just also want a bit more mercy from him is all which is what I’m working on in his character arc. Because here is the thing, he loves people. He is a linguistic nerd from the start because he adores people and connecting with them. He wants to make this change as much for himself as much as he does for the youngling party members. I did just have him have a conversation with an npc over it. He sighed and said he knew better and suspects one of his recent acts of mercy will bite the party in the back later but he wants to try. So he took the risk. Anyway, that’s his story.
I want to make one thing VERY clear about my situation that changes things from the story being read and my own. I and the rest of the party TALKED about this and cleared the air between sessions and made it clear what all our thoughts and intentions were. This was done with the consent of all participants including the dm. This is a campaign that specifically goes over grey morality and challenges one to deal with heavier topics. This is a campaign where a character like this makes sense for the story being told. And I will adjust as needed if it makes people uncomfortable. We have a system for it and other safety measures in place if a difficult subject matter hits too close to home. We take breathers. We clear the air for the players and dm. Anyway, it doesn’t sound like this type of communication was in place with the campaign of the player in the story. I don’t think it’s a bad thing for their character doing or being who they are and how they played them but it doesn’t sound like it was in the right game or communicated properly which is important when you play something like that.
@@viewer6152 true, and that’s why I said I play a character like that but not is that. Those kinda of characters can be so awesome to play. It’s just such a slippery slope to try. But you are right, it didn’t necessarily sound like they tried to communicate anything out of character and help their fellow players with context and trying to be on the same page. Plus, as you said, I took into account backstory for my character and since we got no word on that, well it didn’t seem like such a thing was important to them so it likely wasn’t considered. In fact, a lot of information between the lines is missing and so I believe you are correct.
But yes oh my god it is so much fun to play this character I have! I’m so excited for this campaign every week! I’m not even sure if my character will turn into a villain or not by the end of this. There is soooo much stuff woven in that is going to be so cool! There is even a set up for a possible sins of the father trope between me and the paladin. Basically neither of our characters know it yet but the paladin’s father she is searching for is one of the mercenaries that killed my character’s family. I can’t wait to find out the context he learns this information because I have no idea which direction he will fall until then but god it’s gonna be tragic. Right now Paladin and I are building up the found family part of the story. Make things so much more complicated lol. I am so glad my group and I communicate so thoroughly because it is seriously fun playing this character and I couldn’t have done so without them. Anyway! Thanks for commenting!
Story 1: And this is why I don’t go to game shops.
Big orc lady would make me melt into putty, but I get the situation and agree they were just teenagers figuring stuff out, it was just them having poor communication.
18:00 that instant voice shift as soon as the first red flag was spotted was hilarious😂
My only comment to this is this- yeeeeeaaaaah, I agree with your statement about Phones and 1 hour paralyzed. Normally I might take a look at my ohone in a session for a few seconds but am still listening in. The only time I’ve basically toned out entirely and was busy just, playing on the ohone or even a game console (while muted, so I didn’t distract others) was a game of PF1e. I got stunned in round 2 of a HUGE session long battle. With no chance to make a save at the end of each turn like you get in 5e. This stun lasts 2d4 rounds. It lasted 7. And between all the NPCs (friendly and enemy alike) and a group of, I think at the time 6 or even 7 players, I just sat there playing pokemin and scrolling Facebook and Twitter fir the rest if the 3, 3.5 hours the session ran.
@@BlueTressym The issue was ultimately that I was the cleric, the only person capable of undoing the status of Stun, and we had been scouting this battle out. We had no warning there was a MINDFLAYER teamed up with an UNDEAD army.
@@BlueTressym Yeah. Best part was I ended up late to my OTHER game that was the same night cuz I was told “oh yeah, we should be done soon” but I also didn’t trust ti dm to not, you know, attack my stunned character the secind I left the call. He hadn’t even ATTACKED me once the entire session after I was stunned (which I wasn’t even the only one who failed the save. The other guy just had a Hero Point and so his robo-arm he had let him stay in the game to have fun). I don’t play at that table anymore.
@@BlueTressym I did. My current group I’m a player in just finished Dragon Heist a few weeks ago, we’re in the niddle of a Between Campaign arc, raiding the Xanathar hideout, and will be continuing with a Sandbox style Campaign 2. Plus I am working to try and finish a short adventure to run for them at some point set in Grim Hollow
The clone breaks just keep getting better and better
I've said it before, but there is absolutely nothing more frustrating in a roleplaying game than getting stuck with a status ailment that leaves you there twiddling your thumbs, unable to do anything until you can make a save or get healed. Especially if you're in a group with inexperienced/slow players who take forever to make decisions. And whatever the complaints about tactics and damage efficiency, I feel like that frustration is the root of the actual issue: players so selfish that they do not notice or care that one of their fellow players has been sitting around doing nothing for an hour and a half. It's just rude and disrespectful, especially if you have the means to remedy the situation.
Bragging about his army experience was all I needed to know
(a tad murdery) I play in a Neutral leaning Evil party and not a single one of us has a first instinct of "Murder".
Cleric story:
I hate people who play D&D as if it was a videogame.
No, you don't ACTUALLY NEED TO SAVE THAT SUPER COOL ITEM FOR THE VERY LAST MOMENT CAUSE YOU'LL "NEED IT LATER" USE YOUR FUCKING SPELL SLOTS TO FULFILL YOUR ROLE!
Murderhobo: MF watched Redo of healer and said: "Yes. This is how you play a Cleric!"
Barbarian romance: Awkward but just teenager communication issues.
It’s never the fact that they’re doing what their character would do, it’s the fact that they made a character that acted like that
Touching dingleberries is the wildest thing statement I've ever heard. 1:11
This isn't the first time I've heard of players on focusing on spells and features that deal damage. I guess there can be a dopamine hit from it, but since 4th edition I've come to prefer being a character who synergizes and brings out the best in the rest of the he party. Sadly though I mostly DM. x)
That paralyzed rogue skit had me rolling 🤣
Three armed members of the thieves guild act tough and get Han Solo'd and Han's the evil one?
Nah, I cant give you that one.
Killing the road guy, though...
Yeah, I sense evil on that too. OP was going to spend the whole campaign killing anyone who even looked at him funny. Best to have the GM have a talk with him and remind him that murderhobo is bad, even if its what your character would do.
The first one...really earned the label "horror story"
I’m curious what level the party with the Cleric was? If the Monk had Healing Hands then I assume they were playing a Way of Mercy, but I also assume that they weren’t level 6 since if they were the Monk could’ve dealt with the paralysis, since the cleric clearly wasn’t going to..
That was my story and we're playing a high level "Monster of the week" style game where our band of adventuring outcasts takes odd jobs and bounties. At the time this happened we were level 13, but some players forgot to level up and were still operating at lvl 12.
Ah yes, the Aro Ace experience not realising why stuff like that makes you uncomfortable until years later.
The Selfish Cleric reminds me of a horrible (for me) session where the DM snapped at me for not doing anything during a fight where my party trapped me with a dragon after I spent my only turn healing the DMPC... might need to share that story somewhere
The DM... misplaced you? wtf, isn't that why they make themselves maps?
Have you ever thought that it's a good thing that people don't have partners? Because the intro story makes me feel that way. Also, second to last story is a chaotic evil trying to claim he's chaotic neutral. Also theywould be the very first person screaming if someone merced their character like he did other's.
He did complain when paladin "merced their character like he did other's".
From his original description it sounded like his alignment was listed as evil despite claiming to just be brutally efficient. No clue why else he'd describe his character as an evil half-elf cleric.
Honestly this is why so many tables outright ban evil PC alignments altogether. so many players just use the evil alignment as an excuse to live their darkest fantasy at the expense of the other players as well as campaigns that aren't made with evil murderhoboes in mind. It's possible to play an evil character that's a total sociopath without being a nuisance. I mean think of your average serial killer, they don't do their murderstuff out in the open and are often participants in their communities
Selfish Cleric story: Oh boy... I'd looking at the combat map and asking myself a question. Did the cleric see my character get paralyzed and possibly neglect them on purpose? If yes, I'd grill them hard IN CHARACTER over why they let a Dryder try to eat my character's face. That sort of behavior does NOT inspire trust in one's party members.
Awkward story: Ooph. I can semi-relate to as there was a time I made my best friend of 14 years really uncomfortable. My best friend was getting into digital art, but was struggling with ways to make their backgrounds pop with color. So, I showed them a number of ultra hi-res images by an online artist I love which was great for giving them concepts to reference/study. My mistake came when I showed them the artist's rendition of a scene from Spice & Wolf where the two main characters meet. In that scene, Lawrence finds Holo napping in the back of his wagon, amongst his trade goods. She is wholly without clothes and has nothing covering her.
At the time, I didn't know my best friend had put an end to their 3 year long relationship with a horrendous ex-gf. It was awkward as heck, and led to us having a long heart-to-heart talk about how they were just done with relationships and the snu-snu for a long while.
I mean if dm says they’re beyond saving, a mercy kill is quite moral.
For the opening story, I have been in the army as a madic, and I married an infantry man, so I have a twisted sense of humor. For the first situation I would have responded "yes and by my pretty little bonnet I will end you" which 1. Its a great line and 2. Shows that if they don't get the reference, my nerdom is more vast than their nerdom
For situation two I would have responded "sure but it won't involve you in any capacity"
Honestly my patience for people's BS has diminished over the years, but in all seriousness, do guys really think that this kind of talk to random women turns them on or something? Like, have they ever heard the phrase, don't say to a woman what you wouldn't want to hear in prison?
The intro is wild
The one with the useless cleric should have told Cleric that what they were smiling at on their phone was none of the their damned business, and that they would focus more on the game if the Cleric would have used their damned spell slot to get rid of their paralysis.
I enjoy playing dnd combat tactically but honestly, one of the few things I specifically don't play tactically is getting another pc character back into fighting condition. You just do it, regardless. Yes, it is strategic to give your party as many turns as possible but that doesn't matter compared to just making sure everybody is playing. I will waste resources, use meta knowledge, whatever it takes cause getting kicked out of combat early is incredibly boring and can easily ruin the session.
"Touching dingleberries?" Not even a real thing. LOL 😊
For story#3, I play a somewhat similar character, Chaotic Neutral but I do ask for my team's consent unless that said NPC did really piss him off personally.
I like how at 19:48 Crispy is just straight-up possessed by Ben Shapiro.
It sounds a bit like the edgelord just reacted to what he thought would come from the DM.
The reactions were clearly over the top and i agree with the Paladin killing this cruel and needlessly violent PC.
Ah you gotta love Tad Murdery for complaining about the paladin attacking him…while admitting he was thinking of an assassin character to kill the paladin. So it’s not interparty conflict he objects to, just interparty conflict where he’s on the losing end
I mean to be honest. I probably would've put the kings guard outta his misery not in a murderous way. But more in a 'he's suffered enough' way. Then use the info from him of basically 'We need to get the hell out of here now!'. But thats more in the way of if we didn't have a healer with some sort of healing cantrip.
Ive played a cleric. I hated that others only saw me as a healer. They would get angry if i used my spell slots for anything other than healing. But I still never gesitated to heal people! Especially if I had the slots to use!!!!
Paladin actually being Paladin MVP? Now thats a plot twist.
Love how your voice goes way up in pitch when you decide the "it's my character" guy was wrong
1:42 As someone named Dan, I love that for my boy
Bless your heart! Please look up the definition of dingleberry. I don’t think that means what you think it means. 😂
Wow, zero to wtf in .1 seconds.
Selfish clerics suck. If there was ever a class that was best suited for group > single player, it’s gotta be the cleric
Druid sound to me like a typical Wizard player, which is one of the reason why Wizard/anyone not planing on others turn will soon find themselves dodging
thank you crispy for giving me a new meme face, 13:36
I don't know why, but I assumed you'd be like, in college. Not a kid. Huh.
A little story of why I didn't get into Warhammer until like, three days ago.
I was at a Games Workshop a few years ago, I was looking at stuff and internally saying how my broke ass would never be able to afford any of these minis or books or anything, but I was very interested and wanted to learn. I had an intro game at the storefront where I won with Ultramarines, the store manager said it was rare for anyone to win the intro game (He might have been just trying to be nice), I was talking to this girl there where we got to talk out of the shop afterwards, I got to see people playing & painting, was a lot of fun! One guy though - lanky guy with long black hair and a black t-shirt - said "I don't like you" in the middle of the shop loud enough for everyone to hear. Everything was at a standstill. I asked if he knew me, said he didn't but just that he didn't like me. Again, everyone could hear me so I just shut down that whole thing, had a quick chat with the shop owner and left while talking to the girl.
It was honestly surreal. Just having someone say that to me and making me feel incredibly unwelcome to not only the shop but the hobby. Yes, the owner and the girl were very nice but I just didn't go back until this week, I didn't feel like I wanted to follow up on a hobby I was interested in. From there, I tried a D&D meetup place at a community hall and while I met some nice people I got along with, I didn't go back because of the people who made me feel unwelcome to the hobby. I only felt valid when I started becoming a DM and finding the group I was then running and still playing with to this day, now as a player.
All this as a long way of saying, I'm not surprised to hear going to a very nerdy setting like a store with D&D games to play in had - on multiple occasions across different stores - incredibly unwelcoming people just ruin it entirely.
Crazy that the guy running the store let someone talk to you like that. Guy literally chased off a potential paying customer not to mention making the game store a hostile atmosphere to newcomers
0:47 what does that even mean!?!
On the topic of selfish play, it is a tragedy but a lot of people have a very selfish, very videogame-y mindset with the game. Not that everyone has that mindset, but there are varying self-centered mindsets at play that can result in resource hoarding. Supporting others, of example, is a lot less heroic and sexy of an option than being the leader and damage dealer. Others are just vulnerable to "I might need it later" syndrome, which as a Warlock master, I am well acquainted with. The player being talked about may simply not be interested in the game aspects of D&D and just wants to be social and hang out. Some people have personal reasons why they can't get their class and character down. I knew someone who was dyslexic who struggled with all of the parts of D&D that involved words both for reading and memorization reasons, and had trouble realizing the limitations of their character, complained they didn't have any options to do in and out of combat, then accused me of playing a character who is too capable. That is a horror story in itself which I may submit, but I digress. Their struggles are valid and we should consider who our fellow players are and maybe ask them, them and the DM, or just the DM *out of game* if there's something going on.
"He was determined to keep himself and his comrades alive"
Which is exactly why he murdered a wounded comrade. They may have been intended by the DM to die to their wounds anyway, yes, but a character who apparently was fighting tooth and nail to ensure their allies' survival definitely wouldn't take the life of an ally just because.
I really, really don't understand people like The Selfish Cleric. I must admit I'm often having trouble remembering abilities or items (my excuse is that I mostly get to play one-shots with premade characters and by the time I've gotten to know my character the game is over), but if I remember or get reminded that I have something useful, I jump at the opportunity to use it. Being useful feels good! Even a selfish person should be able to recognise that, surely?
In order to pull off a character like Joel in DnD, you'd need to play a character who is cautious and merciless for the purpose of not wanting to take risks. That means avoiding fights just as much as putting people down and not taking hostages. That's not the same as killing someone at every opportunity or finishing off injured people you find in the middle of the road.
Methinks cleric doesn't like rogue IRL... I'm getting petty passive aggressive vibes
Lol the closest that kid every fit to military service was COD and/or rainbow six. Kid was just a murder hobo falling back on stolen valor.
[AGRESSIVELY HUMPS THE AIR]
Story 2 isn't a horror story, but it sure is infuriating
The Vet guy sounds like a dangerous person to be around in combat, TBH. Rather than killing the wounded man, It'd probably be a better idea to back up and re-engage with the situation if you got the time to *walk up* and then *kill* a wounded man before an ambush starts. Also Killing the thugs, I understand that but I think even vets probably would've gone for a disarm or beat up rather than outright murder.
A lot of veterans have seen a lot of death, why would they be eager to deal that fate to those who could change or is a victim? Idk, the player just seems like someone rationalising unethical decisions taken during war for the sake of survival and they should talk to someone about it.
Sometimes I think about the Mike Tyson quote where he basically says that the problem with the internet and our culture becoming increasingly mean is that people have gotten used to saying disgusting crap and not getting punched in the face.
Yeah, I don’t usually advocate for violence, but man if someone said these creepy things to me or someone I cared about, I honestly am not sure I’d resist the urge to break their nose. It may not end well for me, but every now and then, I think it may be worth it.
The tad murdery guy should never be a cop.
remember that Joel is the villain of the story.
Joel's own actions got him killed, so that player can't exactly be upset when faced with consequences. This character archetype doesn't work in cooperative media like dnd
"You're missing one copper piece, boy"
So I preemptively stopped prices inflation by killing the sweet old lady that sold me bread.
Edit: Wow. Take a breath. It was obviously a trap, because my -edgelord- GrIzZlEd VeTeRaN isn't a boy, he's a MAN. So what if my party couldn't complete the assignment because she was the NPC we were looking for, thus ruining the fun for everyone? My ChArAcTeR is eeeeviiiiiil, so technically I'm ok and you're all just salty because you don't get how complex my ChArAcTeR is **growls and gives wolf eyes to you trough the screen**
jcf, no wonder that player said "getting the girls" unironically, he seems that socially inept
I have played with several clerics that only want to deal damage... and I am always utterly confused... if you do not want to heal or support teammates, then why are you playing a cleric?