Hola nidan Ahí combo en midscreen que lo ví con Xiao y aún funciona 2L xx 5LL xx 5M ~ 8L o 8M xx dash 5M xx 236M xx dash 5H xx 236L [6] xx J.a5LL ~236L Lvl 1
It's really fun to do combos with this character; it makes you want to use them. The same goes for most of the characters that have been given new combo routes. Too bad I don't have much time to play online
Eventually, it will be Majin Buu's turn, although I would need to consult with someone who uses him to see if Majin Buu has acquired new combo routes. I believe he has, but it's better to ask people who know the characte
Compared to other more complex characters, in Vegeta's case, it was much easier for me to pull off combos with patch 1.38. However, watching other combos and trying to create a new one also helps. If it's a case where I really liked a combo, I just highlight it, but in those cases, I make it clear that I didn’t come up with it, either in the comments or the description.
00:00 - 00:23 Combo 1 (sparking) : 5H (hold) 236L 214M 214S 235M 214L 2L(air) j.5LL 236S 214S 236M 236L 236H 214H sd 5LL 236S 236M 236L 214M 214L 214H vanish LVL3
00:23 - 00:37 Combo 2 BnB with sideswitch, the only new thing here is the ki-blast 5S.2H
2L 5LL 2M d.5M 236L(hold ->) 5LL 5S(hold) 2H sd 5LL 5SS 2H 5LL 236S 2M(oki)
00:37 - 00:57 Combo 3 BnB using the new 214S, if you're too high, the combo will probably fail when reaching the ground
2L 5LL 2M 5M j.5LL 5SS 2H sd 5Mj.5M 214S (We wait for the animation to finish until we reach the ground) 236L (HOLD ->) 5LL 2H 5LL 236S 214M
00:57 - 01:19 combo 4 2H with 214S
2H sd d.214S ...... 236L (HOLD ->) {5M 214S 236L (HOLD ->) X2} 5M 2H 5LL 236S a.2L vanish dash 236S 236H lvl3
01:19 - 01:36 combo 5 Rejump with j.5H: if we hold 5H, besides dealing more damage, it will give us good timing with the SD, making the rejump easier.
5LL 2M 5H(hold) d.sd d.5L d.5H 5L 5M j.5M 214S... 236L -> 5LL 236S sd 5M 2H 5ll 236S 2M (oki) LVL3
01:36 - 01:51 combo 6 Rejump v2
5H(hold) d.sd d.5L d.5H 5L 5M {j.5M 214S... 236L ->} x2 5LL 5S 2H 5LL 236S 2M oki
01:51 - 02:17 combo 7 double rejump j5h
5H(hold) d.sd d.5L d.5H 5LL j.5LL 214S..sd 5l d.5h 5ll j5ll 5s 2h 5ll 236s 236s vanish dr lvl1+ lvl3
02:17 - 02:35 combo 8 Link 236M in midscreen
2M d.5M 236M backdash dash -> 2M 5H 236L(-> ) 5M 214S..... 236L (->) 5M 236S sd 5LL 236S a.2M oki lvl3
02:35 - 02:55 combo 9 Link 236M in midscreen V2
2M d.5M 236M backdash dash -> 2M 5H 236S 236L(-> ) 5M 214S 236L (-> ) 5M 5s 2H 5LL 236S 214M (z-change) DR
02:55 - 03:12 combo 10 corner : After using the new 214S, before touching the ground, I use the dash to follow this new route (214S dash). I saw this from @Shiro.
2M 214S.... air dash 5L 5s 236M 5H 236L (-> ) 5M 214S..... 236L (-> ) 5ll 2h 5ll 236s 214M lvl3
03:12 - 03:29 combo 11 corner 2L version (no decai)
2L 5LL 5M j.2L d.2M 214S... airdash 5l 5s 236s 5l 5h sd 5m 5s 5ll 236s 214m oki lvl1
03:29 - 03:50 combo 12 corner (easy and optimal)
2M d.5M 236M 5H 236L(->) 5M 214S... 236L(->) 5M 236S sd 5M 2H 5LL 5SSS 236S 214M (z-change) DR
03:50 - 04:09 combo 13 corner 2L version
2L 5LL 5M j.2L d.2M 236M 5H 236L(->) 5M 214S.... 236L(->) 5M 5s 2H 5LL 236S a.2M lvl1+lvl3
04:09 - 04:33 combo 15 corner combo (2 links)
2M 236M d.5H 214S.... air dash 5l 5s 236s 5l 236s sd 5mj.5m 236s 2l vanish dash 236S 214H lvl3
04:33 - 04:54 combo 16 2h corner
2H SD d.214S............. 236L a.5M 5M j.5m 5h 236s x2 sd 5m 4h 214s... 236M assist back-dash DR lvl3
04:54 - 05:10 combo 17 new autocombo hold
5LL(BLOCK) hold L sd d.214..... {236L(->) 5M 214S.....}X2 236L(->) 5ll 2h 5ll 5s 236S 2M
05:10 - 05:43 combo 18 corner combo v3
2M d.5M 236L a.5M 236M 2M 5H 236L(->) 5M 214S.... 236L(->) 5LL 2H 5LL 5S 236S (z-change with s broly) 2H 5S 236M vanish 6h 236S DASH 214S supers
05:43 - 06:04 combo 19 sparking combo (corner)
5LL 236S 214S 236S 214S 236H 214H sd 5ll 2h 5ll 236S 236M 236L 214M 214H vanish lvl3
06:04 - 06:24 combo 20 Example of a combo with DR in the corner.
DR (27 hits version) 214S....... 236L(->) 5M 214S... 236(->) 5ll 2h 5ll 236s 214M lvl3
06:24 - 08:01 TOD (sparking blast)
Thanks for the inputs!
@@imice9969 🙂
Hola nidan
Ahí combo en midscreen que lo ví con Xiao y aún funciona
2L xx 5LL xx 5M ~ 8L o 8M xx dash 5M xx 236M xx dash 5H xx 236L [6] xx J.a5LL ~236L Lvl 1
Nice combos
ty
Milkman a Lot of Power 💪🏿🍼
I can’t believe how far dbfz has come look at all these loops you can basically convert off of any hit
It's really fun to do combos with this character; it makes you want to use them. The same goes for most of the characters that have been given new combo routes. Too bad I don't have much time to play online
We start with a combo with too much essence
It was the combo I liked the most, although I believe it can be improved a lot more.
ALGUIEN DIJO ESENCIA!?
Nothing will top this game in terms of hype
Except a sequel 👀
Dbfz for life
The best FG of Dragon Ball without a doubt
@@NidanYT it's my favourite fighting game
Do you take requests for next characters for a combo video?
Majin Boo!!!
Eventually, it will be Majin Buu's turn, although I would need to consult with someone who uses him to see if Majin Buu has acquired new combo routes. I believe he has, but it's better to ask people who know the characte
how do you even discover these
Compared to other more complex characters, in Vegeta's case, it was much easier for me to pull off combos with patch 1.38. However, watching other combos and trying to create a new one also helps. If it's a case where I really liked a combo, I just highlight it, but in those cases, I make it clear that I didn’t come up with it, either in the comments or the description.
Basura de Combo, implementalo en el Online y hablamos e.e
Sounds like a skill issue of yours
Mi amigo rango super saiyajin 1:
He's a friend, so I let him say that 😂