Another useful video, thank you. Just wondering why you suggest saving as a Scene Subset as opposed to saving as a Camera Preset? Is there an advantage?
If I have one figure a yard or so away from another, how do I change the apparent distance between them? In other words, exaggerate how big the figure up close is, relative to the other figure? When I try to adjust the focal length in DAZ, nothing seems to happen... Thanks!
It's relative. The closer your camera is to one figure the greater the distance will appear to be in comparison. Think of it as a fraction. If the distance between your camera and figure A is 1m and the distance between figure A and B is 1m, figure B is twice as far away. However if you move the camera so that Figure A is now 2m away, Figure B is now 3m away meaning that Camera B is now only 1.5 times as far away so the relative distance between them is smaller.
If you know anything about translating concepts from other 3D software to Daz3D that would be great. I am well versed in Cinema 4D but I like the speed of creating a scene in Daz but the lights and how to create instances and other 3D stuff I find extra difficult in Daz. So anything on how to clone objects or importing assets from other software would be awesome.
Saw your video about portrait render and you suggest doing big number on lens because we're on 'fantasy land'. So which one you think better?
I don't understand the question, sorry
Another useful video, thank you. Just wondering why you suggest saving as a Scene Subset as opposed to saving as a Camera Preset? Is there an advantage?
Just habit to be honest. You can save as a camera preset too if you prefer
If I have one figure a yard or so away from another, how do I change the apparent distance between them? In other words, exaggerate how big the figure up close is, relative to the other figure? When I try to adjust the focal length in DAZ, nothing seems to happen... Thanks!
It's relative. The closer your camera is to one figure the greater the distance will appear to be in comparison. Think of it as a fraction. If the distance between your camera and figure A is 1m and the distance between figure A and B is 1m, figure B is twice as far away. However if you move the camera so that Figure A is now 2m away, Figure B is now 3m away meaning that Camera B is now only 1.5 times as far away so the relative distance between them is smaller.
Very useful. Thanks! _111
If you know anything about translating concepts from other 3D software to Daz3D that would be great. I am well versed in Cinema 4D but I like the speed of creating a scene in Daz but the lights and how to create instances and other 3D stuff I find extra difficult in Daz. So anything on how to clone objects or importing assets from other software would be awesome.
Sure thing. I cover some of that stuff in other videos but I can add some more specific stuff for certain
Much like the render settings (Tone Mapping) everything is made up and the points don't matter.