An idea I have off the top of my head: what if you hollowed out the bottom of the brake handles to create a steel or aluminum cylinder insert to increase the weight and feel of the very light 3D printed polymer material. I'm sure that blank aluminum cylinders could be very hard to engineer or otherwise procure. Very excited for this project and to see it hit the market hopefully someday in the not-so-distant future.
Amazing, as someone who uses the Raildriver frequently, I'm glad someone is out there essentially creating a succesor to the controller since the current RD controller is function, but outdated. Not to mention being able to swap from a desktop, to a mini control stand. Hope to see more progress as it goes along!
Looks incredible! Glad something like this is going to be availbale. I've got a couple questions: 1. I noticed the brake valves seemed very loose and easy to turn. Will these have any resistance on the finished models, so they seem a little more weighty? 2. Have you considered doing some sort of model railroad integration with this?
Hello! Actually I have added more friction to the brakes, specifically the SA26. At this time I am sticking with just the simulator control but at some point DCC would be a possibility.
So very cool. Eagerly looking fwd to this
An idea I have off the top of my head: what if you hollowed out the bottom of the brake handles to create a steel or aluminum cylinder insert to increase the weight and feel of the very light 3D printed polymer material. I'm sure that blank aluminum cylinders could be very hard to engineer or otherwise procure. Very excited for this project and to see it hit the market hopefully someday in the not-so-distant future.
Ive been waiting for something like this for a long time. cool!😎
This looks like a great prototype. Good luck with the project!
This will be a welcome addition to train sims. Thank you for tackling such a big endeavor.
Amazing, as someone who uses the Raildriver frequently, I'm glad someone is out there essentially creating a succesor to the controller since the current RD controller is function, but outdated. Not to mention being able to swap from a desktop, to a mini control stand. Hope to see more progress as it goes along!
Hope to have more updates soon!
Speechless. Wow.
Looks incredible! Glad something like this is going to be availbale. I've got a couple questions:
1. I noticed the brake valves seemed very loose and easy to turn. Will these have any resistance on the finished models, so they seem a little more weighty?
2. Have you considered doing some sort of model railroad integration with this?
Hello! Actually I have added more friction to the brakes, specifically the SA26. At this time I am sticking with just the simulator control but at some point DCC would be a possibility.
@@WirelessBillyfantastic, will definitely try the 6ET brakes whenever those are out
Oh man i can't wait to have something like that, awsome work!!
Thank you!
This is gonna be fun to use for damn sure 💪💪
Wow... just... WOW!
Will there be steam controls outside of air brakes,, like front-end and backhead throttles, and power reversers/Johnson bars?
@@PowerTrain611 that is the plan!
Also I just shared this in several train related discord servers... prepare to get busy.
@ thank you! I also have a discord server for the project: discord.gg/Y8sN7Uu9
@@WirelessBilly I've shared and joined this as well!
You got my money
1st. 😂 dude, this thing is going to be awesome. you say itll interface with real control stand components as well?
That is right Jason!
Just take my money
Ol son if this works be prepared to be real popular lol
I’m around modern locomotives everyday, conductor for NS, any questions or help you may need please feel free to reach out
Could a user custom script this to support Run8 Train Simulator?
Hello! Run8 support will be built in!
@@WirelessBilly Wonderful to hear, thank you for confirming! Looking forward to this.