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This is probably my favorite script of yours, next to the object spawner one.
I think mine, too
Bro the wheels come off!?!?!? This is amazing!
They do. I love this script.
are the airbags part of the script?
They are in the speedometer script
Would this work for FivePD? Like if I did a pit maneuver on an AI would they possibly flip?
I have not tested it but you can turn on the rollovers for AI drivers
@@bigdaddydonzella thanks. You should make a script for putting ai for FivePd. Basically the car can flip and once it comes to a stop it is demobilized.
@@bigdaddydonzella Do you have a test server?
@@lincolncourter3105 it's almost done
I take it, that it would conflict with Jim-Mechanic
Depends. If the script is handling damage yes. If just repairing you can make it work.
love the scripts , however, the red car with the head on collision. that front end wasn't damaged at all.. that should be addressed
That's game and model determined. You can crank it up in this script but the damage doesn't sync well between clients.
@@bigdaddydonzella ah , dammit GTA.
@@bigdaddydonzella Nope, that's literally decided in the handling.meta
Do you have a server I could come test this script?
Working on that. Come join the discord and I can get you in to test.
This is probably my favorite script of yours, next to the object spawner one.
I think mine, too
Bro the wheels come off!?!?!? This is amazing!
They do. I love this script.
are the airbags part of the script?
They are in the speedometer script
Would this work for FivePD? Like if I did a pit maneuver on an AI would they possibly flip?
I have not tested it but you can turn on the rollovers for AI drivers
@@bigdaddydonzella thanks. You should make a script for putting ai for FivePd. Basically the car can flip and once it comes to a stop it is demobilized.
@@bigdaddydonzella Do you have a test server?
@@lincolncourter3105 it's almost done
I take it, that it would conflict with Jim-Mechanic
Depends. If the script is handling damage yes. If just repairing you can make it work.
love the scripts , however, the red car with the head on collision. that front end wasn't damaged at all.. that should be addressed
That's game and model determined. You can crank it up in this script but the damage doesn't sync well between clients.
@@bigdaddydonzella ah , dammit GTA.
@@bigdaddydonzella Nope, that's literally decided in the handling.meta
Do you have a server I could come test this script?
Working on that. Come join the discord and I can get you in to test.