Harvest always was one of my favorite mechanics! Hope this guide will help you to get the most our of it. Watch me test stuff live - www.twitch.tv/ronarray
I have a dilemma/scenario that I'd like you to help with. So, my last 2 groups of plants, one group is yellow and blue, the other is both yellow. Should I take the yellow that is paired with the blue before going to my last set, or ONLY take yellow on your very last set? I guess, if there is more than one group of yellows, do you take yellow at all before the last?
Harvest memory farming was definitely profitable for me. I made about 1-1.5div profit each memory when yellow juice was still 8500/1div. It's great for beginners who don't want to deal with buying maps and scarabs.
Scarab of risk would brick SO many builds. So many build breaking things can come off of it, phys reflect, ele reflect, monsters steal charge(if you don't use ralakesh), reduced chance to block, no recovery, reduced recovery (map mod effect from atlas will just turn this into no recovery anyway). I wonder what kind of a build can handle 3 * risk on a tier 17 consistently. It has to brick at least half the maps.
Deaths oath can do it, miners can do it although sometimes it's painful, pure ele damage attack builds can do it, since awakened ele damage with attack makes you reflect immune, elementalist can also be reflect immune. Chaos dot builds in general can do it. No recovery can be bypassed by life/mana on hit/kill. But yes even with these builds sometimes you'll just randomly keel over.
Well, I runned x4 risks at Bleed lacerate (need to swap body armor if reflect OR off malevolence if no leech). But overall Risk spam is the main strategy for any quantity related drops now. You can go for other setups if your build cant handle it - there are plenty in the video.
I think the Twist of Fate atlas skill is a strong one for Harvest if you can run all map modifiers with your build or have a second char that can deal with mods your main char can not. I often see maps with 250%+ quantity and up to 99% pack size with this atlas skill and it can get even higher with influence altars. If you use it with a Vaal Temple map it even keeps the 10 vaal vessels after the map gets randomized.
@@ronarray ty for sharing the knowledge man, i just hit 100 and gonna call the season for now to play wow xpac :p i really couldn’t set up without you, so thank you!
Thanks for the video ! What do you think about doing betrayal (just to rush Catarina) instead of blue altar ? I know quant has a big impact on lifeforce but my build can often hardly handle some of these modifiers. Cheers
Hi, thanks for your guides, it's my first league and I chose your build, could you help me know what is the best farm in the atlas with your lacerate build?
Thank you for the support man - you can try this farm ruclips.net/video/5PAeSJaQ5y0/видео.html it is still very good. Hit me on twitch if you will need more help. www.twitch.tv/ronarray
I used this strat this entire league. About 300 maps now on T16 8 mod corrupted. Used awakening and crop rotation. This strat is not the get rich quick way as you sometimes brick maps due to making harvest mobs like and exodia lol sometimes you also get 3 crops which is bad. There's a whole lot of lows but highs will compensate it. One disadvantage of this strat is the price of awakening scarab, it will eat almost all your result. TLDR: Harvest with CR is great, fun and engaging but awakening scarab is pricey. You can't afford to brick even 1 map to alteast compensate the total cost. You also need to do alot of maps to get better result with CR as results will not be consistent, maybe 30 maps then sell. The more the better
Yea, I dont think Awakening is worth this league currently. You need yellow dust to be selling for 1/25-30 and right now its roughly 1/42-45. Just keep it smaller scale imo and use Harvest Scarab of Doubling. Significantly better cost/profit ratio.
i just don't get how people use cartography scarab of risk... If you get both "monsters cannot be leeched from" and "players cannot regenerate life, mana and energy shield" how do you run it? I can't think of a single build that can run it, it basically bricks the map and all the scarabs you used...
Thanks for the content. I have a request: can the atlas strategy be uploaded to maxroll? I would be grateful to you, I just don’t know English, I live in Asia.
There is no requirements for Favor maps, scarabs depends on the strategy (there are a few different ones with one atlas so I cant fit it there - sorry.)
Any build you recommend to be able to run maps with Risk without so many problems? My build has a problem with the reflects, so if I get one of those I would have to lose the scarabs.
Miners are king for starter/early farm, icicle Deadeye, locus mine, hexblast in top. Because they can farm most mod like chaos builds, so just start melee for 'fun'.
Chaos zoomancer is dealing with everything except no mana regen, and even then sometimes it’s no problem. All reflects and no life regen OR no life leech is OK.
What would you replace scarab of risk with if your melee build can’t handle it? I honk there are 5 mods in t16 that brick me. I tried like 4 scarabs of doubling too but didn’t notice much of a difference :)
Only 1 Scarab of Doubling can work at the same time, they are limited. I would run Horde, Linage probably or would combine Harvest with some other mechanics to fill the slots.
You can use: Influencing Scarab of Conversion (cheap - random guardian map) Sulphite Scarab (cheap - use Mining Byproducts and/or Packed with Energy - sell resonators) Domination Scarab (cheap - faster mapping till the grove and u gain a few dense packs that drop a bit of gold too) Imo best thing is rush to the grove, use Cr! no pillars no nothing. even Horde scarab makes u run around the map to find an extra pillar for an extra 20% quantity that at 300% quantity has diminishing returns on drop amount. More profit in that case is not more juice per map. It is more juice per hour. Running at 2min/map for average of 20 maps per hour (100% achievable) can deterministically net you over 10d++ profit per hour. Buy bulk 8-mods from TFT/ use doubling -> rush grove -> profit
Can double this comment - except I don't recommend going for 8mod and especially for TFT those days. You can literally roll + qual better and save money.
@@zihaojia2117 i am not sure how iiq diminishing returns work exactly, just googled it, but it looks similar. Same goes, kind of, for the pack size as well example: -in harvest you get different tier of monsters on the plot, lets say the highest is t1 with the written number representing the number of monsters of that tier. (not sure with the exact name and definitions i hope u understand) if u open a harvest plot (t3:15 t2:6 t1:1) on a 60% packsize u get 1.6 packsize mobs, rounded down to 1 since u cant get half a mob. so u get nothing extra. opening a plot with the t1 being 3 on a 64% pack size map, you will get 1.64(pack) x 3 (mobs) u will get 4.92 mobs thus u will actually get 4 mobs while on 68% you would get 5.04 -> 5 mobs. that was an unnecessary explanation with a bit of yapping to come to the conclusion that when u run non Crop Rotation u get less mobs due to round downs Have a great day
@@ronarray Oh damn, must've missed it. My bad. Wasn't 100% sure but wanted to point it out before someone shits on you for it not working. My bad my bad
@@ronarray its so horrible that I'm planning to swap Harvest on your Stacked Deck farm strategy to Incursion, at least I can farn Locus for corrupt Urshuper's penance for my Bleed Lac Gladiator
i prefer to choose less red plants instead of the yellows in your crop rotation tree. with your tree you get alot of harvest without a single yellow plant
For crop rotation you always need to lower amount of yellows - otherwise you will get 3+ yellows and will be unable to stack buff them. I'm glad it is working for you but it was like that for ages.
@@ronarray yeah i started with your tree and had alot of harvest without a single yellow plant. so i swapped to another color an had better results. or its just my personal feeling :D
@@ronarray it has been like that ages, because we could force yellow. Now that we can't force yellow it greatly increases the chance of not getting it at all, which over a large pool of maps will take a large chunk out of profits.
You can just sort it on normal market and whisper people who has more than 5 on trade, they usually sell bulks just fine. You can also farm those yourself - it is pretty simple with dedicated scarab.
The good thing with harvest is that there will always be a need since it's a currency you consume. And I doubt any big farmers will watch this guide anyway :)
@@ronarray Thanks for making the video but I also have a very hard time understanding you. You have a slight accent which is fine but the audio/microphone quality is not good. Could you please look into getting a proper mic for your future videos?
a good example is 33s-36s right at the start of the video. i think the other comment has a good point on the mic, it sounds kinda tinny. it's odd, but i can understand you better on my living room speakers than i could with an earbud last night. will post more as i find them. a good mic is like 50 dollars now i think? Not sure what that means for where you are located, but it's worth it because your content is regular, long, and good from what I can tell
I will add turning on the CC covers most of this, and ironically what the CC AI doesn't understand, I do... advice for anyone else having issues and are also poor as hell in this game looking to make currency.
In my opinion not using the basic harvest scarab is a terrible advice. Getting harvest from the map device is a few times more expensive. Taking the risk of not having harvest on your map at all while using all the other scarabs is total nonsense.
We DO NOT get Harvest from map device, we get a 100% chance to roll it in the Atlas - that way saving currency since it is basically free and it can be literally 100%, so a guaranteed spawn - you will never lose scarabs that way.
Harvest always was one of my favorite mechanics! Hope this guide will help you to get the most our of it. Watch me test stuff live - www.twitch.tv/ronarray
I have a dilemma/scenario that I'd like you to help with.
So, my last 2 groups of plants, one group is yellow and blue, the other is both yellow. Should I take the yellow that is paired with the blue before going to my last set, or ONLY take yellow on your very last set? I guess, if there is more than one group of yellows, do you take yellow at all before the last?
Harvest memory farming was definitely profitable for me. I made about 1-1.5div profit each memory when yellow juice was still 8500/1div. It's great for beginners who don't want to deal with buying maps and scarabs.
Yeah, I had the same idea to be honest I think it is working great for newer players - that why I did the detailed guide.
how are you running them? t16 and alch chisel?
You can also use Maven Pack Size Chisels on the memory maps
Scarab of risk would brick SO many builds. So many build breaking things can come off of it, phys reflect, ele reflect, monsters steal charge(if you don't use ralakesh), reduced chance to block, no recovery, reduced recovery (map mod effect from atlas will just turn this into no recovery anyway). I wonder what kind of a build can handle 3 * risk on a tier 17 consistently. It has to brick at least half the maps.
Deaths oath can do it, miners can do it although sometimes it's painful, pure ele damage attack builds can do it, since awakened ele damage with attack makes you reflect immune, elementalist can also be reflect immune. Chaos dot builds in general can do it.
No recovery can be bypassed by life/mana on hit/kill.
But yes even with these builds sometimes you'll just randomly keel over.
Well, I runned x4 risks at Bleed lacerate (need to swap body armor if reflect OR off malevolence if no leech). But overall Risk spam is the main strategy for any quantity related drops now. You can go for other setups if your build cant handle it - there are plenty in the video.
@@ronarray what if you get reduced block? how does lacerate glad survive without max block?
It survives just fine if you are careful, map will be slower and I can drop a few times but it is doable.
molten strike of zenith can do basically everything. 1 is difficult which is no auras. theres a video on it
harvest scarab of doubling 3 for 1d. Scarab of awakening is past 2d per 1, cornocuypia is somewhere 1.5d per 1.
that is 36c+ invest permap for scarab, could I even make that back is a question
Depends on the Strategy but usually yes.
I think the Twist of Fate atlas skill is a strong one for Harvest if you can run all map modifiers with your build or have a second char that can deal with mods your main char can not. I often see maps with 250%+ quantity and up to 99% pack size with this atlas skill and it can get even higher with influence altars. If you use it with a Vaal Temple map it even keeps the 10 vaal vessels after the map gets randomized.
How about horned scarab of nemesis?
Additional modifier at rare mobs will increase they quantity too, does it work at harvest rare monsters?
I really like harvest, thank you for the guide
Thank you for the support man, I love harvest too!
Thanks for the guide, would twist of fate work with this strategy?
Yeah, twist of fate is working just fine for it as well.
Great content as usual thanks 🙏 i got ptsd frm harvest crashing my game but not before killing my rf chieftain last seasons xd
Thank you for the support man - really appreciate it!
@@ronarray ty for sharing the knowledge man, i just hit 100 and gonna call the season for now to play wow xpac :p i really couldn’t set up without you, so thank you!
Great to hear that man, hope you will have fun in WOW and see ya soon!
Thanks for the video !
What do you think about doing betrayal (just to rush Catarina) instead of blue altar ?
I know quant has a big impact on lifeforce but my build can often hardly handle some of these modifiers.
Cheers
Hey man, if you cant run modifiers - you should definitely go for something else. Catarina sounds fine to me. Cheers man!
Hi, thanks for your guides, it's my first league and I chose your build, could you help me know what is the best farm in the atlas with your lacerate build?
Thank you for the support man - you can try this farm ruclips.net/video/5PAeSJaQ5y0/видео.html it is still very good. Hit me on twitch if you will need more help. www.twitch.tv/ronarray
I used this strat this entire league. About 300 maps now on T16 8 mod corrupted. Used awakening and crop rotation. This strat is not the get rich quick way as you sometimes brick maps due to making harvest mobs like and exodia lol sometimes you also get 3 crops which is bad. There's a whole lot of lows but highs will compensate it. One disadvantage of this strat is the price of awakening scarab, it will eat almost all your result.
TLDR: Harvest with CR is great, fun and engaging but awakening scarab is pricey. You can't afford to brick even 1 map to alteast compensate the total cost. You also need to do alot of maps to get better result with CR as results will not be consistent, maybe 30 maps then sell. The more the better
Yea, I dont think Awakening is worth this league currently. You need yellow dust to be selling for 1/25-30 and right now its roughly 1/42-45.
Just keep it smaller scale imo and use Harvest Scarab of Doubling. Significantly better cost/profit ratio.
I feel like Imbued Craft worth it only for specific T17 approach and not in general.
Got the same idea to be honest.
Is the risk modifier applying to the rare mobs spawning from the grove only?
It is applied to the whole map.
map tier:
S: T17
A: Jungle Valley
B: T16
Agree with THAT!
Why is jungle valley so good?
No boss altars
i just don't get how people use cartography scarab of risk... If you get both "monsters cannot be leeched from" and "players cannot regenerate life, mana and energy shield" how do you run it? I can't think of a single build that can run it, it basically bricks the map and all the scarabs you used...
Nah, easily doable by minion builds or EA arrow ballista. I just use Twist of Fate and 1-2 risks and run straight to Harvest, gg
life/mana/es on hit. not all builds can do risk, but I run a str stacking zenith jugg and while this combo is a pain it works.
Ice Nova of Frostbolts can do it with multi curse/mark applying life/mana on hit and kill.
Thanks for the content. I have a request: can the atlas strategy be uploaded to maxroll? I would be grateful to you, I just don’t know English, I live in Asia.
You can find POE planners for Atlas in the description so it will be easier for you to use. Cheers my Asian friend!
@@ronarray Poe planners no scarabs, favor maps : (
@@BLATNOINICK just watch the video to know what scarabs to use bro wtf
There is no requirements for Favor maps, scarabs depends on the strategy (there are a few different ones with one atlas so I cant fit it there - sorry.)
Any build you recommend to be able to run maps with Risk without so many problems? My build has a problem with the reflects, so if I get one of those I would have to lose the scarabs.
Working on a Warden build for it now (Not LS haha) so soo n will be on youtube. Cheers!
Miners are king for starter/early farm, icicle Deadeye, locus mine, hexblast in top. Because they can farm most mod like chaos builds, so just start melee for 'fun'.
Hexblast is good idea tho.
Chaos zoomancer is dealing with everything except no mana regen, and even then sometimes it’s no problem. All reflects and no life regen OR no life leech is OK.
Ty bro this strat is good
For the "Crop Rotation Normal" Tree you need to use harvest in the map device ?
If you are gonig for imbued version - then yes you need imbued Harvest in map device
i dont know if im doing something wrong but i get 1000-2000 lifeforce from 1 map this is like 20-30c. and i pay 35c for scarabs and 10c for 8 mod map
I wouldn't pay for 8 mod map (especially 10c) and amount of lifeforce is really low - which strat are you using exactly?
@@ronarray im using basic tree and 4x risk scarab 1x doubling scarab, how much lifeforce you get using this strat ?
Without cornucopia it is about 3k
What would you replace scarab of risk with if your melee build can’t handle it? I honk there are 5 mods in t16 that brick me. I tried like 4 scarabs of doubling too but didn’t notice much of a difference :)
Only 1 Scarab of Doubling can work at the same time, they are limited. I would run Horde, Linage probably or would combine Harvest with some other mechanics to fill the slots.
You can use:
Influencing Scarab of Conversion (cheap - random guardian map)
Sulphite Scarab (cheap - use Mining Byproducts and/or Packed with Energy - sell resonators)
Domination Scarab (cheap - faster mapping till the grove and u gain a few dense packs that drop a bit of gold too)
Imo best thing is rush to the grove, use Cr! no pillars no nothing. even Horde scarab makes u run around the map to find an extra pillar for an extra 20% quantity that at 300% quantity has diminishing returns on drop amount.
More profit in that case is not more juice per map. It is more juice per hour.
Running at 2min/map for average of 20 maps per hour (100% achievable) can deterministically net you over 10d++ profit per hour.
Buy bulk 8-mods from TFT/ use doubling -> rush grove -> profit
Can double this comment - except I don't recommend going for 8mod and especially for TFT those days. You can literally roll + qual better and save money.
@@panagiothskati4134 hi, does map IIQ also has a diminishing return on lifeforce drop? Is that the same as player IIQ table?
@@zihaojia2117 i am not sure how iiq diminishing returns work exactly, just googled it, but it looks similar. Same goes, kind of, for the pack size as well
example:
-in harvest you get different tier of monsters on the plot, lets say the highest is t1 with the written number representing the number of monsters of that tier. (not sure with the exact name and definitions i hope u understand)
if u open a harvest plot (t3:15 t2:6 t1:1) on a 60% packsize u get 1.6 packsize mobs, rounded down to 1 since u cant get half a mob. so u get nothing extra.
opening a plot with the t1 being 3 on a 64% pack size map, you will get 1.64(pack) x 3 (mobs) u will get 4.92 mobs thus u will actually get 4 mobs while on 68% you would get 5.04 -> 5 mobs.
that was an unnecessary explanation with a bit of yapping to come to the conclusion that when u run non Crop Rotation u get less mobs due to round downs
Have a great day
Is it pug size or POG size?
Isn't Cornucopia purely for regular harvest, the non-crop version?
Exactly yes, I talk about it in the video a lot. You do not combine it with rotation.
@@ronarray Oh damn, must've missed it. My bad. Wasn't 100% sure but wanted to point it out before someone shits on you for it not working. My bad my bad
Dont worry about it man - it is fine and thank you for getting my attention to it - it is appreciated.
Is crop rotation ok now? It was terrible for me in previous leagues
It is always a hit or miss with Crop rotation, you just need to run more maps to compensate for bad ones.
Its even worse, on previous league you will have at least 4 crops, now you may waste a map with 50% pack size for just 3 crops.
Yeah that's an issue, I hate high cost of Imbue currently.
@@ronarray its so horrible that I'm planning to swap Harvest on your Stacked Deck farm strategy to Incursion, at least I can farn Locus for corrupt Urshuper's penance for my Bleed Lac Gladiator
@@superspies32 Well, hope you will have more luck with this.
I always liked experdition and harvest.. since they scale the same way
Yeah, it is a decent combo that I often use on league start.
thanks daddy
Doin my best there -thank you for the support!
i prefer to choose less red plants instead of the yellows in your crop rotation tree. with your tree you get alot of harvest without a single yellow plant
Red? Boy I have news for you
For crop rotation you always need to lower amount of yellows - otherwise you will get 3+ yellows and will be unable to stack buff them. I'm glad it is working for you but it was like that for ages.
@@ronarray yeah i started with your tree and had alot of harvest without a single yellow plant. so i swapped to another color an had better results. or its just my personal feeling :D
@@ronarray it has been like that ages, because we could force yellow. Now that we can't force yellow it greatly increases the chance of not getting it at all, which over a large pool of maps will take a large chunk out of profits.
I run about 50 maps with that get Yellow almost always, maybe got lucky and need bigger sample size tbh but i would still go for it.
How much am i trolling if i don't wanna take eater altars and go for exarch? I just can't stand the delay of eater
Exarch still have related bonuses so it is not horrible - but can be an issue if you aim for expensive stats.
you are trolling. blue altars have at the Quant and you want as many as possible before you clear the garden
how do i buy 8mod maps in bulk when i dont have tft access?
You can just sort it on normal market and whisper people who has more than 5 on trade, they usually sell bulks just fine. You can also farm those yourself - it is pretty simple with dedicated scarab.
OH NO HE FINALLY CAME TO RUIN MY HARVEST FARM
It is not thaaat baaad haha! Just an In Depth guide this time
The good thing with harvest is that there will always be a need since it's a currency you consume. And I doubt any big farmers will watch this guide anyway :)
I thought the same about a few of my previous videos haha but usually they damage price for at least a day or two.
But is it great or bait ? XD
Harvest is great in my opinion haha!
ruclips.net/video/kM5ZBbXhyZs/видео.html
that's your build result, now i'm off, but i really enjoyed see you next season ^^
Awesome job my Korean friend - thank you for following my stuff and see ya soon!
0:18 harvest should be at the bottom and poe on the top, the other way around doesn't make sense
Totally agree with that! That's my favorite comment now!
using a 1.1 div scarab is definitely not the strat
Yeah, I recommend not to use it for harvest tbh.
I hate using scarabs man, I just want pure profit and to run my maps fast.
Unfortunately in the current poe Scarabs are mandatory.
You have to spend money to make money
Scarabs aren't even that bad anymore bc you can literally buy them in bulk from the trade market
man im trying so hard to listen and understand this and not trying to be mean but you are so, so hard to understand
Oh that happens man, is there any particular parts that are hard to understand in your opinion?
@@ronarray Thanks for making the video but I also have a very hard time understanding you.
You have a slight accent which is fine but the audio/microphone quality is not good. Could you please look into getting a proper mic for your future videos?
@@ronarray I'll come up with some timestamps later today. I really like the content itself and it's obviously very valuable for newer players like me
a good example is 33s-36s right at the start of the video. i think the other comment has a good point on the mic, it sounds kinda tinny. it's odd, but i can understand you better on my living room speakers than i could with an earbud last night. will post more as i find them. a good mic is like 50 dollars now i think? Not sure what that means for where you are located, but it's worth it because your content is regular, long, and good from what I can tell
I will add turning on the CC covers most of this, and ironically what the CC AI doesn't understand, I do... advice for anyone else having issues and are also poor as hell in this game looking to make currency.
In my opinion not using the basic harvest scarab is a terrible advice. Getting harvest from the map device is a few times more expensive. Taking the risk of not having harvest on your map at all while using all the other scarabs is total nonsense.
We DO NOT get Harvest from map device, we get a 100% chance to roll it in the Atlas - that way saving currency since it is basically free and it can be literally 100%, so a guaranteed spawn - you will never lose scarabs that way.
Ok, thank you. Getting to 100% chance just with the atlas was not possible when i played the game for the last time.