Quick fire changes: 1. All shock based attacks STUN, or knock enemies down temporarily. 2. Shock Gloves effect, when Combo meter is full. 3. All characters pick up melee weapons, and Counter guns in combat with the counter button. 4. All characters have a REC gun, or a weapon that causes enemies to be stunned, or fall temporarily. 5. Certain special combo attacks cause enemies to fall/ **and or** get stunned: depending on how much health they have.
I've been trying for days to get a high score with Nightwing in this challenge on hard difficulty, I feel like armored thugs make it kinda unfair because only 3 characters have the special disarm combo, and brutes are so quick, and the most annoying one is the shielded brute, so frustrating
This has to have been played on normal mode at least. Cause I tried doing this on Hard mode with any other character other than Batman and Azreal and i usually can’t complete it.
There's 2 difficulty settings for challenges (and they don't share the ones available for campaing) Normal is the standard one and the difficulty actually depends on the challenge itself, Newton's Cradle for example has easier enemies, also weaker (they go down with one Critical Strike when full meter), while Combo Master has tougher enemies as new waves spawn (easier at the beginning, harder as the challenge progresses) And Knightmare difficulty doesn't change anything other than disabling counter icons, enemy resistance and speed remains the same across all challenges
is the electric stun actually useful? to me it seems like it just stops everyone for the same amount of time nightwing uses it for, like a little pause.
3 star requirement is 50k points, and here you are casually getting 10 times that amount. Legendary.
Once you understand that the combat is "just a bunch of quicktime events in series" it becomes way easier to play flawless.
Quick fire changes:
1. All shock based attacks STUN, or knock enemies down temporarily.
2. Shock Gloves effect, when Combo meter is full.
3. All characters pick up melee weapons, and Counter guns in combat with the counter button.
4. All characters have a REC gun, or a weapon that causes enemies to be stunned,
or fall temporarily.
5. Certain special combo attacks cause enemies to fall/ **and or** get stunned: depending on how much health they have.
You did it so well
Yeah he’s like the goat when it comes to this stuff 🐐
I've been trying for days to get a high score with Nightwing in this challenge on hard difficulty, I feel like armored thugs make it kinda unfair because only 3 characters have the special disarm combo, and brutes are so quick, and the most annoying one is the shielded brute, so frustrating
Wow!
That was so satisfying to watch!
Ótima apresentação .
Magnífico.
my God, it's beautiful
casualmente eu no youtube gringo quando eu percebo q o jogo ta em português
foda pa carai mlk ce tem futuro
Tmj!
Nice
My goodness!!!
This has to have been played on normal mode at least. Cause I tried doing this on Hard mode with any other character other than Batman and Azreal and i usually can’t complete it.
There's 2 difficulty settings for challenges (and they don't share the ones available for campaing)
Normal is the standard one and the difficulty actually depends on the challenge itself, Newton's Cradle for example has easier enemies, also weaker (they go down with one Critical Strike when full meter), while Combo Master has tougher enemies as new waves spawn (easier at the beginning, harder as the challenge progresses)
And Knightmare difficulty doesn't change anything other than disabling counter icons, enemy resistance and speed remains the same across all challenges
is the electric stun actually useful? to me it seems like it just stops everyone for the same amount of time nightwing uses it for, like a little pause.
It looks badass and adds +1 Variation Bonus but yeah it's pretty much useless practically speaking lmao
doesn't it disable people with those electric sticks? Or leave them open for a quick hit
How do you do that move where you shock everyone at 0:18
X + O / A + B
How do you do that charged super stun at 4:47? I've never seen it before.
Press and hold O (PS) / B (Xbox), keep in mind it's a Wayne Tech Upgrade you need to unlock in the campaign
How do you do that attack where you kick your escrima sticks? 0:10
Square + Triangle / X + Y
How do you do the shield jump?
You can do it by performing a Normal Aerial Attack (O + X, X / B + A, A) and press SQUARE / X before the animation finish aiming for a new target
How do you get soooo much?
Meter resets to deal less damage and increase combo, always being careful not to get hit
@@Overall99 that's the hard part, especially when using Nightwing.
Wow you’re really awesome
Thanks because of you I was able to get better at the game 🫡👍