John Dick hits differently with his upgraded trumpet, even Jon with his iconic line. Where is my pipe Garfield! Also, Mr. Virtual was perfect for the melting Mario part.
That question is too long for answer, but in short, the scenarios are created using makeLuaSprite functions for static objects and makeAnimatedLuaSprite for animated objects, those objects are placed in the position you want and when you want to remove them, the removeLuaSprite function is executed , this way you remove the objects and create others again (these would be each object that makes up a scenario)
John Dick hits differently with his upgraded trumpet, even Jon with his iconic line. Where is my pipe Garfield! Also, Mr. Virtual was perfect for the melting Mario part.
1:05 🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺🎺
1:37 why is this fire tho-
Epic collab Junior, crazy Starman Slaughter cover 🙌🏻
THIS IS ABSOLUTY EPIC AND AWESOME BRO GREAT JOB ❤❤👍👍😍😍🔥🔥👏👏
Dude those transitions were so clean dude! Nice work!
Un aplauso, yo diria que este es el mejor betadciu de starman slaughter que he visto, me encanto todo
sonic.exe being in a Mario.exe song is crazy
But I can’t be talking since sonic.exe was also in paranoia
NO ONE TOLD ME THERE WAS BOUT’A BE A REMIX
THIS WAS FIRE
Amazing Collab Betadciu
*YOU TWO HAVE NO RIGHT TO BOP THIS HARD! IT'S BEYOND BETTER THAN MANY OTHER VERSIONS COMBINED!!!*
IKR!!!
Another banger lets go, broskis!!!!❤❤❤❤
Tremendo 🎶 Temazo
Epic cover you and your friend 💖💖🤩🤩💖🤩🔥🔥🔥💖🤩🤩
This betadiciu slaps harder than any belt!
TIGHT BARS!! THE REMIX IS INSANE!
Buen video bro 😎
Porque me hace ver qué el codigo está muy divertido y bien trabajado y muy bien
Está súper y excelente el Betadciu Collab 🌟🌟🌟👍🏼😸
WE GOTTA COLLAB SOMEDAY BROOOOO
We slaughter the starman 🗣️🔥
BANGER !! BANGER !!
THIS IS PEAK 🔥🔥🔥!
Nice
Great cover as always but I have a question. How to do you code in stuff like a stage change mid song and multiple characters?
That question is too long for answer, but in short, the scenarios are created using makeLuaSprite functions for static objects and makeAnimatedLuaSprite for animated objects, those objects are placed in the position you want and when you want to remove them, the removeLuaSprite function is executed , this way you remove the objects and create others again (these would be each object that makes up a scenario)
@@juniorsaurio TYSM LEGEND
2:16
JuniorSaurioDEIDAD haciendo Remixes tan epicos, increible.
Next is Alone
it is get ready, how tf did you get it right
Why are transitions so great 👍
me encato la parte donde miku grito LOL
Dude keep doing what you're doing
This is gonna be a great cover of prey: *MX vs Fatal Error*
god this is beautiful
yooooo
Que chido bro que super te quedó me gustó mucho
Subanle a esa madre!!!!!
You are one of my favorite people who do betadciu
intresting new sprites
Bro star man slater is the best one bro
the koopa is cooking
Not the DDLC CHARACTERS they are my friends in my head
Ni modo toca, robar este Video
(Pero con Creditos Claro🗿)
Como haces todo esto?
1:16 LUMPY'S OC!?!
*peach.exe has left the chat*
Es jugable almenos?
🦸
That was fucking epic😎💥💢❤️🔥