1:28:18 Frank thinking: "It looks like the experiment about survivors vs zombies works. Looks like the survivors are the strongers. We'll take care of them first (insert evil laugh here)"
No, it can't be. In the canon ending of Dead Rising, not giving TK Zombrex leads to him as a zombie assaulting Chuck as he takes Katey to the news chopper. TK then throws him into the elevator, where Chuck fights for his life while pinned to the floor and surrounded by zombies as Katey is told to run away to the news chopper. Enter Frank West coming to save his ass.
Shezza Bezza Explain to me how TK not only survived the fall from the top of the stadium without breaking any limbs or causing so much internal damage that he was guaranteed to die in a few minutes, didn't get killed by the many zombies that were on the stadium floor, waited 24 whole hours for the Zombrex to wear off and for himself to become zombified (Chuck apparently having sat himself down in a whole somewhere instead of flagging the choppers again), have the cognition left to break into the safehouse and into the elevator which is all the way across the mall, and still have the strength left to wrestle Chuck to the ground.
the big man I'm saying he did die from the fall, and turned into a zombie. I doubt zombrex works on dead people. In the canon ending how did a zombiefied TK get from the safe room to the roof?
Shezza Bezza Dead Rising zombies require a living host. A parasite can't hijack a person's brain if the body has no circulation. I really don't know how TK got into that elevator in Ending A, and I'm not playing all of DR2 to find out, but it's a hell of a lot more plausible than the idea that Ending S can be right, because TK would be in the safehouse as a zombie at the time.
Yeah, it still annoys me that the time limit became less and less a thing in this series because people apparently couldn't just take the time to learn the game and improve. Like, as a kid it was stressful but as an adult who knows what to do, there was a lot of time where I had nothing to do but just fuck around and wait, almost like the developers actually give you more than enough time to do other stuff if you're good enough at the game to get through the scoops. And since you only really need to do the story scoops, you can straight up ignore all the dumb survivors and just do what you want, you just will get less PP for it but you can recruit them and then just ignore them for some free PP and there is other stuff at the mall to get more so like, you very easily could fuck around and enjoy the sandbox in these games if you wanted too but people didn't realize that so the challenge and stress was cut out and now by Dead Rising 4 its just a mindless sandbox with absurd combo weapons and survivors who can easily fend for themselves just standing around until you kill every zombie in close proximity before they decide to save themselves. The only criticism that is valid with Dead Rising, which seemed to only be a thing for the first game is the dumb survivor AI which even I still dealt with when trying to get the Saint Achievement because they'd get stuck on plants or just crawl on the floor or follow me when I gave them a waypoint to stick by but from Ray's DR2 playthrough that has been improved greatly. Honestly don't see what the big deal was, its stressful at first because you're new to the game, then you get better as you do with anything you continue doing and in a short amount of time that 'stressful' time limit only really serves as a reminder when you need to go somewhere and that's it.
Frank West
(Dead Rising) 36
(DR off the record and case west) 41
(Dead Rising 4) 52
I love how he uses the map to get to the objectives when he has an arrow at the top of the screen showing him exactly where to go at all times lol
This is the best buddy cop movie I never knew I wanted! Their chemistry is actual pretty great
Bruh what is this Super Saiyan portion of the stream xD
1:28:18 Frank thinking: "It looks like the experiment about survivors vs zombies works. Looks like the survivors are the strongers. We'll take care of them first (insert evil laugh here)"
With the whole canon explanation at the start, TK did die at the end of 2, so this could be an "either way" game
No, it can't be. In the canon ending of Dead Rising, not giving TK Zombrex leads to him as a zombie assaulting Chuck as he takes Katey to the news chopper. TK then throws him into the elevator, where Chuck fights for his life while pinned to the floor and surrounded by zombies as Katey is told to run away to the news chopper. Enter Frank West coming to save his ass.
the big man yes it can be. The game is literally called 'Dead rising' so maybe a dead TK rose as a zombie and went and attacked Chuck
Shezza Bezza Explain to me how TK not only survived the fall from the top of the stadium without breaking any limbs or causing so much internal damage that he was guaranteed to die in a few minutes, didn't get killed by the many zombies that were on the stadium floor, waited 24 whole hours for the Zombrex to wear off and for himself to become zombified (Chuck apparently having sat himself down in a whole somewhere instead of flagging the choppers again), have the cognition left to break into the safehouse and into the elevator which is all the way across the mall, and still have the strength left to wrestle Chuck to the ground.
the big man I'm saying he did die from the fall, and turned into a zombie. I doubt zombrex works on dead people. In the canon ending how did a zombiefied TK get from the safe room to the roof?
Shezza Bezza Dead Rising zombies require a living host. A parasite can't hijack a person's brain if the body has no circulation.
I really don't know how TK got into that elevator in Ending A, and I'm not playing all of DR2 to find out, but it's a hell of a lot more plausible than the idea that Ending S can be right, because TK would be in the safehouse as a zombie at the time.
Chuck as Dr.Wily and Frank as Dr.Willy
At around 56:00 when the DBZ thing was going on all I could think of was "What's going on guys, B0aty here"
I dunno why, but i could totally have Ray read me a story book and enjoy it.
Thank Goku its Dead Rising
two best hero chuck the best father and frank the most badass photojournalist
8:50 Bitches love Canon
why cilf lighting gun
Frank looks like Dan Aykroyd
Thank
Super saiyan 3 goku transformation is the bet video ever
Awesome vid ray C:
When did she get shot in the last episode
iMacOfDeath Nigga fuck you
25:10 Segway patrol man
55:30 Tell me you've never watched Dragon Ball Z without words.
my god the interlacing is horrible in this :D but it's the 360 though
Ikr, its like watching the whole thing through a stereotypical security cam view.
video unavailable
Chuck looks kinda like Chris Evans from the losers
black college football for 700000
Yo where my late squad at
Right here.
This late enough?
Sup ray
yo waddup
Yeah, it still annoys me that the time limit became less and less a thing in this series because people apparently couldn't just take the time to learn the game and improve. Like, as a kid it was stressful but as an adult who knows what to do, there was a lot of time where I had nothing to do but just fuck around and wait, almost like the developers actually give you more than enough time to do other stuff if you're good enough at the game to get through the scoops. And since you only really need to do the story scoops, you can straight up ignore all the dumb survivors and just do what you want, you just will get less PP for it but you can recruit them and then just ignore them for some free PP and there is other stuff at the mall to get more so like, you very easily could fuck around and enjoy the sandbox in these games if you wanted too but people didn't realize that so the challenge and stress was cut out and now by Dead Rising 4 its just a mindless sandbox with absurd combo weapons and survivors who can easily fend for themselves just standing around until you kill every zombie in close proximity before they decide to save themselves.
The only criticism that is valid with Dead Rising, which seemed to only be a thing for the first game is the dumb survivor AI which even I still dealt with when trying to get the Saint Achievement because they'd get stuck on plants or just crawl on the floor or follow me when I gave them a waypoint to stick by but from Ray's DR2 playthrough that has been improved greatly. Honestly don't see what the big deal was, its stressful at first because you're new to the game, then you get better as you do with anything you continue doing and in a short amount of time that 'stressful' time limit only really serves as a reminder when you need to go somewhere and that's it.
oh man this looks like poopoo after seeing the xbone dead rising 2
yeah nigha im early af
I am 45 genders
:D?
that donation thing is so annoyingg!!!!!!!!
plz get a ps4