Avoid These Mistakes With Texture Mapping In SketchUp | V-Ray For SketchUp Tutorial

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  • Опубликовано: 31 июл 2024
  • Learn how to get perfect texture mapping for your projects. Avoid common texture issues and follow easy steps to adjust sizes and positions.
    Use the SketchUV plugin for complex shapes and learn how to keep textures looking great with V-Ray.
    Improve your furniture and other models with these tips. Share your thoughts in the comments!
    Hit play now and subscribe for more! 🚀
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    ⏱️ Timestamps:
    0:00 Intro
    0:20 Texture Mapping Basics
    0:55 Texture Placement
    2:16 SketchUV Plugin
    4:39 Texture Replacement
    5:38 Triplanar Projection

Комментарии • 16

  • @abcddesign9662
    @abcddesign9662 18 дней назад

    monica always amazing

  • @herryjanur4851
    @herryjanur4851 18 дней назад

    Thanks....👍👍

  • @donatiellocosimo3244
    @donatiellocosimo3244 21 день назад +1

    Helpful as always!!! I always follow your guides, I think you are the most knowledgeable and best explainer ever.
    Keep up the good work! 👍

    • @educkorg
      @educkorg  21 день назад

      Happy to hear that! :)

  • @pedrocosta6440
    @pedrocosta6440 20 дней назад

    Good job !👍

  • @3DSTARKINTERIOR
    @3DSTARKINTERIOR 18 дней назад

    i never miss your video coz your contents always different from other youtuber 3d visualizer you are superb mam keep doing

  • @takimohcene8366
    @takimohcene8366 19 дней назад

    Vielen Dank ...

  • @squarecube82
    @squarecube82 21 день назад

    tq 👍

  • @poor-gang2164
    @poor-gang2164 21 день назад

    Thank you so much 🙏🙏

  • @jinglebell9107
    @jinglebell9107 19 дней назад

    Thanks❤, Just one thing. I made a flooring marble tile. But the problem is each tile are facing the same direction. How can I make each tile facing a random direction in Vray for Sketchup.

    • @philipk267
      @philipk267 4 дня назад

      I do this by creating a few different versions of the tile and then scattering them randomly and rotating them differently so there is no obvious repeat. Move the texture around and size each one slightly differently so they are all individual.

  • @sureshcivil8627
    @sureshcivil8627 21 день назад

    Can we follow same for lumion

    • @educkorg
      @educkorg  21 день назад

      Sure, except Triplanar Projection, because it is V-Ray option

    • @sureshcivil8627
      @sureshcivil8627 21 день назад

      @@educkorg thankyou