The Fallout Series Has Some Of The BEST Quests...
HTML-код
- Опубликовано: 1 июн 2024
- Like any other RPG series, Fallout has a ton of quests to choose from. From main quests to side quests to even unmarked quests, today we'll explore the arsenal of content that these games have to share and decide once and for all which of the quests available are entirely the best.
I'm sure I missed out a lot but there is a lot of quests to choose from so, feel free to remind me what I missed...
Thumbnail Artwork - / dastuks
Music Used - pastebin.com/ZwPL9zVs
Twitch - / jabo
Twitter - / its_jabo
Vod Channel - / jabomlg
Hashtags -
#Itsjabo #Fallout #fallout4 - Игры
As a kid playing Fallout 3 for the first time, I’ll always remember how terrified I was entering the Super Duper Mart 😅
Looks like you misspelled Metro tunnels.
@@AlchemistOfNirnroot extremely fair
wait i wasnt the only one afraid to go in there.
@@AlchemistOfNirnroot Oh yea, I remember loving the game until I saw those damn ghouls. And stopped playing it for weeks because of that.
Dude the ghouls terrified me as a kid
Silver Shroud. The voice acting, the different choices and the fact they added in DLC options for it too. Priceless.
Plzs if you have done the quest and keep the silver shroud outfit you can use the roleplaying going at the murder mystery in the vault in far harbor
Absolutely priceless in far harbor. Loved it
yes absolutely. I also love how serious your character can be during it. Also you are basically the batman of Boston. Might be my favorite quest in Fallout period.
The Silver Shroud questline made the voice acted protagonist worth it.
@@TheAwesomeDarkNinja not really tho.
In fallout 3 there’s this banger quest that really opens the map for you called escape the vault. Definitely worth doing.
Better than the Wasteland Survival Guide
@@archerelms and you can do it sooner
@@leonardo9259 it also gives a guaranteed level up when you do it
Nah who wants to go outside though
Real sigmas just go back to sleep
I like the Cabot House questline in Fallout 4. I like how Edward can confront you at 3 different towns, I like how Jack sits you down and rambles about aliens when you meet him, I like how you were meant to just to some simple jobs for the Cabots but you end up getting caught it the families drama and finding out their secrets, I like the whole interaction with that insane cult that took the sister, and I like how at the end you get a pretty interesting evil option by Fallout 4 standards.
If you ignore Edward or walk away mid-sentence he'll continue to follow you around town to town until you finish the convo. He'll even say "You'll find I'm very persistent" to acknowledge that this isn't the first time you've seen one another. I thought that was a nice touch that added a sense of urgency, as opposed to him standing still and just waiting...and waiting...and waiting...
Freeing Lorenzo and then going back to Cabot House for the confrontation is fun too...makes you question who really *was* the bad guy. Probably still Lorenzo...definitely one of my favorites too.
Agreed! I definitely would have put that quest line in above some of the FO4 ones that Jabo mentioned (No offence Jab, love ya really )
Side note: the cult wasn't insane. Well, its leaders weren't anyway. It was just a scam a lot of desperate people fell for. A bit like... real life?
My favorite part is when you can’t complete the quest because emogene doesn’t exist
@@andromidius MLM be like
I actually like that the finches give you the shiskebab. It makes it apparent that they really don't care about the sword, it's their son that they really want back.
It's also the principle of the matter. The sword it their heirloom, so it's theirs to do with, but they only want to part with on their terms. (Which is arguably the explanation for every case of "Return this stolen item to its rightful owner. Done? Now they give it to you/let you keep it." ever.)
@@Janoha17 also the "bring back the sword, keep the sword" is a pretty classic rpg trope, methinks.
The pirate ship quest in fallout 4 is also a glorified fetch quest but its fun seeing the ship hitting the building.
-I know its not a pirate ship and I don't care
It's a skillcheck quest if you instead if you have high enough int/repair. You only have to leave the ship like once.
i mean with this logic almost every quest is a fetch quest
If you use the jetpack to jump on the ship as it flies away, it causes a kind of explosion on the deck when it lands. It'll kill you if you don't go inside the ship. Well that's just my experience
You can go to the building it crashed into and find a elevator behind a crashed bus up to the u.s.s. constitution and become part of the crew and own the captains room
Not a pirate ship, it really is the US Navy.
The USS Constitution is the oldest commissioned warship in the world, though it's mostly a museum piece. In Fallout, though, they manned it with bots and somehow called it into action I guess, but it's a ridiculous and fun quest!
I think my favorite quest is an unmarked one in Camp McCarran where you have to find a soldiers husband. You have to get his dead body from a group of Raiders and literally carry his body to the NCR Checkpoint where they’ll revel in the fact you risked your life carrying a soldiers body all that way.
Fallout 4’s Confidence Man is easily one of my favorites. Not only because I like most of the characters involved but you also have the constant reminder of what you did for Travis through Diamond City radio
Great side quest that actively changes the world (as long as there’s a radio nearby 😂)
Having quests permanently change the world is something Fallout 4 does quiet often, and something I wish was is New Vegas.
@@CyberController- you just did a mobius
I dislike it and avoid doing it just because Travis is way funnier when he's an awkward mess.
My main issue with Confidence man is the fact that Travis just knows where the raiders took Vadim, for no logical reason.
@@yama9488 What? Would you rather spend 3 hours investigating where they took Vadim?
I wish you had mentioned the low-INT ending to Come Fly With Me. If your intelligence is 1, when it asks you to program the launch sequence, it gives you the option to smash all the buttons and then gives you a popup that says something like "you don't know if it did anything, but it makes you feel better." However it turns out that that was exactly what you needed to do, so it prevents the rockets from crashing and saves all of the ghouls.
Arizona Killer/You’ll Know It When I Happens are both arguably the best quests in New Vegas. Truly feels like the calm before the storm and meaningful, regardless of if you save or kill Kimball. I also love that you can just tell Yes Man that you don’t care if Kimball dies and just skip the quest entirely.
A good 20% of my New Vegas saves are from Arizona Killer
i was about to comment this
I love killing the Legion assassins, letting President Gasbag give his entire speech, and then watch Bear Force One start to take off. The only thing stopping me from shooting down his Vertibird as he leaves is that I'll fail the quest and get no XP if I do. Unfortunately for Kimball, I'm usually at max level and won't be getting any XP in either case. Mr. House is never very happy with my performance (the NCR even less so), but he didn't have to listen to that awful speech.
I love the FO4 quest with robots piloting the crashed flying ship, and when you get it working it just lands on top of another building. True comedy
Honestly, I think FO4 is the funniest in the series. Still overall shit writing imo, but it made me laugh way more than 3 or New Vegas
F4 was more of a fun walk trough the wasteland but since i knew that from the start i had a blast. doing that quest for the first time made me laught quite a lot.
If I were to pick my favourite quest in the Fallout series, I’d prolly be the Vault City power plant quest from Fallout 2. Trying to broker peace between the high and mighty vault city folks and the ghouls of Gecko was great, the look and anger of First Citizen Lynette when you smugly tell her that you disobeyed her orders and STILL got a better outcome to the situation is a form of joy that not even UltraJet can achieve.
The first two Fallout games definitely had some of the best proper RPG quests in the series. Fallout 2 is still probably my favorite game of all times (for nostalgic reasons too).
Can’t argue with this. The convo with the enclave guy was priceless
It kinda makes me sad whenever someone, in this case our fave lil fallout boi Jabo, says best games in the Fallout FRANCHISE and none are from Fallout 1 and 2 :(
No hate, I get the reasonings for views etc too. It's just me.
@@VintageVoltage fallout 1 and 2 still the best ones to me.
The best has to be the one in modoc related to the ghost farm. Its just perfectly set up, has a time limit in it and the reward is nice as well.
Honorable mention for me is the Replicated Man in FO3. So many ways to resolve it and even get the the multiple rewards available too. Going back after FO4 was awesome. At the time I didn't notice that they talked about the commonwealth at all until years later someone brought it up.
There's some good quests in Fallout 4, There's the silver shroud one, the sub one where you meet one of the Chinese soldiers who launched the nuke, there's the one in vault 84 where you have to get the cure, the quest where have to rescue Nick Valentine is one I like. Also might be an unpopular opinion but Fallout 76 actually has one and only one good quest and that's siding with the raiders to perform a heist
the only reason i continue to play fallout 76 is cuz i can play it with my friends, if the fallout 4 multiplayer mod ever makes it big like skyrim together i'll play that instead
Not gonna lie, The Heist was so good, I did it on my main and 3 alts. I actually kinda enjoyed the quests in 76 after they added npc's. One of the most memorable vanilla 76 quests I loved was the buildup to the Sheepsquatch quest chain and the repeatable raidboss.
The sub one is a fetch quest
The USS Constitution is an unique quest for me, seeing a giant wooden ship with rockets flying through Boston is really astonishing.
I just did Silver Shroud for the first time. Just wonderful.
you forgot to mention that the perk that is rewarded for the wasteland survival guide can also give a bonus to either certain skills or your damage resistant or give a plus to your critical chance depending on which answer you gave to Moira. it's not just radiation and poison resistance.
Snide all the way baby!
There's also bonuses for giving answers that's based on having a high level in any of the SPECIAL
maybe im weird but I enjoyed the quests that led up to Curie becoming a synth, I just liked helping out vault 81, and I love having curie around as a companion.
The thing about the wasteland survival guide that many people don't get is it isn't just an introductory quest. The quest gets slightly more difficult the longer it goes on tailoring the segments to things that may be more appropriate for the higher level you are. Its a quest that grows with you.
It kind of spoils you to the rest of the game. “Oh, all quests aren’t like Wasteland Survival Guide? Well that’s disappointing.” Not that I didn’t still play the rest of it for 100s of hours.
@@illwindbl0ws i kinda agree. There are a few more really good quality quests in fallout 3 that aren't the same, but still really good. Plus two banger DLCs.
For Auld Lang Syne honestly - it is kinda a fetch quest, though its pretty fast to complete (expect for Jacobstown) and the story, the vibe and the reward are all amazing. Plus you can see the outcome of your actions during the battle for Hoover Dam
Battle of Hoover Damn should be there, simply for being the finale and having signs of a lot of things you did up until then (e.g. the Boomer's bomber, the Enclave being there etc)
Just curious how many people here actually know that you can semi skip Kellogg’s memories? You can run through the rest and if you run to the edge that will spawn the next bridge it will automatically spawn in making the only mandatory one the last one
Cool! Thought it's only possible for the last stage in Vault 111.
@@DocTraubo it’s possible for all but the introductory bit and the last one, probably why you thought it was only the v111 one
Same with dimas memories. You only have to do 4 out of 6 of the puzzle's to get the truth
@@abrahamwashington8579 IIRC you get some really good armour if you do all of them though.
@@MadSwedishGamer yea, best in the game I think, but it's so annoying I usually skip the last 2
Man i know its a dlc quest but, the main ark of history in Far Harbor is by far my favorite, with that touch of mistery, loniness and despair that island gives to you, D.I.M.A is a absolutly amazing caracter pair only with Nick for me, and if you bring Nick with you there's much more dialogue that you can absorves trough the playtrhough. ( Apart from that stupid puzzle sequence that should not existed ) Its a super solid Quest. ( And there's some amazing sides aswell )
You spell like a 13 year old who is shaky from drinking monster all day or you didn't pay attention in English class
You do get a sweet set of Assault Marine Armor if you complete all the puzzles as a miscellaneous quest.
My personal favorite has to be "Who Dares Wins", because the battle of Adam's Air Force Base is incredible memorable and just a giant infiltration mission, it's super fun to sneak around, take out the soldiers and explore this massive base
Haha I’m doing that quest now
sneak?
@@TasTheWatcher Its more fun that way
Definitely like an SAS sabotage raid hence the motto used for that quest.
I feel like Dangerous minds would have been more impactful if it had taken place prior to killing Kellog, that or if it gave us a choice to use our speech skill to convince Kellog to stand down. But as the quest currently is placed it makes it feel like the game is trying to guilt trip you for doing exactly what it told you to do.
Nah fuck him, this quest and ESPECIALLY TODD THE LIAR HOWARD.
I kinda like it being after, it gives the player a sense of guilt knowing the man you just put down was in your exact same shoes, just wanting to avenge their family
@@liluziintrovert That'd be fine if there was a choice to not kill Kellog, but no, it is mandatory.
I wish that we had the choice to install Kellogs implants into the Sole Survivor. Seems like a waste not to use the pain inhibitor and limb actuator.
@@liluziintrovert That's kind of my biggest problem with it though, We as the player don't get a choice when it comes to killing Kellog, we can either never do the main quest or kill him. Then the game tries to guilt you for killing him when it's the only option you're given.
Honestly, I enjoyed the main quest lines of the old world blues dlc. It's nuts, the whole dlc is nuts and I can't help smiling while playing it.
Wasteland Survival Guide doesn't just give poison resistance; the reward depends on which options you chose. I remember Basic: Poison and radiation resistance and Sarcastic: Increased crit chance, but there were more.
He actually showed that on screen.....
@@raymondbond1468 he only showed the resistance part of the reward at 6:08, depending on dialogue choices the Survival Expert perk will also give 1 of 5 different effects in addition to the poison and radiation resistance.
I love 'Diamond City Blues' in Fallout 4. Many options, exciting progression, surprising and realistic consequences, and you can be *very* evil to everyone involved and affected.
And its so out of the way that so many havent played it even tho they should.
Diamond City Blues is highly underrated.
@@Pigness7 unless you watch fallout 4 op build videos where the guy does that first thing every playthrough
@@gumbyshrimp2606 lol I was gonna say, I feel like it's a honorable mention at its lowest because of just how useful all the stuff is .
Helios One is definitely one of my favorite quests in the franchise, the different ending that you can choose, and overall just powering up a massive solar death ray is kinda fun
It sucks how weak the laser is. With the right perks, a grenade is more powerful
My favorite quest is the one where that settlement needs your help, and then it progresses into that one settlement that needs your help! Such a cool quest
I'm playing fall out doing all the quest I see but I stopped with the minutemen when a settlement ask for help after I help them 2 times
Rauls in FNV, and Nicks in Fallout 4, personal quest are some of my favorite quest of the whole series even though it can take a while to get nicks going and it is a fetch quest, the story is wonderfull
Honestly the silver shroud quest is my absolute favorite side quest In all of fallout
I fucking hate it since you cannot remove those pesky clothes from your inventory
@@biggiechees8552 did you never hand them over to Kent after you got them from the comic shop? I put mine on a mannequin in my base, so you can definitely take them out of your inventory
@@SilencerDude once you get the clothes with the effect. It's stuck there until you finish the quest. Which is meh so I've been carrying it around in my current playthrough for like 30 hours
@@danielnunez1587 You can take them out of your inventory or sell them, but I don't know why you would. If you wear them the whole time you get occasional bonus dialogue options. Plus you look cooler than most other things you can wear.
@@kcolloran not during the quest
I remember completing Come Fly With Me for the first time. Ever since then I have not had a single quest that has topped that, New Vegas is just really fucking awesome.
The beret you get for "One for my baby" is well worth it! Plus Boone is a damn good companion to have. It just feels right to have him picking off legionnaires with a rifle.
You forgot to mention the other benefits of wasteland survival guide. Like when doing th side option of radiation. You actually earn a perk for taking the radiation to almost fatal. Each part of the quest line can grant you either a perk, or set of items.
One thing about Kellogs Quest which you didnt mention is the fact that by the end, one voiceline of his comes from Nick as you got out of the Memory itself, hinting at a possibility that Kellogg is still somewhere inside of Nick through the Memory engram.
Always loved that detail.
Surprised to not see Last Voyage of the U.S.S. Constitution, the actual objectives of the quest aren't incredible but when stumbling upon the ship you get that live fight encounter and of course get to launch the ship at the end and Ironsides is such an iconic character. Always wanted him as automaton companion.
Curse you Weatherby's Savings and Loans!
I think I know some honorable mentions from Fo4 which definietly has a place on this list:
1: The Silver Shroud quest (Law enforcement goes brrrrr)
2: Brain Dead (From Far Harbor - The detective quest)
3: USS Constitution (I mean it's a bloody flying frigatte)
4:Cabot House (It's very myteriours, definietly recommend the terminal logs for the lore - mindblowing)
5:Here There Be Monsters (Probably beacuse of the submarine itself, idk)
- Speaking of this, did you guys know that this quest was planned to have a sequel in which u were suppused to hunt down a giant squid with the working submarine? Shame it got cut out :(
I honestly think New Vegas' quests "Talent Pool" "Debt Collector" and the fisto one are all actually good, considering you get decent caps and to explore a little for a pretty simple quest.
i feel like the biggest problem with a good number of these quests is that theyre really good when you dont know where theyre going but they end up convoluted or tedious after doing them once or twice
To throw another bone to Fallout 4, Confidence Man is cute! It's a wholesome story. It's the incredibly rare quest where dialogue plays a huge role and there are a ton of companion reactions to discover on repeat playthroughs. And its reward is a significant change to Diamond City Radio so you can always be reminded of that adventure when tuning in to the radio. As for Fallout 3 and NV, my favorite quests are Tenpenny Tower and The White Wash because every quest solution makes you feel like a POS.
Confidence Man, the Cabot House questline, and Brain Dead from the Far Harbor DLC are all some of the best quests from Fallout 4 that definitely deserve to be on here
I really like the quest Here There Be Monsters in fallout 4; when first encountering it I really thought there was a giant monster in the sea to fight, but I was glad it was just a submarine tbh. I really liked Captain Zao as a character and that you can Nuke yourself if you install things incorrectly on the ship.
I love that as soon as I pick up New Vegas again, Jabo uploads. It's like magic.
10:29 “Reconsider some of the choices you’ve made”
Bethesda: “AS IF YOU EVER HAD ONE!”
I'm totally with you on Dangerous Minds, Kellogg to this day still gives me chills every time I hear his voice, even after 4 full playthroughs of the game, and getting to see his life, how he became what he was, how there was such a parallel between him and the Sole Survivor, really hits home for me every time I play. Plus it's still far less tedious than the Minecraft levels in Far Harbor XD
At least the latter gives you the Assault Marine Armor as a reward if you complete all of them.
you forget that for the radiation section of survival guide if you get the 600 rads you actually get a perk that can 1, change the last dlc alot and 2, it regens your crippled limbs when youre minorly irradiated
I was NOT expecting to hear music from older videos games, definitely gave me a good amount of nostalgia
Arcade and Veronica's companion quests are some of my favorites
Quest where you go tops to kill benny and retrieve the chip is my favourite main quest in entire franchise. Also quarry junktion let you understand of how badass one courier is
Diamond City Blues is great because it leads into multiple other quests/interactions depending on how you finished the quest. Also EASY MONEY!
Yes! Made the same suggestion because I overlooked your comment :)
Wild that fallout 5 won’t be out until 2025 or 2030
Depends. If Bethesda or i guess Microsoft, can just open different studios for different games (starfield, fallout and elder scrolls) we wouldn’t be having this problem.
@Plain Water I wouldn’t doubt it tbh.
@@ElderSnowball we got teaser of elder scrolls 6 back in 2018. Fr they need more studios.
Bro We’re gonna be lucky if we get it in 2040
I think the quests from Nuka World where you go and attack settlements is pretty fun, especially if you already own the majority of settlements, you're essentially attacking your own, possibly heavily fortified and defended bases.
Bethesda: we heard your settlements never got attacked during your playthrough.
Also Bethesda: now do it yourself!
@@Justaguywithglassesok only i can kick my own ass no other raider can do it
With the Wasteland Survival Guide, you also get a lot of good items and perks throughout the quest if you do well during it, being able to heal crippled limbs while at advanced tradition poisoning is super useful.
The nice thing about Rad resistance in FO 3 is that it's a straight decrease in the rads you take, so it's just 'take 6% less rads forever'.
I feel like Reilly's Rangers was pretty good as well. I think that could have gotten far more expansion than it did. the enclave remnants quest in New Vegas was also nice. I also liked saving the King's dog, as well. Replicated man was also decent, and could have done with more expansion from either side of that ending. The Silver Shroud was kinda fun the first time through as well. It was kind of a nice touch they mention it in the automaton dlc if you show up in the shroud outfit in the mechanist's lair. Other than those? I don't think there are many you missed from the 3d series. I kind of enjoyed all of Automaton, Far Harbor, the Pitt, Mothership Zeta, Operation anchorage, Old world blues, and dead money DLCs way more than the base game quests. I do enjoy the companions in their own way though, I didn't really use them in FO3, other than dogmeat. in NV I really only travelled with Veronica(she was my primary follower), Rex and EDE. I wish you could have told her about Christine though at the end of dead money, like you did with her mentor, the former Elder of that chapter's BoS. Crunch kills content. ugh.
Saving Reilly's Rangers was indeed a fun quest. Fighting your way up to the rangers and fight your way out of the super mutant horde was fun as fuck.
Reilly's Rangers was an awesome quest and I love doing it every time I replay Fallout 3. Her combat armor makes it worth it alone, but exploring and fighting your way up to the roof, only to fight your way back out again make it memorable.
Wastleland Survival Guide reward actually depends on the dialog options you choose throughout
For me. The first ever quest in Fallout. Finding the water chip. The first steps out into this fun and wacky world of a post-apocalyptic wasteland.
Great Video Jabo :) been loving your long VODs recently as well. Keep up the good work man :)
The vault 34 quest to choose between saving people trapped or supplying water to sharecroppers farm is my favourite
A thing I feel like you left out mentioning about the Wasteland Survival Guide quest is that each of those stages also act as a sort of free heal for the thing they ask of you.
Until you do the radiation objective, you can pretty much just ignore radiation, as it'll get healed for free
Great way to turn pre war food and dirty water directly into HP without wasting stimpacks early on :P
Also, the snide or tough rewards for Crit chance or DR are easily the real reward for the quest, imo
the base perk is kinda.. trash?
Grats to your success mate it’s well deserved great stuff, inspires me I wanna start doing video game analysis videos
blind betrayal in fo4 is my personal favorite. the voice acting alone is absolutely amazing
You forgot to mention you don't HAVE to sacrifice anybody - you can make the cook have a break down and run off.
The vault 112 quest in Fallout 3 is amazing. Loved the atmosphere, and music in it.
Thanks Jabo, great content, and you are great yourself, always happy to listen c:
It’s amazing how tucked away so many of these are. Despite beating all 3 of these games, I still found a handful I never encountered in my playthroughs.
The Secret of Cabot House is one of my favourite side quests. Purely because of the mythos around it
i used to hate come fly with me until i realized that it's one of the most well thought out and in depth quests ever. the fact you can go through the whole quest without killing a single NPC is amazing to me. not to mention that if you really don't want to play it, you can steal the information from manny and skip the whole quest on future playthroughs. honestly one of the best
11:21 I see you too are a man of culture. Nothing like a high quality rip for a high quality quest.
I also really liked Dangerous Minds. Yeah if you're on your fifth or later playthrough you get sick of it, but you can just run to the end and watch the last one only, which I appreciate. Very well done.
You didn't include the quest where you help the legion blow up the monorail? That's hands down the best quest in the series imo
It would be really cool to see you do a run of fallout 3, but not a challenge run, just a plain old normal run to have fun
An evil psychopath run would be great
I loved the quest where you save Fawkes in FO3. He's actually one of my favourite characters in Fallout and I just think he's a lot of fun as a companion. Plus as a bonus its kind of satisfying that when you speak to him sometimes he expresses amazement that people trust you enough not to attack him. One of the more relatable and nuanced characters in my opinion
These videos are so comfy. I love it.
You forgot to mention the best part of “Come Fly With Me”. When the game hard freezes 100% of the time when leaving the observation deck after completing the quest.
Man I remember playing come fly with me on an unpatched FNV and my god I can't tell u how badly hated the lag in that quest. Never again
Am I taking crazy pills or does anyone else think come fly with me isn't a good quest. I don't like all the back and fourth.
Same
Love the variety on your channel. Highlights, voiced over vods, speedruns. Love the fallout 3 stuff. Not loads of new stuff for it.
I love the little (maybe unmarked?) quest in Diamond City where you convince a human and robot they shouldn't be afraid to express their love and they get married. That moment, along with Curie, Codsworth, and Ava shows that as simple as the robots in Fallout look, they can sometimes become something much more.
Wasteland Survival Guide actually has one of the best quest rewards in Fallout 3 with +3 to crit chance if awarded Survival Guru and using the "snide" responses to Moira.
Never played Fallout before, but your videos make me want to check the games out, keep up the great content!
I will say the first time i went through the Dunwich dig site in fallout 4 i about shit my pants. Really well done atmosphere. As a bonus the location where you find the guy who went crazy and hears you coming but then he blows his head off and you loot it to find the note. You even hear the gunshot as you approach, really well done.
I always liked "Here there be Monsters" where you help General Zao fix the Yangtze
Great video Jabo! Keep up the great work lad
I've been playing all three games on and off since launch and still learned of 2 new quests and 3 or 4 new quest solutions from this video.
I actually did the big dig on my first play through as I found goodenighboor from the silver shroud quest and it has you go into that alley during it
I'll never forget the first time I saw a deathclaw. I didnt even know they were in Fallout 3 yet becuase i had just compleated the main story and didnt go north any. But when I played Fallout New Vegas I saw the sign that said "Las Vegas" when i left goodsprings and I said, "Forget the main quest. I'll just go there!" So I tried that and honestly, I don't know how I made it most of the way; but i got to the train station and I was ambushed by 6 of them! That was the first time my parents heard me curse back in 2014.😂
you can run through most of Dangerous Minds, I've found it's only the last part when you have to wait for the tv to switch on that I actually have to sit through the memory 🤔
Arizona Killer is pretty up there too in terms of all the ways you can carry it out. Giant space laser, 50 pounds of C4, artillery cannon, vertibird sabotage....
I like the quest where you do the speech in the institute for the commonwealth especially when you get to hear in on diamond city radio
My favorite quest is Ultra Luxe quest line framing a fancy farmer for murder and cannibalism, ultra luxe is my favorite faction and they have a great rich history. I genuinely love this quest every time.
This video could have been twice the length and i still would have watched it all. Definitely looking forward to the 'Ecape!' video.
I think run goodsprings, run and the counterpart are perfect tutorial missions. Not too long, teaches about the karma and reputation systems, about how skills work in dialogue (in an rpg btw). And, it's not brain numbingly annoying to do after a few runs of the game
Riley’s rangers will always be my favorite side quest of fallout 3
i recently rewatched this vid, and i noticed on the beyond the beef quest you mentioned the calm outcome, idk if you know but theres a more difficult outcome where you out them as cannibals during the big dinner and its priceless
Damn, you said it perfectly. What I would give to experience raiding the Super Duper mart for the very first time again
In dangerous minds, the platforms don't appear after you listen to the story, they're always there. You don't need to listen to the story, you can just walk through it.
The atom cats garage mini quest line in fallout 4 is overlooked by many, but is super fun and a cool little thing to do as you journey south from boston
In the dangerous minds quest, you don't actually have to sit through all of the memories. You can just run ahead to the start of the next bridge and dr amari will say that it isn't what you're looking for and move on. The only part you do have to sit through is the ending memory, with shaun, but that only takes a minute or two so should be fine
The haversam speech with the mass effect 3 music was golden.
Secret of the Cabot House? The Silver Shroud? Last Voyage of the USS Constitution?
Straight up nostalgia right at the first one with the super duper mart man. Best times.
The monorail bomb quest in FNV, neat quest from both sides.
You mean “I put a spell on you”.