It's a glaring oversight not to include the Alacorn in this list. The Alacorn is what the Schreck wants to be when it grows up. Put good gunners in them and they will SHRED equal BV forces of mechs all day. Combine them with DI Morgan missile variants for maximum devastation of a multitude of force types.
Alacorn is what the demolisher calls when it needs Big Brother's help. Alacorn says "I heard you been saying things. Let's sit down at this here dinner table and figure it out together. Or else." And alacorn is always hungry for Else
Almost twice the cost of an Atlas 7D, almost same BV, and takes one SRM to lock the turret or blow up a tread. I think I'd rather have the atlas and save the money.
Alacorn for the sheer brutality. Yellow Jacket and Regulator for the sheer annoyance of a highly mobile gauss. Goblin for the Merkava vibes, and some heavy tanks like the Fulcrum or Brutus should also be able to handle themselves well enough.
The Alacorn and the Yellow Jacket have impressive firepower but lack in mobility. They are very expensive vehicles and are likely to be taken out quickly because they are too dangerous to ignore. I like the TRO 3058 Goblin. It appears unremarkable but works very well in urban fights. The combination LPL + SRM-6 is quite effective at short range. It is reasonably protected and works very well in it´s intended role as an IFV.
@@hermes7587 The Yellow Jacket can either try to get as many shots out as possible and get taken out early, ot it can try to make pop shots at range when the enemy is occupied with soething else. The Alacorn on the other hand just crawls in the position and has to give as good as it gets. You'll have to build the unit around it and let the other things just exploit the fact that the enemy will be trying hard to wreck the three gauss problem. Are they going to pass the swarm of Hetzers, Saladins or Harassers to get to destroy the thing or try to fend off the other threats to let this thing work? Will they try to stay in cover and let themselves be herded in there? Staaaay tuuuuned! :)
@@MechanicalFrog In my very soul. I am a son of Unity City, it’s blood is my own. The Hell Of The Metro Bus is as close as we’ll get to bring a MechWarrior during an alpha strike
The Manticore "up"grade is such a massive misstep. Just tear out the Medlas, replace it with a heatsink and use endo, ferro, or XL to get the one ton for the final heatsink needed to turn the PPC into an ER, and maybe if there's tonnage left slap Artemis on the LRM or put some more into armor.
@@MechanicalFrog Honestly even the base model needed that "You will NEVER get manufacturer support if you even slightly mod your Manticore" to keep literally everyone from ripping out the ML and its 3 heatsinks for another SRM6 and an extra ton of ammo (Possibly inferno), or more armor
Note worth transport. Blizzard Hover Transport "SRM". Many APC's have SRM's rated up to 4 for smoke rounds to smoke the infantry. Thank you for the brief m8. I agree with you on the Manticore.
A Badger E, center point pivoting (tracks going opposite directions), SLs on full with the turret staying facing the same direction: just a laser saw doing laser saw things.
Angry RUclips comment: "3055 Manticore is hot garbage! Unsubscribed!" hahah kidding. Cool video. Every game I have played with vehicles is just more fun and immersive. It always puts mechs into their proper context.
As a fellow Seattleite, hit me up. I've been getting back into painting, and rebuilding the collection, and always nice to meet more players in the area!
Badger E would make for one heck of a drive by. May not hit any vital targets, but good at telling everyone to stay back and inside. Barring any exceptionally intoxicated civilians following the party bus' light show.
Plainsman and Po. For myself I prefer bang for buck. Simple and cheap designs that can be purchased in large numbers and thrown at the enemy. Mech support is needed however. The basic idea is to force the enemy to devote limited ammunition, or build a heat burden, in countering these pests.
Clan Svantovit's always seemed cool to me. Clan Indra's just weird. But the Maxim's the top of the heap for the IS battle taxi. Goblin's cool too. And some versions of the Bandit are sick.
Ok on LRM variation of the Badger, transport for LRM battery, ofc if your the type that likes modified vics, cause hey who doesn't like a light LRM carrier that carries cargo/spare ammo for the LRM Carrier
Hey Frog, possible suggestion for further videos, including the C-Bill cost of the Mech, Vic & Vtols. I know for most most games usually BV is more used but the C-Bill really represents how its possible to outnumber easly those fancy Omni capable Mechs, Vics & Vtols. Also have ya considered going over the Civilian TRO? Haven't seen a vid on it in your video list
Seattle? Heavens, get out of that hell hole! Even i as a European know how bad the Emerald City has become on recent years. The Hunter got a very nice facelift in the MechCommander 2 game if i remember correctly. Though that version had only 3 LRM5s at 25 tons.
the trope i hate most in scifi is "lost tech"... oh because of {insert random reason here} we are living in a technological dark age where we lost most of our tech so this thing uses old tech is super advanced\powerful
Ah, the final decent TRO before they decided to retcon the entire game and make Mechs that were Clanbusters before there were clans (and before the Atlas).
The 3055 Manticore is honestly an overpriced sidegrade. Over 552 thousand more c-bills, for 3 pts more armor, 2 pts more damage at 9 and 21 hex but 8 pts less damage at 18 hex (29/16/6 vs 31/8/8). Honestly just giving the original Manticore FF (21 pts more armor) would have been more than enough of an upgrade and would have been 176 thousand less c-bills than the 3055 variant.
"Small hint" yeah wolf's dragoons was in my honest opinion some of the worst writing in the entire setting. Blatant bias, and all the subtlety of a nuclear explosion.
It's a glaring oversight not to include the Alacorn in this list. The Alacorn is what the Schreck wants to be when it grows up. Put good gunners in them and they will SHRED equal BV forces of mechs all day. Combine them with DI Morgan missile variants for maximum devastation of a multitude of force types.
Oof. I have brought dishonor to the channel with this glaring error. :D
I agree with chuck, to leave the tracked Saint of Gauss is an oversight 😜
Alacorn is what the demolisher calls when it needs Big Brother's help.
Alacorn says "I heard you been saying things. Let's sit down at this here dinner table and figure it out together.
Or else."
And alacorn is always hungry for Else
Almost twice the cost of an Atlas 7D, almost same BV, and takes one SRM to lock the turret or blow up a tread. I think I'd rather have the atlas and save the money.
@@psychkosys How many American Alligators can I buy with that money?
Alacorn for the sheer brutality. Yellow Jacket and Regulator for the sheer annoyance of a highly mobile gauss. Goblin for the Merkava vibes, and some heavy tanks like the Fulcrum or Brutus should also be able to handle themselves well enough.
I just finished painting up a Yellow Jacket...
I love the yellow jacket and red kite vtols too :-) they are a cheap power hit and great scout in 2 fairly cheap vtols :-)
@@MechanicalFrog Hopefully with some stripes :D
The Alacorn and the Yellow Jacket have impressive firepower but lack in mobility. They are very expensive vehicles and are likely to be taken out quickly because they are too dangerous to ignore.
I like the TRO 3058 Goblin. It appears unremarkable but works very well in urban fights.
The combination LPL + SRM-6 is quite effective at short range.
It is reasonably protected and works very well in it´s intended role as an IFV.
@@hermes7587 The Yellow Jacket can either try to get as many shots out as possible and get taken out early, ot it can try to make pop shots at range when the enemy is occupied with soething else. The Alacorn on the other hand just crawls in the position and has to give as good as it gets. You'll have to build the unit around it and let the other things just exploit the fact that the enemy will be trying hard to wreck the three gauss problem. Are they going to pass the swarm of Hetzers, Saladins or Harassers to get to destroy the thing or try to fend off the other threats to let this thing work? Will they try to stay in cover and let themselves be herded in there? Staaaay tuuuuned! :)
"If you've ever ridden in a Metro bus in Seattle during rush hour-"
OUCH...yeahhh.
High school. Every damn day, too and from.
So you know...
@@MechanicalFrog In my very soul. I am a son of Unity City, it’s blood is my own.
The Hell Of The Metro Bus is as close as we’ll get to bring a MechWarrior during an alpha strike
Having ridden in both Seattle mass transit and in armored personnel carriers I concur.
A surreal experience.
The Manticore "up"grade is such a massive misstep. Just tear out the Medlas, replace it with a heatsink and use endo, ferro, or XL to get the one ton for the final heatsink needed to turn the PPC into an ER, and maybe if there's tonnage left slap Artemis on the LRM or put some more into armor.
Yeah it's an odd one.
@@MechanicalFrog Honestly even the base model needed that "You will NEVER get manufacturer support if you even slightly mod your Manticore" to keep literally everyone from ripping out the ML and its 3 heatsinks for another SRM6 and an extra ton of ammo (Possibly inferno), or more armor
The Goblin has served me well over the years.
As it should. Go go Goblin.
@@MechanicalFrog it really looks cool too!
@@ogrehaslayers605 Truth.
Gotta say the SRM4 is a uniquely blessed weapon: hits with 3 of 4 missiles on an average roll. SRM2 only hits with 1 of 2.
Truth
Note worth transport. Blizzard Hover Transport "SRM". Many APC's have SRM's rated up to 4 for smoke rounds to smoke the infantry. Thank you for the brief m8. I agree with you on the Manticore.
Cheers, Happy hunting!
Drop the SRM 2's and ammo for more Infantry on the Maxim. That way you can carry BA suits as well.
A Badger E, center point pivoting (tracks going opposite directions), SLs on full with the turret staying facing the same direction: just a laser saw doing laser saw things.
laser doing laser things... pew pew pew
Brilliant! All of these videos are good, I especially like the "why we love" videos. Well done.
Thank you very much!
I like how it's on an old style tv and is like a school style showing
Pulling on a couple of nostalgia heart strings.
Definitely
The Manticore is even more awesome in that it's flipping the bird in that artwork.
Am adoring this series of videos. Thank you for your time!
Glad you like them!
It really is fun!
No love for the Regulator? A 9/14 Gauss is devastating.
I shall seek to rectify this serious omission.
Angry RUclips comment: "3055 Manticore is hot garbage! Unsubscribed!"
hahah kidding. Cool video. Every game I have played with vehicles is just more fun and immersive. It always puts mechs into their proper context.
Imagine the complaints if the LRM/SRM carriers in Mechwarrior 5 actually fired their missiles at a decent rate...
@@MechanicalFrog Yeah if they shotgunned as they can freely do in tabletop they'd be gameenders/
This comment section made realize just how many vehicles I use from this TRO. There are just to many good options
So very many... I could do another 3 videos just from this TRO on vehicles.
As a fellow Seattleite, hit me up. I've been getting back into painting, and rebuilding the collection, and always nice to meet more players in the area!
Unfortunately, I'm no longer in the area.
@@MechanicalFrog well crumbs. No worries. I'll keep pushing all the buttons. Thank you for all the great work!
@@MrMyu Much appreciated. Happy gaming!
Badger E would make for one heck of a drive by. May not hit any vital targets, but good at telling everyone to stay back and inside. Barring any exceptionally intoxicated civilians following the party bus' light show.
Drive fast and make a lot of noise. Sometimes that's enough.
Plainsman and Po. For myself I prefer bang for buck. Simple and cheap designs that can be purchased in large numbers and thrown at the enemy. Mech support is needed however. The basic idea is to force the enemy to devote limited ammunition, or build a heat burden, in countering these pests.
Solid reasoning.
The 3058 TRO is directly responsible for my love of vehicles battletech
Have you seen the 3026?
I throw in vehicles all the time. Just to suprise my players group. Plus since I like to use all toys they get upgraded.
Excellent...
I like the Hunter. It's not an outright light LRM carrier, but it's close enough. And it has non missile configs to play with.
Better to have it and not need it, than need it and not have it.
Very nice
Thanks!
The Maxim.will finallt arrive in pladtic from CGL thanks to Mercenaries. Looking forward to fielding one
After using the Maxim a lot, i can absolutely say it is the best infantry hover transport
It hauls good.
Clan Svantovit's always seemed cool to me. Clan Indra's just weird. But the Maxim's the top of the heap for the IS battle taxi. Goblin's cool too. And some versions of the Bandit are sick.
Ok on LRM variation of the Badger, transport for LRM battery, ofc if your the type that likes modified vics, cause hey who doesn't like a light LRM carrier that carries cargo/spare ammo for the LRM Carrier
Make the infantry hold LRMs in their laps. Team effort.
@@MechanicalFrog why not! The fleshy speed bumps need a purpose when not being ran over
The only vehicle from 3058 I've used so far is the Tokugawa heavy tank.
How did that work out?
@@MechanicalFrog The Typhoon is a beast in the city too.
Hey Frog, possible suggestion for further videos, including the C-Bill cost of the Mech, Vic & Vtols.
I know for most most games usually BV is more used but the C-Bill really represents how its possible to outnumber easly those fancy Omni capable Mechs, Vics & Vtols.
Also have ya considered going over the Civilian TRO? Haven't seen a vid on it in your video list
I will consider that for the future.
Seattle? Heavens, get out of that hell hole! Even i as a European know how bad the Emerald City has become on recent years.
The Hunter got a very nice facelift in the MechCommander 2 game if i remember correctly. Though that version had only 3 LRM5s at 25 tons.
Oh I did end up leaving...
I don't know the year but if it's available, partisan go brrrrrt ruhduhduh
pew pew pew
the trope i hate most in scifi is "lost tech"...
oh because of {insert random reason here} we are living in a technological dark age where we lost most of our tech so this thing uses old tech is super advanced\powerful
Ah, the final decent TRO before they decided to retcon the entire game and make Mechs that were Clanbusters before there were clans (and before the Atlas).
Yeah... we don't talk about those mechs.
Isn't the Bandit in this book too ? I'd question why you'd put the Badger and Maxim in ahead of the Bandit but yeh good vehicles in this .
As a chaotic good, my behaviors are often unpredictable.
Seattle Metro bus comment…😂😂😂
I have some stories...
The 3055 Manticore is honestly an overpriced sidegrade. Over 552 thousand more c-bills, for 3 pts more armor, 2 pts more damage at 9 and 21 hex but 8 pts less damage at 18 hex (29/16/6 vs 31/8/8). Honestly just giving the original Manticore FF (21 pts more armor) would have been more than enough of an upgrade and would have been 176 thousand less c-bills than the 3055 variant.
Really comes down to how you plan to use it, I think.
I'd consider some way to get an ERPPC and maybe artemis for the LRM.
"Small hint" yeah wolf's dragoons was in my honest opinion some of the worst writing in the entire setting.
Blatant bias, and all the subtlety of a nuclear explosion.
Hah