[SS14] Casual Station Review: Bagel

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  • Опубликовано: 21 окт 2024
  • ИгрыИгры

Комментарии • 14

  • @SuperDicq
    @SuperDicq 2 месяца назад +10

    I like being able to break into the artifact chamber. I once spend an entire shift as a clown "pretending" to be a an artifact and making the scientists do tests on me and reacting to stimuli.

  • @northstar6278
    @northstar6278 2 месяца назад +5

    I think the space areas between rooms is good for both a security measure and to handle atmospheric issues (Such as the atmosphere consisting entirely of fire), it's also a good reminder that you are in fact in space

  • @thinbug00
    @thinbug00 2 месяца назад +7

    bagel is cool but it feels a bit.. powergamey? something like that
    like -gravity and comms are in central hallways so doing some sneaky sabo is tricky as heck
    -perma being almost impossible to escape and super easy to look into
    -the vault cramped next to bridge so its tricky as heck to steal from
    -bridge in general being way too safe and hard to break into

  • @elliottprehn6342
    @elliottprehn6342 2 месяца назад +2

    I like the holes between rooms for improv windows to space, adds to the look of it all

  • @luxzhvs
    @luxzhvs 2 месяца назад +3

    When it comes to Perma. I have seen some wardens get so pissed that someone broke out OR bombed that perma room so the can die a glorious death, that they trap them on the syndie ship.
    I also do agree that a lot of the holes are placed in a meta-way to prevent graytides from breaking into head offices round start.

  • @zankthegreat4291
    @zankthegreat4291 2 месяца назад

    You've got that peter griffin laugh down to a T every time you mention the map maker.

  • @faurana
    @faurana 2 месяца назад +5

    the server room next to the arti room is very simplle to explain: I love loosing comms because of deptth 5 energy release.

    • @AcornANut
      @AcornANut  2 месяца назад +1

      Average Sci shift

  • @onironius8008
    @onironius8008 2 месяца назад

    I like the stupid little holes. Leaves options for antags, gives more work for engies/atmos.

  • @lceNoob
    @lceNoob 2 месяца назад +1

    This is a old map the reason some rooms look strange because the map maker just added the new feature like cryo replaced clone, where teg is was a room where the Supermatter was supposed to be and the second Arrivals shuttle was the old shuttle where you just spawned. (Love your Map review and maybe make a Nukie planet and Centcomm review someday)

  • @littleelfguy1313
    @littleelfguy1313 29 дней назад

    ive only seen the top locker room be used for syndies every round i go in there and steal a baton

  • @wyvernya
    @wyvernya 2 месяца назад

    do you play in goob or wizard den