Nintendo: "let's just give them 5 minutes so they can get a quick taste of the game and then they'll have to go buy it to beat it." Safestate: "Thanks for the full game Nintendo!" Nintendo: ಠ_ʖಠ
it's infinitely easier to slap a full 25.7mb rom into the 8.5gb of space they had to work with than it is to dive into that rom and cut out unnecessary parts. If I was tasked with making that demo section I would have slapped in the entire game too lol. If i was on that team and someone wanted to spend time to cut out the unnecessary parts i would have most definitely gotten angry at them for wasting time when there are deadlines to meet 😂
it's probably because it's a lot work to modify the game than to just slap the whole game inside and call it a day specially since N64 games is virtually nothing in terms of data size.
There could be a run that's like the opposite of low%. High% Smash Demo's first organized by how many games you can beat consecutively, then organized by time.
@@WKP1996 well not necessarily the whole game is their they just put a timer but if it let you play indefinitely then you could go back to OOT's main menu.
@@Supersonicblue1027 yeah, but, what he means is, at the end of the game you are locked into the end screen and can’t leave without resetting. So even if the timer was gone, whether the full game was there or not, you would still be stuck on the end screen until you reset.
@@Supersonicblue1027 that was probably a soft reset. some games like fire emblem do have button inputs to soft reset the game. I’m not sure if ocarina of time has one though, but, if it does that would work.
I did some research. Here's the games you could theoretically beat, based on current WRs: • The Legend of Zelda: Ocarina of Time • Super Mario World, by using the 0 exit credit warp leaving about a minute, 15 to spare* • Kirby's Adventure, with a trick on the first world involving clipping to the ground, using Stone inside a water tile and frame-perfectly pressing Start, with another minute and 10 seconds to spare Everything else is too long or doesn't have a credit warp glitch. EDIT - In Super Smash Bros. for Wii U, you can add to the list: • Punch-Out!! Featuring Mr. Dream, albeit by using a password • Donkey Kong, though it's one loop of all levels. In Brawl you can play 30 seconds, in Wii U you can play 2 minutes. What an upgrade * The Smash Wiki doesn't include this in the list of "beatable Masterpieces", so take this with a grain of salt.
私は日本から見てます🇯🇵 I'm watching from japan あなたの記録はとても素晴らしくて感動した! Your record was very nice and impressed! これは世紀の発見になるだろう This will be a discovery of the century
@@Dr.heaven stale reference manipulation(SRM)と言いSRMはプレイヤーが操作するリンクが岩や草を持ち上げたのちに特殊な手順を踏むことで岩が消え、代わりに別のオブジェクトを出現させることができるというバグです、それで動画の中では迷いの森で実行してますが、持ち上げた岩(無)置く場所により任意コードを実行しエンディング、スタッフロールのムービーを呼び出しています。 エンディングを呼び出す=クリア以外にも任意コードを実行しアイテムを取り出したり別マップに移動したりってことでRTA界隈では重宝されているバグ技です。
I anticipated that day ever since people found the wrong warp to ganons castle and the record was around ~15min. and finally, a dream come true. thank you.
Ah man, Ocarina of Time, I heard this game is a masterpiece! Can't wait to try a small 5 minute portion of it, see if I like it or not! Finishes the whole game.
@@Blaziken36 eh, I bought the 3ds port when it released. Got bored half way and stopped playing. Felt bad because it was full price $40. How I wish games were still that cheap lmao $90 for switch games nowadays is insane.
Congratulations!! I was on the edge of giving up when none of the ideas seemed to be working, but you come in with not only a working route but s completed run right after!!! By the way, the SMW ACE is (by my understanding) dependant on a quirk of the SNES hardware (reading from an invalid address returns whatever the last value on the bus was), which I don't think is emulated on the Wii. So I wouldn't expect the normal SMW route to work as-is.
That is amazing and all but can we also appreciate this mode in general? I think it is so cool to get a glimpse of the games these fighters are coming from.
Same. I didn't play a lot of these games when I was younger so Brawl was my gateway into these franchises. The Spirits in Ultimate don't even tell you what series they're from, it just kind of expects you to know.
Duuuuuuuude, I totally forgot Brawl had classic Nintendo demos built in just to familiarize you with the characters! Brawl is still my favorite Smash Bros title ever.
The fun part being Smash Bros. For Wii U having the same feature but nobody caring because the selection is somehow worse. Who the fuck plays Dr. Mario, a color-based puzzle, on the GAMEBOY?
Ultimate could've at least had platforming segments and enemies toppled with the boss battles it already had and I would've gladly put it as my favorite, but nothing beats Project M since I get a great Adventure Mode _and_ a tighter engine. Vanilla Brawl is a tough call because the engine is so much better in Ultimate, but if it's Project M, no competition.
I remember my brawl copy was slightly scratched and sometimes the timer wouldn't work and let me play the demos all the way (as a kid I thought this was the intended behavior and I was so sad when I found out the game didn't save the progress)
Holy shit, you were so fucking lucky. Honestly, they should’ve gotten rid of the timer for at least the simpler titles like Ice climbers and super Mario.
@@mbrillon765 Actually be very careful. You might accidentally do something like make Zero-Suit Samus unplayable without crashing the game or something
I’m going to be honest, if they made it so that the game demos only this just ended after a certain point was passed, I think these would’ve been more substantial while not giving enough of the games to discourage players from buying the full versions on virtual console. Like if they gave you 2-4 levels in Mario 1, up until you beat a single dungeon in Zelda NES, 1-2 races in F-Zero, that sort of thing. What they did is still neat but I feel like they could’ve been done better. Anyways great job on the speed run, you’re a legend
Yoooooooooooooo. Now that we know that beating Masterpiece!OoT is possible, I wonder how many other masterpiece demos are possible to beat in 5 minutes. A speedrun to (unlock and?) beat all of the possible masterpiece demos would be pretty hype, especially for something like GDQ.
Pretty sure none of the other games are nearly broken enough for this to be remotely possible. Maybe you can in Super Mario World if you have a long enough time limit since that game also has a humanely possible credits warp
Técnicamente aún lo ocupas comprar para ver los créditos ya que solo alcanzó a ver los primeros segundos de los créditos antes que el tiempo se acabará XD
This… is a speed run category I had never considered. And this is an _amazing_ concept that deserves to be explored a little more! I _love_ odd categories like this! Thank you for doing this!
Congrats! The meme has turned into a true reality pog (also, what's funny is that faster times will get rewarded with longer credits to watch after the run ^_^)
This guy beat a 5 minute demo of a sizably long action RPG in only 4 minutes. They're a legend, and will be remembered in the annals of history for generations to come.
my favorite part about speedrun comment sections is people who don't know what's going on and instead of asking about it, just call it out as fake because it's a free ego boost
I've been thinking about this for years, you can beat this game, SMW and Kirby's Adventure with a credits warp. Anyone wanna run the Masterpiece triple threat?
@@pranavanand7346 I have no clue the details of the ACE exploit in SMW. I can see a logged run on WiiU VC but idk if it's possible on the wii's specific emulator. You may also need a custom payload/setup like they do in this video if it even works
Amazing. I'm still amazed at the fact that all of the games in their entirety are in Brawl, but we never got to play all of it. A big waste of space if you ask me; it would've made sense to be able to have infinite time on games when you beat Classic mode as them on the highest difficulty or something
@@beto5848 Even so, it's the most Nintendo thing ever to lock away a bunch of games inside of one and give you no way of experiencing them properly without buying separately
I remember once joking around with someone about if it were possible to beat Super Mario Bros. in the Brawl Masterpieces time limit. I think that they also would be surprised to see that Ocarina of Time is beatable this way!
I'm really curious how the brawl demos are different than the actual game builds, like how ACE is impossible with this Also I've genuinely wanted to see one of these demos beaten for the longest time
Idk about the rest of them, but afaik, the OoT demo is basically the entire adult portion of the, and if you had the time you could actually beat it properly. Idk about the rest of the games though.
The games where not very big back in the day. Basically they take almost no space nowadays. It probably has the full games in Brawl but is restriced with that timer thing... Everything else would just be too much effort.
I lost my Nintendo 64 in a housefire growing up along with Ocarina of Time. I grew up poor so there was no chance we would ever get this game ever again. I just felt a strong pull towards it like I wanted to finish the game and go back in. I was like 11 and couldn't dang well get a job. I remember visiting my cousin's place and he had SSBB and as I was looking through and I saw it, my heart just melted. I would do my best to get to Death Mountain every time thinking you needed to reach a certain place within 5 minutes in order to unlock the game by chance, I went to Death Mountain, Lost Woods or any other place I could think of, but nothing. I just played it over and over, I just wanted a taste only... Thankfully I turned 14 and got a summer job for the first time, first thing I did was search up a retrogame shop online, went to Lukiegames and bought myself a Nintendo 64 along with Ocarina of Time and Majora's mask using my first pay cheque, I felt so damn happy when it arrived and I had the game and console in my arms again. It is a masterpiece and I finished it without guides, even the water temple, ngl it sucked but was satisfying to beat on your own. Even now I still play through it once a while.
Beautiful, m8. I love that people have the ability to literally beat a demo game in such a mind boggling way and on a game that's over ten years old, with a game that's almost 20 years old
Now i remember back to the days where ZFG was struggling to Kill Morpha/BongoBongo on the Brawl Demo. Good days. Also, i love how the Requiem of Spirits cutscene completely kills the framerate lmao
Brawl was honestly my first time playing Ocarina of Time and what got me to buy it on Virtual Console on the Wii lol. Demo section was such a nice little detail.
Nintendo: "let's just give them 5 minutes so they can get a quick taste of the game and then they'll have to go buy it to beat it."
Safestate: "Thanks for the full game Nintendo!"
Nintendo: ಠ_ʖಠ
Bill trinen face
“No, no. This isn’t how your supposed to play the game”
Safestate? 🤣 You mean Savestate
@@heroessquad2019 that’s his username
@@magster3997
Check again...it is said "Savestate". Not "Safestate"
I like how Nintendo just put the whole game up to the end credits as if they actually expected anyone to be able to make it to the end
it's infinitely easier to slap a full 25.7mb rom into the 8.5gb of space they had to work with than it is to dive into that rom and cut out unnecessary parts. If I was tasked with making that demo section I would have slapped in the entire game too lol. If i was on that team and someone wanted to spend time to cut out the unnecessary parts i would have most definitely gotten angry at them for wasting time when there are deadlines to meet 😂
it's probably because it's a lot work to modify the game than to just slap the whole game inside and call it a day specially since N64 games is virtually nothing in terms of data size.
Modifying the game is a lot of work. Emulating it is not
It’s easier to do that, and as this guy just showed, they can.
Easier to do, they just put a time limit on it
I totally forgot how Goated Smash Bros Brawl was with that demo section.
Meanwhile, the Smash Wii U Masterpieces were severely lacking. For God's sake, we had NES Pac-Man and not the Arcade version.
@@zacharylandrum4789 And then I'm pretty sure Ultimate just straight up doesn't have any masterpieces at all.
Nintendo post-Iwata would likely NEVER allow this, now. Animal Crossing GC had 10 full NES games in it you could decorate your house with.
@@MrRedGreenBlue1 it doesn't
@@thomasingram1727 cuz you need cheat codes
Nintendo: They’ll just run around and swing their sword for a few minutes
*beats the game*
Lmao
Nintendo: NANI!!!???
Well... what you described is not that different of what is shown if you add "explode some bombs*
Thats so cool! If only all these demos were broken enough to be able to beat; this could turn into a crazy speedrun category
I could see a speedrun category to complete all the masterpieces in brawl
@@lukeg.6683 thatd be incredible
Omg its nathaniel
There could be a run that's like the opposite of low%. High% Smash Demo's first organized by how many games you can beat consecutively, then organized by time.
I knew it. Nathaniel Bandy every time
How epic would it have been if beating the game before the 5 minute mark elapsed broke the timer and allowed you to play indefinitely
Then it would be stuck at the The End screen.
@@WKP1996 well not necessarily the whole game is their they just put a timer but if it let you play indefinitely then you could go back to OOT's main menu.
@@Supersonicblue1027 yeah, but, what he means is, at the end of the game you are locked into the end screen and can’t leave without resetting. So even if the timer was gone, whether the full game was there or not, you would still be stuck on the end screen until you reset.
@@Stachebro12 really usually people I know used some button inputs in order to go back to the main menu in OOT but ok.
@@Supersonicblue1027 that was probably a soft reset. some games like fire emblem do have button inputs to soft reset the game. I’m not sure if ocarina of time has one though, but, if it does that would work.
True Brawl 100% runs: Also complete all Masterpiece games within the run
O goodness haha
Is that every possible with some games like Super Metroid?
@@supermariohack3218 give these guys some time and you will see
Impossible on F-Zero because what it takes of the demo is short enough to just clear Mute City 1 even on TAS
I did some research. Here's the games you could theoretically beat, based on current WRs:
• The Legend of Zelda: Ocarina of Time
• Super Mario World, by using the 0 exit credit warp leaving about a minute, 15 to spare*
• Kirby's Adventure, with a trick on the first world involving clipping to the ground, using Stone inside a water tile and frame-perfectly pressing Start, with another minute and 10 seconds to spare
Everything else is too long or doesn't have a credit warp glitch.
EDIT - In Super Smash Bros. for Wii U, you can add to the list:
• Punch-Out!! Featuring Mr. Dream, albeit by using a password
• Donkey Kong, though it's one loop of all levels. In Brawl you can play 30 seconds, in Wii U you can play 2 minutes. What an upgrade
* The Smash Wiki doesn't include this in the list of "beatable Masterpieces", so take this with a grain of salt.
Sakurai: i put a bunch of complete old games in this smash game, but you can only play them for a few minutes
Speedrunners: *How generous of you*
私は日本から見てます🇯🇵
I'm watching from japan
あなたの記録はとても素晴らしくて感動した!
Your record was very nice and impressed!
これは世紀の発見になるだろう
This will be a discovery of the century
日本人ニキ(?)がいたからここで感想を
昔懐かしいスマブラの名作トライアルの時オカでエンディングまで行けるのマジで凄すぎ。
5分って制限の中でクリア出来るのはやっぱりSRMのおかげ(?)なんだなって思った、名作トライアルで時オカをプレイして時オカを買って今でも遊んでる俺からするとマジで感動しました!
It’s an honour and pleasure
Even if I wasn’t the one who did the speedrun
途中の謎の儀式は強制的にクリアするバグ技的なやつですか?
@@Dr.heaven stale reference manipulation(SRM)と言いSRMはプレイヤーが操作するリンクが岩や草を持ち上げたのちに特殊な手順を踏むことで岩が消え、代わりに別のオブジェクトを出現させることができるというバグです、それで動画の中では迷いの森で実行してますが、持ち上げた岩(無)置く場所により任意コードを実行しエンディング、スタッフロールのムービーを呼び出しています。
エンディングを呼び出す=クリア以外にも任意コードを実行しアイテムを取り出したり別マップに移動したりってことでRTA界隈では重宝されているバグ技です。
@@nue_Akagi0714 わかりやすい説明ありがとうございます
I anticipated that day ever since people found the wrong warp to ganons castle and the record was around ~15min. and finally, a dream come true. thank you.
Wow. As a kid, I always knew this would be possible. It’s such a fun idea, beating a game during the demo.
It's one of those things I had always dreamed about when I was younger, but just figured it was impossible lol
Beating a game during a demo is quite an impressive feat
I swear dude lol. Underrated comment.
It's kind of insane that they have the entire game on these little files. In what is already a massive game
Well they are old games. OOT is only like 32mb IIRC
Discs literally became a thing in the 90's because they could store several times more data on them than cartridges.
Not really, theyre old roms, and nes games are just kb
@@NorthSudan *32mb cartridge, OoT only uses 26mb.
A DVD holds 2.1GB of data. OoT fits within 32MB. Your sense of scale needs some fine tuning...
That credits sequence would be the perfect place for nintendo to hide something ridiculous
I'd hide it in the shadow temple
@@moonlightostrich3690 They add a sign that says "...How'd you get here? Get back to smashing"
As a programmer just change all the names in the credits to your own. I would do it.
@@zach2beat thats a good one
"yea lets change the names in the credits to the currently planned smash bros fighters"
Ah man, Ocarina of Time, I heard this game is a masterpiece! Can't wait to try a small 5 minute portion of it, see if I like it or not!
Finishes the whole game.
inb4 all the contrarians start calling it "overrated"
Definitely pick up the 3DS remake, its a huge step up from the original and is only $20 on the 3DS eShop
@@BenjaminAnderson21 ?
@@Blaziken36 eh, I bought the 3ds port when it released. Got bored half way and stopped playing. Felt bad because it was full price $40. How I wish games were still that cheap lmao $90 for switch games nowadays is insane.
@Dova_Xion I've played the GameCube port. The 3DS version IS the definitive version of the game.
Is this a OoT speed run or brawl as a category extension lol
The answer: yes
*confused screaming*
You're absolutely correct
it sure is
spot on
Congratulations!! I was on the edge of giving up when none of the ideas seemed to be working, but you come in with not only a working route but s completed run right after!!! By the way, the SMW ACE is (by my understanding) dependant on a quirk of the SNES hardware (reading from an invalid address returns whatever the last value on the bus was), which I don't think is emulated on the Wii. So I wouldn't expect the normal SMW route to work as-is.
Wouldn't one of the older credits warp methods that doesn't rely on that work? Or am I misremembering and they all rely on that?
@@TwilightFlower9 maybe!!
I can't believe this is a thing I love it
That is amazing and all but can we also appreciate this mode in general? I think it is so cool to get a glimpse of the games these fighters are coming from.
Same. I didn't play a lot of these games when I was younger so Brawl was my gateway into these franchises. The Spirits in Ultimate don't even tell you what series they're from, it just kind of expects you to know.
@@herosshade2247 they do tho?
Nintendo would honestly NEVER allow this now.
Quite a shame Ultimate ditched the Masterpieces because bringing back everyone was a priority and it’s gimmick.
this is amazing. I remember these demos on Brawl. I can't believe you managed to get to the credits of OoT in the demo
This is insane - as an actual brawl runner I bow down to you haha. Congrats!
Upon some years from now this video will appear in:
"The History of Oot in Brawl World Record"
You know it
@@PodRealoaded I'm eager to see the optimization process. These guys are insane.
Oh man, that's gonna be a great video
ruclips.net/video/jusgAEW4soo/видео.html less than a year after the OG comment!!
Duuuuuuuude, I totally forgot Brawl had classic Nintendo demos built in just to familiarize you with the characters!
Brawl is still my favorite Smash Bros title ever.
The much, MUCH better story mode where the characters are actually interacting with each other is one of the reasons Brawl is still my favorite too.
The fun part being Smash Bros. For Wii U having the same feature but nobody caring because the selection is somehow worse.
Who the fuck plays Dr. Mario, a color-based puzzle, on the GAMEBOY?
@@ultraspinalki11 same
Terrible for competitive but best story mode and (imo) best character designs.
Ultimate could've at least had platforming segments and enemies toppled with the boss battles it already had and I would've gladly put it as my favorite, but nothing beats Project M since I get a great Adventure Mode _and_ a tighter engine. Vanilla Brawl is a tough call because the engine is so much better in Ultimate, but if it's Project M, no competition.
I remember my brawl copy was slightly scratched and sometimes the timer wouldn't work and let me play the demos all the way (as a kid I thought this was the intended behavior and I was so sad when I found out the game didn't save the progress)
Holy shit, you were so fucking lucky. Honestly, they should’ve gotten rid of the timer for at least the simpler titles like Ice climbers and super Mario.
LMAAAAAAO that's insane!
Brb gonna go scratch my Brawl disc
Uh huh sure, that is how that works.
@@mbrillon765 Actually be very careful. You might accidentally do something like make Zero-Suit Samus unplayable without crashing the game or something
I’m going to be honest, if they made it so that the game demos only this just ended after a certain point was passed, I think these would’ve been more substantial while not giving enough of the games to discourage players from buying the full versions on virtual console. Like if they gave you 2-4 levels in Mario 1, up until you beat a single dungeon in Zelda NES, 1-2 races in F-Zero, that sort of thing. What they did is still neat but I feel like they could’ve been done better. Anyways great job on the speed run, you’re a legend
Yoooooooooooooo.
Now that we know that beating Masterpiece!OoT is possible, I wonder how many other masterpiece demos are possible to beat in 5 minutes. A speedrun to (unlock and?) beat all of the possible masterpiece demos would be pretty hype, especially for something like GDQ.
Different demos have different time limits. For example the Ice Climbers demo only lets you play for about 40 seconds.
Unless people have absolutely broken Star Fox 64 to some absurd extent, it won't be beatable.
@@webbowser8834 that is absolutely preposterous I could play ice climbers for day on end
@@banatg also the load times normally take forever and also eat into the time limit because Nintendo hates you.
Pretty sure none of the other games are nearly broken enough for this to be remotely possible. Maybe you can in Super Mario World if you have a long enough time limit since that game also has a humanely possible credits warp
Everyone always wondered if this was possible. This made my day. Bravo.
誰もが一度は考えたであろう体験版でクリアというほぼ不可能な事象を可能であると証明したこの方は本当に素晴らしい
This was how the 5 minute demo was meant to be played
当たり前かもしれないけど、5分の体験版にちゃんとEDまでのデータが入ってることに驚き
Nintendo: necesitas comprar el juego para ver los créditos
Speedruner: XD
Técnicamente aún lo ocupas comprar para ver los créditos ya que solo alcanzó a ver los primeros segundos de los créditos antes que el tiempo se acabará XD
XD
Half way in I completely forgot he was playing the Brawl demo I was so entertained. So cool
This… is a speed run category I had never considered. And this is an _amazing_ concept that deserves to be explored a little more! I _love_ odd categories like this! Thank you for doing this!
Legendary. This will be looked back upon years from now, mark my words
体験版でエンディングまで遊べてしまうんですか!!??
やっぱ時オカは神ゲーじゃないすか!!!
この人はゲームの体験版で、物凄い体験をしている
This should be called Brawl% for short
So nice to see someone actually accomplish something on those!
I've been waiting for someone one to speedrun the masterpieces in brawl for so long and it's just really funny that someone finally done it.
Having 5 minutes to beat Ocarina of Time is even worse than having 1 hour to beat Mayora's Mask
Im so glad someone did this with the masterpieces
時の勇者が迷いの森で自爆したり無を掴んでいると様々な種族が集まってキャンプファイヤーするゲームだったのか
Congrats! The meme has turned into a true reality pog
(also, what's funny is that faster times will get rewarded with longer credits to watch after the run ^_^)
"No, this isn't how you're supposed to play the game"
-Sakurai 2019
This guy beat a 5 minute demo of a sizably long action RPG in only 4 minutes. They're a legend, and will be remembered in the annals of history for generations to come.
@Sharmat Yeah, that's a fair point. I just really didn't know what the correct terminology would be, so thanks for clarifying.
@@dylans.1741 perhaps it's an action adventure?
I love how its just him picking up bombs in the lost woods lol
時オカRTA詳しくないから、マップ移動のバグでガノン城とかに行ってクリアするのかと思ったけど、急にエンディング流れてビビったわ
I never would've thought that I would ever see this day, GG!
すげぇな
トライアルとはなんだったのか
Holy moly, absolutely incredible. Amazing how far this has all come in the last year and a half!
爆風くらって後ろ向きにスライドしてくのシュールすぎる
Wow, they're really insane!! You did an amazing work
It's finally real! Congrats Savestate!
historic
my favorite part about speedrun comment sections is people who don't know what's going on and instead of asking about it, just call it out as fake because it's a free ego boost
I've been thinking about this for years, you can beat this game, SMW and Kirby's Adventure with a credits warp. Anyone wanna run the Masterpiece triple threat?
I'm pretty sure the SMW WR only works on SNES hardware, so the Wii VC version wouldn't work. Correct me if I'm wrong, though.
@@pranavanand7346 I have no clue the details of the ACE exploit in SMW. I can see a logged run on WiiU VC but idk if it's possible on the wii's specific emulator. You may also need a custom payload/setup like they do in this video if it even works
Amazing. I'm still amazed at the fact that all of the games in their entirety are in Brawl, but we never got to play all of it. A big waste of space if you ask me; it would've made sense to be able to have infinite time on games when you beat Classic mode as them on the highest difficulty or something
Nintendo still wanted to sell them with Virtual Console
It's not a big waste space. Those games are so small.
@@beto5848 Even so, it's the most Nintendo thing ever to lock away a bunch of games inside of one and give you no way of experiencing them properly without buying separately
I don’t understand the concept of brawl what does that mean
N64 OoT is like 32 MB lol
This is absolutely crazy! Thanks for sharing this! It's amazing to see how much you can break a demo in another game of all things!
This was so fascinating to watch, I’ve always tried to play these Masterpieces and get the most out of them before the timer ran out.
I have always wanted to see a speedrunner beat a timed demo of a game this is wonderful
I'm here because I saw IGN facebook post this speedrun about you! Amazing 🔥
They are so good.
Proud of them.
I don’t know which is worse: The fact that it is possible to beat the demo, or the fact that Nintendo included the entire game.
無を取得し過ぎたリンク
I remember once joking around with someone about if it were possible to beat Super Mario Bros. in the Brawl Masterpieces time limit. I think that they also would be surprised to see that Ocarina of Time is beatable this way!
エンディングのサリアの歌部分に繋がるのびっくり
blown away that this is possible without hacks 😵💫
You’re a legend. Never would of thought this was possible
Amazing! Been hoping for this to happen for a decade! Awesome!
I have the full game and it took me 12 hours to 100% the game and now I see this and feel so outclassed lol 😂 good job 👍.
I’ve been waiting for someone to make a speedrun with these masterpieces for sooooo long
Nintendo: "just give them like 5 minutes they cant do much in that amount of time"
I'm really curious how the brawl demos are different than the actual game builds, like how ACE is impossible with this
Also I've genuinely wanted to see one of these demos beaten for the longest time
Idk about the rest of them, but afaik, the OoT demo is basically the entire adult portion of the, and if you had the time you could actually beat it properly.
Idk about the rest of the games though.
The games where not very big back in the day. Basically they take almost no space nowadays. It probably has the full games in Brawl but is restriced with that timer thing... Everything else would just be too much effort.
Just a poor N64 emulator. Enough to have the general experience
When you don't have money for a Wii Shop card
completely insane that you actually managed to find a method to do this. amazing
Just the right amount of time needed lol
That's amazing! I would love to see this done with the other games!
This is cool! I always wondered if the demo games in Brawl were the full games.
They probably are all the full games, because they all don’t take up that much space on the disc.
lmao! that oot demo giving it that nice little meme touch. i love it. good job
I played the hell out of Brawl and I didn't know it had demos on it.
Dang, been away for a bit and had no idea this became possible, GG
I lost my Nintendo 64 in a housefire growing up along with Ocarina of Time. I grew up poor so there was no chance we would ever get this game ever again. I just felt a strong pull towards it like I wanted to finish the game and go back in. I was like 11 and couldn't dang well get a job. I remember visiting my cousin's place and he had SSBB and as I was looking through and I saw it, my heart just melted. I would do my best to get to Death Mountain every time thinking you needed to reach a certain place within 5 minutes in order to unlock the game by chance, I went to Death Mountain, Lost Woods or any other place I could think of, but nothing. I just played it over and over, I just wanted a taste only... Thankfully I turned 14 and got a summer job for the first time, first thing I did was search up a retrogame shop online, went to Lukiegames and bought myself a Nintendo 64 along with Ocarina of Time and Majora's mask using my first pay cheque, I felt so damn happy when it arrived and I had the game and console in my arms again. It is a masterpiece and I finished it without guides, even the water temple, ngl it sucked but was satisfying to beat on your own. Even now I still play through it once a while.
この人が本物の時の勇者だ😦
Sakurai: i put a bunch of complete old games in this smash game, but you can only play them for a few minutes
Speedrunners: Challenge Accepted.
Beautiful, m8. I love that people have the ability to literally beat a demo game in such a mind boggling way and on a game that's over ten years old, with a game that's almost 20 years old
OoT is almost 23 years old.
@@AkameGaKillfan777 *over 20
Thank you
This is absolutely bonkers and I love it.
Sweet dude! Congrats, I wondered if the mechanics were different
まず体験版をチートバグでクリアしようとする発想そのものが、最高にクレイジーで最高に格好いい
Now i remember back to the days where ZFG was struggling to Kill Morpha/BongoBongo on the Brawl Demo.
Good days.
Also, i love how the Requiem of Spirits cutscene completely kills the framerate lmao
This really puts the current DLC world we now live in i to perspective
Brawl was honestly my first time playing Ocarina of Time and what got me to buy it on Virtual Console on the Wii lol. Demo section was such a nice little detail.
I always wondered as a kid if one could beat any of these games under the time limits
Its kinda surreal watching this
I remember when ZFG first managed to beat Bongo in the time limit and that was big news.
How far we've come eh?
Bongo?
@@RoseQuartz692 Bongo Bongo. Shadow Temple boss.
I remember watching ZFG beat Morpha in this demo a couple years back. Cool to see the game being "complete" in this way.
I can't believe it took a decade to find out if it was possible to beat these games from SSBB masterpieces
All those characters were really excited to see Link hold his arms up in the air.
I honestly always wondered if it was possible to beat one of the masterpieces and looks like my question was answered
I can say I was part of history having seen this video out out early
This is such a sick category holy moly
Damn, it looks like OoT runs better here than the version released on Nintendo switch Online.
This was a great idea for a run category.
I have been waiting for this :D
Great run!