I like all the symbolism, especially with rage when he blindly charges towards anything that moves and ends up destroying himself in the end. No salvation for him, only wanton destruction to the very end.
perhaps to an extend. that is salvation for rage. to finally be able to stop the rampage. to finally let go of the rage and anger. and for the first time feel real peace. and pass away. rage burns bright and then passes peacefully. in the end. perhaps that is the salvation for rage ?. for another to step in and stop it ?
I feel like some of these 'personified horrors of war' are actually also based on people they knew (the 'Pain' boss very much feels like Johannes, especially when we see him during the outro section with the same disfigurement, plus the art and bird symbolism for both, whereas Despair could have been the Mother. Unsure which one may have been the 'Father' but it would make sense, that the horrors that manifest are inspired by those who were caught in the crossfire of the hells of war
@@bauscheusse rage looks like to me as a amalgamation. so maybe it's the death comrades Paul blames himself for, it does come out of a pile of corpses and is made of multiple bodies. know that I got the mayhem maybe they are patients. either for war injuries or the mental damage from the war.
@@bauscheussethe others are various problems faced by soldiers during the war. Hunger, Rage and Mayhem. The design of "Rage" is also based on a quote from Paul and Johannes' grandpa where he says that you must become one with your horse.
The father was The Horror of Corruption. That robot like corpse. He guards the factory (the father was the owner of the factory that produced the weapons) and obviously the entire battle envolves that gas.
A big statement. And not just a little "no no, war bad", they showed all the horror and trauma that comes from battle. I'm glad they did, not a lot of people remember just how bad war actually is. Hell, I don't even know myself. But it shouldn't take a war to remind me.
I can see that author have been inspired by silent hill, the concept of facing your inner demons through visualised monsters and ghosts, while overcoming your own conflict and coming to peace with yourself
@@y.h2468 I like this proverb. In my opinion, it tells that in a war it's the battle of perceptions and belief. Everyone only fight because they believe that what they're doing is good. Made me remember that viral soldier who kept saying "YOU LIED TO US, NOW MY FRIENDS ARE DEAD" after he came back to the war Barrack started somewhere ( idk what it is, not an American but heard it was all fake)
No, war is purgatory. Not all soldiers are bad people, and this reminds us of that. The main character was part of a dysfunctional family where the dad didn’t even give one fuck about his son’s life.
its probably just so you dont need to work on translating and can just automatically tell you "this is what you said in english". i wish they actually put the work into making this an immersive game
@@RevenantNeverDies This is actually an English dub for the game. The original audio was actually recorded in German with authentic accents, but when it came to translating the dialogue into English, they probably just used British accents out of simplistically and kept all the French dialogue the same as there was no necessity to change it. But yeah, I agree it would be nicer if the German characters had their original accents.
World War one was an awful conflict. My Great grandfather actually fought as an American Doughboy in World War one, and my grandfather told me he never spoke about it. All he would say is "I don't want to talk about the war". I do believe he harbored animosity because he changed his last name from Swartz to Schwartz as he hated the Germans after fighting them.
@@Sebastian_Rabbit It's easier to do it in WW1 because it was a war that spun out of control after an assassination. It's harded in WW2 because the Germans were clear aggressors and were under a regime that's more fanatical than the previous one.
@@Sebastian_Rabbit Strangely given the “Nazi ain’t got no soul” stuff and the cartoonish violence, Inglorious Basterds is actually quite humanising towards a couple of random German soldiers
Game really reminded me of All Quiet on the Western front with how gloomy, cold, and dark it all felt. Gameplay also seems rather interesting, and if it goes on sale I might just by it. Overall a very interesting depiction of ww1, and I am really happy about the new surge of ww1 content we're getting in media.
As a man with anger issues I get what rage is symbolizing. It takes great patience to keep yourself tempered in the heat of the moment, without something or someone to direct your anger at you'll just blindly harm someone verbally at best and physically at worst. I always to hold close the anger I have against crime and abuse when I need to vent my feelings otherwise someone close to could get caught in the crossfire. It's alright to feel angry at times, just make sure you know what you're mad about. No one wants blind rage.
Allegories of different kinds of fear. Fear of families torn apart. Fear of men and beast suffering. Fear of crippling wounds. Fear of sudden death from above. Only one I can't figure out is that metal king monster in the bunker. Fear of losing yourself? And that's just one way to read this game. I didn't expect much from it to be honest, but this is a game you can read in different ways. Which is great! I can't say the same for most other games.
The metal king monster could be a symbolism for the machines of war, the tanks, the cannons, the bombshells, how much war has been industrialized in the modern world maybe. WW1 was the first industrial like war, perhaps it is the metaphor expressing it.
I attended a lecture on WWI from the POV of America, and the pressure to join the army was 10x greater than depicted here, so imagine how great the pressure was in Germany. I'm sure if the game was realistic about this, players wouldn't be able to accept the game as "realistic". Thanks for the video!
Seeing first hand from playing call of duty and those I know who seen war and battle. But nothing like that we all must try our best to make war no more and remember those who are no longer with us.
Well, it is the war The person was already dying, sad, and both could he understood The main character, who just wanted to survive And dying soldier Who is confused and afraid of death, even if it got already close
@@antoniodelaugger9236 you probably still have old veterans who live in your country. Especially amongst the elderly. There are probably veterans groups you can volunteer with
I like the symbolism to a degree but all the bossfights are run around while the bosses do bare minimum threat to you and interact with a couple of objects thats all
All this reminds me of an old game set in WW1 trenches too, it was about paranormal beings getting involved because of all the sufering and you had to shoot your way through them, I just can't remember the name.
@@truegamercroatia No, it took place IN the trenches, I remember how it some times made it looks like you had entered "necropolis" but still designed after the trenches.
It’s my personal belief that without Battlefield 1 we would not have had Amnesia: the bunker or this game. I think BF1 really opened everyone’s eyes to how horrible WW1 really was, how perfect it was for horror.
Its "The Father" try to dealt with his own guilt. For the demise of his whole company to the disfigurment and permanant injury his son "Johannes" suffer due to the encouragement to join "The Great War" (Possibly by the father who's an officier). All the bosses str representation of his own suffering inflicted on the experience from the war. The ending, I think is that he finally make peace with everything and accept the constant state of his still "alive" family. His own father, His wife and his own son.
@@FragileBitchyou're actually wrong about the characters. You're not playing the father. You're playing as the younger son Paul. He has PTSD and survivors guilt because he was in charged of the whole squad that got kill except for his brother Johannes. You were also a prisoner of war and was captured by the French. The only reason u went to the war was to live up to your prideful nationalist father and be a man. That's why all the soldiers were making fun of him for being small(Paul was only 19)
I thought it was the brother? Since we seem to be playing via the perspective of Paul (after the intro at least), since Johannes is always referred to as 'brother' @@FragileBitch
its a phycological horror game set in the era of WW1. You play as a soldier who's family has been torn apart by the war, their pride, and insanity. This video showcases the good ending out of three total endings
This is basically his emotion stages which if you are in the war most likely adrenaline will get the best out of you first before all this it’s like if you beheading a snake and the snake will still bite you
Something is confusing like I got this feeling lil those things were like. Something that came out of the Experiment lab then it started to spread but idk if they are sprit or just some infected
The experiments aren’t real, and they aren’t portrayed as a way to vilify some Germans. Paul refers to the doctor as some German fictional doctor who reanimates dead people. So when Paul is in the memory of the hospital, the entire thing is based on Paul’s mockery of the trench’s German Doctor. In other words, Paul created the field hospital section in his mind because he mocked his trench’s German doctor.
that was during ww2 as far as i know, this was supposed to be a metaphor for suffering and the only allied country to have done the inhumane experiments is the USA, after the war.
I like all the symbolism, especially with rage when he blindly charges towards anything that moves and ends up destroying himself in the end. No salvation for him, only wanton destruction to the very end.
true but it seems to me that it was the same for Mayhem too, unless i'm missing something ^^;
I want to open a Chinese restaurant called "Wonton Destruction"
@@jimitaco1303 i would definitely order from a chinese restaurant called Wonton Destruction
@@sgrizzo48 To me it was a depiction of all the wounded soldiers in the war.
perhaps to an extend. that is salvation for rage. to finally be able to stop the rampage. to finally let go of the rage and anger. and for the first time feel real peace. and pass away. rage burns bright and then passes peacefully. in the end. perhaps that is the salvation for rage ?. for another to step in and stop it ?
That was beautiful, all of them characters were probably individual emotions of how it effected them: sadness,Anger,confussion, insanity,pain
Dont ask questions. Just consume product and get excited for the next product
pls explain
@@visitante-pc5zc?
@@visitante-pc5zchuh?
@@visitante-pc5zc pessimistic loser
I feel like some of these 'personified horrors of war' are actually also based on people they knew (the 'Pain' boss very much feels like Johannes, especially when we see him during the outro section with the same disfigurement, plus the art and bird symbolism for both, whereas Despair could have been the Mother. Unsure which one may have been the 'Father' but it would make sense, that the horrors that manifest are inspired by those who were caught in the crossfire of the hells of war
Just seen another video, turns out I was right 😅 the Mother is Despair, the Father is Corruption, and the Brother is Pain. Unsure on the others though
@@bauscheusse rage looks like to me as a amalgamation. so maybe it's the death comrades Paul blames himself for, it does come out of a pile of corpses and is made of multiple bodies.
know that I got the mayhem maybe they are patients. either for war injuries or the mental damage from the war.
@@bauscheussethe others are various problems faced by soldiers during the war. Hunger, Rage and Mayhem. The design of "Rage" is also based on a quote from Paul and Johannes' grandpa where he says that you must become one with your horse.
The father was The Horror of Corruption. That robot like corpse. He guards the factory (the father was the owner of the factory that produced the weapons) and obviously the entire battle envolves that gas.
The father is the factory monster
A big statement. And not just a little "no no, war bad", they showed all the horror and trauma that comes from battle. I'm glad they did, not a lot of people remember just how bad war actually is. Hell, I don't even know myself. But it shouldn't take a war to remind me.
Yeah it’s not just a “big war bad”
I can see that author have been inspired by silent hill, the concept of facing your inner demons through visualised monsters and ghosts, while overcoming your own conflict and coming to peace with yourself
Boring
tell me you have brain rot without telling me. Cant enjoy media without flashing lights and bright colors can you?@@visitante-pc5zc
Whoaaaah what a smart observation you must have watched rick and morty a lot to produce such syllogism!
@@kanabis134what the fuck was the point of the hostility dude
@@oaksynia7353My guess is because they're mad that they didn't see the connection and decided to act like a zoomer about it.
When pain realized he was free and he ascended to heaven, I felt that through my soul.
He didn’t “ascend to heaven” tho?
This game... it's just too damn well made, the story is fucking beautiful, if they made a movie about this game i'm sure it would be incredible
And scare the souls out of us.
This game looks like it was made in Source code and I'm not even joking. Game mechanics suck too.
If they made a movie about this game they'd probably ruin it, let's be honest here.
@@hernehaugen6878 thats what i was going to say, its easy to ruin a peice of media by trying to adapt it into another form
@@SirPerfectful what do you mean by “made in source code”?
Said a million times by everyone but I’ll say it again
“War is hell”
There is a Russian proverb - to some it is war, to others it is their mother
i heard someone say
war is worse than hell
because in hell there's no innocent
Fun fact: That term was made by William T. Sherman
@@y.h2468 I like this proverb. In my opinion, it tells that in a war it's the battle of perceptions and belief. Everyone only fight because they believe that what they're doing is good. Made me remember that viral soldier who kept saying "YOU LIED TO US, NOW MY FRIENDS ARE DEAD" after he came back to the war Barrack started somewhere ( idk what it is, not an American but heard it was all fake)
No, war is purgatory. Not all soldiers are bad people, and this reminds us of that. The main character was part of a dysfunctional family where the dad didn’t even give one fuck about his son’s life.
The rage boss look like something out of Khorne's army
He is more like Tzeench and Beastmen to me.
Blood for the blood God and skulls for the skull throne.
@@mrsticks6004harriers for the cup
Looks like the bear creature from annihilation (face wise)
WARHAMMER REFERENCE DETECTED, OPINION RESPECTED
“Soldier: * Dies *” one of the best lines ever
Yeah
I feel like despair actually cared about you in the first part and tried to help you
So did I, it almost felt like it was just trying to help but fell back into well…despair
The ending hit harder than a sack of bricks, and it hit me square in the feels.
The idea that youre playing as a german soldier but everyone has mostly british like accents really confused me at first.
its hilarious to me because the frenchs speak french but the germans dont speak their language
its probably just so you dont need to work on translating and can just automatically tell you "this is what you said in english". i wish they actually put the work into making this an immersive game
@@RevenantNeverDies This is actually an English dub for the game. The original audio was actually recorded in German with authentic accents, but when it came to translating the dialogue into English, they probably just used British accents out of simplistically and kept all the French dialogue the same as there was no necessity to change it. But yeah, I agree it would be nicer if the German characters had their original accents.
@@milotaylor1175 being lazy for a dumb audience more like it
That’s how Germans hear each other
World War one was an awful conflict. My Great grandfather actually fought as an American Doughboy in World War one, and my grandfather told me he never spoke about it. All he would say is "I don't want to talk about the war". I do believe he harbored animosity because he changed his last name from Swartz to Schwartz as he hated the Germans after fighting them.
This game is very innovative for portraying German people as actual human beings.
Yeah fictional stories really getting out there
Ehh, since it's WW1, it's a lot easier to do that
I still haven't seen a WW2 Axis POV that doesn't just portray them like cartoonish villains
@@Sebastian_RabbitBf 5 the last tiger
@@Sebastian_Rabbit It's easier to do it in WW1 because it was a war that spun out of control after an assassination. It's harded in WW2 because the Germans were clear aggressors and were under a regime that's more fanatical than the previous one.
@@Sebastian_Rabbit Strangely given the “Nazi ain’t got no soul” stuff and the cartoonish violence, Inglorious Basterds is actually quite humanising towards a couple of random German soldiers
Game really reminded me of All Quiet on the Western front with how gloomy, cold, and dark it all felt. Gameplay also seems rather interesting, and if it goes on sale I might just by it. Overall a very interesting depiction of ww1, and I am really happy about the new surge of ww1 content we're getting in media.
Same, fairly sure that's where they got the inspiration from
They even have Paul as a character
Game mechanics suck in this game I beat it and sold it
It's always the WW1 themed games that have the best concepts
That's just the one concept tho
Russian trench warfare is still bad
@@Harry-yx2on touch grass
@@Hawk7886Battlefield 1 was the best in the series (in my opinion of course).
0:02 me hyping myself up to go to work
As a man with anger issues I get what rage is symbolizing. It takes great patience to keep yourself tempered in the heat of the moment, without something or someone to direct your anger at you'll just blindly harm someone verbally at best and physically at worst. I always to hold close the anger I have against crime and abuse when I need to vent my feelings otherwise someone close to could get caught in the crossfire. It's alright to feel angry at times, just make sure you know what you're mad about. No one wants blind rage.
Powerful speaking from you, I wish I say the same for my temper.
The Officer's speech of berating was the greatest moment, about self questioning.
Didn’t even know this game finally came out and now I feel bad 😢
Why?
@@visitante-pc5zc cause I kept watch on the trailers waiting for it and missed the release to understand what the fuck I am watching
@@visitante-pc5zc last time most people heard of it the website was taken down so they assumed it was cancelled
I really dislike how the trailers portrayed it as a shooter, when you never use the gun
@@SirToaster9330 fr
I like mayhem the most, it represents the soldiers with shellshock and were trying to be treated the way it acted
Now that is some legitimately terrifying creature design.
As a horse fan, the sound of hooves usually fills me with joy.
But in case of Rage, there's only fear and dread coming from that sound.
And yet there are veterans out there that have no support or aid….😢
Allegories of different kinds of fear.
Fear of families torn apart.
Fear of men and beast suffering.
Fear of crippling wounds.
Fear of sudden death from above.
Only one I can't figure out is that metal king monster in the bunker. Fear of losing yourself?
And that's just one way to read this game. I didn't expect much from it to be honest, but this is a game you can read in different ways. Which is great! I can't say the same for most other games.
The metal king monster could be a symbolism for the machines of war, the tanks, the cannons, the bombshells, how much war has been industrialized in the modern world maybe. WW1 was the first industrial like war, perhaps it is the metaphor expressing it.
@@troxagon_gaming Could be. We fight him in huge metal complex - essentially, a machine. And we bloody gas him!
...real powerful ending for a game i havent felt that in a minute lol
Guilt is final boss of this game and we didn’t see it coming
I like the idea of different monsters resembling concepts like rage, despair, corruption, mayhem, etc
Not gonna lie 32:41 made my heart skip a beat
yup i can see it
maybe cald it in brass and give it wheels for back legs, but if i could, i'd 3D model it
Officer:(berating his ass off about the player not dying)
Player:(only response by hugging)
"I have no enemies"
The creature design absolutely SHOCKED ME to my CORE. It's terrifyingly wonderful
Jericho + Metro + Amnesia= this terrifying game
Was this game secretly about the five stages of grief during a time of war?
no
no, its a story of a family torn apart by war though
I really loved the gameplay and the storyline is so awesome ❤
Cons00mer
32:41 almost had a heart attack 😂
I remember a saying i don't know where i heard it but this game sums it up perfectly, "human where not built for war"
Didnt expect an ad from internet infinitum could be so terrifying!
No...mames...
@@flavioxaviernavarroguerra8619 jajaja un mexicano si me entenderá
All of the monsters names are what soldiers experience in trenches/wars, just found that interesting.
The thing that made me cry was the ending and then as the final push to make me cry I looked at his hands 😭😭😭
Nurgle, Khorne, Slaanesh, Tzeentch. Such as the theme of chaos.
Another Warhammer 40k here, thats good
War is truly hell
Last one was a metaphor showing , destruction, carnage, chaos, trauma, and death
5:01 the first thing to do in every shooter, seeing if friendly fire is on😂
I attended a lecture on WWI from the POV of America, and the pressure to join the army was 10x greater than depicted here, so imagine how great the pressure was in Germany. I'm sure if the game was realistic about this, players wouldn't be able to accept the game as "realistic". Thanks for the video!
I love how Joshua graham was invited to the tea party at the end
"A 98 model. Loaded, safety off."
The Mauser Gewehr 1898!
PTSD from war is a horrible thing
Ruhet in Frieden ihr braven Buben die für nichts starben.
8:47 Me teaching my adolescent son that not getting my beers is a mistake
post war clarity hitting hard
I like the ost in the intro
That despair jumpscare genuinely made me freak out first time I saw it
Been waiting for this game for a while.
POV me when I am playing a world war game trying to motivate my team to push forward 54:42
Hour of hard work for create this beautiful and poetic game 👏🏼
Over 60 million men fought and died in "The War to end all wars"
It ended nothing. Yet it changed the world forever.
I remember seeing the trailer of this game years ago
I really love these games. They show us how evil and destroying war is. That we should never start one again and seek to stop them outright
Even tho its dark, It shows the light of day and even through chaos and horror there is light to be shown.
Very poignant.. how easy it is to fall to th rhetoric of 'us' and 'them', how easy to see monsters and, in turn, become one.
Ad Infinitun - All Bosses & Ending
Eight million horses, donkeys and mules died in World War 1
so basically rage is the combination of them all
54:40 my dad teaching me how to solve 1+1
Seeing first hand from playing call of duty and those I know who seen war and battle. But nothing like that we all must try our best to make war no more and remember those who are no longer with us.
call of duty? Jesus Christ that’s nothing like war
55:35 "Forgiving yourself", the men is you, the protagonist.
bro smacking the guy in the face for his gasmask.. kinda mean he was probaly scared
Well, it is the war
The person was already dying, sad, and both could he understood
The main character, who just wanted to survive
And dying soldier
Who is confused and afraid of death, even if it got already close
@@Stolen_skeleton_tf2 i see now
*applauses while shedding a tear*
17:05, the song is just legendary, I need the name of this song 🙏
Path of Despair
Ohhhh it's about survivors guilt
Yuh
I like the body horror a lot
Worst part it was him dying in a cold metal wire with dismembered memes
"War Is Where The Young And Stupid Are Tricked By The Old And Bitter Into Killing Each Other."
Thank your local veterans for their service. Cause you have no idea what kind of Hell they’ve been through.
what if i'm from liechtenstein?
Any soldier who served in the army should be honored.
Not saying thx just for the sake of sayn it.... mean it & feel it otherwise save that breath to waste on something else
If you thank a veteran without meaning it then you’re a disgrace as a human being.
@@antoniodelaugger9236 you probably still have old veterans who live in your country. Especially amongst the elderly. There are probably veterans groups you can volunteer with
55:33 Why was this wholesome?
I like the symbolism to a degree but all the bossfights are run around while the bosses do bare minimum threat to you and interact with a couple of objects thats all
That's the point. Because they aren't truly monsters and they can't truly to physical damage, because those are monsters tormenting Paul's mind.
That was pretty heavy emotionally. Makes me glad everything improved in Europe after the war. This was a real low poi- ...wait they did what?
That's how monster in Amnesia:Bunker should've looked like, not some oversized rat
nice
All this reminds me of an old game set in WW1 trenches too, it was about paranormal beings getting involved because of all the sufering and you had to shoot your way through them, I just can't remember the name.
Amnesia: The Bunker?
clive baker's undying?
@@truegamercroatia No, it took place IN the trenches, I remember how it some times made it looks like you had entered "necropolis" but still designed after the trenches.
@@mikkelnpetersen Necrovision?
@@smartfella7914 THAT'S THE ONE
Weapon FOV is ridiculous
Atrocious
WAIT, AD INFINITUM CAME OUT???
It’s my personal belief that without Battlefield 1 we would not have had Amnesia: the bunker or this game. I think BF1 really opened everyone’s eyes to how horrible WW1 really was, how perfect it was for horror.
I hate in games when they give random ethnicities British accents for no reason
to be fair, the original audio's in german. this is the english dub.
@@moderndaymasquerade7461 makes their choice even weirder.
@@42Nightsyesterdayit’s an English dub my guy, they just want it to be English. Accent doesn’t matter as much as translation
55:33 Blud rlly said "i dont have enemies" 💀💀💀
I got a bounty ad before this ill be sure to use those to clean up all the blood
I forgot i made this comment
Game of the Year 2023
I guess that "insane asylum" ending is bad ending, am I right?
I’m afraid I’m gonna answer yes. It is.
Okay game journalist (for a game journalist I must admit this is actually pretty good game play)
I think rage might have been his father. Dad abused him and he didn’t give a good goddamn about this thing. In fact, he took the head as a trophy.
The secret boss that wasn't defeated was the treaty
Tbh I didnt understand anything but cool monsters tho
Its "The Father" try to dealt with his own guilt. For the demise of his whole company to the disfigurment and permanant injury his son "Johannes" suffer due to the encouragement to join "The Great War" (Possibly by the father who's an officier). All the bosses str representation of his own suffering inflicted on the experience from the war.
The ending, I think is that he finally make peace with everything and accept the constant state of his still "alive" family. His own father, His wife and his own son.
@@FragileBitchit's Paul the younger son. He is the protagonist.
@@FragileBitchyou're actually wrong about the characters. You're not playing the father. You're playing as the younger son Paul. He has PTSD and survivors guilt because he was in charged of the whole squad that got kill except for his brother Johannes. You were also a prisoner of war and was captured by the French. The only reason u went to the war was to live up to your prideful nationalist father and be a man. That's why all the soldiers were making fun of him for being small(Paul was only 19)
I thought it was the brother? Since we seem to be playing via the perspective of Paul (after the intro at least), since Johannes is always referred to as 'brother' @@FragileBitch
the father is the tyrant figure. the character you play as is the younger brother, Paul @@FragileBitch
Damn the blind officer's rant is great. Whoever voices him gave it his all for it. Holy hell, that ending hit me right in the feels.
guys i'm not know about this game can someone explain about this game ?
its a phycological horror game set in the era of WW1. You play as a soldier who's family has been torn apart by the war, their pride, and insanity. This video showcases the good ending out of three total endings
This is basically his emotion stages which if you are in the war most likely adrenaline will get the best out of you first before all this it’s like if you beheading a snake and the snake will still bite you
man the soundtrack is just...
Anyone else getting commissar vibes from the officer?
It's a great psychological game...but that gewehr 98 is a super slim edition
Something is confusing like I got this feeling lil those things were like. Something that came out of the Experiment lab then it started to spread but idk if they are sprit or just some infected
Finally, you play as a german, sadly though they add in the cliché of germans = inhumans experiments, allies did the same even back then.
Well unless some of viewer say maybe it is a metaphore of emotion like anger,sadness,madness etc.
The experiments aren’t real, and they aren’t portrayed as a way to vilify some Germans. Paul refers to the doctor as some German fictional doctor who reanimates dead people. So when Paul is in the memory of the hospital, the entire thing is based on Paul’s mockery of the trench’s German Doctor. In other words, Paul created the field hospital section in his mind because he mocked his trench’s German doctor.
that was during ww2
as far as i know, this was supposed to be a metaphor for suffering
and the only allied country to have done the inhumane experiments is the USA, after the war.