He IS a tank, just not a "stand on the point in front of my team" kind of tank. He tanks via disruption, running in and out of the fight forcing people to look at him and giving your teammates the opportunity to strike. He's also very good at finishing kills IMO.
I really like all the combos these melee type characters have. Spiderman, Magik, Even Black Widow has a cool combo that can take down 300hp heroes off a body shot. Captain America here is looking like the craziest. I almost felt like I was watching a Marvel vs. Capcom Combo guide. This is really cool!
Crazy amounts of heroes have animation cancels that are as complicated as this. Right now the heroes without these cancels are doing well in ranked but give it a little time and practice and players that main Melee heroes are going to go crazy.
Man these combos are crazy! Best cap guide on RUclips. Thanks for sharing, good sir. This is pure gold and you're really helping make this game super fun.
One issue I noticed is that Cap can't cancel his E shield toss if there are multiple enemies, meaning he has to wait until it's done ricocheting before he can block. Otherwise it works on single targets.
Bro Captain America is my second most played character and I never actually understood how his primary attack worked. Thank you. This game needs to clear some of its ability descriptions because Cap's attack reads like it does something completely different.
Nice video! Pro tip. In Caps options you can take his Sprint ability off “hold”! I would definitely recommend this! It’s a game changer! You can also do this with his shield block. But definitely a preference move. look into other characters options as well, such Spider-Man’s easy swing. Turn it off. Cheers!
shield cancel also works in the gap between 2nd and 3rd basic melee shield toss. the timing is tight, and you need to shield as soon as it hits, and not before, or else its either slower or cancels the attack completely. for dps optimization on bigger targets, charging up your shield toss also essentially counts as a basic attack animation cancel, so if you're looking to use any cooldowns to pump out more damage, you can wait for the first shield toss before you go nuts.
Been liking the dive feel of cap, coming from Winston in overwatch. Great tips man, even with his low damage output these combos look effective. Keep up the good work 👍
Finally, some actualy good guide without freaking explaining the abilities. Will wait for other characters... or more strategy guide (like when do dive and when do not)
Another tip is to set the spirit to toggle. There is no reason to be walking normally. Toggle sprint on at the start of the match and Everytime you respawn after dying and you never have to worry about it. You can then mash jump and attack for the slam without worrying about specific sprint cancel timings
This is a great guide. So many videos out rn have guide in the name and either just read the ability descriptions from F1 or show gameplay without anything useful.
Wish you’d have talked about his team up cause I feel it makes him way better especially in team fights. Anyone that doesn’t know his team up works like he’s shield toss not like his passive so when you activate it you have like 7 seconds of better movement,damage and the added bonus that all of those tosses can bounce around.
It makes combos easier so it’s up to you but for high level you want the speed change to mess with their aim a bit. Its preference but I think it’s easier on combos to have it on, but harder in actual position based LOS type fights
I messed around with hulk for a bit. He didn’t have any sauce from my 2 hrs of hard labbing so I left him alone for the time being. Will touch him again when I get done with some other characters I’m diving into
@@davidk4082 honestly I feel like skill is the biggest factor. Team playstyle. All of these characters shine in multiple different scenarios. But by far I think the strongest tank is magneto and 2nd place is tied between peni and groot
Great guide, if you do end up making another guidein like a month or so i recommend segmenting the videos more and maybe include what the combos are like e-aa-f type this. I mean its on us to learn you said that in the start but i do think it would help the viewer experience
I mean this is great and i learned the combo and went into games and im definitely better but still feels like the other tanks get more value for less. Your video was top notch though.
@@DorianBlackberg you can… for the combo you only use it once as an animation cancel for damage. Sure you can’t run and animation cancel the shield infinitely. But there was no tech I showed in this video that used that not would it be useful. I was showing you shield taps are animation cancels for any move you do. And that is true. Think outside the box
Damn bro just binged all your guides, I've been watching a lot of them out there. Yours are hands down a step and above the rest. Keep them coming please. You got a twitch?
Since youve made a great case for him as a dive tank, they should add an ability to put his shield on his back so it blocks rear damage while he runs away after diving back line. :D
Why not have leading dash always on while doing this. Like if i have leading dash on and go into liberty rush, i can jump immediately into the slam. Is it just quicker to physically cancel into leading dash after the rush. Same for the melee, hold forward, liberty dash, jump melee slam combo, why not just have dash active already during the first melee?
I can do the jump after first punch with ease, but can't do the second punch right after jump consistently. If I have slam available the second punch will likely get turned into slam when I left click, unless I aim above the middle line but in that case you can't always hit what you were intended to right?
Not really important. Thor isn’t exactly a great character and you won’t see him in comp games. It’s definitely cool and makes you more range based but it doesn’t open up new combos or dmg options
@z00ko I disagree. Thor is in higher ELO games than Captain America. He does everything Cap can do but better, and he has range with a better ult. But that doesn't take away how effective Cap can be, but make no mistake. Thor is probably one of the best tanks in the game once you fully understand his capabilities. I see a lot of RUclipsrs at first call him "trash" or "mid" but now they are calling him S-tier. Ohhh yeah and he has better team ups as well. Thor can buff Cap and Hela. Lol in this video you posted Cap has electricity on him giving him the damage boost. So whatever damage you showcased what partly due to Thor.
This is really cool, unfortunately just like labbing in fighting games applying this is going to even more difficult since map structure, enemy team comp and etc will likely interrupt practice attempts alot but hey thats what ai matches are for.
@@thebigyes8482 mortal kombat is all about connecting combos and animation canceling and frame data, this is first time imsee that in hero shooter or basically any othernthan fighting game...thats what i mean
@@forcepalmproductions9158 sure I think it’s easier on controller because the directional inputs are the hardest. The actual combo is easy. So timing for the jump dive is easier on console for sure. With that being said I haven’t tried it yet
@@Relli444 yes this is true but you can’t truly aim it. The direction is random unless shield stuffing up close. I’ve only been able to do it 7 times in game while diving. Wish it was more direct
I somewhat got all these down however, my damage is still relatively low with him. Its just nice burst when you get the combos going. Is that how it is? If not can you show some actual gameplay footage?
I do like the speed of the spamming left click while you have the sprint going, but the downside is you have to literally be in their ass for it to actually work and everyone has movement abilities anyway so.
True but there’s some moments where your sprint will be turned off. Like if you respawn you have to turn it back on and I think there’s a stun/cc that turns the sprint off so you have to re use the ability.
Do you keep the dive attack or the F to dissengage from a fight? Normally i use dive to engage a keep the F to leave the fight. Do you just run at them and use both cooldowns for combos?
Always the smaller RUclipsrs having the actual techs. Big RUclipsr talking nothing pasta and reading skill descriptions Edit: the shield cooldown feels so bad. What is cooling down? Cap’s 80yo shoulder needs to take a break from blocking???
He IS a tank, just not a "stand on the point in front of my team" kind of tank.
He tanks via disruption, running in and out of the fight forcing people to look at him and giving your teammates the opportunity to strike. He's also very good at finishing kills IMO.
That doesn't stop a lot of people getting mad lol. They see shield and expect anchor tank.
Feels like the enemy team just ignores you
Only guide that’s actually worth watching for capt. America, thanks for being real.
100%
I really like all the combos these melee type characters have. Spiderman, Magik, Even Black Widow has a cool combo that can take down 300hp heroes off a body shot. Captain America here is looking like the craziest. I almost felt like I was watching a Marvel vs. Capcom Combo guide. This is really cool!
That is some advanced stuff you’re showing. Thanks
I loved this video ( and the fact that the
Devs gave us these mechanics ) . Feels like a fighting game turtorial 👍
Crazy amounts of heroes have animation cancels that are as complicated as this. Right now the heroes without these cancels are doing well in ranked but give it a little time and practice and players that main Melee heroes are going to go crazy.
Bro is giving away the forbidden jutsus
Man these combos are crazy! Best cap guide on RUclips. Thanks for sharing, good sir. This is pure gold and you're really helping make this game super fun.
absolute masterpiece of a video. Direct to the point with CRUCIAL tips and demonstration. We all owe you so much, thanks for the vid!
One issue I noticed is that Cap can't cancel his E shield toss if there are multiple enemies, meaning he has to wait until it's done ricocheting before he can block. Otherwise it works on single targets.
Bro Captain America is my second most played character and I never actually understood how his primary attack worked. Thank you. This game needs to clear some of its ability descriptions because Cap's attack reads like it does something completely different.
Nice video! Pro tip. In Caps options you can take his Sprint ability off “hold”! I would definitely recommend this! It’s a game changer! You can also do this with his shield block. But definitely a preference move. look into other characters options as well, such Spider-Man’s easy swing. Turn it off. Cheers!
Why would you take off caps sprint hold though
Where do I go to find his option?
this just made the combo like 5x harder for me ngl
shield cancel also works in the gap between 2nd and 3rd basic melee shield toss. the timing is tight, and you need to shield as soon as it hits, and not before, or else its either slower or cancels the attack completely. for dps optimization on bigger targets, charging up your shield toss also essentially counts as a basic attack animation cancel, so if you're looking to use any cooldowns to pump out more damage, you can wait for the first shield toss before you go nuts.
Been liking the dive feel of cap, coming from Winston in overwatch.
Great tips man, even with his low damage output these combos look effective. Keep up the good work 👍
Love how clearly you convey information. Good stuff
Videos like this elevate the game. Good stuff
Welcome back MVC3 Captain America
A very useful guide on combos. This certainly looks like how I play him but now I know a bit more how and why certain combos work
Finally, some actualy good guide without freaking explaining the abilities. Will wait for other characters... or more strategy guide (like when do dive and when do not)
I tried the combos you showed here and they were a game changer man! 🎉
Another tip is to set the spirit to toggle.
There is no reason to be walking normally. Toggle sprint on at the start of the match and Everytime you respawn after dying and you never have to worry about it. You can then mash jump and attack for the slam without worrying about specific sprint cancel timings
Excellent video. Best Cap guide ive seen. Well done.
That is IMPRESSIVE. Honestly I don't think I am ready to get that ferocious in this game but that was wild to watch.
oh dang I knew about a few of these but I didn't know how deep it went, nice vid!
This is a great guide. So many videos out rn have guide in the name and either just read the ability descriptions from F1 or show gameplay without anything useful.
Thanks for the video, you got some really solid advice here. We all appreciate it man.
Advanced stuff. Ove to see more of this type of content!
Wish you’d have talked about his team up cause I feel it makes him way better especially in team fights. Anyone that doesn’t know his team up works like he’s shield toss not like his passive so when you activate it you have like 7 seconds of better movement,damage and the added bonus that all of those tosses can bounce around.
Oh daamn i did not think his tech was gonna be this nuts lol time to learn it, ty.
Really high level stuff here. Good work
What are your thoughts on just having sprint on all of the time. There is no cooldown and it seems to make a lot of this easier...
It makes combos easier so it’s up to you but for high level you want the speed change to mess with their aim a bit. Its preference but I think it’s easier on combos to have it on, but harder in actual position based LOS type fights
@@z00kowhat is LOS?
@@adriandqTRLine of sight
I plan on maining Cap so thank you for this video!
I feel the sprint actually bugs out allowing you to spam melee way faster
I've been moving between magneto and Cap. This is informative, might stick with magneto cause no one wants to run support in ranked. Lol
cap and hulk main here. I appreciate this im getting straight in the lab. Can you do a hulk version?
I messed around with hulk for a bit. He didn’t have any sauce from my 2 hrs of hard labbing so I left him alone for the time being. Will touch him again when I get done with some other characters I’m diving into
@@z00ko best tank for each mode in your opinion?
@@davidk4082 honestly I feel like skill is the biggest factor. Team playstyle. All of these characters shine in multiple different scenarios. But by far I think the strongest tank is magneto and 2nd place is tied between peni and groot
loving the guides! keep em coming
Great guide, if you do end up making another guidein like a month or so i recommend segmenting the videos more and maybe include what the combos are like e-aa-f type this. I mean its on us to learn you said that in the start but i do think it would help the viewer experience
Great guide. I wanna try Steve now.
I mean this is great and i learned the combo and went into games and im definitely better but still feels like the other tanks get more value for less. Your video was top notch though.
1:52 You can t animation cancel your shield, you have no cooldowns on. The shield has a 1 second recharge timer after you use it
@@DorianBlackberg you can… for the combo you only use it once as an animation cancel for damage. Sure you can’t run and animation cancel the shield infinitely. But there was no tech I showed in this video that used that not would it be useful. I was showing you shield taps are animation cancels for any move you do. And that is true. Think outside the box
Damn bro just binged all your guides, I've been watching a lot of them out there. Yours are hands down a step and above the rest. Keep them coming please. You got a twitch?
Nice vid you got yourself a new sub.
Love this video. The tech is insane thank you. Can you do magneto and venom? I know they are boring but I can't help but wonder what they might have
just a silly thing you could add
if you hold shift and tap left click you can attack while running so you stick to them like glue even without skills
Fire! 🔥 🔥 Thank you!
Since youve made a great case for him as a dive tank, they should add an ability to put his shield on his back so it blocks rear damage while he runs away after diving back line.
:D
awesome work bro thank you
@5:20 now every time i hit with cap ill just hear "bing bing"
SHOWING ME HOW TO BE A GIGA CHAD
Why not have leading dash always on while doing this. Like if i have leading dash on and go into liberty rush, i can jump immediately into the slam. Is it just quicker to physically cancel into leading dash after the rush. Same for the melee, hold forward, liberty dash, jump melee slam combo, why not just have dash active already during the first melee?
“I’m coming for iron fist” 👊🏽 😅
I can do the jump after first punch with ease, but can't do the second punch right after jump consistently. If I have slam available the second punch will likely get turned into slam when I left click, unless I aim above the middle line but in that case you can't always hit what you were intended to right?
Some people say this Animation canceling is patched but idk when did he upload the video before or after patch
I am having trouble getting the extra punch when jumping. What are the button press sequence for this?
The sprint jump into melee does not work it will only work if you have cooldown off 4:54
Question why not just leave the sprint on all times it makes the attack faster as you move forward
Yeah cap has so many abilities and cooldowns its so overwhelming lmao
Does cap block stuff while using his charge forward (F)? He holds his shield in front when he does it.
What about with adding in the Thor team up?
Not really important. Thor isn’t exactly a great character and you won’t see him in comp games. It’s definitely cool and makes you more range based but it doesn’t open up new combos or dmg options
@z00ko I disagree. Thor is in higher ELO games than Captain America.
He does everything Cap can do but better, and he has range with a better ult.
But that doesn't take away how effective Cap can be, but make no mistake. Thor is probably one of the best tanks in the game once you fully understand his capabilities. I see a lot of RUclipsrs at first call him "trash" or "mid" but now they are calling him S-tier.
Ohhh yeah and he has better team ups as well. Thor can buff Cap and Hela. Lol in this video you posted Cap has electricity on him giving him the damage boost. So whatever damage you showcased what partly due to Thor.
Wish I would’ve saw this 2 days ago
I knew there had to be some reason they have Capt the way he is. Mofo had auto resets for days and most players have no idea
While others play shooters, the dude playing himself some fighting games
This is really cool, unfortunately just like labbing in fighting games applying this is going to even more difficult since map structure, enemy team comp and etc will likely interrupt practice attempts alot but hey thats what ai matches are for.
Best hero shooter game on the market hands down, as overwatch and mortal kombat veteran i love 10/10 how they done this game, awesomd video!
Mortal Kombat veteran lmao. As an Angry Birds veteran I commend this video 👏
@thebigyes8482 i played every single mortal kombat game since 1995 and yeah im ranked top 1 procent in Mk games so yeah veteran :)
@ Good for you I’m very impressed, just wondering what it has to do with anything lmao
@@thebigyes8482 mortal kombat is all about connecting combos and animation canceling and frame data, this is first time imsee that in hero shooter or basically any othernthan fighting game...thats what i mean
basically what he showed im the video is how you learn every single character in mortal kombat or figjting games in general
Preciate ya my boy
Pc only movements, can this be done on a controller??
@@forcepalmproductions9158 sure I think it’s easier on controller because the directional inputs are the hardest. The actual combo is easy. So timing for the jump dive is easier on console for sure. With that being said I haven’t tried it yet
Have you been playing cap on ranked, if so what rank are you?
Having trouble jumping and trying to hit without dive striking right away
@@tex3781 melee at the same time you jump then. So think of it as melee first then forward input jump-melee at the same time.
How did you get the Thor force on cap in the firing range? Do you have a friend with you in there?
3:00 I had no idea you could push people like that. Is that only in the ult?
Yes
Caps shield also reflect bullets back at enemies like star lord and punisher they’ve ended themselves in a few of my games 😅
@@Relli444 yes this is true but you can’t truly aim it. The direction is random unless shield stuffing up close. I’ve only been able to do it 7 times in game while diving. Wish it was more direct
Do you do live stream or gameplay? Would love to see this being implemented in real game scenarios
Great stuff, thank you. With a little practice, this has already crazy boosted my Cap play.
I play on controller. when he says melee does he mean the Right Trigger button or the R3 button?
It will be whatever your shoot button is (for melee characters, usually the shoot and quick melee buttons do the same thing)
@@dragonafro4462 for cap the melee button and his attack button seem to be different
Prolly right trigger, either way they to the same thing
I somewhat got all these down however, my damage is still relatively low with him. Its just nice burst when you get the combos going. Is that how it is? If not can you show some actual gameplay footage?
Are these with hold to run/shield only?
I do like the speed of the spamming left click while you have the sprint going, but the downside is you have to literally be in their ass for it to actually work and everyone has movement abilities anyway so.
Is toggling sprint a bad idea
video got sauce damn
Beautiful
4:31 can i do this with the sprint already active and just jump? (I like to use the presso to activate sprint not hold)
Yes
How you animate cancel?
Good stuff.
ya discord link aint working where can we catch u live
Thank you
If you turn on toggle sprint, Cap just sprints when pressing W without needing to even press shift.
True but there’s some moments where your sprint will be turned off. Like if you respawn you have to turn it back on and I think there’s a stun/cc that turns the sprint off so you have to re use the ability.
Anyone having success with this tech on console controllers? Any advice on settings?
I’m waiting on controller settings too
He's not "really hard to use at the highest level".
He's bad at the highest level.
yea and that makes him hard to use, you sound stupid
Goated af
Bro somehow i never figured out you can push people by running with the shield
Do you keep the dive attack or the F to dissengage from a fight? Normally i use dive to engage a keep the F to leave the fight. Do you just run at them and use both cooldowns for combos?
Can we see you play Cap in a real match? I wanna see how this would apply in a real match.
Magneto next please bro i really like magneto and groot
When you say melee, you mean the basic attack? Or the V melee?
Basic attack in his case
Please do it with the cooldown.
ASSEMBLEEEEEEEE
yeah these techs dont help, its a 2 second delay to get his shield back up
Thor next pls
I would subscribe if you upload a video using these combos.
I really hate how using the 🛡️ has a cool down
His playstyle is to die?
@@sintwelve dive
diVe
Always the smaller RUclipsrs having the actual techs. Big RUclipsr talking nothing pasta and reading skill descriptions
Edit: the shield cooldown feels so bad. What is cooling down? Cap’s 80yo shoulder needs to take a break from blocking???
@@shl6367 I busted out laughing at the shield thing. I was saying the same thing