This is actually fire. The editing and walk through is top tier as always, your voice sounds x100 times better than that AI one lol, and most importantly i feel like this show a good doorway to content after the single clan guides. Its actually a little bad ass showing us team play/ duo guides so we know viable comps for games.
@@baguetteDuGame Oh no i meant duo/team videos like this one with guides. I feel like most guides be solo clan guides but this one shows how to play with a team so it feels more like a clan/team guide which is more practical in games. Like for example i know a lot of people know you need to clear with certain clans but this guide answers a lot about clearing by showing a good example. Like how to play/prioritize while you wait for a clear by setting up base 3 resources, scouting as much as possible, it shows bear clearing before the first winter so people know how fast they should be going as a clear clan, how to help the clearer get to you faster by helping scout, and most importantly how you showed how to play catch up on military experience for clans that dont get that much action the first year or 2. I'm really learning a lot from these videos man even if they arent for my specific clan. I under estimated how helpful neutrals are and now im hitting 3k military experiences for the first time in my games.
I still can't believe how good your editing is, great video. Though I'd say this strategy is viable mostly for team gamemodes, in FFA its better to constantly maintain 2-4 warriors & Torfin early on (early-mid 801) and expand as much as possible, to get bigger population. With "Warcraft" lore and upgraded food buildings its possible to keep strike force of 6-8+ warriors at all times, to reach ancestral equipment and to farm lore & fame via constant warfare, though Legions military doesn't really work with this strategy, as there aren't as much upgraded warcamps/rarely enough deaths to ensure Battleground buff. With correct planning by the 804-805 its possible to reach Fame/Lore win in games with 4+ people (with less its just better to rush 14+ warriors like you did and kill everyone)
How do u feel about going middle tree after city builder? I'm able to still get 14 warriors with all of my stone and iron mined at the start of 802 almost every game. Also where would you fit a relic in terms of forging. Sailor forge into relic or relic first over everything else. I feel like the 1-2 warriors is much less efficient then just getting the relic for the taunt.
Really nice Guide. But if I have not mate that clear me surrounded title i need to recruit worrier. Is this change a lot your guide here? And u build no healer , are u let dieing your wounded villager?
Good questions. I really not recommend going for Ox if you have no clear. Because that will make you spend 50 wood for a warcamp, then 1 warrior (30krowns) to clear some tiles (which is rarely enough). This warrior could be used to farm food as villager but he will end up building a warcamp, clear one or 2 tiles and finally die in sacrifice. So you're basically losing 50 wood, 30 krowns, around 80 food (time spent to build + clear), 1 villager right in the beggining for no major benefit except having a tile cleared earlier (which you do not need because you wait for colonization to colonize). The clearer allows you to save that. Why no healing camp? Basically same reason. Here i only have 1 wounded so it is ok. If i had 3 or more, i would build it. If you have only one, its not worth it to sacrifice it or heal it.
@@baguetteDuGame thanks for your answer. But my multiplayer experience is, that I never had an clear clan on my team so I need to look for a "solo" Build order.
@@aliceliddell3467 What i would suggest for you is to play a much more independent clan until you reach at least 300 GP. Beyond 300 GP, you can have clearers more easily. The best way to climb for 150 to 300GP is to learn wolf or eagle who can easily solo 3 low GP teams. You learn how to clear and scout fast and just harrass them in 801/early 802 and you'll climb fast. After that, you will be able to play clans like Ox in a much more optimized way with clears. If you want to try this particular build with a clear, we can schedule a game and i'll do your clear.
When you play against good players, they will never focus your torfin. Torfin as a tank against AI works, but not against real players that are not "stupid" :p So it's better to buff you warriors in my opinion. Unstoppable will be better if you go for the relic though
@@peterzhang5772 My guides are truely for 0 to 400 GP max 500 if you don't know the clan at all, so most of the fights are around end 802. Ox played with relic needs really reactive teammates and fights in march/may 802, that depends on the comp. With this build, you can join the fight in june with 8 troops and more a bit later. But in May, if you play Ox and it's mirrored, it's best to play a bit late while your mates tempo. Below 500, playing with the taunt is not that easy. I consider this build a bit more advanced.
@@baguetteDuGame personally, I think ox is not a friendly clan for unskilled players. Resource allocation, worker scheduling... Anyway, ty for the video, quite informative.
This is actually fire. The editing and walk through is top tier as always, your voice sounds x100 times better than that AI one lol, and most importantly i feel like this show a good doorway to content after the single clan guides. Its actually a little bad ass showing us team play/ duo guides so we know viable comps for games.
do you mean gameplay videos, without guide or something ?
@@baguetteDuGame Oh no i meant duo/team videos like this one with guides. I feel like most guides be solo clan guides but this one shows how to play with a team so it feels more like a clan/team guide which is more practical in games.
Like for example i know a lot of people know you need to clear with certain clans but this guide answers a lot about clearing by showing a good example.
Like how to play/prioritize while you wait for a clear by setting up base 3 resources, scouting as much as possible, it shows bear clearing before the first winter so people know how fast they should be going as a clear clan, how to help the clearer get to you faster by helping scout, and most importantly how you showed how to play catch up on military experience for clans that dont get that much action the first year or 2.
I'm really learning a lot from these videos man even if they arent for my specific clan. I under estimated how helpful neutrals are and now im hitting 3k military experiences for the first time in my games.
I still can't believe how good your editing is, great video.
Though I'd say this strategy is viable mostly for team gamemodes, in FFA its better to constantly maintain 2-4 warriors & Torfin early on (early-mid 801) and expand as much as possible, to get bigger population. With "Warcraft" lore and upgraded food buildings its possible to keep strike force of 6-8+ warriors at all times, to reach ancestral equipment and to farm lore & fame via constant warfare, though Legions military doesn't really work with this strategy, as there aren't as much upgraded warcamps/rarely enough deaths to ensure Battleground buff. With correct planning by the 804-805 its possible to reach Fame/Lore win in games with 4+ people (with less its just better to rush 14+ warriors like you did and kill everyone)
Hey thank you so much for your comment ! most of the videos i make are aimed for 3v3 game mode.
Great guide! Much easier to follow with thevoice! Please Kraken Clan next!
Merci
Nice !
How do u feel about going middle tree after city builder? I'm able to still get 14 warriors with all of my stone and iron mined at the start of 802 almost every game. Also where would you fit a relic in terms of forging. Sailor forge into relic or relic first over everything else. I feel like the 1-2 warriors is much less efficient then just getting the relic for the taunt.
Really nice Guide. But if I have not mate that clear me surrounded title i need to recruit worrier. Is this change a lot your guide here?
And u build no healer , are u let dieing your wounded villager?
Good questions.
I really not recommend going for Ox if you have no clear. Because that will make you spend 50 wood for a warcamp, then 1 warrior (30krowns) to clear some tiles (which is rarely enough). This warrior could be used to farm food as villager but he will end up building a warcamp, clear one or 2 tiles and finally die in sacrifice.
So you're basically losing 50 wood, 30 krowns, around 80 food (time spent to build + clear), 1 villager right in the beggining for no major benefit except having a tile cleared earlier (which you do not need because you wait for colonization to colonize).
The clearer allows you to save that.
Why no healing camp? Basically same reason. Here i only have 1 wounded so it is ok. If i had 3 or more, i would build it. If you have only one, its not worth it to sacrifice it or heal it.
@@baguetteDuGame thanks for your answer. But my multiplayer experience is, that I never had an clear clan on my team so I need to look for a "solo" Build order.
@@aliceliddell3467 what is your current GP?
@@baguetteDuGame depends on game mode, between 126-350
@@aliceliddell3467 What i would suggest for you is to play a much more independent clan until you reach at least 300 GP. Beyond 300 GP, you can have clearers more easily.
The best way to climb for 150 to 300GP is to learn wolf or eagle who can easily solo 3 low GP teams. You learn how to clear and scout fast and just harrass them in 801/early 802 and you'll climb fast.
After that, you will be able to play clans like Ox in a much more optimized way with clears.
If you want to try this particular build with a clear, we can schedule a game and i'll do your clear.
Is this an ai generated voice again?
Great video btw:)
no it's my real voice :D why ?
Nice strategy. About military lore: isn't Unstoppable better to get than Charge?
When you play against good players, they will never focus your torfin. Torfin as a tank against AI works, but not against real players that are not "stupid" :p So it's better to buff you warriors in my opinion. Unstoppable will be better if you go for the relic though
Can you do Kraken Next?
This build is good but slightly late. You know 33 team battle normally start after 801 winter.
And i prefer build relic first at begging of 801 instead of torf boy while team fight. Relic is soul to the ox
@@peterzhang5772 My guides are truely for 0 to 400 GP max 500 if you don't know the clan at all, so most of the fights are around end 802. Ox played with relic needs really reactive teammates and fights in march/may 802, that depends on the comp. With this build, you can join the fight in june with 8 troops and more a bit later. But in May, if you play Ox and it's mirrored, it's best to play a bit late while your mates tempo.
Below 500, playing with the taunt is not that easy. I consider this build a bit more advanced.
@@baguetteDuGame personally, I think ox is not a friendly clan for unskilled players. Resource allocation, worker scheduling... Anyway, ty for the video, quite informative.