That is the face of the people who make the games and idea's we all know and love. There is a lot of constant study and hardship involved to keep up with the market.
@wildchildd As a prospective developer, I wholeheartedly agree. Programming for Android would be a nightmare for a new programmer, compared to iOS. However, Windows Phone 7 seems like the perfect hybrid, given that the free dev tools come with a fully-featured emulator.
Write once, run anywhere, good for nowhere. And that's why the iPhone is a very popular platform for games. You know xzatcly the hardware your game will be running on, and you can focus on the game itself, not a bunch of "if"
@peppeddu Not really. There are now 3 screen sizes (iPhone 3GS, iPad, iPhone 4). OpenGL support also depends on iPhone gen. So those two points are the same as for Android (meaning you have to query screen sizes and OpenGL version/extensions). The only thing different is the iOS platform has no keypad, trackball/pad/directional keys. However, Android guarantees touchscreen/accelerometer support, so it you can choose to only target those. It is just you have the OPTION of using the extra input.
The source code is on a server in a SVN repository. Easiest way to get it (in windows) is download an SVN client tool. I use tortoise SVN. Once installed, create a new folder on your desktop, right click it and hit "SVN Checkout" which should be available given you installed tortoise. Then when it asks for the URL, use the one posted at the google code site under the source tab. RUclips doesn't allow me to post URLs so search "find project for replica island" and follow link on Stack Overflow
This is all great, I wrote my first game in app inventor and I found your videos, really interested in game dev I pretty much liked the Replica Island, its fun on HTC wildfire. (*** Market doesn't allow me to install this "HTC wildfire is incompatible", I see no reason when I play using tilt). with out installing it via Market it doesn't allow me to input a comment ... pretty annoying. Please allow it to be installed on HTC wildfire via Market. PS:Thanks for your awesome Session. Karmendra
@oldarney Yeah, I haven't heard anything glowing about Objective C (maybe that's why it was dead for some time.) Java and C#, on the other hand, are commonly used as introductory languages. Good to know, thanks.
Really cool video, Been wondering about the pitfalls of cell phone development. And you can take a lot more away from this talk, than just how to program droid phones . This pertains to all cell phone programming and sales. Its a jungle out there, so bring a machete, and some good code.
@FreedInsanity Actually, I took a joint course in mobile development, At the end of the day only one out of 9 teams decided to do their final project on ios. And everone got low grades on their iphone assignements. Objective C is not an easy cookie to swallow.
Dang he's better than my instructor, it's just he talk a little too fast. So if feeling a little sleepy or whatever you might get lost to what he was saying.
Can anyone direct me to a tutorial on how to look at the source code for this game? I just started android development in college like a month ago. I can can put my apps on my phone but can you simply take the APK file and drag it back into a the workspace and somehow look at code that way?
Presentation well done, but big disappointment about the "sales" as the game seems to be free. As someone that spent time to develop for Android and is earning $2 per day, the presentation gave me some false hope for a minute there.
Nice video, however... what a difference a year makes. Currently there are almost no 1.5 or 1.6 devices: Android 1.5 3 1.9% Android 1.6 4 2.5% Android 2.1 7 21.2% Android 2.2 8 64.6% Also all of the new 300,000 Android phones activated a day are new costumers that are already on 2.x platform. OGLES1.x was an aberration and should die as fast as possible.
I appreciate you Chris Pruett for your simplicity and thoroughness.
That is the face of the people who make the games and idea's we all know and love. There is a lot of constant study and hardship involved to keep up with the market.
@wildchildd As a prospective developer, I wholeheartedly agree. Programming for Android would be a nightmare for a new programmer, compared to iOS. However, Windows Phone 7 seems like the perfect hybrid, given that the free dev tools come with a fully-featured emulator.
Write once, run anywhere, good for nowhere.
And that's why the iPhone is a very popular platform for games.
You know xzatcly the hardware your game will be running on, and you can focus on the game itself, not a bunch of "if"
@peppeddu
Not really. There are now 3 screen sizes (iPhone 3GS, iPad, iPhone 4). OpenGL support also depends on iPhone gen. So those two points are the same as for Android (meaning you have to query screen sizes and OpenGL version/extensions).
The only thing different is the iOS platform has no keypad, trackball/pad/directional keys. However, Android guarantees touchscreen/accelerometer support, so it you can choose to only target those. It is just you have the OPTION of using the extra input.
Great talk! Delivered excellently, could feel your enthusiasm for the topic.
The source code is on a server in a SVN repository. Easiest way to get it (in windows) is download an SVN client tool. I use tortoise SVN. Once installed, create a new folder on your desktop, right click it and hit "SVN Checkout" which should be available given you installed tortoise. Then when it asks for the URL, use the one posted at the google code site under the source tab. RUclips doesn't allow me to post URLs so search "find project for replica island" and follow link on Stack Overflow
This is all great, I wrote my first game in app inventor and I found your videos, really interested in game dev
I pretty much liked the Replica Island, its fun on HTC wildfire. (*** Market doesn't allow me to install this "HTC wildfire is incompatible", I see no reason when I play using tilt).
with out installing it via Market it doesn't allow me to input a comment ... pretty annoying.
Please allow it to be installed on HTC wildfire via Market.
PS:Thanks for your awesome Session.
Karmendra
@oldarney Yeah, I haven't heard anything glowing about Objective C (maybe that's why it was dead for some time.) Java and C#, on the other hand, are commonly used as introductory languages. Good to know, thanks.
Really cool video, Been wondering about the pitfalls of cell phone development. And you can take a lot more away from this talk, than just how to program droid phones . This pertains to all cell phone programming and sales. Its a jungle out there, so bring a machete, and some good code.
great presentation, really fun to watch
Pretty awesome video. The speaker has performed a great research on user feedback and so is Google. Typical googler :)
@FreedInsanity Actually, I took a joint course in mobile development, At the end of the day only one out of 9 teams decided to do their final project on ios. And everone got low grades on their iphone assignements. Objective C is not an easy cookie to swallow.
Excellent Presentation !!
Really awesome talk, this guy looks like Scarface!
GREAT presentation
@peppeddu - No, I think the iPhone is popular for development because a lot of people own them.
It doesn't even have buttons, man.
Dang he's better than my instructor, it's just he talk a little too fast. So if feeling a little sleepy or whatever you might get lost to what he was saying.
VERY interesting video, thanks.
great talk, thanks
Since when did Frodo Baggins start writing apps for Android?
Wow its like a year ago since i first saw this video and the top comments are still the same!
That sweater is just criminal lol...
Is this guy for real? I program all day long and there is not a chance.
Maybe it's a side effect of coffee? :)
@AdamSurfari *400,00 as per Google I/O from May :)
Can anyone direct me to a tutorial on how to look at the source code for this game? I just started android development in college like a month ago. I can can put my apps on my phone but can you simply take the APK file and drag it back into a the workspace and somehow look at code that way?
i wait for the third generation :D
let's put a plus so it stays acurate ;)
@mrdexter86 and thats why he talks wise ;D
change the games
What I want to know is how much this guy makes
wow, i wonder what IDE
Presentation well done, but big disappointment about the "sales" as the game seems to be free.
As someone that spent time to develop for Android and is earning $2 per day, the presentation gave me some false hope for a minute there.
i put this guy on with rainymood xD
You must be his friend lol
An hour-long rebuttal to Apple's fragmentation argument.
Nice video, however... what a difference a year makes.
Currently there are almost no 1.5 or 1.6 devices:
Android 1.5 3 1.9%
Android 1.6 4 2.5%
Android 2.1 7 21.2%
Android 2.2 8 64.6%
Also all of the new 300,000 Android phones activated a day are new costumers that are already on 2.x platform. OGLES1.x was an aberration and should die as fast as possible.
yourself included
he aaaa is aaaaa high aaaaa
^lolllllllllllllllllllllllllllllllll^
This guy is mad!
Classic talk.