Sparking Zero takes even LESS Skill after Patch! (Bandai Rant)
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- Опубликовано: 8 фев 2025
- Bandai once again doing Bandai things. Instead of patching things slowly over time they implement huge changes and now Ranked is basically broken even further. By nerfing things and buffing things without planning the game is slowly losing even the little bit of skill that it takes to play.
Music by: / @riftibeats
Ui is supposed to be broken idk how yal missing the whole point
I still play this game from time to time, but when i do i play offline
Offline with mods = Love... I just wish you could up the AI difficulty to the likes of story mode/custom battles and that they'd transform to match your energies or try to overpower you if you gain an advantage.
Im not with u, i think u now have to truly understand how to play neutral to get backshots, the last meta with counter z spam was unskilled and cheesy asf, now u need to have good timing and knowing about how to play neutral to not get backshoted. So the spam buttons is gone, u need to know what you are doing. Mui was always a problem, he plays in other league now and always, he is just unbalanced whatever you read this.
Only thing is most those things were addressed last patch. People seem to forget we just had a patch not to long ago. The main problem I have with this patch is the hit detection nerf.
It’s another nerf yet again to aggression. So now instead of spamming perception we have to spam vanish and side step.
Most aggression options are just lack luster in this game. But that might be another video
You use the word spam for things that aren’t spam.
I think you should choose another game to play.
This ain’t for you.
Nah but thanks for looking out
I ran into people just running and zoning as well
@@jmonsta24 cancer in video game form
Nah bro, this is a lot of coping on ur part. The fact you’re calling basic melee attacks “meta” is just giving the most cry baby whiny energy ever. Idk how you’re complaining about super counters having a REAL cooldown now. Sounds like you’re just upset you can’t keep up with the skill ceiling. Figure out how to play neutral, and practice your super counters and vanishes. That’s it. If you don’t like the offensive and defensive strats in the game then…don’t play it?
@@TheeMisterBanana Is it cope? Or just facts?
@@ChristianSedaPlays
I’m like 2 minutes in bro, and I’m ngl you’re gonna coping so far
I’ve seen several fundamental mistakes and a lotta misinformation
Hit detection has LITERALLY been dramatically improved you can lab a combo that had a huge potential of failing but very rarely fails now
Super counter timer we all asked for that now it’s here and we want it gone?
The reason you’re missing (I’m at the Whis & MUI in the hyperbolic time chamber) you HAVE to turn your character around if they vanish you can’t just mash square and expect the game to auto turn you around you’re not playing a Shoto in smash
You also contradicted yourself you said Whis has better hit detection but later said MUI has better combos and can hit you better
I can continue but I don’t think this is gonna go well
However I’m down to run some matches if you’re on PS5 we can run a set and I usually play theme teams so you don’t have to worry about me cheesing you
@@Inquisitor0007 Whis is has slower combos than MUI so he vanishes slower and the turning left is actually a bug bro. Been cross verified by other creators. If you side step twice and attempt a hit your character will turn left and hit air for no reason. But we can play whenever.
@@ChristianSedaPlaysthis is very true😂 makes no sense I can out play and time then my character jus starts hitting air
he’s jus trash
I use items
Who cares the game is lowkey dead now cuz they won’t add new content
@@Resid3ntt Not true. They literally just added content. Game has potential low key
Bro game on steam had 100k players when it first came out now it has 1k not to mention I can’t even get a online game when I play stop glazing
@ Ebs and Flows. I’ve seen games “die” and come back at a later date. Game still has a player base
i disagree this patch is way better then any other patch released and most of the cheese is hard to get rid off i would say that the community´s fault and the fact you call basic attacks meta is just silly, also super counters is not that badly nerfed its for people who just spammed the input
For every smart thing they do with these patches they add two to three asinine things.
oh yea this update definitly fed the cheesers/casuals, definitly leaning more towards a party game, i mean good luck playung the game without seeing a 4 dp gohan that WILL GO BEAST, no you cant stop him, he will just run, play passivly, etc, and they keep gutting every defensive option or change it its like bro what in the party game is this, why is there a ranked mode if its just a party game lmao, this games not for the pros his for the casuals, good luck out there tho
@@gassygamer259 Im not mad at it being a party game. There’s fun competitive party games. Smash bros, Mario kart etc. the problem is that the mechanics in this game straight up don’t work and are half finished.
If this game had a clear vision for its battle system and had mechanics that actually worked as intended I wouldn’t be complaining
I'm not gonna lie, this is a YOU problem, the game has not gotten more cheesy. When the game was exceptionally volatile prior in the previous patches
@@TrueReverse74 what does volatile have to do with cheese? This patch made zoning and meta even stronger is my point. Refute that with actual words
@ChristianSedaPlays Volatility has everything to do with cheese in this game because that was the meta when playing. When the Ki blast spam, insanely fast unblockable ultimates, instant spark and super vegito were everywhere and the meta. The only exception where the androids. Those mechanics gave you the craziest advantages off losing a single interaction making it more volatile. Ending games and matches off one bad vanish on top of the over tuned defensive mechanics. Now you're complaining that you have to play more methodically. More people then ever have to throw hands now.
@ChristianSedaPlays Not sure how zoning improved when i've never had that problem, you just need to dash and counter with ki blasts of your own, and no the meta hasn't gotten any stronger, the most you can advocate for is Ui and even then he's not that much stronger since they nerfed the defensive mechanics. The thing you mentioned about rush combos is that they can be blocked during the step in follow up attack if you guess the button, but they buffed revenge counter to make it faster and return the fighters to neutral and you can still super counter anyway, so again, this sounds like a you problem not a "game has gotten cheesier" problem.
@@TrueReverse74 Bro remember the game has been patched twice now. The game was more methodical a patch ago. I had no issues with that.
Now half the time my combos whiff when previously they would track better. That’s not buffing “hands”. They literally made zoners and God Tier characters even stronger.
I played a fusion as a test and my combos literally feel like they stick to my opponent better than my usual characters. Hard to explain but I might make a video about it. Testing out the new hit detection.
@@ChristianSedaPlays Again, that's a personal problem, because the defensive options were even more powerful in the last patch, the only top tier that's possibly stronger is Ui goku and that's because of the auto dodging, no other top tier is really that different. Every 7dp character and above feels especially viable except the whis thing, that is a genuine issue.