Genuinely GTA 4's driving makes me feel more like a bad ass driver than GTA 5's, the older RAGE Engine made the cars actually feel like they had weight.
@@BDozer666 Huh, did not know that. Thank you for the info, and also huge props to you for not being a complete ass about it either. That's really nice for a change. Glad to see people can still be nice and informative on this website. 😁
And then comes a guy from the underworld called Australia to rant a game he’s jealous of cuz he spent his life span playing the kiddy version of all gtas😂
@@dwarf9938I wouldn't say gta4 cars drive bad. I loved driving them around the city. I just hated having to escape the cops in them. Because with their overly realistic handling mixed with the cramped Liberty City streets, l found it to be a nightmare most times
@@ULTRAMusicMixes I wouldn't say they drive well either. If I wanted realistic driving I would play a game like Forza, not GTA. Something being "realistic" in games, more often than not means it isn't satisfying outside a very specific niche.
I remember being excited for GTA 5 because we’d get to test these driving mechanics off road in the wilderness. Unfortunately it was massively simplified to make driving easier for all terrains…
They needed to nerf the driving because they knew too many dumb ass kids wouldn't be able to handle it and it would become an issue. People really are getting dumber.
I remember being so excited for the release of GTAV and when it came out my disappointment in the driving physics was immeasurable. I never did beat the game I think I played it for like 12 hours before putting in on the shelf forever.
GTA 4 driving required skill, and when you learn how to drive good in GTA 4 it becomes satysfing; you spend 70% of the game in a car and you must get that part right unlike in GTA 5 where it feels empty and bland to drive a car.
@@BigWheel. honestly i feel that a mix of the sports cars in gta v and the normal cars in gta 4 would've been the best thing. gta 4's driving does feels good, but it gets annoying when you realize that, according to rockstar in 2008, a pagani has the same amount of bodyroll and suspension as a jeep explorer, that's just stupid, those cars drive more like they do in gta 5, those cars are stiff af irl, if they had an f1 car in gta 4 it'd probably dance around like a truck. also, the understeer was awful.
I had the same thought, the best of both worlds would be a driving system of gta iv and v combined, without too much of the floatiness gta iv cars had. @@bit_ronic
Yeah, Once you learn one fast car the only real difference in any other fast car at all in gta v is, Top speed (Barely) or acceleration and does it slide slightly better then the other car
@@BigWheel.I could never drive the supers for long periods, always wind up going back to muscles. The Dominator was my favorite car because maintaining it at high speeds was challenging
GTA4s driving was one of those difficult things to master, but once you did, it felt amazing. I miss it honestly. The cars felt so weighty and powerful because of it
With all the tracking that R* did for IV, I'd really like to see data over how many crashed the car already before they had reached Roman's cab depot. I know I'm a statistic. Loved it ever since though.
Yup I remember playing online and when me and my boys get online together, one them would always hop in shotgun. cus he knew, he sucked at driving around the city lol i miss those days!!! I was in 7th grade when this game was released the good ol 360 days
I don't like some of GTA IV's realistic elements but in GTA V they nerfed too many things and those things are ones that I like, especially the ped grabbing the car door one.
@@PeugeotRocket i don't like the controls mid air but with the turn you other vehicle idk, just imagine you have to pay insurance every time your car is on the roof
to this day we will never know what they fed rockstar games to make GTA IV the absolute banger it is. Like these ninjas must have started working on this back in 04 or 05 while people were playing Vice City, CS 1.6, and Mario Party 4. The jump in technical fidelity and story telling is actually mindboggling.
the main reason why GTA IVs driving "sucked" was because the FPS and motion blur was so bad on consoles that half the time you were going fast you couldnt see shit
also how the FUCK did you play this game with max car density, i can't even do that (wait nevermind you don't turn to short streets in this video, i get so unlucky and cars almost always block the streets)
@@afos88 and that's why I wonder why they chose the driving mechanics that required the most skill in a city where most of your time driving is spent in traffic
honestly i find it really funny turning it all the way up, its actually funny watching traffic come to a halt. makes me play the game as if i am literally driving irl, honking at the car infront of me cuz its stared at a green light for more then 2 seconds. @@awii.neocities
Funny enough the last Midnight Club game had arcade-y driving physics like GTA 5 did yet they were more realistic and the game actually had a sense of weight in the cars unlike GTA 5 and similar to 4.
@@eldragon57 honestly if they were gonna go for arcadey physics for gta 5 i'd prefer midnight club laesque physics than...whatever they wound up going with
The one thing I didn't like in GTA4 was bikes tho. Feels like you're always on ice skates when driving a bike. But the car handling and, especially, the deformation are sublime 👌
Tal cual, incluso los cascajos tienen el detalle de que se conducen justamente como autos chotos y de vez en cuando me gusta ir al GTA iv solo para sentir el manejo de todos esos autos peculiares
Gta 4 driving physics was way ahead of its time imo. You can actually feel the weight of the car and the grip limits of the tires, it feels very realistic. Very rewarding when you get it right
Sometimes it feels a bit loss control when i turn the vehicle oftenly drift around and I think Gta IV vehicle physics is not too realistic though those are exaggerated than irl
@@lennyface5540they are referring to the Turismo in the driveway of Mikhail's house and how it always spawns there unlocked no matter where you at in terms of story progression
I always struggle to decide what i like the most about GTA IV's gameplay, i can't pick between the awesome driving physics or the fact that there are SOOOO many accessible interiors, it's why the Liberty City of IV feels so special, there are just sooo many buildings you can actually enter, to me...this was Rockstar at it's absolute best.
@@glungusgongus Oh FOR SURE buddy. I didn't make 87 RDR2 videos for nothing hahaha! I love that game so much. I cannot wait for a next-gen upgrade for it.
@@CanadianBongRipper fr, same people who join open wheel races in gta online and end up lost in the middle of the track with no rear tires, half the body missing and a -3 minute gap from the first place. Some people should just stick to shooting up stuff or learn to drive and handle the car. And it's gta too it's not like it was asseto corsa or something, it's not that hard.
GTA 4 driving makes u rage in missions , when u have to chase someone it's like driving on ice, look i have no problem when it comes to realism in driving but make me able to change the driving settings and make it a bit less heavy , i don't want to perfect a skill to drive a car in a video game i don't have time for that, yes I'm bad , i don't care about skill i just wanna have fun
@@saitamaone582It's really fun when you learn to get it right though; there's a great sense of accomplishment when you perfectly dodge through traffic at high speed during a chase.
I was told at first that the driving in this game was worse than Vice City. I was afraid to believe that until I played the game & immediately the driving felt so realistic & it’s probably my favorite aspect of the game cause it’s so fun to mess around
It`s not bad actually but similar weight distribution and body roll of absolutely different car classes making it pretty unrealistic. But Rockstar wanted to make your perception of the car more deep with this type of things so this is actually pretty cool touch for the game.
@@Billybobby79 well it depends on what are we meaning when talk about better driving physics. If we are talking about realism of some kind then it can be more of a problem to casual player because GTA obviously very arcade game in terms of driving. So it's hard to tell - how exactly can they make it more appealling to be honest
@@Billybobby79The technology they used was cutting edge at the time, so they probably cranked it up to the maximum to show off what it was capable of. Ironically, GTA V used the same technology but massively toned down, leading to the game feeling static and limited.
@@CWINDOWSsystem32gta 5 was indeed limited considered it was a big game. They had cut a lot for it to even function on the ps3 and 360 consoles. Gta 5 would've a completely different game it was released if it was initially meant for ps4 and xbox 1. Though I'd still imagine the driving part would still be the same. As much as we all love the driving in gta 4 it not realistic just fun and not really practical especially in missions. 80% of cars in gta 5 drive for practically and ease of use but there still are cars that are fun or challenging to drive, cars like the Bently cars, most muscle cars, some classic cars and most trucks and SUVs.
I actually love gta 4's driving physics. It's one of my favorites in the gta franchise imo. (I managed to get used to the driving controls in this game since I've been playing for 5 years)
This game had the best and most realistic driving controls for a game at the time of its release. Being an open world game that didn't make one be in a vehicle for the whole time, they reduced the control of the vehicles, so it seems a bit bad than most other racing games.
@@nostalgicplayer115 gran turismo assetto corsa rfactor iracing the entire fucking driver series except for parallel lines (ESPECIALLY driver, it's funny how both games poked fun at each other and copied each other, with shooting in driver 3, and driving in GTA IV)
Never understood how people keep saying the driving in this game is "realistic." It just isn't. I've driven shitloads of cars and the only time I felt like I was driving in GTA 4 was when I drove an 09 Cobalt LT with fucked rear shocks, tires that looked like slicks, and an ABS light during a wet day. Sure the cars had weight but that weight is pointless cuz the suspension is horseshit. Even the supercars felt like driving a mattress.
Exactly Crowboi is just bad at driving in 4 Lol the controls and the physics are all okay back when R* actually cared for their games before they started caring only for the cash grabbing online updates and became as dead as they are today and as my friends would say the definitive gta trilogy coulda woulda shoulda been gta 6
Its funny what this video is trying to imply because Dan House himself said that if theres one thing he can go back in time to fix in this game is the car's handling
Agreed, but even when just trying to turn the car around at like 5 miles an hour the cars turn radius is unrealistically large. Real cars have a tighter turn than the ones in this game. I'll admit I prefer the cars to be faster too, it is a video game after all, but I'll Grant you it's more realistic when they're slower so I'm not against it. I'm just against the turning being wider than real life cars.
I was explaining the difference in driving to my gf yesterday, who's played more GTA V and didn't get a chance to play 4. And how I put it was "Someone's everyday car isn't gonna handle like a sports car, and the sports cars need to be handled correctly to be efficient, because of the power that's in them." And traction control wasn't a standard safety feature in cars until 2012, so cars back in that time period required more skill and knowledge on how they handled, especially trying to hit a tight 45° right turn in 2nd gear and above lol
I have a 2006 Volvo S60, so by no means a sporty car, and I regularly drive it down forest roads at its limits. Hands down, it handles better than sports cars in GTA IV. It's only realistic for people that don't know how to drive quick irl. They ALMOST got it perfect but it feels like they messed up some settings
Small advice from a day one GTA 4 player: when using the break, don’t let the acceleration come off too fast. There is actually a “golden ratio” where you can get very good control over your car. Also when you steer, also draw the camera stick into the same direction a little bit faster. I’m not sure if it’s me or not but you can get sharp corners way more precise!
@@DakotaGreen-ky6oj Forreal, dude is a little kid who has lil to no life experience. If driving in real life was like GTA 4; the human race would be extinct.
@@-Anonymous-. 🤡Or it's just you actually not adapting to an internet joke. Yeah he basically meant that the driving felt realistic even though it isn't
physics in gta 4 were brilliant. the handling was great and shooting someone felt like there was actually power behind the shot. i just 100% the complete edition and what can I say, those were 6€ well spent
Calling people bad at driving for not liking the physics is dumb, What makes you think that once they master it, It'll then make them praise it? GTA IV driving isn't hard, Just people's opinion, And GTA IV was literally hated for its physics, R* decided to reduce it, The same crap, Lmao you guys are hilarious
@@mrfroghello GTA SA & GTA V are the only GTA Games that has quality in them, Not saying others are bad nor good, Just that after finishign their story, You don't got else to do but the activies to achieve 100% and/or move on to another game, GTA IV is younger than San Andreas yet still sucked, I can tell you every single detail why GTA IV is a failiure just that its a waste since you wouldn't understand, Why? Because you meatride GTA IV lmao, YOU get a life because since you judging me by calling me a GEN Z like you're a GEN X or someshit, It seems like you're a grown man who is arguing with someone you call a "kid" on the Internet, Embaressing
Almost every criticism this game gets stems from people being too fucking impatient. They dislike the driving because they try going too fast and don't manage their speed whatsoever. They dislike the shooting because they just try to go guns blazing and don't take any cover or time. They dislike the story/missions because they try rushing through them and keep dying forcing them to restart. Just take your time with video games, especially this one. It's worth it.
I think the main reason people say "driving in GTA IV is bad" is because the game lacks a speedometer, which with a lack of motion blur *really* hides how fast you're going. Most people tend to drive well above 80km/h (40mph) without even noticing, then wonder why the steering and traction is so loose and uncontrollable.
People complaining about GTA IV driving physics are the same who would drive the car full throttle and then try making a 90 degree turn expecting it to act like train on tracks. Absolutely ridicolous, driving itself was a big pleasure for me in this game and obeying the traffic laws was hell of a fun lol
Also when you crashed on GTA 4 you had some awesome uncontrollable crashes, while in GTA 5 you can simply control your vehicle mid-air. Sometimes having things out of your control makes for a better story, or in this case, fun gameplay.
Comes down to personal preference I guess. I personally never really liked it altough it is fun to go fast as that is challenging to do due to the physics of cars. The only thing I don't like is when people say it's realistic. It isn't. It might be the GTA that comes closest to being realistic but it's still far away from actually being realistic.
@@janpetercok7315See but there is a problem with that thinking aswell, just because someone says they dislike the physics in GTA 4 doesn't mean they can't handle them. I can handle them and they are fun when going fast but overall I still dislike the physics as they just aren't great for gameplay. That and they aren't realistic, which is another point people love to point out.
@@blazinboy762 and that is what people don't get. The second you say you dislike GTA 4 driving it's like you are personally attacking them and you immediately get called a noob or something for not being able to handle good physics. Like sure the physics are pretty good and fun but they just don't make for great gameplay, same as a damage model like BeamNG's that is so unforgiving is cool but terrible for an actual game with gameplay.
@@blazinboy762to each their own. 5's driving isn't it for me because other than just saying "iTs arcAdE like", (meant to type like this to mock the general consensus of people saying this) it's mainly due to the amount of years I've been so used to GTA IV's driving even since I first starting playing the game, I never got used to the change of V's driving physics, even after the many years I've played GTA Online and even V itself. It's crazy, because I have played so many other games that simulate the feel of 5's driving physics, and yet I do so much better in those games, but 5 just has me messed up for some reason.
I swear most of the people in the comment section make it seem that driving on GTA IV is an accomplishment it just feels like they've never actually driven before a 2500 lbs car isn't supposed to sway from one side to the other by even the tiniest steers it's not realistic at all
@@notpillow6759 Lol you couldn't be more incorrect though. It was an accomplishment; the physics are very impressive even if they're a bit exaggerated on body roll & body roll only in some cases. People love to nitpick that one little detail when it doesn't affect your ability to control the car in game if, again, you actually know how to drive. You & the majority of gamers just don't like having to hit the brakes before a corner, that's the real issue. You've clearly never driven & if you do, you don't know a lot about cars. Most cars weigh a good bit more than 2500lbs & absolutely sway around when you throw them side to side at 60+ mph, you are typically going a lot faster than you think in game since it's a game. 2500lbs is nimble sports coupe territory & obviously a lightweight machine with tight suspension doesn't roll. Thats the entire point of them. You're typically driving run-of-the-mill daily drivers in GTA games, cars with absolutely no sporting characteristics. You just don't know what you're talking about unfortunately. It was gutted in V & most people still crash every two seconds because people don't understand the physics that govern these machines. You clearly don't like it but it's significantly more realistic & satisfying than Vs driving if you actually like proper driving games, it's just a fact. Quite a lot of people like it & will continue to praise it, you'll have to get over it dude. I wish the average gamer wasn't so simple, then maybe we would have had decent driving in V. Sorry but I'm just sick of seeing these types of unwarranted comments, if you like the dumbed down driving of V then simply don't click on a GTA IV video praising the driving... I know you'll argue, but rest assured you're wrong on this one.
It is unfortunately. As someone who has played both GTA 4 and 5 I can say that NEITHER are realistic. For total realism, we need to look at a game like BeamNG Drive, which is somewhere in the middle of these two games.
It's mostly just whatever you personally prefeer. I prefeer GTA 5's driving but I can see why someone would prefeer 4's aswell. The only thing I actively dislike is when someone says that GTA 4's driving physics are very realistic because like you said, they aren't.
@@Z38_US As a guy who's a massive sucker for IV's driving and who has recently driven a car, I will say that no, it's not seriously realistic, but in a way, it gives you that sense of realism, even if it's not totally it. I think that's what people truly mean when they say that IV's driving is "realistic".
What ppl saying this dont seem to understand is that u wouldnt keep 70+ km/h thru a narrow 90dgree turn irl and *not* expect to crash, or at least spin out. Not to mention the cars clearly has that stereotypically american "worn out tires and old hydraulics" feel, which is so stereotypically common in big cities. (maybe this is just me, but it seems like theyve actually added some weight to the cars in gta online now; driving more resembles gta4 than 5 compared to half a year ago)
New DLC cars are programmed a bit differently than pre 2017 online cars. So you are right there. More suspension and aero tweaks than cars from the first half of GTA online had
this is exactly how cars those days and before in the 1990s used to work. This is why gta 4 is 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000x better than fuckingniggabastard gta 5@@Z38_US
I mean.. I drive, like in real life I mean.. and to all those who say that IV’s driving physics are realistic must have only ever driven agricultural trucks on leaf springs. The cars in the game feel like they weigh 4 tonnes and have suspension made from springs out of biros!
@@randomperson34548 Oh really? Just to tell you, Aliens exist in GTA which makes alien related shit real in the GTA Universe, And we do not yet believe these are real, And yes, It does focus on realism but in a belanced way not an "Ultra realistic" way
@@randomperson34548 I'm disapointed they got rid of the physics but both IV & V are unrealistic, If VI didn't get perfect vehicle handling, Well it could be done on purpose, And obviously they ain't gonna use old physics from IV, Its laziness and bad
The driving is and was sublime in GTA IV. Fuck all the mooks who complained to the point Rockstar scaled so much shit back in V. We have those fools to thank for that. I hope 6 tries to hit something more grounded like IV.
@@FloatSamplesGT710 Bro do you really think that going over curb 90mph should do nothing to your car? Same with agressive turning in normal cars? Should they Bend over? Gta5 cars aren't even a little bit flexible and suspension sucks, its made like car either does touch the ground or it doesn't, even when you accelerate your car should Bend over a little bit and it doesn't, not like in GTA4 where even small move while going 90mph car make you slip and hit pool which will make your car roll over
@@WOTPOLSKA_PRO cars aren't even close to realism in GTA 4, and there are many games which does better and realistic acceleration than gta 4 and also has better physics than GTA 4. GTA 4 be like, floating and ragdolling makes everything realistic! Which I feel hilarious and ridiculous at the same time 💀. And I personally feel that GTA 5 does it simpler and some what matches the realism, because (read this carefully) People won't ragdoll too much when you get out from a moving vehicle, in that case GTA 5 peds and character while less ragdoll and slide which makes it realistic.
@@voiceunderthecovers Close to realistic but not overly realistic. Shit it's going to be the closest thing to realistic it ever gets within this series. Unless if VI goes back to this route, but with an improved version of the driving physics so that it isn't using the older version of the RAGE engine.
Gta 4 has the best driving physics of any open world sandbox game imo. Unlike gta 5 which in an effort to make driving “easier” they give all cars an insane turn radius. This leads to insane oversteering that feels unnatural, and I feel like this can make things more challenging sometimes because it’s very easy to spin out. Gta 4 had so much detail even down to little things. Like how old cars didn’t have antilock brakes and so the wheels would lock on old cara whenever you slammed on the breaks.
Beamng, Driver... GTA 4's physics attempted way too hard to be "realistic". Most 2000's cars dont have that much bodyroll irl, especially sport and supercars
@@lRedKill3r well yeah it’s not a simulator. It would fall well short on that front. I really liked what they achieved with the physics though. Like you said the over the top body roll the cars felt really weighty. It had that 70s boat car chase vibe to it. Couple that with the detailed damage and dynamic glass effects. It really added to each car chase. I’m big into racing sims though. If any open world game ever had good sim physics it would be magical.
The biggest downgrade in gta 5 is that curbs no longer physically work on wheels that drive over them. When a wheel touches a curb or a flat surface that raises by an inch or two, the wheel gets teleported on top of that surface. It breaks the physics and that's where curb boosting comes from. If you try to slow the car down when driving over a bunch of sidewalks or break fences, your car accelerates instead.
Majority of the time that anybody brings up GTA in general about the radio, 99% of the time, it's always Vice City. Now don't get it twisted, I love Vice City's music. Nostalgia of me driving down Ocean Beach in a car, listening to Billie Jean all damn day is just in my head right now as I type this comment. 😅 But on the other hand the music from San Andreas, Vice City Stories, hell, even some of III and LCS music is mad good as well. Anybody who brings up GTA IV's radio selection of music has me in straight-up fucking goosebumps. From Electro Choc, to the Journey, Liberty Rock, The Vibe, K109, San Juan, Beat 102.7, Classics, Massive B, and most importantly, Vladivostok FM. Every song from the main game to EFLC is all bangers. Hell all the songs in the game are good. Not a single song got me bored listening to. That is, before the music licensing shit expired in 2018. The music post-April 2018 sucks ASS. Especially how they straight butchered and outright murdered Vladivostok. For me, they killed my childhood by adding that garbage in. All my 10 years (at the time I played the game before they added the new music.) of playing the game listening to bangers like Seryoga, just to hear that bullshit. Yeah, I'm glad I still have my physical copies of the game. Both original, EFLC, and the Complete Edition. Even the new radio stations in EFLC like Self Actualization, Vice City FM, Ram Jam, etc, I like really well. 👌🏾
Genuinely GTA 4's driving makes me feel more like a bad ass driver than GTA 5's, the older RAGE Engine made the cars actually feel like they had weight.
Agree 100%
Euphoria is just for ragdolls. They use the same engines for everything, but everything in V is just configured really poorly.
@@BDozer666 Huh, did not know that. Thank you for the info, and also huge props to you for not being a complete ass about it either. That's really nice for a change. Glad to see people can still be nice and informative on this website. 😁
yea driving in gta 5 feels like driving an rc car
same
GTA 4's driving physics is what set the nostalgia to the maximum.
And that "siente el bum de este perreo intensto" every time we go up in a car
And then comes a guy from the underworld called Australia to rant a game he’s jealous of cuz he spent his life span playing the kiddy version of all gtas😂
You kinda have to be drunk on nostalgia to unironically say GTA 4 cars drive well
@@dwarf9938I wouldn't say gta4 cars drive bad. I loved driving them around the city. I just hated having to escape the cops in them. Because with their overly realistic handling mixed with the cramped Liberty City streets, l found it to be a nightmare most times
@@ULTRAMusicMixes I wouldn't say they drive well either. If I wanted realistic driving I would play a game like Forza, not GTA. Something being "realistic" in games, more often than not means it isn't satisfying outside a very specific niche.
There are 2 types of people:
1) People who saying gta 4 driving is bad
2) People who can slowdown before a turn
What i like in GTA 5 is how you can control the vehicles mid air
@@Firey_Dudeyeah I like that too. GTA 5 has very arcade-like driving but that’s not always a bad thing.
Yeah seriously. It's not that difficult to drive in GTA4. GTA5 feels like mario kart.
@@Firey_Dude that honestly ruins the game. Magic cars. Smh.
@@Brian-ti7xm It's pretty fun to control your cars in the air in my opinion
The driving physics in GTA IV are the best I ever experienced in a game. Sometimes I open the game just to drive around and feel the car.
omg same i open it just to chill and drive
It's awesome for an open world game for sure. But play Gran Turismo for realism
@@KennyKnoxify Assetto Corsa > GT
Have fun with your minecart cars.
You should give mafia 2 a try then, the driving physics are even crazier
@@gkbrickworks7924 mafia 2 driving physics are nowhere near GTA
Anyone who complains about GTA IV's driving has a skill issue lol
It’s only bad during missions 😂
Its easy even in my 1st try
@@danielw7470If you suck I guess
It's not hard, it's unrealistic. Cars are not THAT drifty on asphalt on slow speeds. Especially heavy and slow cars.
@@EviGL Bro its a f'ckin' 2008 game how do you make realistic car game physics in that time?
I remember being excited for GTA 5 because we’d get to test these driving mechanics off road in the wilderness. Unfortunately it was massively simplified to make driving easier for all terrains…
They needed to nerf the driving because they knew too many dumb ass kids wouldn't be able to handle it and it would become an issue. People really are getting dumber.
Exactly and the front wheels always going sideways on the first little bump
I remember being so excited for the release of GTAV and when it came out my disappointment in the driving physics was immeasurable. I never did beat the game I think I played it for like 12 hours before putting in on the shelf forever.
Sadly, driving in GTA 5 is a shame...
It feels like the cars in a hot wheels commercial. How the wheels always stay glued to the ground and there's hardly any weight-shifting physics
GTA 4 driving required skill, and when you learn how to drive good in GTA 4 it becomes satysfing; you spend 70% of the game in a car and you must get that part right unlike in GTA 5 where it feels empty and bland to drive a car.
The cars in gta v all drive too perfectly. Only the muscle cars feel kinda right
@@BigWheel. honestly i feel that a mix of the sports cars in gta v and the normal cars in gta 4 would've been the best thing.
gta 4's driving does feels good, but it gets annoying when you realize that, according to rockstar in 2008, a pagani has the same amount of bodyroll and suspension as a jeep explorer, that's just stupid, those cars drive more like they do in gta 5, those cars are stiff af irl, if they had an f1 car in gta 4 it'd probably dance around like a truck.
also, the understeer was awful.
I had the same thought, the best of both worlds would be a driving system of gta iv and v combined, without too much of the floatiness gta iv cars had. @@bit_ronic
Yeah, Once you learn one fast car the only real difference in any other fast car at all in gta v is, Top speed (Barely) or acceleration and does it slide slightly better then the other car
@@BigWheel.I could never drive the supers for long periods, always wind up going back to muscles. The Dominator was my favorite car because maintaining it at high speeds was challenging
GTA4s driving was one of those difficult things to master, but once you did, it felt amazing. I miss it honestly. The cars felt so weighty and powerful because of it
With all the tracking that R* did for IV, I'd really like to see data over how many crashed the car already before they had reached Roman's cab depot. I know I'm a statistic. Loved it ever since though.
It's really not hard at all
To drive in gta 4 I mean
Yup I remember playing online and when me and my boys get online together, one them would always hop in shotgun. cus he knew, he sucked at driving around the city lol i miss those days!!! I was in 7th grade when this game was released the good ol 360 days
If you found it hard you must have a IQ below 30
I don't like some of GTA IV's realistic elements but in GTA V they nerfed too many things and those things are ones that I like, especially the ped grabbing the car door one.
luckily there are mods bringing it back
I am pretty sure NPC's in GTA V crab the car door too, only with the difference that it is more rare and let go much faster.
If you dont like the realistic elements in GTA IV then you are gonna hate GTA VI.
Being able to roll your car back over after flipping it was such a disgusting move to appeal to casuals.
@@PeugeotRocket i don't like the controls mid air but with the turn you other vehicle idk, just imagine you have to pay insurance every time your car is on the roof
to this day we will never know what they fed rockstar games to make GTA IV the absolute banger it is. Like these ninjas must have started working on this back in 04 or 05 while people were playing Vice City, CS 1.6, and Mario Party 4. The jump in technical fidelity and story telling is actually mindboggling.
Also really insane that they managed to build a new engine too
the main reason why GTA IVs driving "sucked" was because the FPS and motion blur was so bad on consoles that half the time you were going fast you couldnt see shit
thankfully R* came to their senses and allowed us to turn off the motion blur on PC
also how the FUCK did you play this game with max car density, i can't even do that (wait nevermind you don't turn to short streets in this video, i get so unlucky and cars almost always block the streets)
@@awii.neocities it's New York after all
@@afos88 and that's why I wonder why they chose the driving mechanics that required the most skill in a city where most of your time driving is spent in traffic
honestly i find it really funny turning it all the way up, its actually funny watching traffic come to a halt. makes me play the game as if i am literally driving irl, honking at the car infront of me cuz its stared at a green light for more then 2 seconds. @@awii.neocities
A lot of people try to treat GTA IV's driving like it's Midnight Club
To be fair, they're both Rockstar franchises, but I get you. 😅
Funny enough the last Midnight Club game had arcade-y driving physics like GTA 5 did yet they were more realistic and the game actually had a sense of weight in the cars unlike GTA 5 and similar to 4.
@@eldragon57 honestly if they were gonna go for arcadey physics for gta 5 i'd prefer midnight club laesque physics than...whatever they wound up going with
Sometimes i boot up gta iv just to drive. Every car has a special feel to it, there's not a single boring vehicle to drive
The one thing I didn't like in GTA4 was bikes tho. Feels like you're always on ice skates when driving a bike.
But the car handling and, especially, the deformation are sublime 👌
@@TheUltimateBlooper that's true but I still enjoy using them, specially the Sanchez
Tal cual, incluso los cascajos tienen el detalle de que se conducen justamente como autos chotos y de vez en cuando me gusta ir al GTA iv solo para sentir el manejo de todos esos autos peculiares
@@TheUltimateBlooperif you're playing on PC, that might be from a glitch caused by the fps being too high. You need a mod to fix it
Gta 4 driving physics was way ahead of its time imo. You can actually feel the weight of the car and the grip limits of the tires, it feels very realistic. Very rewarding when you get it right
Sometimes it feels a bit loss control when i turn the vehicle oftenly drift around and I think Gta IV vehicle physics is not too realistic though those are exaggerated than irl
"GTA 4's driving sucks because I'm stupid and want to hold down the Accelerate button 24/7."
driving fast in gta4 actually feels dangerous
rare cars felt rare too
@@lennyface5540
There's a permanent high level sports car just round the corner from your first home base! 😂
I picked it up for every mission
@@MostlyPennyCat what’s it called you may be thinking of the adder in gta V
@@lennyface5540they are referring to the Turismo in the driveway of Mikhail's house and how it always spawns there unlocked no matter where you at in terms of story progression
@@sbeve6969 no way
The driving, the shooting, the melee combat, heck even just the walking in this game is so satisfying. I hope GTA VI plays like this.
Getting Drunk is an automatic win for me, that's the one that is the most important because it makes no sense and is awful in 5.
Gta vi won't be as good, most likely even worse than 5 lmao, Rockstar fell of 10+ years ago
As someone who grew up racing games and sims, out of all gta games, gta iv's is the most realistic and fun driving physics.
what do you think of the camera not even moving when you turn left or right?
@@numpy5135 ???
you can use your mouse or joystick to move the camera around.. it's a GTA game.. not a racing game.
It's not realistic. Bubble gum suspension on sports cars🤦🏻
@@ninadganore even if it ain't.. I like it.
gives me the feeling of realism
@@ninadganore 2000s super car is not very hard, not today day something BMW M2 have 1.7ton.....body roll not much on the day.
I always struggle to decide what i like the most about GTA IV's gameplay, i can't pick between the awesome driving physics or the fact that there are SOOOO many accessible interiors, it's why the Liberty City of IV feels so special, there are just sooo many buildings you can actually enter, to me...this was Rockstar at it's absolute best.
There is not many interiors. Bad memory
@@glungusgongusThere's more than GTA5 LMAO 5 is garbage compared to IV
@@FatalShotGG Red Dead 2 beats GTAIV no stretch of the imagination
@@glungusgongus Oh FOR SURE buddy. I didn't make 87 RDR2 videos for nothing hahaha! I love that game so much. I cannot wait for a next-gen upgrade for it.
@@FatalShotGG you're never getting it
GTA 4's driving isn't bad, the people saying it are.
they just can't drive. It takes a lot more skills in GTA 4 to be a good driver.
@@CanadianBongRipper fr, same people who join open wheel races in gta online and end up lost in the middle of the track with no rear tires, half the body missing and a -3 minute gap from the first place. Some people should just stick to shooting up stuff or learn to drive and handle the car. And it's gta too it's not like it was asseto corsa or something, it's not that hard.
GTA 4 driving makes u rage in missions , when u have to chase someone it's like driving on ice, look i have no problem when it comes to realism in driving but make me able to change the driving settings and make it a bit less heavy , i don't want to perfect a skill to drive a car in a video game i don't have time for that, yes I'm bad , i don't care about skill i just wanna have fun
@@saitamaone582It's really fun when you learn to get it right though; there's a great sense of accomplishment when you perfectly dodge through traffic at high speed during a chase.
@@saitamaone582learn how to drive
I was told at first that the driving in this game was worse than Vice City. I was afraid to believe that until I played the game & immediately the driving felt so realistic & it’s probably my favorite aspect of the game cause it’s so fun to mess around
Thats a crime to say it’s worse then Vice City💀
Was Vice City driving bad?
@@sreea2365 yes
Have your ever driven a Landstalker in Vice City without flipping it off?😂😂😂
This isn't realistic
It`s not bad actually but similar weight distribution and body roll of absolutely different car classes making it pretty unrealistic. But Rockstar wanted to make your perception of the car more deep with this type of things so this is actually pretty cool touch for the game.
Limited by their technology. If this were made now with the same team. It would be absolutely insane how good it would be.
@@Billybobby79 well it depends on what are we meaning when talk about better driving physics. If we are talking about realism of some kind then it can be more of a problem to casual player because GTA obviously very arcade game in terms of driving. So it's hard to tell - how exactly can they make it more appealling to be honest
@@Billybobby79The technology they used was cutting edge at the time, so they probably cranked it up to the maximum to show off what it was capable of. Ironically, GTA V used the same technology but massively toned down, leading to the game feeling static and limited.
Banshee in that game was completely different, but I agree more cars needed to have reduced roll
@@CWINDOWSsystem32gta 5 was indeed limited considered it was a big game. They had cut a lot for it to even function on the ps3 and 360 consoles. Gta 5 would've a completely different game it was released if it was initially meant for ps4 and xbox 1. Though I'd still imagine the driving part would still be the same. As much as we all love the driving in gta 4 it not realistic just fun and not really practical especially in missions. 80% of cars in gta 5 drive for practically and ease of use but there still are cars that are fun or challenging to drive, cars like the Bently cars, most muscle cars, some classic cars and most trucks and SUVs.
I actually love gta 4's driving physics. It's one of my favorites in the gta franchise imo. (I managed to get used to the driving controls in this game since I've been playing for 5 years)
This game had the best and most realistic driving controls for a game at the time of its release. Being an open world game that didn't make one be in a vehicle for the whole time, they reduced the control of the vehicles, so it seems a bit bad than most other racing games.
Its still the most realistic till this day, tell me one Game with better physics and feeling in driving than Gta4?
@@nostalgicplayer115 Assetto Corsa, BeamNG
@@nostalgicplayer115ever heard of the mafia franchise?
@@nostalgicplayer115 stay deluded
@@nostalgicplayer115
gran turismo
assetto corsa
rfactor
iracing
the entire fucking driver series except for parallel lines (ESPECIALLY driver, it's funny how both games poked fun at each other and copied each other, with shooting in driver 3, and driving in GTA IV)
The physics in GTA 4 are unmatched
Never understood how people keep saying the driving in this game is "realistic." It just isn't. I've driven shitloads of cars and the only time I felt like I was driving in GTA 4 was when I drove an 09 Cobalt LT with fucked rear shocks, tires that looked like slicks, and an ABS light during a wet day. Sure the cars had weight but that weight is pointless cuz the suspension is horseshit. Even the supercars felt like driving a mattress.
The Driving in GTA4 is the best of all GTA games!
Exactly Crowboi is just bad at driving in 4 Lol the controls and the physics are all okay back when R* actually cared for their games before they started caring only for the cash grabbing online updates and became as dead as they are today and as my friends would say the definitive gta trilogy coulda woulda shoulda been gta 6
@@PaulShenar1936crowboi didn't even say the driving is bad in the game, he was referring to the people saying the driving is bad
Its funny what this video is trying to imply because Dan House himself said that if theres one thing he can go back in time to fix in this game is the car's handling
@@PaulShenar1936Bro, learn to comprehend "quotation marks" and what they imply 🤦🏾
Best GTA game honestly. The number of hours I put into this game on the 360, I couldn't even begin to guess.
"GTA 4's driving sucks".
-The same people who still slam into corners in GTA 5.
1:42
Cops:
“This is legal, you hit me with your car though…”
"Living my life like it's golden"
Honestly i was always a "slow to medium speed" kind of guy
Guess that's why i never had alot of problems with driving on GTA 4
You're telling me just mindlessly holding acceleration and taking turns have consequences 🤯🤯🤯
Not in GTA 4
Agreed, but even when just trying to turn the car around at like 5 miles an hour the cars turn radius is unrealistically large. Real cars have a tighter turn than the ones in this game. I'll admit I prefer the cars to be faster too, it is a video game after all, but I'll Grant you it's more realistic when they're slower so I'm not against it. I'm just against the turning being wider than real life cars.
I was explaining the difference in driving to my gf yesterday, who's played more GTA V and didn't get a chance to play 4. And how I put it was "Someone's everyday car isn't gonna handle like a sports car, and the sports cars need to be handled correctly to be efficient, because of the power that's in them."
And traction control wasn't a standard safety feature in cars until 2012, so cars back in that time period required more skill and knowledge on how they handled, especially trying to hit a tight 45° right turn in 2nd gear and above lol
TCS was standard by the late 90s. what are you talking about? But i agree gtav lets you drive a cadillac like its a porsche
@@Andre3002 nope I've got a 2007 vibe that don't have TCS.
I have a 2006 Volvo S60, so by no means a sporty car, and I regularly drive it down forest roads at its limits. Hands down, it handles better than sports cars in GTA IV. It's only realistic for people that don't know how to drive quick irl. They ALMOST got it perfect but it feels like they messed up some settings
Driving in gta 4 is much better than any gta game. The challenges of driving is so fun. People say "its bad" because some of them cant drive well.
Small advice from a day one GTA 4 player: when using the break, don’t let the acceleration come off too fast. There is actually a “golden ratio” where you can get very good control over your car. Also when you steer, also draw the camera stick into the same direction a little bit faster. I’m not sure if it’s me or not but you can get sharp corners way more precise!
People who are saying "gta 5 is better in driving" have skill issue
love seeing the Blista Compact, that car has great handling and maneuverability
I loved these driving physics
Anyone that has a hard time driving in gta 4 needs to stay away from driving a real vehicle
You’ve never driven a car. The comment is corny as hell.
Avg gta 4 meat rider
@@DakotaGreen-ky6oj Forreal, dude is a little kid who has lil to no life experience.
If driving in real life was like GTA 4; the human race would be extinct.
@@-Anonymous-. 🤡Or it's just you actually not adapting to an internet joke. Yeah he basically meant that the driving felt realistic even though it isn't
@@KryzysXcringe,
Zip it back down, insert back in 👄
I remember driving with keyboard the experience sucked but with controller it felt really satisfying
0:51 GTA 4's graphics can still Impress
When you cant handle it you start hate it
physics in gta 4 were brilliant. the handling was great and shooting someone felt like there was actually power behind the shot. i just 100% the complete edition and what can I say, those were 6€ well spent
1:37 whenever johnny drives a car, it's always a presidente
The most enjoyable driving in GTA series. (Hope GTA 6 makes this statement false)
the man at the end xd
I hope to see them back in GTA 6. I loved GTA IV driving physics.
You just had to know how to drive! Lol One of the million things I loved about this game.
Calling people bad at driving for not liking the physics is dumb, What makes you think that once they master it, It'll then make them praise it? GTA IV driving isn't hard, Just people's opinion, And GTA IV was literally hated for its physics, R* decided to reduce it, The same crap, Lmao you guys are hilarious
@@TheSavageFactual get a life you literally replying to every comment fortnite kid hahah also GTA IV is the best and better than V
@@mrfroghello Oh yeah i did reply to every single eomment, OMG i would never know if you didn't tell me
@@mrfroghello GTA SA & GTA V are the only GTA Games that has quality in them, Not saying others are bad nor good, Just that after finishign their story, You don't got else to do but the activies to achieve 100% and/or move on to another game, GTA IV is younger than San Andreas yet still sucked, I can tell you every single detail why GTA IV is a failiure just that its a waste since you wouldn't understand, Why? Because you meatride GTA IV lmao, YOU get a life because since you judging me by calling me a GEN Z like you're a GEN X or someshit, It seems like you're a grown man who is arguing with someone you call a "kid" on the Internet, Embaressing
@@TheSavageFactual yeah cause you're effing loser lol🤣
Almost every criticism this game gets stems from people being too fucking impatient. They dislike the driving because they try going too fast and don't manage their speed whatsoever. They dislike the shooting because they just try to go guns blazing and don't take any cover or time. They dislike the story/missions because they try rushing through them and keep dying forcing them to restart. Just take your time with video games, especially this one. It's worth it.
I think the main reason people say "driving in GTA IV is bad" is because the game lacks a speedometer, which with a lack of motion blur *really* hides how fast you're going.
Most people tend to drive well above 80km/h (40mph) without even noticing, then wonder why the steering and traction is so loose and uncontrollable.
People complaining about GTA IV driving physics are the same who would drive the car full throttle and then try making a 90 degree turn expecting it to act like train on tracks. Absolutely ridicolous, driving itself was a big pleasure for me in this game and obeying the traffic laws was hell of a fun lol
Why is it so satisfying to see?
So awful to see
@@FloatSamplesGT710poor u
driving in GTA 4 always like pain in the a*s, you have to activate the breaks almost a minute before reaching the destination
you mean just like in real life?
@@Blackout201_ real life? in real life do I have to activate my car break a minute before I stop the car, I don't think so.
drive at normal speeds then, you never realise how fast you are actually going compared to real life
@@ubahni I don't play GTA 4 or 5 that much because to be honest I like to play 3D era games more
I just wish the camera followed the car better instead of spinning out of control when you bend a corner in GTA 4 🤷♂️
Also when you crashed on GTA 4 you had some awesome uncontrollable crashes, while in GTA 5 you can simply control your vehicle mid-air. Sometimes having things out of your control makes for a better story, or in this case, fun gameplay.
Réalist physic, the best driving sensation in a gta, but ppl are casual players so they cry…
Comes down to personal preference I guess. I personally never really liked it altough it is fun to go fast as that is challenging to do due to the physics of cars.
The only thing I don't like is when people say it's realistic. It isn't. It might be the GTA that comes closest to being realistic but it's still far away from actually being realistic.
actually no one really thinks like that, everybody just mocking on noobies who hate on something they can't handle lmao
@@janpetercok7315See but there is a problem with that thinking aswell, just because someone says they dislike the physics in GTA 4 doesn't mean they can't handle them.
I can handle them and they are fun when going fast but overall I still dislike the physics as they just aren't great for gameplay.
That and they aren't realistic, which is another point people love to point out.
@@Z38_USfr
I prefer driving on gta 5
I domt think gta 4 driving is bad, its just not for me
@@blazinboy762 and that is what people don't get. The second you say you dislike GTA 4 driving it's like you are personally attacking them and you immediately get called a noob or something for not being able to handle good physics.
Like sure the physics are pretty good and fun but they just don't make for great gameplay, same as a damage model like BeamNG's that is so unforgiving is cool but terrible for an actual game with gameplay.
@@blazinboy762to each their own.
5's driving isn't it for me because other than just saying "iTs arcAdE like", (meant to type like this to mock the general consensus of people saying this) it's mainly due to the amount of years I've been so used to GTA IV's driving even since I first starting playing the game, I never got used to the change of V's driving physics, even after the many years I've played GTA Online and even V itself.
It's crazy, because I have played so many other games that simulate the feel of 5's driving physics, and yet I do so much better in those games, but 5 just has me messed up for some reason.
I guess, we will not given this even in GTA VI. This will be forever unique game
"I'm bad at driving in GTA IV because I can't drive in real life" is what most people actually mean to say.
I swear most of the people in the comment section make it seem that driving on GTA IV is an accomplishment it just feels like they've never actually driven before a 2500 lbs car isn't supposed to sway from one side to the other by even the tiniest steers it's not realistic at all
@@notpillow6759 Lol you couldn't be more incorrect though. It was an accomplishment; the physics are very impressive even if they're a bit exaggerated on body roll & body roll only in some cases. People love to nitpick that one little detail when it doesn't affect your ability to control the car in game if, again, you actually know how to drive. You & the majority of gamers just don't like having to hit the brakes before a corner, that's the real issue. You've clearly never driven & if you do, you don't know a lot about cars. Most cars weigh a good bit more than 2500lbs & absolutely sway around when you throw them side to side at 60+ mph, you are typically going a lot faster than you think in game since it's a game. 2500lbs is nimble sports coupe territory & obviously a lightweight machine with tight suspension doesn't roll. Thats the entire point of them. You're typically driving run-of-the-mill daily drivers in GTA games, cars with absolutely no sporting characteristics. You just don't know what you're talking about unfortunately. It was gutted in V & most people still crash every two seconds because people don't understand the physics that govern these machines. You clearly don't like it but it's significantly more realistic & satisfying than Vs driving if you actually like proper driving games, it's just a fact. Quite a lot of people like it & will continue to praise it, you'll have to get over it dude. I wish the average gamer wasn't so simple, then maybe we would have had decent driving in V. Sorry but I'm just sick of seeing these types of unwarranted comments, if you like the dumbed down driving of V then simply don't click on a GTA IV video praising the driving... I know you'll argue, but rest assured you're wrong on this one.
@@MeadeJ67 Yapping + GTA 4 Meatriding DLC
@@notpillow6759cap
@@ElRey9978cry about it
0:30that song bring back mad memories
Gta 4’s driving physics aged like wine and will continue to age like wine.
Is someone ahem *ANGY AND NEED BEDDY BY*
No. Driving in GTA IV aged like milk, the cars have soap in the Wheels. WORST driving mechanic ever.
@@joaodasilva4174 Finally someone who does not blind-eyedly meat ride gta 4
Both of ya has skill issues lol
@@joaodasilva4174cap
just because it's unrealistic doesn't mean it's bad
It is unfortunately. As someone who has played both GTA 4 and 5 I can say that NEITHER are realistic. For total realism, we need to look at a game like BeamNG Drive, which is somewhere in the middle of these two games.
It's mostly just whatever you personally prefeer. I prefeer GTA 5's driving but I can see why someone would prefeer 4's aswell.
The only thing I actively dislike is when someone says that GTA 4's driving physics are very realistic because like you said, they aren't.
@@Z38_US
As a guy who's a massive sucker for IV's driving and who has recently driven a car, I will say that no, it's not seriously realistic, but in a way, it gives you that sense of realism, even if it's not totally it.
I think that's what people truly mean when they say that IV's driving is "realistic".
every car in gta 4 feels like a tank
Yes. Over floated and characters are ragdolling in heights which is not real
What ppl saying this dont seem to understand is that u wouldnt keep 70+ km/h thru a narrow 90dgree turn irl and *not* expect to crash, or at least spin out. Not to mention the cars clearly has that stereotypically american "worn out tires and old hydraulics" feel, which is so stereotypically common in big cities.
(maybe this is just me, but it seems like theyve actually added some weight to the cars in gta online now; driving more resembles gta4 than 5 compared to half a year ago)
New DLC cars are programmed a bit differently than pre 2017 online cars. So you are right there. More suspension and aero tweaks than cars from the first half of GTA online had
Gta IV driving it's for real fans of driving
Driving in GTA 4 is really gives you a realistic feeling
If your game doesn't lag like mine 💀💀💀
Pc specs?💀
Always in love with that suspension crack sound 🤤
Translation: "I can't fuckin drive".
Translation
People just want to have fun instead of going through a large leraning curve if they dont want to
@@blazinboy762 Then go play Mario Kart, this game is for adults, not whiny babies who find braking at corners to be a "large learning curve".
People who complain probably hold down the ebreake to do a tight fast turn instead of tapping it.
I used to think that way until I realized that's how cars are meant to operate IRL. I love this game
If your car has that much body roll your suspension is very likely broken
this is exactly how cars those days and before in the 1990s used to work. This is why gta 4 is 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000x better than fuckingniggabastard gta 5@@Z38_US
You don't know how cars operate do you lol
I really hope Gta VI's driving physics are gonna be something like this.
This video is saying this without saying it: if you suck at something that doesn't mean it's bad, maybe you are.
Or maybe that kind of drive is not for them
Throwing in a like just for the end scene alone 😂
I mean.. I drive, like in real life I mean.. and to all those who say that IV’s driving physics are realistic must have only ever driven agricultural trucks on leaf springs. The cars in the game feel like they weigh 4 tonnes and have suspension made from springs out of biros!
I loved the more realistic feel of GTA 4. I doubt we'll ever get another GTA like it.
Yeah i doubt, GTA VI is gonna focus on fun not realism
@@TheSavageFactualkinda the whole point of GTA lmao
@@randomperson34548 Oh really? Just to tell you, Aliens exist in GTA which makes alien related shit real in the GTA Universe, And we do not yet believe these are real, And yes, It does focus on realism but in a belanced way not an "Ultra realistic" way
@@randomperson34548 I'm disapointed they got rid of the physics but both IV & V are unrealistic, If VI didn't get perfect vehicle handling, Well it could be done on purpose, And obviously they ain't gonna use old physics from IV, Its laziness and bad
@@TheSavageFactual I was talking about fun being the main purpose but yeah sure
Gta 4 has the Best physical interaction and physics
The driving is and was sublime in GTA IV. Fuck all the mooks who complained to the point Rockstar scaled so much shit back in V. We have those fools to thank for that. I hope 6 tries to hit something more grounded like IV.
Its way better than GTA5, I hope this will come back in GTA6, anyone who keeps crashing with this physics is just bad driver 😂
Not even close to realism, and GTA 6 will have like gta 5 mechanics which feels much realistic than gta 4. Gta 4 is just too floaty and ragdollish
@@FloatSamplesGT710 Bro do you really think that going over curb 90mph should do nothing to your car? Same with agressive turning in normal cars? Should they Bend over? Gta5 cars aren't even a little bit flexible and suspension sucks, its made like car either does touch the ground or it doesn't, even when you accelerate your car should Bend over a little bit and it doesn't, not like in GTA4 where even small move while going 90mph car make you slip and hit pool which will make your car roll over
@@WOTPOLSKA_PRO cars aren't even close to realism in GTA 4, and there are many games which does better and realistic acceleration than gta 4 and also has better physics than GTA 4. GTA 4 be like, floating and ragdolling makes everything realistic! Which I feel hilarious and ridiculous at the same time 💀. And I personally feel that GTA 5 does it simpler and some what matches the realism, because (read this carefully)
People won't ragdoll too much when you get out from a moving vehicle, in that case GTA 5 peds and character while less ragdoll and slide which makes it realistic.
@@WOTPOLSKA_PRO and you're giving like your own comment which is awful crap💀
Liberty's city was never a happy place...
As they say it's the worst place in America
GTA 4 is a good game, but the grey ambience makes me feel weirdo playing It
Indeed it is, but that’s some impressive driving
people who say that GTA 4's driving is bad or not as good are just bad at driving lol
This is the best GTA so far.
@mrfroghello
San Andreas is there
San Andreas is the best
@@abztrackt not as good as IV
@@mrfroghello in GTA IV you can't fly planes
@@abztrackt so? you can fly helicopters.
I miss this. I remember the afternoon in September 2013 I was deeply disturbed by the utter arcadyness of the driving in GTA5...
GTA 4 driving is much better than in GTA 5. Cars feel like they actually have weight.
= "MY driving sux."
GTA4 driving isn’t the most realistic but it’s definitely the most funnest.
It’s definitely the most realistic of the GTA games.
@@voiceunderthecoversYes but it's still far from being realistic by itself
@@Z38_US go and see comparison video between real life and gta4 driving kiddo
@@voiceunderthecovers
Close to realistic but not overly realistic.
Shit it's going to be the closest thing to realistic it ever gets within this series. Unless if VI goes back to this route, but with an improved version of the driving physics so that it isn't using the older version of the RAGE engine.
I understand why people don’t like GTA 4’s driving. But once you master it, it’s so much more satisfying than GTA 5
Gta 4 has the best driving physics of any open world sandbox game imo. Unlike gta 5 which in an effort to make driving “easier” they give all cars an insane turn radius. This leads to insane oversteering that feels unnatural, and I feel like this can make things more challenging sometimes because it’s very easy to spin out. Gta 4 had so much detail even down to little things. Like how old cars didn’t have antilock brakes and so the wheels would lock on old cara whenever you slammed on the breaks.
Beamng, Driver... GTA 4's physics attempted way too hard to be "realistic". Most 2000's cars dont have that much bodyroll irl, especially sport and supercars
I think gta 5 driving is meant to feel more balenced
@@lRedKill3r well yeah it’s not a simulator. It would fall well short on that front. I really liked what they achieved with the physics though. Like you said the over the top body roll the cars felt really weighty. It had that 70s boat car chase vibe to it. Couple that with the detailed damage and dynamic glass effects. It really added to each car chase. I’m big into racing sims though. If any open world game ever had good sim physics it would be magical.
The biggest downgrade in gta 5 is that curbs no longer physically work on wheels that drive over them. When a wheel touches a curb or a flat surface that raises by an inch or two, the wheel gets teleported on top of that surface. It breaks the physics and that's where curb boosting comes from. If you try to slow the car down when driving over a bunch of sidewalks or break fences, your car accelerates instead.
"The radio on GTA 4 is good."
It just reminded me. Feel free to quote me on that
Majority of the time that anybody brings up GTA in general about the radio, 99% of the time, it's always Vice City.
Now don't get it twisted, I love Vice City's music. Nostalgia of me driving down Ocean Beach in a car, listening to Billie Jean all damn day is just in my head right now as I type this comment. 😅
But on the other hand the music from San Andreas, Vice City Stories, hell, even some of III and LCS music is mad good as well.
Anybody who brings up GTA IV's radio selection of music has me in straight-up fucking goosebumps. From Electro Choc, to the Journey, Liberty Rock, The Vibe, K109, San Juan, Beat 102.7, Classics, Massive B, and most importantly, Vladivostok FM.
Every song from the main game to EFLC is all bangers. Hell all the songs in the game are good. Not a single song got me bored listening to.
That is, before the music licensing shit expired in 2018. The music post-April 2018 sucks ASS. Especially how they straight butchered and outright murdered Vladivostok. For me, they killed my childhood by adding that garbage in. All my 10 years (at the time I played the game before they added the new music.) of playing the game listening to bangers like Seryoga, just to hear that bullshit. Yeah, I'm glad I still have my physical copies of the game. Both original, EFLC, and the Complete Edition.
Even the new radio stations in EFLC like Self Actualization, Vice City FM, Ram Jam, etc, I like really well. 👌🏾
I just hope the physics in GTA VI would be even more realistic than GTA IV
People that say the driving is bad are just bad at driving and have too high standards and dont appreciate the damn near realism it has.
who says this have never driven a car irl
Dude I drive every day and it’s is much easier and more fun to drive in real life than GTA 4
Skill Issue for those
It kinda feels like driving on ice. Because it's so slippery, but I do like it personally and it's a great game!
I honestly find the driving on 4 the easiest. Most enjoyable as well.
As a serious sim racing driver, the car physics in GTA IV and Mafia II are scary good.
GTA 4s cars felt like they actually had some weight behind it. I like both 4 and 5 but 4 was definitely a step above.
Hope 6 takes the best of both.