How To Fail At Game Feel

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  • Опубликовано: 10 фев 2025
  • Everyone knows you need game feel, but do you really?
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Комментарии • 162

  • @UliTroyo
    @UliTroyo Год назад +1153

    PLEASE: if you’re adding screen shake, know that people can tolerate horizontal motion better than vertical motion. Also know that many people get motion sick with ANY screen shake, so have the option to turn it off. This also goes for bobbing while walking in 3D games.

    • @Artindi
      @Artindi  Год назад +221

      Smart, the more control you can give the player over superficial effects the better. :)

    • @escapegoat573
      @escapegoat573 Год назад +139

      So you are telling me to add earthquake level screenshake for every footstep?

    • @Apate-
      @Apate- Год назад

      remember to make it vertical@@escapegoat573

    • @Zectifin
      @Zectifin Год назад +36

      also people start to get more motion sickness as they get older. not giving options that remove motion sickness can rule out a large amount of our currently aging playerbase.

    • @artman40
      @artman40 Год назад +10

      I'd say slider is a better idea.

  • @pmpeter2279
    @pmpeter2279 Год назад +508

    I slowly start to feel that some AAA studios learn from these videos

    • @Artindi
      @Artindi  Год назад +136

      I'm leaking the special instruction videos to the public. Shhhh. 🤫

    • @shroomer3867
      @shroomer3867 Год назад +20

      Starfield instruction manual

    • @HumanArtista
      @HumanArtista 7 месяцев назад +1

      YES!

  • @megid0rino
    @megid0rino Год назад +710

    remember to include pointless stats and weapon durability to minimize game feel

    • @finnfrankel6197
      @finnfrankel6197 Год назад +73

      And remember to make guns that only carry a few bullets, and trying to get more bullets for those guns be a massive chore.

    • @tiqosc1809
      @tiqosc1809 Год назад

      horror game are like that tho@@finnfrankel6197

    • @AnonymousHuman-ku5wh
      @AnonymousHuman-ku5wh Год назад +43

      @@finnfrankel6197I mean, depending on the game that could 100% work. An FPS wouldn’t want it, but it suits horror or survival games.

    • @verified_JC_Denton
      @verified_JC_Denton 2 месяца назад

      Weapon durability is the absolute worst. It ruins pacing and is annoying.

  • @EmperorSigismund
    @EmperorSigismund Год назад +81

    You forgot an ancient well tested art form. Ship your Unreal Engine game with the all stock settings. People love that.

    • @ali32bit42
      @ali32bit42 11 месяцев назад +18

      ngl thats why i am annoyed when i hear a game is made in unreal. i can already see the ugly built in lens flare and yellow tone mapping and that boring default fog and sky. and high contrast colors and bloom.

    • @schoolgamer501
      @schoolgamer501 7 месяцев назад +4

      Ahh the “hire this man” strat a personal favorite of mine

  • @danikisikan9821
    @danikisikan9821 Год назад +254

    Regarding the "Why didn't the developer add this?" segment: It's a good idea to add very bare bones mechanics and broken things, as well as half baked content. It saves you the effort and time of making an actually good game, and you can invest that time into important things, like screen shake.
    Plus, it will encourage an active modding community for your game that will fix the game for you

    • @Artindi
      @Artindi  Год назад +48

      Oh nice. Gonna use that one in a future video. Thanks! :)

    • @Sbardana_
      @Sbardana_ Год назад +21

      Bethesda that you?

    • @luis-sophus-8227
      @luis-sophus-8227 Год назад +9

      And you can make up excuses for each missing qol feature

  • @armin3419
    @armin3419 Год назад +320

    If a game doesn't have max screenshake, max motion blur and max bloom as it's default, I ain't playing it. Imagine wanting to have a clear picture. 😤

    • @Artindi
      @Artindi  Год назад +27

      Exactly! :D

    • @antoniobellington1588
      @antoniobellington1588 Год назад +8

      I'm the same way with emotes if there ain't dancing I ain't gaming

    • @EmperorSigismund
      @EmperorSigismund Год назад +5

      Is this the next generation of Cruelty Squad-Likes incoming?

  • @spindash64
    @spindash64 Год назад +98

    Also, make sure that there is only ONE control scheme available: your way. If you can make sure some buttons do nothing while others are overloaded with features, even better.

    • @Queezz
      @Queezz Год назад +20

      100% agree. Why not tie the jump button to the interact button aswell, and make sure every interactable object needs precise player position alignment. And to enhance this make sure the interactable object is moving!

    • @CaptainAOrange
      @CaptainAOrange 11 месяцев назад +10

      If you are using a computer setup, make the bindings on opposite sides of the keyboard, and absolutely do not use the space bar for jump. Maybe even use movement keys that aren't the arrows or wasd

    • @Jonas-Seiler
      @Jonas-Seiler 10 месяцев назад +1

      Context based input overloading if well thought out can help significantly with simplifying control schemes and making your game feel more intuitive, so be sure to avoid those too.

  • @jarrod752
    @jarrod752 Год назад +23

    As someone who hates screenshake, you've convinced me I need more of it in my game.

  • @Artindi
    @Artindi  Год назад +243

    There were 97 unique pixel art frames created for this episode, not including ones recycled from past episodes, so far the record for most frames in a single episode.
    What did you think, was it worth it? 🤔

    • @tiffyfemboy
      @tiffyfemboy Год назад +29

      Yep! ❤ And besides, you can always use it in other videos as well ❤

    • @codingidiot6754
      @codingidiot6754 Год назад +19

      yeh, i feel like it makes the visuals feel more focused on the actual topic of the video rather than just being eye candy

    • @jot2b
      @jot2b Год назад +7

      Yeah, awesome video, very high quality, I am subscribing right now!!!

    • @Selrisitai
      @Selrisitai Год назад +6

      You could probably have gotten away with a few less. It might be worth it to find ways to only have interesting pixel animations for meaningful sections, instead of just throwing something every millisecond. It would save you time, and might be slightly better pacing for the viewer.

    • @Artindi
      @Artindi  Год назад +10

      @@Selrisitai I agree, I feel like having a bit of time to process what was said could be good. Gotta find that sweet balance. Thanks for the feedback! :D

  • @KlausWulfenbach
    @KlausWulfenbach Год назад +95

    I see juice as an extension of the UI in a lot of ways. Nearly all of it is cosmetic effects that are triggered by things in the game world but don't affect the game world themselves. So most juice effects should communicate something useful to the player. The most important things should have the most attention grabbing affects and the least important things should have none at all.

    • @Artindi
      @Artindi  Год назад +14

      A very good way to approach it I think. Great insights! :D

    • @mandisaw
      @mandisaw 11 месяцев назад

      "Juice" is the UX - user experience - in UI/UX, so yeah, spot on!

    • @EGA_SUPREMO
      @EGA_SUPREMO 9 месяцев назад

      Why would you give such a good advice for someone that is trying to make a bad game?

  • @4.0.4
    @4.0.4 Год назад +44

    One important tip to fail at game feel, is to make anything that could have good easing, be linear instead. You press the jump button and it just calculates deltaTime + up for a bit.

    • @RPGLover87
      @RPGLover87 Год назад +8

      I have to go now, my planet needs me. *bwooooop*

    • @varganyamuvek
      @varganyamuvek 10 месяцев назад

      90s bootleg games be like.

    • @unHolyEvelyn
      @unHolyEvelyn 6 месяцев назад

      Platformers in game maker have no excuse when it comes to this. I'm getting into game design and to learn GML code I'm making a shitty platformer to do it, but the way you can code jumping was made for it to look like a parabola, not a straight up and down line. I'm more impressed by games that fuck this up

  • @Lemon-dh4fz
    @Lemon-dh4fz Год назад +11

    Oh! Thanks! I especially should do screen shake in my VR game. Thanks❤

  • @GunSpyEnthusiast
    @GunSpyEnthusiast Год назад +23

    what i have learend:
    earthquake from pokemon red and blue is why it is the best selling game of all time.

  • @TonsOfHunStudios
    @TonsOfHunStudios Год назад +31

    I'm just impressed how many different creative frames you made :D

  • @finnfrankel6197
    @finnfrankel6197 Год назад +25

    Here's another thing: for every time your character moves, there's a chance they might "ping"
    When this happens, they will only move after a second you put inputs. Makes your game much more un-fun.

  • @Nerobyrne
    @Nerobyrne 10 месяцев назад +2

    "If the players win they might stop playing your game, and we wouldn't want THAT!"
    Reshef of Destruction, is that you?

  • @Unguided
    @Unguided Год назад +2

    I really like your art style, it's got that oldschool clipart vibe.

  • @MS-fe3vo
    @MS-fe3vo Год назад +10

    I've abandoned games with good music and plot, but excessive flashy special effects. I'm looking at you, jrpgs

  • @held2053
    @held2053 Год назад +6

    The Dorie image on "forget" was comedy gold

    • @Artindi
      @Artindi  Год назад +1

      Oh yeah.... forgot about that one... ;)

  • @AzeliaIsill
    @AzeliaIsill Год назад +11

    everytime i watch these videos i lose and gain braincells at rapid states

    • @Artindi
      @Artindi  Год назад +5

      I'm trying to trigger evolution, turn my audience into Xmen. :)

  • @yigiteren5938
    @yigiteren5938 Год назад +23

    how to fail at game optimization ? might be video idea for you i guess

    • @Artindi
      @Artindi  Год назад +7

      Might be a good idea. Thanks! :D

    • @guydoesthings7580
      @guydoesthings7580 Год назад

      simple, just update a ton of shit every frame
      if using godot or unity use get_node()/getComponent() as much as possible in the update loop

  • @001variation
    @001variation 5 месяцев назад

    This video is on two levels of sarcasm and I'm too stupid to unpack the irony 🤷‍♀

  • @nathanielpullig932
    @nathanielpullig932 Год назад +1

    Salsa Dance Stealth will be my Magnum Opus. The bright and cheery music shall usher forth the unseen assassin!

  • @Rehase1397
    @Rehase1397 Год назад +4

    Make players shake their screen. Got it.

  • @illuminoeye_gaming
    @illuminoeye_gaming Год назад +5

    you really just amogus'd us

  • @KatLOLXD
    @KatLOLXD 8 месяцев назад

    OK You got me at the 'Mogus 😂😂😂😂 Oh my goodness XD (Lovin' these videos, btw!! XD)

  • @blarvinius
    @blarvinius 11 месяцев назад +3

    Particles. More particles! There's no such thing as too many particles to make a game feel polished. Just keep doubling the number of particles until sales start to increase. Oh, and increase the size of attack slash splash flash.

  • @TheMamaluigi300
    @TheMamaluigi300 8 месяцев назад

    2:18 “you’d have to toss out hours of work so dont do this”
    Also Artindi: “prototyping so you dont waste hours of work is dumb”
    Perfect combination of contradicting advice for such a series 👍

  • @charleyedwards2121
    @charleyedwards2121 6 месяцев назад

    i expected the sarcasm to stop ir slow down at some point but damn bro that was 100%

  • @palerite
    @palerite Год назад +1

    Happy to see a new video from you:)

    • @Artindi
      @Artindi  Год назад +1

      happy to see a new comment from you. :)

  • @Galeboy
    @Galeboy 5 месяцев назад +1

    Also make sure that you have to use every key on your damn keyboard just to do basic things in game, after all reusing buttons for anything might make your game actually easy and enjoyable to do basic things in

  • @artman40
    @artman40 Год назад +12

    Another way to fail: If you have screen shake, make sure that any offscreen action does not cause any screen shake. After all, knowing that something is happening off the screen would be cheating!

    • @egeyaman4074
      @egeyaman4074 8 месяцев назад

      I'm confused, the thing you said made sense.

  • @bluematter435
    @bluematter435 Год назад

    i dont know about coyote time, but jump buffering seems like a great idea for me.
    thanks for talking about it

  • @amimirmimir512
    @amimirmimir512 Год назад +2

    telling someone how to fail is better than telling them how to succeed

  • @AnyEscape
    @AnyEscape 4 месяца назад +1

    I ACTUALLY would love Stealth game, where you have to use Music to get around... get AROUND the Music. Or... i dunno yet...

  • @lanha3385
    @lanha3385 Год назад +1

    We learn from failure. And from failure the only way left is success

  • @afriendlyfox
    @afriendlyfox 7 месяцев назад +1

    If you're adding fancy effects, such as blinking sprites, quickly appearing and disappearing things, things that rapidly change colors, flashing, screen warping, please add an option to turn that off. Photosensitive people will thank you for it

  • @kozmobotgames
    @kozmobotgames 9 месяцев назад

    As a game developer, I enjoy watching this kind of videos ❤

  • @Negniwret
    @Negniwret Год назад +1

    I genuinely hadn't considered screen shake was an option. Like, completely forgot that it's a thing

  • @angel_of_rust
    @angel_of_rust 11 месяцев назад +1

    1. Hire Sweet Baby

  • @yigiteren5938
    @yigiteren5938 Год назад +2

    Nice video mate

  • @legobrainbikergaming7422
    @legobrainbikergaming7422 Год назад +3

    make your game unnecessarily dark so players don't know what's going on

  • @rmt3589
    @rmt3589 Год назад +2

    A ninja videogame with bright cheery music has potential. Maybe for whatever genre Hi-fi Rush and Sonic Heros are? Colorful fortnite-style ninja characters racing off to clear an objective and finish the stage? Could have objective&extraction style stages like in Warframe, and a pseudo2d artstyle like in borderlands.
    Just an idea.

    • @mandisaw
      @mandisaw 11 месяцев назад

      Surf Ninjas the Movie the Game

  • @Skeffles
    @Skeffles Год назад +9

    Great video. Screen shake is definitely a quick fix for every game, right..?

    • @Artindi
      @Artindi  Год назад +6

      If it works it works! :D

    • @Skeffles
      @Skeffles Год назад +6

      @@Artindi also, don't forget to turn on all the bloom effects. Everything must bloom!

    • @finnfrankel6197
      @finnfrankel6197 Год назад +4

      ​@Skeffles and remember to never make options to disable the shaking. That way, it makes the game less enjoyable. For motion-sick peple

  • @konstantinkrystallis8484
    @konstantinkrystallis8484 Год назад

    2:05 Symphony of the Night reminiscent, but that's a bad example to follow.

  • @HandelGothicEnjoyer
    @HandelGothicEnjoyer 5 месяцев назад

    Can’t wait for every single game made in the next decade to be on Unreal Engine 5.
    Who need original engines with unique functions, physics, and quirks, when every game can be the same game, with a different theme.

  • @smort123
    @smort123 9 месяцев назад +1

    Currently playing the Batman Arkham games. Who needs sceenshake if you can have slo mo everytime a hit lands and lots of cool cinemematic finishing animations?

  • @SnapTrashMusic
    @SnapTrashMusic Год назад +1

    Amazing work!
    Very entertaining.

    • @Artindi
      @Artindi  Год назад

      Why thank you. :)

  • @dandymcgee
    @dandymcgee Год назад +2

    nice art

  • @richi303
    @richi303 Год назад

    Task failed successfully

  • @ericklvf1025
    @ericklvf1025 Год назад

    Screen shake is the nemesis of mobile games

  • @skoub3466
    @skoub3466 Год назад +4

    nice video but dwarf fortress was popular bore the sprite. And whiteout the cancer of his brother or us heath insurance it may not be released on steam

    • @Artindi
      @Artindi  Год назад +5

      Yeah I know, hopefully my sarcasm doesn't onderplay the great game design of Dwarf Fortress. It really is a great game. :)

  • @AndrewChumKaser
    @AndrewChumKaser Год назад +1

    Goddamn it your amogus joke

  • @KitsuneFaroe
    @KitsuneFaroe Год назад +2

    This video had a lot of amazing Juice, how can I trust its instructions will make me fail then?

    • @Artindi
      @Artindi  Год назад +3

      My hypocrisy on full display! 0.0 How dare you expose me! ;)

  • @kamo7293
    @kamo7293 2 месяца назад

    remember to make sure there is no way the player can change the button layout to better suit their physical needs.
    they will stick to the wasd...
    AND THEY WILL LOVE IT!

  • @Proxy720
    @Proxy720 Год назад +1

    RARE ARTINDI VIDEO!!

    • @Artindi
      @Artindi  Год назад +1

      yeah, been working on my game, but then I realized that if I want anyone to play my game I might as well keep making videos to hopefully grow an audience. :)

  • @Jacob-Jack
    @Jacob-Jack Год назад

    1000th like!
    good video btw

  • @Max1125channel
    @Max1125channel Год назад

    so the crewmate in the previous video was on purpose.

    • @Artindi
      @Artindi  Год назад

      Not sure what you mean...

    • @Max1125channel
      @Max1125channel Год назад

      @@Artindi the pixelated doomguy I thought of it as among us since the previous appearance

    • @Artindi
      @Artindi  Год назад +1

      @@Max1125channel oh yeah! So I didn't actually make that connection till people commented on the last time he showed up, so for this one I embraced it as a joke. :)

    • @Max1125channel
      @Max1125channel Год назад

      @@Artindi well then my brain is really messed up
      nice work btw keep going 🔥🔥🔥

  • @TheMamaluigi300
    @TheMamaluigi300 Год назад +1

    1:59 You should do an episode on side content

  • @jpedromend
    @jpedromend Год назад +4

    It seems you got a new chair. Cool!

    • @Artindi
      @Artindi  Год назад +4

      Yeah! What an upgrade! I figured I should put a bit more effort into the frames I use the most and people see first. :)

  • @Gendgi
    @Gendgi Год назад +1

    nice!

  • @Zeno948
    @Zeno948 7 месяцев назад

    these tutorials can be very good if you do the exact opposite

  • @FizzleFX
    @FizzleFX Год назад +1

    and now he talks about ShovelKnight...

  • @passthedonuts
    @passthedonuts Год назад +1

    i love your voice

    • @Artindi
      @Artindi  Год назад +1

      Why thank you. :)

  • @strangecolouredbird
    @strangecolouredbird Год назад

    These are actually very helpful for my game, huzzah for doing the opposite thing!

  • @C7-H5-N3-O6
    @C7-H5-N3-O6 10 месяцев назад

    This game feel doesn’t feel real

  • @collinvisser7108
    @collinvisser7108 Год назад +1

    You rock - well done - love your videos - NFT or On-chain ?

  • @FFTVYoutube
    @FFTVYoutube 6 месяцев назад

    Do one on mobile game development. 😅 im trying to make a mobile game at the moment.

  • @marcbraun5342
    @marcbraun5342 9 дней назад

    Maybe it's just me but I sense a tad of sarcasm in this video...

    • @Artindi
      @Artindi  9 дней назад +1

      rEaLly? (sarcasm.) A bit harder to convey sarcasm through text. lol

    • @marcbraun5342
      @marcbraun5342 9 дней назад

      @@Artindi Indeed, it is. But based on the video, I thought I give it a try and you'll read it accordingly. ;)

  • @Phoenix42.0
    @Phoenix42.0 7 месяцев назад

    How to fail at live service games?

  • @OzzbitGames
    @OzzbitGames 6 месяцев назад

    I got stickers

    • @Artindi
      @Artindi  6 месяцев назад

      Gasp! Such power... such potential! Wield the stickers carefully. Only the strongest can be trusted with them.... ;)
      That's actually really awesome! Glad to have ya as a member! :D

  • @joshuabautch8936
    @joshuabautch8936 Год назад +1

    Subscribed
    The terrible writing advice but of game development

  • @rxndomfxndom7405
    @rxndomfxndom7405 Год назад

    I don't get it...what is Game Feel?

    • @Artindi
      @Artindi  Год назад

      Terminology that means feedback to the player to help them "feel" engaged and immersed.

    • @rxndomfxndom7405
      @rxndomfxndom7405 Год назад

      @@Artindi Thanks! Just seeing this!

  • @cheesymcnuggets
    @cheesymcnuggets Год назад

    I love this comment section lmao

  • @damie9412
    @damie9412 9 месяцев назад

    Nive

  • @Phoenix42.0
    @Phoenix42.0 7 месяцев назад

    Lolll!!!!!!!!!!!!!!!!!!!!!!

  • @chaosordeal294
    @chaosordeal294 3 месяца назад

    If you're making video games, please just copy the same old crap from other games. Never ask if it's fun, or makes sense, or if there is a better way. You bought your wife with presents in Harvest Moon, and dammit, that's how it should be done from now on. Do not question. More screen shake.

  • @SwordofAslan
    @SwordofAslan 5 месяцев назад

    IGNORE ME!! A new fan after one video! Don't you DARE reply or even LIKE this comment to show your appreciation for my subscribing to your channel and 1 like to the 5.5K likes you already have. Just don't do it. ................ Or, ya know...do. You reserve that right. LOL

    • @Artindi
      @Artindi  5 месяцев назад +1

      @@SwordofAslan huh? What was that? I thought I heard something... oh well.

    • @SwordofAslan
      @SwordofAslan 5 месяцев назад

      @@Artindi LOL I'm seriously laughing here. TUCHE, sir. TUCHE.