I think why this theme was used in such a short part of the original level to make it more of an Easter egg than an actual soundtrack, towards people that listen to the music for the bit, and to veteran players that can get the nostalgia from playing the originals.
IMO they just mishandled the music, there's lots of instances where the same thing happens, including new OST like Irate Eight. I wonder if Retro planned to have more levels, or maybe they were so eager to have David Wise on board they asked him to make more tracks than they needed.
Not sure why everyone’s saying the flute “ruins the track” or is “a disgrace to the original” this track is pretty damn good and might be one of the best they just had to fit the aesthetic of the bright Savannah at night. So David wise had to get resourceful.
@Punch Down King I'm a classical musician and I agree flute players don't do the fp with every note. But we have to also consider the savannah influence which would sort of require a harsher flute sound.
@@hornguy04 Also, since the music is supposed to be played based on a savannah setting, David Wise probably went with a wooden flute, which doesn't have many notes. Therefore, you have to blow really hard to try to get the right note.
I can definitely see why they used Cannon Canyon with this level, Stickerbrush Symphony doesn't really fit the atmosphere. Stickerbrush Symphony like this would've been amazing on a nighttime swamp level with fireflies flying around.
Agreed. A lot of people kept saying something like "Why doesn't this play on Bramble Scramble?", so I did some editing to see how that would work out. It kinda works, but like you and ThatGamerGuy52 said, it doesn't really fit the atmosphere.
I agree. It actually fits the environment where it's played, the nighttime savannah area with a few crackling torches... Although you should try playing the credits version of Stickerbrush over this level, see how that feels.
The part of the song that fits most with this atmosphere is when the drums are most vibrant. It emanates the struggle / scramble through the wild jungle
I personally felt cheated when I played this level and Stickerbrush Symphony didn't play. I saw the name, was incredibly pumped, and I've never felt more let down in my life. I started wandering alone, and couldn't make sense of existence until I found this video... Thank you so much.
Try this again using the extended version of the Stickerbrush Symphony remix used in the credits. I believe it was originally intended to be used in this level.
Nada supera o jogo original,aquela paisagem azul atrás dos espinhos era mágica,dava uma sensação do desconhecido mexendo muito com a imaginação da gente.
It would have been amazing if in-game the player could choose which music to play in any given level. That way you could play this level with Stickerbush Symphony! Although I personally think the music from Cannon Canyon works fine here. And to those complaining that this is sacrilege compared to the original music and stage...then what were you expecting? This game is a sequel, not a remake! The level should have had its own name though, instead of reusing the name of one of the bramble levels from DKC2.
the joke is DKC2 had a level with this exact name, so it does strike me as odd that they wouldn't use the "same theme" as a throwback, but thats just me nitpicking small things. :
Kaldaryn maybe they had planned to use it this way, but then weren't satisfied with how the remix sounded and so put it in a level where you only hear it for a short time
@@TheDuckyDino Stickerbush skirmish? Thistlebush tussle? Bramble battle? In case you are wondering, yes, I did search up synonyms for struggle to help with this.
I got this game and I beat the game and they didn't even use the song for the stage they went with another song and put this song on another stage which was kind of weird
It doesn't quite fit without it being nighttime. Somebody on the development team probably said "Dammit, we've got this nostalgic bramble level, and we've got this nostalgic music for the bramble level...but David decided to make it sound all nighttime-y. Can we just switch the level from daytime to nighttime or something?" "Sorry, you should have said that back when the game was delayed. We're not delaying again." "Well...can we at least think of a better name than Bramble Scramble. Come on, we're not resorting to copying level names from previous games are we?" "No."
People expect aspects of this game to be just like DKC and DKC2, or to directly appeal to their nostalgia. The thing is, Donkey Kong Country: Tropical Freeze is not a remake of DKC2 or any game. It's not even paying tribute to a previous game (unlike DKC Returns, which was clearly made as a tribute to the first DKC). It's its own game, with some parts that callback to previous games. People get disappointed when Stickerbush Symphony sounds different, but were you really expecting them to bring back the exact same arrangement? Leave that for a remake of DKC2, not a sequel to the series.
The complaint here isn't that it sounds different. It's that it doesn't play in the bramble level and in the level it does play in it plays for about 20 seconds.
My guess is that it was originally intended for this level, but was swapped because the music didn't fit the hustling and bustling nature of this level. Even just by listening the music is almost overshadowed by the constant noises from the player, the enemies, and the platforms just shooting up out of the ground every few seconds. I think the level this music ended up being used in was fitting due to the peaceful nighttime atmosphere and the crackling torches. It IS however a major disappointment that it only lasts a few seconds. So it just becomes sort of an Easter Egg for fans of DKC2.
It would make sense. David Wise later said that all of the arrangements of his prior Donkey Kong Country music came at the request of Nintendo, they weren’t his idea. He’s said many times before that he prefers to focus on new compositions to make each new game unique.
I'd say it's similar in the first DKC Returns, but not in this one. A lot of elements break the level's rythm (Air bubbles in underwater levels, having to pick up water-fruits, etc.).
Both the song and level are awesome, but Savanna Pop went with the level better. I think they said in an interview once that TF's Bramble Scramble was supposed to feel like everything was trying to kill you, but Stickerb(r)ush Symphony is a serene song for more of a puzzle level or something.
I think people are saying its wasted potential cause this remix plays in the stupidest spot in the game and you barely get to hear it if you rush past it. Dont understand why Retro made a bramble level with no stickerbrush.
What I never understood about this game is why they made Dixie fly with her hair and made Diddy hover with his jetpack, you would think they’d made Diddy fly and kept Dixie hovering like the original DKC2.
Am I the only one who thinks it's annoying hearing all the sounds coming from Diddy as you jump, etc.? Maybe it's just because I'm used to DKC 1 and 2 on the SNES.
This song fits perfectly here. It should've been used instead of Cannon Canyon. Stickerbrush Symphony has always been used for Brambles, so as to why they didn't put it here makes me upset
I don't mind that Tropical Freeze (and Returns, to a certain extent) does its own thing, but I find those new titles to be so... noisy! What they're going for atmosphere-wise is kinda lost on me since the music is saturated with sound effects.
Actually, I think DKC is easier in a sense, but because of the annoying save system and lack of gaining lives outside of the levels, it seems more difficult because game-overs result in replaying annoying levels a lot, thus bringing about more game-overs.
Ok so how the heck do you play as DIDDY by himself???? What the heck is goin on right now? I hated playing thru these Returns games as only DK with help from the others...
Exactly. The two first DKC games are still to this day the best. Not saying these new DKC games are bad but it's definitely not on the same level as the SNES games, be it musically or even gameplay wise. I mean come on the original stickebrush symphony is much better than this.
azart61 That's because video game music as a whole was better back in the 8 to 32 bits era. I like how it sounds with less instruments then when they add all that symphonic shit. Sure it's good but come on, I like the original stickerbrush symphony better than the wii version. The only exception to video game music for me is Falcom/Ys music. These guys were top tier before and now they are even better/just as good it's ridiculous.
Play Journey and then say if you really think gaming music was better in the 8 to 32 bits xD. I mean, not wanting to be a jerk or anything but just journey soundtrack is enough to beat any gaming soundtrack from the 8-32 bits alone.
Literally composed and remixed by the same guy who composed the original. He didn't ruin anything. He just had to go a slightly different tune, because he's not going to do the same thing twice. In y'all's defense tho, he didn't like it much either lol
"...ruined the classic, timeless Stickerbush Symphony!" This game isn't a remake of DKC2...you know that, right? Props on spelling the song's name correctly, though.
A rare disappointment with this fantastic game Anyone familiar with DKC 2 would be expecting a proper homage and I feel like they could only be disappointed. It's a nice level but did nothing to evoke the beloved aesthetics of the original.
This is not mod and it's being played on the Wii U. If you want to play as Diddy Kong alone, you'll need to collect every KONG letter and complete the extra world. Once done, you'll unlock a mode where you'll be able to play as a single Kong of your choosing.
Neatfreax That’s not listed anywhere on Google man. This is the only video Ive ever seen of someone just playing as Diddy without a co op partner being dead. Also, why would the Kong letters be blue in this video? Pull the other one 😆
If this is the only video you've seen of a solo Diddy Kong, then I don't think you've been looking hard enough. Solo Diddy Gameplay: ruclips.net/video/vBq856YFVus/видео.html Solo Dixie Gameplay: ruclips.net/video/XFd4nR5wWfg/видео.html Solo Cranky Gameplay: ruclips.net/video/DE5SwNwzjJ8/видео.html Also, keep in mind that if I did have a dead partner, their silhouette would've still been displayed on the HUD and they would have the option to jump back in at the cost of 1 balloon. Alternatively, they can wait for their partner to find a Kong Barrel. Some examples of that can be found in this video: ruclips.net/video/wyB8fjte-Ck/видео.html Besides that, Hard Mode doesn't even allow for 2 players and you only get one heart as seen in this video. The KONG letters are blue because there are two sets of them in each level besides Boss, K, and the entirety of world 7. Red KONG letters are found in Normal mode and blues are found exclusively in Hard Mode.
I think why this theme was used in such a short part of the original level to make it more of an Easter egg than an actual soundtrack, towards people that listen to the music for the bit, and to veteran players that can get the nostalgia from playing the originals.
IMO they just mishandled the music, there's lots of instances where the same thing happens, including new OST like Irate Eight. I wonder if Retro planned to have more levels, or maybe they were so eager to have David Wise on board they asked him to make more tracks than they needed.
Diddy is so cute lol
Not sure why everyone’s saying the flute “ruins the track” or is “a disgrace to the original” this track is pretty damn good and might be one of the best they just had to fit the aesthetic of the bright Savannah at night. So David wise had to get resourceful.
Bluster The Benevolent And goddamn did David Wise do a great job.
Bluster The Benevolent I agree.
@Punch Down King its a stylistic choice. This isnt the only song that uses that flute
@Punch Down King I'm a classical musician and I agree flute players don't do the fp with every note. But we have to also consider the savannah influence which would sort of require a harsher flute sound.
@@hornguy04 Also, since the music is supposed to be played based on a savannah setting, David Wise probably went with a wooden flute, which doesn't have many notes. Therefore, you have to blow really hard to try to get the right note.
I can definitely see why they used Cannon Canyon with this level, Stickerbrush Symphony doesn't really fit the atmosphere. Stickerbrush Symphony like this would've been amazing on a nighttime swamp level with fireflies flying around.
Agreed. A lot of people kept saying something like "Why doesn't this play on Bramble Scramble?", so I did some editing to see how that would work out. It kinda works, but like you and ThatGamerGuy52 said, it doesn't really fit the atmosphere.
If this level had a night time atmosphere it probably would
I agree. It actually fits the environment where it's played, the nighttime savannah area with a few crackling torches... Although you should try playing the credits version of Stickerbrush over this level, see how that feels.
There is actually a full version of it on youtube and it's amazing!
must need some wind, mainly clouds moving on the background
Hey! do you know that David Wise use your gameplay in a Live Performance that he did xd
No I did not. That's awesome! I saw the performance video and I'm honored that he or someone else choose to use one of my videos.
Thank god finally someone who remembered its Stickerbush, not Stickerbrush
I had "Stickerbrush" in the title initially, but someone in the comments pointed out the error and I changed it eventually.
The part of the song that fits most with this atmosphere is when the drums are most vibrant. It emanates the struggle / scramble through the wild jungle
I personally felt cheated when I played this level and Stickerbrush Symphony didn't play. I saw the name, was incredibly pumped, and I've never felt more let down in my life. I started wandering alone, and couldn't make sense of existence until I found this video...
Thank you so much.
...That's just being overdramatic. I mean I know it was a disappointment but it's not THAT bad.
+Depression Kong you've never played a donkey kong country game in your life, have you kid?
And you waited two years to respond to someone, so I wouldn't be talking if I were you.
OOO! Tough guy. :) So scary!
Kaldaryn I'm not even trying to be a "tough guy", I'm just saying my reply's two years old and no longer holds relevance to me.
There was a level called Bramble Scramble in DKC2, lol.
And Stickerbush Symphony played in that level, so that's why he did this
This was cathartic. Thank you!
The song fits perfectly with this stage.
Fits better here than the real music for the level.
I really like the vanilla music in this level. It is well lovely.
Sensacional. Umas das melhores trilhas sonoras, feita para um jogo.
Damn... Expert level 110%!!!
Oh and awesome music. :3
If they put a night them to it it would definitely fit in with the level
Try this again using the extended version of the Stickerbrush Symphony remix used in the credits. I believe it was originally intended to be used in this level.
Thanks Wise
うわあ…めちゃくちゃナイス入れ替えです!!👍
ドンキーで茨といえばやっぱりこの曲ですよね。
ゲームの方も、この曲で良かったのに…!
もしかしたら、David Wise氏もこのステージのために作った曲を、何らかの判断でとりやめて、ロケットバレルステージの前に持ってきたのかな…? と思えてきます。
i still preffer the original song from dkc 2
Leo D much better!
There both good but brawl...Not so much
Awesome Gameplay.
This video is about to be ten years old
It really fits
Nada supera o jogo original,aquela paisagem azul atrás dos espinhos era mágica,dava uma sensação do desconhecido mexendo muito com a imaginação da gente.
2:52. that is how I mow my grass.
It almost fits the atmosphere but it would work better if the backdrop was a dense jungle rather than a canyon.
Well, this level is a part of the savannah world
It would have been amazing if in-game the player could choose which music to play in any given level. That way you could play this level with Stickerbush Symphony! Although I personally think the music from Cannon Canyon works fine here.
And to those complaining that this is sacrilege compared to the original music and stage...then what were you expecting? This game is a sequel, not a remake! The level should have had its own name though, instead of reusing the name of one of the bramble levels from DKC2.
This is a very nice different version of stickerbush symphony
Diddy Kong is so precious
the joke is DKC2 had a level with this exact name, so it does strike me as odd that they wouldn't use the "same theme" as a throwback, but thats just me nitpicking small things. :
Kaldaryn maybe they had planned to use it this way, but then weren't satisfied with how the remix sounded and so put it in a level where you only hear it for a short time
In my opinion, they should've given this stage its own unique name. The way it is now, it's only going to disappoint fans.
K-leb How about "Savannah Bonanza"
@@pocodyess6050 or bramble beat down
@@TheDuckyDino Stickerbush skirmish?
Thistlebush tussle?
Bramble battle?
In case you are wondering, yes, I did search up synonyms for struggle to help with this.
It's OK. I like the tropical beat that goes with it. I understand why they made it sound the way it does.
its not tropical at all lol, more of a african savannah type beat
I got this game and I beat the game and they didn't even use the song for the stage they went with another song and put this song on another stage which was kind of weird
It doesn't quite fit without it being nighttime.
Somebody on the development team probably said "Dammit, we've got this nostalgic bramble level, and we've got this nostalgic music for the bramble level...but David decided to make it sound all nighttime-y. Can we just switch the level from daytime to nighttime or something?"
"Sorry, you should have said that back when the game was delayed. We're not delaying again."
"Well...can we at least think of a better name than Bramble Scramble. Come on, we're not resorting to copying level names from previous games are we?"
"No."
I don't understand why Nintendo didn't use twilight terror start in that level
How are you exclusively diddy kong?
Through hard mode. you get it after... *[SPOILERS BELOW]*
collecting all of the K-O-N-G letters and clearing all of the areas in Secret Seclusion.
YES!!!
Que Hermoso ❤❤❤
People expect aspects of this game to be just like DKC and DKC2, or to directly appeal to their nostalgia.
The thing is, Donkey Kong Country: Tropical Freeze is not a remake of DKC2 or any game. It's not even paying tribute to a previous game (unlike DKC Returns, which was clearly made as a tribute to the first DKC). It's its own game, with some parts that callback to previous games. People get disappointed when Stickerbush Symphony sounds different, but were you really expecting them to bring back the exact same arrangement? Leave that for a remake of DKC2, not a sequel to the series.
Caleb Jaaniste Oh please, shut up.
Nice arguments xD
Caleb Jaaniste
Agreed. Tropical Freeze is definitely its own game, not a re-tread of DKC2.
The complaint here isn't that it sounds different. It's that it doesn't play in the bramble level and in the level it does play in it plays for about 20 seconds.
It honesty would have made for a nice shadow level
Fucking awesome.
My guess is that it was originally intended for this level, but was swapped because the music didn't fit the hustling and bustling nature of this level. Even just by listening the music is almost overshadowed by the constant noises from the player, the enemies, and the platforms just shooting up out of the ground every few seconds. I think the level this music ended up being used in was fitting due to the peaceful nighttime atmosphere and the crackling torches. It IS however a major disappointment that it only lasts a few seconds. So it just becomes sort of an Easter Egg for fans of DKC2.
It would make sense. David Wise later said that all of the arrangements of his prior Donkey Kong Country music came at the request of Nintendo, they weren’t his idea. He’s said many times before that he prefers to focus on new compositions to make each new game unique.
So the original games were designed so that you could complete every level without letting go of the D-pad.
Was that the case with the new ones?
Kurt Whitley nope, the game punishes you for being "in flow"
I'd say it's similar in the first DKC Returns, but not in this one. A lot of elements break the level's rythm (Air bubbles in underwater levels, having to pick up water-fruits, etc.).
You can you just have to Know the level a lot better than in the SNES games.
No but the level flow has been polished so much in most levels I've tried. check some of the time trials to see, 1-1, 2-1 and 2-5 come to mind
Just change the time of day into night, and it would fit!
Nice
Both the song and level are awesome, but Savanna Pop went with the level better. I think they said in an interview once that TF's Bramble Scramble was supposed to feel like everything was trying to kill you, but Stickerb(r)ush Symphony is a serene song for more of a puzzle level or something.
Subpar? That gaameplay's pretty good!
I think people are saying its wasted potential cause this remix plays in the stupidest spot in the game and you barely get to hear it if you rush past it. Dont understand why Retro made a bramble level with no stickerbrush.
You know you can slow down instead of rushing past it.
It's like playing an hd version of donkey kong country 2 minus the kremlings
Ah you played with Diddy. Just like old times...
What I never understood about this game is why they made Dixie fly with her hair and made Diddy hover with his jetpack, you would think they’d made Diddy fly and kept Dixie hovering like the original DKC2.
What you really mean is the hair gliding with Dixie, and I am guessing it’s to avoid breaking the game.
Is this a modded version of the game on an emulator? I wanna play as just Diddy :(
It's just Hard Mode.
So you got 75.000 views by replacing the music with another music? Why am I still alive...
Why did he remake previous classic themes instead of creating new ones?
Becouse this is a new game...
He did both and the new themes vastly outnumber the remixes.
Am I the only one who thinks it's annoying hearing all the sounds coming from Diddy as you jump, etc.? Maybe it's just because I'm used to DKC 1 and 2 on the SNES.
This song fits perfectly here. It should've been used instead of Cannon Canyon. Stickerbrush Symphony has always been used for Brambles, so as to why they didn't put it here makes me upset
I disagree
Holy Mother! is the second part of the game!
i can hear it
I am late to comment on this vid but it is amazing except for the flute but other than that is sound great
How are you playing as DD by himself?
Hard Mode
@@murilovieira2785 Is that also on Switch version?
@@FireFlareon27 Yes.
Bro, this guy has exactly 666 subscribers on his channel. So it seems Satan himself is a fan of stickerbrush symphony as well.
673 now
I'll have to delete my comment now that the subscriber count is 673.
crazyshellbullet
You never did
I don't mind that Tropical Freeze (and Returns, to a certain extent) does its own thing, but I find those new titles to be so... noisy! What they're going for atmosphere-wise is kinda lost on me since the music is saturated with sound effects.
In normal mode , It can be played as Diddy and Dixie ?
Too many things to be collecting
John Ritchie the Kong Letters and Puzzle Pieces is too much? The coins and bananas aren't collect pieces.
Para que consola es ese kong
Switch
Wii U y Nintendo Switch
This should’ve been fixed in the Switch version
it doesn't have the magic of DKC 2 of SNES :((
That's called nostalgia.
Great remix just used in a kinda boring level. Guys listen to it like 5 times and youll like it
Bramble Scramble is a better music track for the theme in my opinion, I try not to let nostalgia influence my opinions.
Never played the new dkc's. Its not Rare anymore. But i like the owls.
Even as someone who played the old games, I'd say Retro's are better. You're really depriving yourself an experience.
É bom; Mas não tem a magia do super Nintendo...
They should have left the original song
This is normal's difficulty in the SNES' kong. Games today are so easy. Great video.
i would have to disagree, honestly ive played the original donkey kong country and it was way too dang hard with no save system and dieing on one hit.
That guy in the corner
o-o... so have i and i can blast through the first one in 45 minutes
Actually, I think DKC is easier in a sense, but because of the annoying save system and lack of gaining lives outside of the levels, it seems more difficult because game-overs result in replaying annoying levels a lot, thus bringing about more game-overs.
This is one of the easiest levels in this entire game, lol
The original sag DK Country is so easy, is more hardcore Tropical Freeze, not this level but in general the game is hard
Ok so how the heck do you play as DIDDY by himself???? What the heck is goin on right now? I hated playing thru these Returns games as only DK with help from the others...
He probably played 2 player and killed the other player.
nope. found out u gotta 100% the game, then u get to choose individual characters on your next playthrough
not really as fond of the newer games. i dont really like how zoomed out it is.
This definitely doesn't appeal to my nostalgia. Pity, though. The game looks fine.
Exactly. The two first DKC games are still to this day the best. Not saying these new DKC games are bad but it's definitely not on the same level as the SNES games, be it musically or even gameplay wise. I mean come on the original stickebrush symphony is much better than this.
azart61
That's because video game music as a whole was better back in the 8 to 32 bits era. I like how it sounds with less instruments then when they add all that symphonic shit. Sure it's good but come on, I like the original stickerbrush symphony better than the wii version. The only exception to video game music for me is Falcom/Ys music. These guys were top tier before and now they are even better/just as good it's ridiculous.
"This definitely doesn't appeal to my nostalgia."
Well, DKCTF isn't trying to be a remake of DKC2, so...
Play Journey and then say if you really think gaming music was better in the 8 to 32 bits xD. I mean, not wanting to be a jerk or anything but just journey soundtrack is enough to beat any gaming soundtrack from the 8-32 bits alone.
Tropical Freeze is easely the best DKC games out of the five that came out yet, get your nostalgia glasses off
This is sacrilege, I know, but honestly? I like this game's remix of the song better than the original.
It's just me or the old version sounds way better..?
Read the comments ;)
I really like the super nintendo version...
too eZ
prefiero el original
original é 10000 vezes melhor
New age music for group meditation...really doesn't fit this exciting level.
A versão antiga da música do donkey Kong 2 do super nes e mil vezes melhor,cagarao nas músicas desse donkey kong
Stop complaining.
2.1 out of 5..
They always create the least amount of levels with the best aesthetics. =(
Seeing this makes me wanna get a wii U, but they've ruined the classic, timeless stickerbush symphony!
Literally composed and remixed by the same guy who composed the original. He didn't ruin anything. He just had to go a slightly different tune, because he's not going to do the same thing twice. In y'all's defense tho, he didn't like it much either lol
"...ruined the classic, timeless Stickerbush Symphony!"
This game isn't a remake of DKC2...you know that, right?
Props on spelling the song's name correctly, though.
well no shit k-leb, but if they're going to make nods to levels and music from dkc2- they should've done better by it than this.
That flute ruined it...
ThatOneEngineeringStudent No
Respondo a weones The tone fucked up a little bit.
you mean yes. It sounds too screechy.
It's the best part!
I'm sad, it looks like there is not gonna be nothing like the originial donkey kong country saga of super nintendo anymore. This game look like shit.
A rare disappointment with this fantastic game
Anyone familiar with DKC 2 would be expecting a proper homage and I feel like they could only be disappointed.
It's a nice level but did nothing to evoke the beloved aesthetics of the original.
Stickerbrush Symphony is my favorite song but this is prety garbage
Overall, outside of the juice-related music, the soundtrack to Tropical Freeze is rather forgettable.
I cannot possibly understand how anyone can have this opinion.
I disagree. The music from Autumn Heights and Bright Savannah are on my playlist on my phone. I love the juice music too but not as much.
definitely the original DKC saga is much better than this:///
Snes versión Is the best
Is this a modded version of the game on an emulator? I wanna play as just Diddy :(
This is not mod and it's being played on the Wii U. If you want to play as Diddy Kong alone, you'll need to collect every KONG letter and complete the extra world. Once done, you'll unlock a mode where you'll be able to play as a single Kong of your choosing.
Neatfreax That’s not listed anywhere on Google man. This is the only video Ive ever seen of someone just playing as Diddy without a co op partner being dead. Also, why would the Kong letters be blue in this video?
Pull the other one 😆
If this is the only video you've seen of a solo Diddy Kong, then I don't think you've been looking hard enough.
Solo Diddy Gameplay: ruclips.net/video/vBq856YFVus/видео.html
Solo Dixie Gameplay: ruclips.net/video/XFd4nR5wWfg/видео.html
Solo Cranky Gameplay: ruclips.net/video/DE5SwNwzjJ8/видео.html
Also, keep in mind that if I did have a dead partner, their silhouette would've still been displayed on the HUD and they would have the option to jump back in at the cost of 1 balloon. Alternatively, they can wait for their partner to find a Kong Barrel.
Some examples of that can be found in this video:
ruclips.net/video/wyB8fjte-Ck/видео.html
Besides that, Hard Mode doesn't even allow for 2 players and you only get one heart as seen in this video.
The KONG letters are blue because there are two sets of them in each level besides Boss, K, and the entirety of world 7. Red KONG letters are found in Normal mode and blues are found exclusively in Hard Mode.
@@wordshock
Yea he's not lying, he's playing on Hard Mode. 1 Kong, 1 Heart, no Checkpoints.