Flames of War Battle Report: Rifle Company (83rd Division) VS Fallschirmjager Company

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  • Опубликовано: 6 сен 2024
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    The Americans are attacking a Fallschirmjager Company with tiger iis on the way. The Americans are leading the assault with a Rifle company from the 83rd infantry division.

Комментарии • 28

  • @christophernix8003
    @christophernix8003 Месяц назад +1

    My OCD kept screaming "Fix that fence!".

  • @PanzerSchule
    @PanzerSchule Месяц назад +1

    Artillery that actually kills stuff! Made all the difference in this game.

    • @valleygamingfowmesbgswl
      @valleygamingfowmesbgswl  Месяц назад +1

      So rarely it actually works

    • @PanzerSchule
      @PanzerSchule Месяц назад

      @@valleygamingfowmesbgswl Yeh, you have to roll so many successful dice then your target has to roll so many unsuccessful dice!

    • @soerenkepler
      @soerenkepler Месяц назад

      @@PanzerSchule what made the difference was abysmal deployment

  • @pacofores
    @pacofores Месяц назад +1

    Great report as always 👏🏻👏🏻.Fearless veteran infantry offers so little in defensive scenarios...🤷🏻‍♂️

    • @vandpubsell
      @vandpubsell Месяц назад +1

      They do better than Tiger II's. Just not worth the points.

    • @valleygamingfowmesbgswl
      @valleygamingfowmesbgswl  Месяц назад +1

      It's for the counterattack. If they actually pass

  • @soerenkepler
    @soerenkepler Месяц назад +1

    Dont you get better opponents? Again the game was lost with some pretty abysmal deployment. Game was ok, if you enjoy beating up a guy, who doesnt know what his army can do, but as a tactical game its worthless. You could opt though to teach the poor guy to spread out his infantry to minimize the effect of mortars for instance. Tell him also that KTs are worthless offtable, and that wespes are worse than mortars, when firing against infantry on the move. And - its probably a good idea to bring some AA. Integrate the HMGs into the FJ squads, get rid of the schrecks. Dont reveal an ambush unless there are open lanes of fires….

    • @valleygamingfowmesbgswl
      @valleygamingfowmesbgswl  Месяц назад

      Cheers for the feedback bud and thanks for watching

    • @soerenkepler
      @soerenkepler Месяц назад

      @@valleygamingfowmesbgswl oh and since your opponent insists on having 3 KTs joining the battle too late to make a difference, drop 1 and put those 2 into ambush. Could pay for the AA too.

    • @valleygamingfowmesbgswl
      @valleygamingfowmesbgswl  Месяц назад

      @soerenkepler put a 100 point list together for Seb and I'll see if he wants to try it

    • @soerenkepler
      @soerenkepler Месяц назад

      @@valleygamingfowmesbgswl Fallschrirmjäger Company HQ: 2x MP40 SMG team, Panzerfausts - 5pts
      Fallschrirmjäger Platoon: 7x MG42 & K98 rifle team, Panzerfausts, 2x sMG42 HMG - 15pts
      Fallschrirmjäger Platoon: 7x MG42 & K98 rifle team, Panzerfausts, 2x sMG42 HMG - 15pts
      2cm Light AA Platoon [3pts]: 2x 2cm AA gun
      8.8cm Heavy AA Platoon [12pts]: 4x 8.8cm AA gun + pakfront 8pts - 20pts
      Total: 58 pts
      Reserve
      Fallschirmjäger 12cm Mortar Platoon: 3x 12cm mortar - 8 pts
      Fallschirmjäger 8cm Mortar Platoon: 4x 8cm Stummel mortar - 8 pts
      15cm Nebelwerfer Battery [9pts]: 3x 15cm Nebelwerfer - 9 pts
      Fallschrirmjäger StuG Assault Gun Platoon [17pts]: 3x StuG (7.5cm)
      Total: 42 pts
      Optional trade:
      1) 12cm+8cm mortars (total 16pts) for Fallschrirmjäger StuH Assault Howitzer Platoon [15pts]: 3x StuH (10.5cm)
      2) integrated HMGs (8pts) for 4 HMG platoon (6pts) + Von Der Heydte (2pts) - 2+last stand!

    • @soerenkepler
      @soerenkepler Месяц назад +1

      Historical list so no KTs (which have lost him the games recently). Deploy the FJs in front of the objectives - not behind - (1 each) and create a kill zone with the pakfronted 88s. They deploy independently. Stugs in reserve for a fast reaction force. Spread out the infantry to allow as little barrage dmg as possible. Ambush with the pakfront or even better - an FJ platoon if opponent goes all-in on forward objective