Mechabellum Masters Series - UNSTOPPABLE FORCE meets an IMMOVABLE WALL - gcu vs. SaraTzch

Поделиться
HTML-код
  • Опубликовано: 28 июн 2024
  • Join us and dissect this high-octane clash between two top players of Mechabellum.
    Hope you enjoyed watching as always. If you spotted any areas for me to improve, whether it's my gameplay or video quality, let me know. I'm always looking to level up for you all. Your feedback means a lot, so don't hold back! Thanks for being awesome.
    ______________________________
    Mechabellum is a rewarding tactical wargame where thinking ahead and adapting your strategy will gain you victory. Command your mechanized army in battle against human or AI opponents. Customize your units and abilities, strategically place them on the battlefield and watch them destroy your enemies.
    Email: stoneymechabellum@gmail.com
    Discord: stoney_mechabellum
    #Mechabellum #gaming #strategy #autobattle #robots #gundam #jaeger
  • ИгрыИгры

Комментарии • 6

  • @stoneymechabellum
    @stoneymechabellum  3 дня назад

    Quick observation of the final round:
    1. gcu's hielded wasps were added to the left to delay AA marksmen from getting to the overlords, allowing them to get to the sledges sooner (notice the lack of forward chaff on the left side)
    2. Sara's Balls weren't great vs ass-men when photoned (meaning they'll keep their ass-men tech). Notice how quickly the balls were falling from Sara's side
    3. gcu's steelballs were able to clear out the high level arcs and head straight to the tower, which allowed him to have such a huge round

  • @leozaboudi8005
    @leozaboudi8005 3 дня назад +1

    I had to rewatch the last round several times to understand. Such a weird and interesting game!

  • @BuzzaB77
    @BuzzaB77 4 дня назад +1

    I would love deep dive into that final turn , I don't quite understand how gcu turned it around so drastically after being on the ropes and behind on tempo.

    • @stoneymechabellum
      @stoneymechabellum  3 дня назад +1

      Quick observation:
      1. Shielded wasps were added to the left to delay AA marksmen from getting to the overlords, allowing them to get to the sledges sooner (notice the lack of forward chaff on the left side)
      2. Balls weren't great vs ass-men when photoned (meaning they'll keep their ass-men tech). Notice how quickly the balls were falling from Sara's side
      3. gcu's steelballs were able to clear out the high level arcs and head straight to the tower, which allowed him to have such a huge round

  • @karl-johanv.jensen3659
    @karl-johanv.jensen3659 4 дня назад +1

    Nice upload. There is some white noise in the background that is a bit annoying (possible an AC unit?). Otherwise great work.

    • @stoneymechabellum
      @stoneymechabellum  4 дня назад

      Thanks! I was a bit under the weather so I had to mute my mic a few times during the recording. Might've soft reset its noise reduction when I did that.