Let's Play Oh no! More Lemmings - Crazy - Levels 1-10

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  • Опубликовано: 28 янв 2025

Комментарии • 22

  • @MrSmegheneghan
    @MrSmegheneghan 3 года назад +2

    Yeah, Dolly Dimple is absolutely where my young self got bricked out of the majority of the game. I wasn't the smartest of kids but the difficulty curve being an 89° incline was a weird joke on DMA's part. Though my dad found a way to get past that level - dig down until you're at the bottom of the left-most pillar, then build to above the exit, and the Lemmings will properly leave the stage on hitting floor where the exit lies as opposed to cratering.

  • @reloadpsi
    @reloadpsi 3 года назад +1

    I love how you show the wrong ways to play some levels to better explain why the solution is what the solution is.

  • @TheGamedawg
    @TheGamedawg 8 лет назад +6

    That was a cool editing trick at 15:58.

  • @Siniset
    @Siniset 11 месяцев назад

    In level 9 you can place a blocker on top of the hill where trailblazer is at 20:58 and then free it by bashing/mining underneath it.

  • @eleanorhogan8643
    @eleanorhogan8643 3 года назад +1

    In real life, enemies of lemmings are artic foxes, polar bears, wolves, artic stoats and orca whales.

  • @SnapImaX
    @SnapImaX 8 лет назад +2

    21:49 Sometimes a snow cigar is just a snow cigar

  • @NewbOvision
    @NewbOvision 8 лет назад +1

    Everything I know about Canada, I learned from Psychodeli Eyeball.

  • @GameTrekker
    @GameTrekker 8 лет назад

    That solution to Level 2 is one I've never seen! The way I always did it was by first digging down the left wall like you did, but stopping at the very last pixel with a builder. Then I dig again after the builder takes a step or two. After that, I use builders to get the other lemmings up the left wall! At least, this is how I remember doing it back in the day.

    • @PsychedelicEyeball
      @PsychedelicEyeball  8 лет назад

      Likewise, I never saw that solution you're proposing. With that said, it probably works just as well.

  • @Leylite
    @Leylite 8 лет назад

    That's pretty strange; levels 4 and 5 were straightforward enough (just building staircases and breaking staircases, respectively), that you'd think the developers would have started with those, rather than the puzzle that was in level 1.

  • @TheRojo387
    @TheRojo387 3 года назад

    "Shrugger", LOL!

  • @TheTomatoWatcher
    @TheTomatoWatcher 6 лет назад +1

    13:15 To answer your question--"What enemies are there to Lemmings?"--Well, the answer is simple... THEMSELVES!

  • @Gravastars1
    @Gravastars1 8 лет назад

    That ice gun looks a bit...

  • @MacGuyOST
    @MacGuyOST 8 лет назад

    Your fish is actually a hat!

    • @MacGuyOST
      @MacGuyOST 8 лет назад

      ThiS iS a bAd gaMe?

  • @gaminggoddess85
    @gaminggoddess85 8 лет назад +1

    I'm probably a terrible person for thinking the lemmings' falling screams are funny.

  • @mothtolias
    @mothtolias 8 лет назад

    was this on the SNES? I remember playing level 10 over at my cousin's house and getting utterly obliterated

    • @PsychedelicEyeball
      @PsychedelicEyeball  8 лет назад

      A port of ONML was supposedly in the works for the SNES but it never came through.
      With that said, some of the Crazy levels have been converted on the Genesis version of Lemmings and used the original Lemmings tilesets. Level 10 Crazy was a Mayhem level in the Genesis port.

  • @ItachiUchihaPL
    @ItachiUchihaPL 7 лет назад +1

    which version is this?

    • @AssailantLF
      @AssailantLF 6 лет назад

      He's playing it through Super Lemmini which is a modified/improved version of Lemmini which is a java-powered game engine for playing Lemmings. Just google it and it'll come up in a forum post.

  • @notyoursavior78
    @notyoursavior78 8 лет назад

    Rocky VI lmao