What an unfortunate set of games. For the crusader heal, I agree it's weird that the silver syringe gives less than the glorious standard, but it's because healing rounds up and just happens to pull more weight in the one-trinket scenario. +33% of 4 is 5.33, and +68% of 4 is 6.72. Also, check out the physics on that last man-at-arms
What an unfortunate set of games.
For the crusader heal, I agree it's weird that the silver syringe gives less than the glorious standard, but it's because healing rounds up and just happens to pull more weight in the one-trinket scenario. +33% of 4 is 5.33, and +68% of 4 is 6.72.
Also, check out the physics on that last man-at-arms