Valkyries vs Skytoss [StarCraft BroodWar]

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  • Опубликовано: 13 дек 2024

Комментарии • 166

  • @phaenon4217
    @phaenon4217  3 года назад +15

    A lot of people have asked for Valkyries shooting Interceptors to see if it's viable, so I made this:
    ruclips.net/video/k3NSk7sLpcs/видео.html

  • @lelouchvibritannia7809
    @lelouchvibritannia7809 3 года назад +169

    The UED really was ahead of the game in terms of technology

    • @lausdeobm8720
      @lausdeobm8720 3 года назад +27

      And somehow the Sons of Korhals or Dominion got some identical tech from them even though the UED was cut off from them from earth

    • @lelouchvibritannia7809
      @lelouchvibritannia7809 3 года назад +50

      @@lausdeobm8720 They didn't. They didn't have Valkyries, Medics or Charon Booster Goliaths

    • @lausdeobm8720
      @lausdeobm8720 3 года назад +8

      @@lelouchvibritannia7809 aside from that, I've watched Lore Reloaded's take on that, which I've just learned a few weeks ago. Go check him up, I dunno if he's wrong, it's about the lore of the units and I think I remembered about then having similar Battlecruisers but I could be wrong

    • @lelouchvibritannia7809
      @lelouchvibritannia7809 3 года назад +9

      @@lausdeobm8720 Battlecruisers are not the same as Valkyries and other crap.

    • @lausdeobm8720
      @lausdeobm8720 3 года назад +1

      @@lelouchvibritannia7809 ight I'll just go rewatch what he said

  • @bobbyferg9173
    @bobbyferg9173 3 года назад +102

    It is ironic that lore wise, the Viking replaced Wraiths, Valkyries, and Goliaths due to limited mobility in Goliaths and Wraiths/Valkyries were “too unwieldy against the Zerg”, despite the fact that Valkyries could tear through basically any Zerg flying unit group.
    The anti-air capabilities for the Terran definitely was reduced by quite a bit in Starcraft 2 if you ask me

    • @clacktloc5816
      @clacktloc5816 3 года назад +4

      And liberators?

    • @bobbyferg9173
      @bobbyferg9173 3 года назад +11

      @@clacktloc5816 Oh yah guess I haven’t given that unit much though since I mostly played in the days of WOL and a bit of HOTS.

    • @phaenon4217
      @phaenon4217  3 года назад +15

      Devourers say hello.

    • @hello_world704
      @hello_world704 3 года назад +8

      But Vikings were way cheaper than Valkyries to mass.

    • @roshango125ab
      @roshango125ab 3 года назад +11

      Thors basically counter everything tho. It's kinda ridiculous

  • @АндрейМилошевич
    @АндрейМилошевич 3 года назад +29

    I always knew that German Valkyrie girls are deliciously beautiful

  • @AtillaTheFun1337
    @AtillaTheFun1337 3 года назад +49

    Valkaries are very cool units. It’s a shame that the damn entity limit turns them into paperweights in large team games...

    • @lmm3933
      @lmm3933 3 года назад +6

      Shame that theyre not added in sc2

    • @phaenon4217
      @phaenon4217  3 года назад +18

      Valks should work just fine in Starcraft Remastered with the increased sprite limit. The another patch to the rockets was added after blizzard realized the first patch to valkyries had issues.

    • @AtillaTheFun1337
      @AtillaTheFun1337 3 года назад +1

      @@phaenon4217 oh neat!

    • @stambe8605
      @stambe8605 3 года назад +3

      @@phaenon4217 So do they still have problems with missiles not firing or did they fixed it ? In you video you have like 27 valks attacking at the same time, but i cant really see if some of them are not firing due to sprite limit. I remember blizzard fixing valks in the pre-release of SC:R, making them fire even if you had like 8 groups of them, but in the official release of patch 1.18. they reverted that change because of some backlash from the community that this will break the game or something. Ill appreciate some info on the matter.

    • @phaenon4217
      @phaenon4217  3 года назад +1

      @@stambe8605 They removed the first patch because it didn't actually work, it had nothing to do with backlash. That's why they made another patch for Halo rockets and viola, people now use large groups of valks in 4v4 Fastest maps in which stacked minerals used to be a problem.

  • @inkedseahear
    @inkedseahear 3 года назад +28

    Valkyrie missile frigate?
    Nay, Valkyrie Arsenal Ship

  • @johndoe-ki9ub
    @johndoe-ki9ub 3 года назад +9

    1problem with this test is that its kinda made in single player where carriers are very split.Which normally they are stacked as they abuse their air stacked micro.And of course valk would do more damage with splash on stack units instead of split like that.

  • @josephorbino1766
    @josephorbino1766 2 года назад +1

    Hey man, my name is Joe. I just want to say you did a really great job with this video and I subbed. I'm very pleased that your content now appears in my feed.

  • @proser84
    @proser84 4 месяца назад +1

    My favourite ❤

  • @kadabarVIM
    @kadabarVIM 3 года назад +9

    The buffed Halo Rocket damage from 5 to 6 and the increased sprite limit really made a difference :)

    • @phaenon4217
      @phaenon4217  3 года назад +1

      it was always 6?

    • @phaenon4217
      @phaenon4217  3 года назад

      liquipedia.net/starcraft/Valkyrie

    • @kadabarVIM
      @kadabarVIM 3 года назад +1

      @@phaenon4217 It was only 5 when Brood War first came out :)

    • @phaenon4217
      @phaenon4217  3 года назад

      @@kadabarVIM I wasn't there for that. I'm sure it was 6 though even before remastered launched, though.

    • @kadabarVIM
      @kadabarVIM 3 года назад +1

      @@phaenon4217 I wasn't sure when the buffs were implemented, but we can be sure it's many years after the Brood War launch in 1998 xD

  • @slayerone7
    @slayerone7 3 года назад +10

    emm what if UED make a come back with valkyries and GUNDAM?

    • @ColonelRosa
      @ColonelRosa 3 года назад +3

      I believe the UED could make a great opponent in an eventual sc3 game. One can only dream

    • @slayerone7
      @slayerone7 3 года назад +2

      @@ColonelRosa Really hope SC3 will happen with UED.

  • @scuniverseyoutuber4404
    @scuniverseyoutuber4404 3 года назад +2

    Thanks for posting this, I didn't know the pale blue/white flame areas they emitted did damage.

  • @mando074
    @mando074 Год назад +2

    Great video but you have to remember to set the attack point on the ground past the units you attacking. This way the units attack everything in their path vs all attacking a single unit and then moving on to the rest of the targets. Also, in a joust scenario the attack might have yielded different results.
    Still great video.

  • @thalanoth
    @thalanoth 3 года назад +27

    Hm can you do vs interceptors? It'd be interesting to see if the valks attacks can land on the interceptors and wipe em out lol

    • @phaenon4217
      @phaenon4217  3 года назад +28

      I have tried this already, the valks gets mauled badly since the interceptors recharge HP when returning to the carrier. They also fly in a random pattern that is not favorable for splash damage.
      The only time it's worth shooting interceptors is when you use golaiths to force the carriers away, the valks rocket will follow the interceptors to the carriers at any range and do damage to them.

    • @thalanoth
      @thalanoth 3 года назад

      @@phaenon4217 word

    • @졸지마
      @졸지마 3 года назад +5

      interceptors dont take ATA splash damage.

    • @blodmourne
      @blodmourne 3 года назад +1

      @@졸지마 probably storm

    • @졸지마
      @졸지마 3 года назад

      @@blodmourne I finally remembered what it was. thx for reminding me.

  • @roshango125ab
    @roshango125ab 3 года назад +8

    Still find it kinda silly how ridiculously over priced scouts are.

    • @phaenon4217
      @phaenon4217  3 года назад +4

      I think they're unjustifiably terrible. About the same price of Valkyries and have a stronger AA attack than wraiths, but they haven't been needed in the meta for ages.
      Scouts used to have some strength on island maps in OG starcraft, but in BW Corsairs just do better for the most part.

    • @xandros_74
      @xandros_74 3 года назад

      And maybe better that way. I used to think that maybe Blizzard should buff Scouts with the speed without research and lowering their cost to be just a bit more expensive that Corsairs but then I realized that an Speed upgraded Scout would be imba in PvZ.
      If we don't consider cost, Scout is the best antiair in the game. Zergs will see Overlords dying twice as fast in the early midgame and force even more Scourges bc 2 Scouts one shot Scourges.

    • @petervlcko4858
      @petervlcko4858 3 года назад

      Scouts will be better if they have better range on land units. That enough for make them to use more. Their range on land units is ridiculous.

    • @phaenon4217
      @phaenon4217  3 года назад

      @@petervlcko4858 their range vs air units is poor too. You can't kite mutas with scouts like you can with wraiths.

    • @petervlcko4858
      @petervlcko4858 3 года назад

      @@phaenon4217 yeah scouts are just overpriced and in many cases useless. f game

  • @Appletank8
    @Appletank8 3 года назад +18

    Valerie best unit 10/10.

    • @angtran2435
      @angtran2435 3 года назад

      It is the best unit in the field of anti-air. I think

  • @ladistar
    @ladistar 3 года назад +2

    Why didn’t Valkyrie make it into SC2? We’re they simply replaced by Vikings as the main Terran anti air?

    • @aliveinside9613
      @aliveinside9613 3 года назад +1

      Currently, main anti-air seems to be marines, as Terran mech is currently looking a lot weaker than bio, and marines can kill most stuff that flies. (Or walks for that matter)

    • @SphincterOfDoom
      @SphincterOfDoom 3 года назад +1

      Liberators are pretty similar in armament, but more flexible, lighter, and less sturdy.

  • @stkfr
    @stkfr 3 года назад +5

    you need 50:50 ratio valkyrie goliaths, valk attack/ hold pos / attack kill intercepors and goliaths snipe carriers

  • @shepherdlavellen3301
    @shepherdlavellen3301 2 года назад +1

    this is why I always go for DuGalle first in the final zerg mission because I'm very scared of Valkyries and they love humping my overlords

  • @donniebrasco1364
    @donniebrasco1364 3 года назад +1

    Always combine the carriers with scouts. Carriers are far stronger against ground to air units and scouts do a lot of damage against air units, a deadly combo.

    • @phaenon4217
      @phaenon4217  3 года назад

      That's an ideal composition, though it's probably more expensive and will never be seen because Terrans will only make Tank/Goliath. If Wraiths, maybe corsairs do a lot better at supporting carriers.

  • @gustavolora8883
    @gustavolora8883 Год назад

    The UED not only brough the valkiry they also brough new tech like the blue rockets from goliaths that blue misiles looks like a tech exclusive from them ,Dominion and Jim's raider use old rustic weapons with ww2 bullets

  • @clacktloc5816
    @clacktloc5816 3 года назад +4

    So valkyries are mutalisc..but better

  • @rajamotivation4801
    @rajamotivation4801 3 года назад

    Great video. I've been playing the game on and off for 20 plus years and even I didn't realize how effective valks were against protoss air. Thanks! Just goes to show there's always more to discover

  • @thecommentguy9380
    @thecommentguy9380 3 года назад +7

    These are SC2 liberators

  • @stillwatersrundeep001
    @stillwatersrundeep001 3 года назад +2

    Valkyries vs sky-anything = Valkyries win

  • @blanknblank1
    @blanknblank1 3 года назад

    if you sit the valkyries right on top of carriers and attack, it's not even close because the splash hits carriers and interceptors.

    • @phaenon4217
      @phaenon4217  3 года назад +1

      interceptors don't take splash damage.

  • @josephorbino1766
    @josephorbino1766 2 года назад

    GREAT IDEA. FULL ARMOR ULTRA SURROUNDED BY ALLIED MEDICS VS NO UPGRADE CARRIER!!!!!!

  • @yhs0809
    @yhs0809 2 года назад

    The best way for Valkyris to fight carriers are placing next to them then fight.

  • @dtczyk8976
    @dtczyk8976 3 года назад

    Quite a step down to the Viking. Liberators are pretty cool though.

    • @phaenon4217
      @phaenon4217  3 года назад

      Viking is decent. Valks in sc1 actually suck by themselves in small numbers but scale really well in large groups.

  • @awakenedsoul2638
    @awakenedsoul2638 Год назад +1

    Valkyrie, Devourer and Corsair, THE VALKYRIE IS THE BEST ANTI-AIR AIRCRAFT! Amass a lot of these to take down Carriers and Battle Cruisers these two big air crafts will go down! It is a shame it is expensive and only is an anti-air. I just hope in Starcraft 3 if these will make a come back it can attack the ground soldiers!

  • @pyeondoche
    @pyeondoche 3 года назад +1

    Wanna see what will be happened if they attack interceptors.

    • @phaenon4217
      @phaenon4217  3 года назад +1

      coming soon. :-)

    • @pyeondoche
      @pyeondoche 3 года назад +1

      @@phaenon4217 Yay!

    • @phaenon4217
      @phaenon4217  3 года назад

      @@pyeondoche Kind of forgot about this but part 2 uploaded on my channel now, lol

  • @superdahoho
    @superdahoho 3 года назад

    wasn't valkyries bugged or something?
    like they will not fire once there are too many units on the screen

    • @phaenon4217
      @phaenon4217  3 года назад

      That's water under the bridge. The sprite count is way higher these days to make halo rockets more friendly.

  • @aliveinside9613
    @aliveinside9613 3 года назад

    1 dragoon says “hello!”

  • @christophervananzo9086
    @christophervananzo9086 3 года назад +1

    Valkyries are insane

  • @thewisdomseekerrrr
    @thewisdomseekerrrr 3 года назад +4

    thanks god they cut them from sc2

    • @meowistforlife
      @meowistforlife 3 года назад +2

      I am starting to see why, granted every unit is supposed to be better in large groups but, it’s just absurd how much better they do in groups, also they only slightly worse against capital ships

    • @phaenon4217
      @phaenon4217  3 года назад

      @@meowistforlife I disagree a bit about the capital ships. Devourers and BC's can pick off Valkyrie groups easy; it's mostly an issue when it comes to Carriers since Protoss shields don't start with armor and each interceptor does only two third of its damage (Valkyries start with 2 armor).
      Spell casters like Arbiters and Defilers also a hard-counter groups of any flying unit anyway, including Valks; this is why this unit is paradoxically underwhelming despite it's obvious edge in massed battles.

    • @meowistforlife
      @meowistforlife 3 года назад +1

      @@phaenon4217 “overwhelming advantage in massed battles” you are not kidding, dear sweet goodness! this video alone makes that obvious! That being said I don’t count devourers as capital ships, nor spell casters, just BC’s and Carriers

    • @phaenon4217
      @phaenon4217  3 года назад

      @@meowistforlife Devourers and Arbiters represent the capstone of Zergs and Protoss air arm respectively, so it's relevant before we look at valkyries vs air in isolation and say they're OP. If Terran is for some reason flying around with 12+ Valks in the late game, there should be Arbiters and Devourers coming. It's not common do see this in replays of Fastest maps and other money maps where Protoss/Zerg players both have a brain and the resources needed.

  • @alfonsoacho7360
    @alfonsoacho7360 8 месяцев назад

    Try focusing Carriers instead of shooting interceptors

  • @Someguy1133
    @Someguy1133 3 года назад +1

    Group valks beats any air?

    • @phaenon4217
      @phaenon4217  3 года назад

      Not Arbiters, Devourers or Battlecruisers. Carriers and Scourge are also tough to deal with.

    • @Someguy1133
      @Someguy1133 3 года назад

      @@phaenon4217 they lose to arbitors and devorers? How

    • @ricmricm
      @ricmricm 3 года назад

      @@Someguy1133 maybe he was thinking of stasis and run

    • @phaenon4217
      @phaenon4217  3 года назад +1

      @@Someguy1133 Same reason why stasis is so good agaisnt siege tanks; if half your army can't even fight you should lose, easy. Air units tend to stack BW so it's easier to shut twelve or more with just one spell.

    • @phaenon4217
      @phaenon4217  3 года назад +2

      ​@@Someguy1133 And have you seen Valkyries with acid spores on them? They become as squishy as wraiths, and fire so slowly they hardly do any DPS. Devourers also have 3 starting armor which is a lot for a unit that costs only 2 supply.

  • @bRAVO89304
    @bRAVO89304 3 года назад +3

    24 валькирии выиграли бы этих авианосцев, если бы авианосцы кучно стояли

    • @phaenon4217
      @phaenon4217  3 года назад

      Probably. Protoss should spread them out to avoid as much damage as possible.

    • @bRAVO89304
      @bRAVO89304 3 года назад

      ​@@phaenon4217 Ну понятно)

  • @derrickgl
    @derrickgl 3 года назад

    there is a missing element in the supply + resources = stats... TIME

    • @phaenon4217
      @phaenon4217  3 года назад

      All I remember is Valks and Corsairs build faster than wraiths or scouts. Pretty sure anyone could look it up on liquipedia if wanted to, though.

  • @porkchapp8255
    @porkchapp8255 3 года назад +5

    for the sake of fun (terran bias)

    • @phaenon4217
      @phaenon4217  3 года назад +2

      Guilty as charged. I wanted a battle where the Valks could beat the carriers, even when the supply ratio was skewed.
      Perhaps it's not pointless though, sometimes simply having more numbers than the enemy is the best bet.

  • @Headless_Bill
    @Headless_Bill Год назад

    "Pearfehct!"

  • @Conan_the_Based
    @Conan_the_Based 3 года назад

    Now do it again in a high unit count game, where the valkyries stop firing.

    • @phaenon4217
      @phaenon4217  3 года назад +1

      The sprite count has been increased years ago in SC:Remastered for the Valkyrie Halo rockets. This does not matter anymore.

  • @russelldavidovsky3028
    @russelldavidovsky3028 3 года назад

    24 Valks lose to 12 carriers but you should test other tactics.
    1. Just attack-move to kill all interceptors and damage carriers anyway then kill rest. I guess 18 is enough to win.
    2. Attack-move at first to kill many interceptors, destroy carriers shield then aim carriers.
    3. Fly close to carriers and then try above tactics. Maybe it cause better splash damage effect.
    4. Hit and run most forward carriers. If rest chase you - attack stacked carriers.

    • @phaenon4217
      @phaenon4217  3 года назад +1

      1. Valkyries aren't good at killing interceptors at all. Interceptors don't take area damage.
      2. Refer to 1.
      3. I've tried this, but the pathing of the interceptors often takes the missles away from the carriers anyway and you still lose.
      I did record some of this in my new upload:
      ruclips.net/video/k3NSk7sLpcs/видео.html

    • @russelldavidovsky3028
      @russelldavidovsky3028 3 года назад

      @@phaenon4217 1. Valkyries apperently are not good vs interceptors but I don't agree that interceptors not taking area damage at all.
      Test corsairs vs interceptors. Especially with dragons, cannons, devourers. 100 of interceptors disappears in moment. I do it when enemy try attack me. He have to break through my cannons defensive lines. I set my corsairs in hold position out of interceptors attack range but if they attack cannons, they constantly take corsair's bleep bleep shots. I think 24 or 36 easily defeat 12 carriers by eliminating all interceptors. Just proper tactic. Maybe a few - attack move and rest attack carriers whose have interceptors.

  • @marcusmeins1839
    @marcusmeins1839 3 года назад +1

    Dont keep me veiting

  • @codys6409
    @codys6409 3 года назад +1

    Wow. Op

  • @aronpop1447
    @aronpop1447 2 года назад

    don't keep me waiting

  • @spizsam
    @spizsam 2 года назад

    I hated valkyries. They would never shoot when I used them on my old computer

  • @endtimeguitarist
    @endtimeguitarist 3 месяца назад

    Achtung!

  • @Skorpion1991
    @Skorpion1991 3 года назад

    he micro them to get maximum value, I seen that he was cheking hp of units and skip the heavy wounded to let them die from splash and focus fire on the more healthu units, lol that unfair bullshit. Anyways evey one should know that valkyrie same as corsair and like liberator in sc2 can beat everything what is stacked. Anyways if you micro your valkyries and other one micro scouts that scouts would beat them just split is required. Corsairs have too low damage to fight valkyrie who has 2 armor

    • @phaenon4217
      @phaenon4217  3 года назад

      Some points
      - I targeted carriers, but they don't normally split up this much, so actually Terran is at a disadvantage here. Target firing is needed or else the Valks just shoot interceptors like idiots and die.
      - You're not the only one one who as thought of splits, it just doesn't matter at larger scale since unarmored units die too fast. We did see 3 scouts beat 3 valks even without splits.

  • @RyousukeKirishima
    @RyousukeKirishima 2 года назад

    Meanwhile the Gundam Counterpart is trash af even tho it can attack land.

  • @donniebrasco1364
    @donniebrasco1364 Год назад

    I don't get why so called tournament players don't use scouts more often. When paired with carriers they become indestructible. Looks like tournament players don't know everything

  • @Redkasquirrel
    @Redkasquirrel 3 года назад

    You are microing the valks against carriers but not the other way around, the carriers would absolutely destroy the valks if it were actual PvP as carriers can move while interceptors are target firing. Valkyries cannot move until theyve completed their entire volley of missiles, so the carrier just moves out of the way while still hammering the valks GG

    • @phaenon4217
      @phaenon4217  3 года назад +2

      Exactly the the Carriers still win even when not micro managed as seen in this video. LOL
      The hit and run of the carriers though actually is not that big a deal though. Interceptors will actually drag the rockets back to the carriers if your leash range is broken and becuase your running away it meaning your carriers are likely clumped together. Staying put and simply breaking up the carriers into at least 3 groups to minimize area damage actually would be a lot easier.

    • @crazylikeafox8528
      @crazylikeafox8528 3 года назад

      @@phaenon4217 Never underestimate the starcraft YT commenters capacity to point out the obvious. These guys crack me up 🤣

  • @HiLine
    @HiLine Год назад

    Valkyries might've won against the carriers if they had attacked the interceptors instead of the carriers; carriers come with 4 armor so the Valkyrie missiles do very little damage to them

    • @phaenon4217
      @phaenon4217  7 дней назад

      old comment, but I tried that: ruclips.net/video/k3NSk7sLpcs/видео.htmlsi=5wGRt9GfGtmz1TtL
      Valkyries actually seem the slowest Terran units to kill interceptors

    • @HiLine
      @HiLine 7 дней назад

      @ very interesting. Thanks for conducting the experiment and sharing!

    • @HiLine
      @HiLine 4 дня назад

      @@phaenon4217 You're right. Thank you for sharing.

  • @xekoan507
    @xekoan507 3 года назад

    And they say protoss is op .... 😂

    • @phaenon4217
      @phaenon4217  3 года назад

      Actually this is pretty justified since the very late game Carrier/Arbiter combo is basically invincible. Zerg Devourer is a pretty good counter to Valks.

    • @xekoan507
      @xekoan507 3 года назад +1

      @@phaenon4217 everything in a video game has it's counter, only idiots thinks about "omg so oppppp invincible"

    • @petervlcko4858
      @petervlcko4858 3 года назад

      Invisibility means nothing. One or two shock and rest is just history.

    • @phaenon4217
      @phaenon4217  3 года назад +2

      ​@@petervlcko4858 Arbiters are the kiss of death. Lets see how confident terran is with valks when half their flock gets locked in stasis.

    • @petervlcko4858
      @petervlcko4858 3 года назад

      @@phaenon4217 locked in stasis? one emp and you can showel arbiters with stasis to ayur