Ravenswatch Magical Objects Tier List
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- Опубликовано: 10 май 2024
- Thought this would be a fun idea as the update changed a lot of magical objects. GEPPETTO GUIDE TOMORROW #ravenswatch
Make your own tier list
tiermaker.com/create/ravenswa... - Игры
Brought this game because of your videos, now I am hopelessly addicted to it :D Keep up the content dude
Wow that’s really cool to hear, and yeah this game really hooks you once you get it. It’s probably my favortie roguelike
Glad to see someone use the template. All in all solid tier list, pretty similar to mine. Now time for the enemy tier list!
Yeah I appreciate the work that went into making it! Ahhh the enemy tier list would be fun, I’ll take a look at that
Great vid, like a lot of your choices, some of the 'sometimes good' if working on a Special or Power build are incredible during those runs. Great list again
Thank you, and yeah I think power is a lot more consistent but I recently just did a Beowulf run with special damage, special charges, and balors eye and was able to instantly kill whole camps with one special. Was kinda amazed at how well it worked
@@positive4ce Yeah Beowulf's special w stacks sounds amazing. Great vids
Great video. Thanks for listing the magical objects. I just want to add some points.
1. I think Ogre Blood should be S rank too, because it can combine with Horn of Plenty. The super effect of a 20% crit chance is a huge buff.
2. Green Armor is useless because of timer. I took it for its super effect (+2 armor for each rare and common MO) but I usually get Raven Skull because +40 armor is enough for me. We have 18 mins for each run so I prefer damage over armor. Without the timer, it's a good item.
3. I don't use Black Lotus until I have no other choice. Because the amount of HP for me is low and it works better for melee heroes. so I think it's B rank.
4. Vajra is really good magical object from my point of view. Especially for melee heroes such as Aladdin, Beowulf, Scarlet, even Snow queen too. Aladdin base level 0 power is 80. if you get +2 Vajra, it's equivalent to 1 power. I did 1k2 damage just using +3 Vajra in chapter 2.
It can combine with Eternal rose and other talents (like Double Strike or Leaping Strike) to deal damage twice.
And by adding more magical objects to above combo like Seven-League Boots (which remove Dash cooldown) or Ring of Dispel (which applies Vulnerable), you create a killing machine.
Sun Wukong also has a build where you combine Vajra and Sprint, just run round and kill everything. You can try this build, it's fun to play.
I can agree with a lot of what you mentioned, if you’re stacking vitality then ogres blood becomes better than every other MO. Vajra is still a tough one for me so maybe I’ll need to test it out more. I did a geppetto run with the jet pack, witches broom, ring of dispel, and vajra so I could just dash back and forth while being invulnerable but camps were taking forever to clear. I’ll test it some more and maybe do an updated list on the full release
Я так угарал , когда соединил талант обезьяны на бег и метлу - пока ты бежишь, ты неуязвим😂
Так же классно метла сочетается с полетом на реактивном ранце у Джепетто, особенно если у тебя не один рывок
Да, я однажды проделал это с Джеппетто, и это было действительно весело, бегать туда-сюда, не получая повреждений, было круто, потребовалось много времени, чтобы закончить забег
Would be nice if you can say the effect or have it shown on screen for each item. I'm still new so I don't know all of them.
My apologies that probably would have helped a lot of people, I’ll keep that in mind in the future!
Armor magical items are useless. Unless you want a tanker character.
Yeah I find vitality stacking to be a lot better because of ogres blood, armor stacking can make you super tanky but you’re usually sacrificing a lot of damage for it
I think that swan cloak should at least be in niche. Because if you have two dashes you heal full so if you make a stupid mistake as long as you have two dashes you get all hp back from what i have experienced
You know that’s actually pretty interesting and would be fun to try with mad hat, then you could intentionally take a hit and dash to get all hp back before starting a fight
For voodoo doll, is it fair to say that having its effect also include elites would make it at least decent?
I think it should be buffed, maybe keep the 10% for bosses and maybe 5% for elites. I think a full 10% on elites would make it a really strong item to stack for a common
@@positive4ce Yeah that's true
I think you are off about vajra. In a game where you damage is on cool down having another means of doing damage is useful.
I tested it in a scarlet video and I have a Wukong video going up soon that really focuses on it, I’d probably move it up one tier. If you build with it in mind I think it can be pretty useful but I think in general you’ll get more over all damage out of base damage increases like ogres blood or something that’s almost always in use like ace of spades
@@positive4ce with Wu Kongs sprint talent it's basically a free win. Of course you need multiples of them to make it viable. I didn't know they nerfed it. How ?
@@positive4ce I mean it does feel a little weaker but I didn't know they did that.
@@stewpidaso1024 it use to scale its damage with your level in addition to your added damage number so it was kinda insane, now it actually just does 40 damage regardless of your level but scales with your added damage