I feel like Omega Mode really needed an Extra Arcade Mode where your could've selected a different edition (SF4 Vanilla, Omega etc.) while the CPU also had the same edition as you. More online modes to practice this edition and perhaps a few more balance changes...Capcom made a similar mistake with SF5 by not adding an Arcade Mode, they underestimate its usefulness for the casual audience.
I felt that SFIV's arcade mode became redundant. It was story mode with less fixed fights (rival and end boss). Most people were using online and less for arcade. I don't blame them for gutting it and trying to rely solely on the online aspect and trying to bring in more players. The problem is people miss the tradition of having an arcade mode and Capcom didn't see that coming. SFV's story mode and arcade mode would have been different though. Now that there's a super story mode where individual stories aren't as pronounced. Damage is done, it's too late now.
The fact that several of Balrog's moves are named after bovine should be an indicator that his name is supposed to be "M(ike) Bison".
Balrog: Theres no ESCAPE! I got paid! I'm the champ!
I'm guessing Balrog paid a Rare visit at T.J. Combo's gym for some Killer Instinct techniques, hun?
Alfredo Rodriguez Correction Dee Jay, lol
After losing to him in death battle, I’m not surprised Balrog wanted to up his game
Thr theme is hype and dope!😎
Wow..the Turn Punch got weaker, ain't it? Seem to recall a longer charge Turn Punch could do like 50%..
Just be sure the Omega mode is an update for free in usif after purchasing it
Did they ever get a USFIV tourney for kicks or did SFV steamroll over by then? This mode didn't get nearly enough attention for how whacky it was.
I feel like Omega Mode really needed an Extra Arcade Mode where your could've selected a different edition (SF4 Vanilla, Omega etc.) while the CPU also had the same edition as you. More online modes to practice this edition and perhaps a few more balance changes...Capcom made a similar mistake with SF5 by not adding an Arcade Mode, they underestimate its usefulness for the casual audience.
I felt that SFIV's arcade mode became redundant. It was story mode with less fixed fights (rival and end boss). Most people were using online and less for arcade. I don't blame them for gutting it and trying to rely solely on the online aspect and trying to bring in more players.
The problem is people miss the tradition of having an arcade mode and Capcom didn't see that coming. SFV's story mode and arcade mode would have been different though. Now that there's a super story mode where individual stories aren't as pronounced. Damage is done, it's too late now.
sorry to sound like a noob. what is (AB) ?
(AB) means Armor Break
pretty sure it means "armor break"
I think *Dudley* is more greater than Balrog
Balrog is still pretty badass tho
@@berberrb-3754 In what ways. He cant even kick it while dudley can use his legs tho🤣🤣Dont be ridiculous🤣🤣
@@B.Ralte.kawlni Dudley doesn't even kick either bro...
@@berberrb-3754 haha yes he does go check out his Normal moves
@@B.Ralte.kawlni maybe you should check, because I don't see any kicks there
What's it taking you so long? Did you find Dudley Kicking someone?