Tarkatan variation using a different breed when the Alien larvae is birthed out of a Tarkatan's body
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@@Yigit0806 Outlaw is just Erron using a dry-bone arm blade of a Tarkatan but as you could see the bone is too fragile after doing a ⬇➡2⃣amplified. It'll magically return on Erron's back after 2s cooldown
*Alien* Acidic: Gains Exo Sting and Acid Blood Konjurer: Gains Overmorph and Drone Drop Tarkatan: Gains Chop Chop, Blade Spin, and attacks utilising Tarkatan Blades *Bo' Rai Cho* Dragon Breath: Gains Fire Spit, Up Fire Spit, and Ground Fire Drunken Master: Gains Head Dive, Spinning Fists, Multi-Slap, and Drink Bartitsu: Gains Spinning Kane, Flying Kick, and attacks utilising his Staff *Cassie Cage* Hollywood: Gains stylish Air Akimbo Gunshots and Nut Kracker Brawler: Gains Take Down, Air Power Slam, and Bow Breaker Spec Ops: Gains various Air Strikes and The American Way *D'Vorah* Brood Mother: Gains the Krawler and Bug Blast Swarm Queen: Gains Vortex Storm and Wasp Grenade Venomous: Gains Bug Spray and Ovipositor based attacks poison opponent *Ermac* Mystic: Gains an improved Tele-Lift and the Tele-Choke Master of Souls: Gains Soul Ball and the ability to Disappear to avoid damage Spectral: Gains ability to Fly and unique attacks from the air *Erron Black* Gunslinger: Gains Standoff Stance and multiple trick shots with revolvers Outlaw: Gains unique attacks utilising a salvaged Tarkatan Arm Blade Marksman: Gains unique Special Attacks utilising a Long Rifle *Ferra/Torr* Ruthless: Gains the Pain and Gain ability to increase Torr's damage Vicious: Gains the Boss Toss and Gut Ripper Lackey: An Enhanced Torr fights solo as Ferra watches from the sidelines *Goro* Kuatan Warrior: Gains powerful Ground Pound and Chest Charge Dragon Fangs: Gains unique attacks utilising Bladed Gauntlets Tigrar Fury: Gains Flame Ball and Dragon Breath *Jacqui Briggs* Shotgun: Gains medium range Shotgun Blast and Low Shotgun Blast Full Auto: Gains long range Machine Gun and Rocket attacks High Tech: Gains short range Plasma Blasts and Plasma Gauntlet Buff *Jason* Slasher: Gains Bloodshed, Machete Toss, and Psycho Slash Relentless: Gains Pursuit and Lake Mist Unstoppable: Gains Punishment, Rise and Resurrection *Jax* Heavy Weapons: Gains a Rocket Launcher and Submachine Gun Pumped Up: Gains enhanced Ground Pound and interactive Gotcha Grab Wrestler: Gains the Multi Slam, Back Breaker, and Grab Combos *Johnny Cage* Fisticuffs: Gains Fist Bump, Flashy Kombos, and Normal Attacks Stunt Double: Gains the ability to create Stunt Double Mimics A-List: Can charge Normal and Special Attacks for increased damage *Kano* Cutthroat: Gains damaging Knife attacks and Power Up move Cybernetic: Gains multiple Eye Laser and grenade attacks Commando: Gains the Choke Grab, Power Slam, and High/Low Parry *Kenshi* Balanced: Gains the ability to project images of himself to attack Possessed: Gains the ability to summon Demons from his shattered blade Kenjutsu: Gains telekinetic Push, Slam, and Toss *Kitana* Royal Storm: Gains Fan-Nado, Bounce Back, and Square Boost Assassin: Gains Assassin Strike, Princess Parry, and Sharpen Mournful: Gains unique Special Attacks utilising Jade's Glaive and Staff *Kotal Kahn* Blood God: Summons Crystal, Obsidian, and Blood Totems War God: Gains crushing Macuahuitl based attacks Sun God: Gains God Choke Command Grab and Soul Burn *Kung Jin* Ansestral: Gains the ability to empower arrows with ancestral spirits Bojutsu: Gains unique Staff based Special Attacks Shaolin: Gains Chakram based Normal and Special Attacks *Kung Lao* Tempest: Gains an Orbiting Hat Shield for offence and defence Buzz Saw: Gains multiple Hat Grinder special attacks Hat Trick: Gains the ability to place Hat Traps that can be recalled *Leatherface* Killer: Gains Berserker Stance Butcher: Gains Gut Slice, Blood Bath, and attacks utilising his Malet Pretty Lady: Gains Saw Toss, Up Saw Toss, and Low Saw Toss *Liu Kang* Flame Fist: Gains Dragon Parry, Windmill Punch, and Shaolin Flame Dragon's Fire: Gains Empowered Dragon Fireballs and Flying Kick Duelist: Can switch between Light and Dark forms to heal or harm *Mileena* Piercing: Gains unique attacks utilising her Sai Ethereal: Gains the ability to Teleport forward, backwards, or in place Ravenous: Gains High/Low Pounce and additional biting attacks *Predator* Warrior: Gains Yautja Strike, Dread Slam, and Self Detonate Hunter: Gains Medi-Kit and Snag Hish-Qu-Ten: Gains Plasma Shot and Plasma Caster *Quan Chi* Sorcerer: Gains magical fields that augment self or cripple opponent Warlock: Gains the ability to summon portals to attack from all angles Summoner: Gains the ability to summon a Netherrealm Bat to attack *Raiden* Thunder God: Gains additional hits to electrical attacks and Enhanced Lightning Displacer: Gains the use of Teleport of Sparkport Master of Storms: Gains the ability to place Static Traps *Reptile* Deceptive: Gains various stages of Invisibility Nimble: Gains the ability to increase speed and slow the opponent Noxious: Gains a persistent Noxious Cloud that inflicts unblockable damage *Scorpion* Ninjutsu: Gains unique attacks utilising Duel Swords Hellfire: Gains the Fire Ball, Hell Fire, and Flame Aura Inferno: Gains the ability to summon a Demonic Minion *Shinnok* Imposter: Gains the ability to steal his opponent's Special Attacks Bone Shaper: Summons various deadly skeletal weapons Necromancer: Gains unique Special Attacks utilising a giant skeletal hand *Sonya Blade* Covert Ops: Gains the Garrote Parry and Military Stance Demolitions: Gains various Explosive and Disrupter Grenades Special Forces: Can call in a Special Forces Drone for additional attacks *Sub-Zero* Cryomancer: Gains the ability to create Ice Weapons Unbreakable: Gains defensive Frozen Aura and Barrier of Frost Grandmaster: Gains an Ice Klone that can be thrown or used as a shield *Takeda* Shirai Ryu: Gains Shirai Ryu inspired attacks, such as Quick Phase Lasher: Gains attacks utilising Charged Energy Whips Ronin: Gains unique attacks utilising Duel Pulse Blades *Tanya* Kobu Jutsu: Gains Tonfa Toss, Blade Dive, and attacks utilising her Tonfas Dragon Naginata: Gains Staff Stance, Swing Kick, and attacks utilising her Staff Pyromancer: Gains Dark Shroud, Low Fireball, and High Fireball *Tremor* Aftershock: Gains Earth Shake and Air Earth Shake Metallic: Gains Lava Skin and Gold Skin Crystalline: Gains Krystalization and Summon Krystal *Triborg* Sektor (LK-9T9): Gains Sektor's Specials and Abilities Cyrax (LK-4D4): Gains Cyrax's Specials and Abilities Smoke (LK-7T2): Gains Smoke's Specials and Abilities Cyber Sub-Zero (LK-520): Gains Cyber Sub-Zero's Specials and Abilities (Secret Bonus Variation)
Thank you so muchh, is the Unstoppable Jason is the only character that got 2 health? (That resurrects himself)? Is there some other character that can do this in MK10-MK11? thank you so much again. pls answer my question too.
Thanks for video upload, I didn't want to redownload the game to recall what the multiple variations looked liked and this might make me download again.
Bizarre that in the story mode of this game there is: Syndel,Smoke,Noob Saibot,Nightwolf,Fujinko,Sareena,Frost,Stryker,Rain,Baraka,Jade & Kabal But they don't have them in duel mode to use,I wanted them as dlc Being playable as well as there were some characters that had references appearing in comics From Mortal Kombat X and also 11 and also in some of the characters' lines such as: Skarlet,Kira,Montaro,Kintaro,Khameleon,Reiko and Havik I wanted them all to be playable so much, it's a shame that it didn't happen,another negative point of this game is that it didn't come out on the Xbox 360 as it would have been released, but it's a shame that it was canceled until today, I wish So much playing this game on my console, it's a shame it didn't happen... It's really sad in my heart 🥺🤧 Like and Bye!
That Tarkatan variation was the closest we were getting to Baraka. When the DLC was coming out, I always hoped that he would become a DLC character.
What about Outlaw variation?
Tarkatan variation using a different breed when the Alien larvae is birthed out of a Tarkatan's body
@@Yigit0806 Outlaw is just Erron using a dry-bone arm blade of a Tarkatan but as you could see the bone is too fragile after doing a ⬇➡2⃣amplified. It'll magically return on Erron's back after 2s cooldown
We'll never get a Mortal Kombat game as good as X again.
*Alien*
Acidic: Gains Exo Sting and Acid Blood
Konjurer: Gains Overmorph and Drone Drop
Tarkatan: Gains Chop Chop, Blade Spin, and attacks utilising Tarkatan Blades
*Bo' Rai Cho*
Dragon Breath: Gains Fire Spit, Up Fire Spit, and Ground Fire
Drunken Master: Gains Head Dive, Spinning Fists, Multi-Slap, and Drink
Bartitsu: Gains Spinning Kane, Flying Kick, and attacks utilising his Staff
*Cassie Cage*
Hollywood: Gains stylish Air Akimbo Gunshots and Nut Kracker
Brawler: Gains Take Down, Air Power Slam, and Bow Breaker
Spec Ops: Gains various Air Strikes and The American Way
*D'Vorah*
Brood Mother: Gains the Krawler and Bug Blast
Swarm Queen: Gains Vortex Storm and Wasp Grenade
Venomous: Gains Bug Spray and Ovipositor based attacks poison opponent
*Ermac*
Mystic: Gains an improved Tele-Lift and the Tele-Choke
Master of Souls: Gains Soul Ball and the ability to Disappear to avoid damage
Spectral: Gains ability to Fly and unique attacks from the air
*Erron Black*
Gunslinger: Gains Standoff Stance and multiple trick shots with revolvers
Outlaw: Gains unique attacks utilising a salvaged Tarkatan Arm Blade
Marksman: Gains unique Special Attacks utilising a Long Rifle
*Ferra/Torr*
Ruthless: Gains the Pain and Gain ability to increase Torr's damage
Vicious: Gains the Boss Toss and Gut Ripper
Lackey: An Enhanced Torr fights solo as Ferra watches from the sidelines
*Goro*
Kuatan Warrior: Gains powerful Ground Pound and Chest Charge
Dragon Fangs: Gains unique attacks utilising Bladed Gauntlets
Tigrar Fury: Gains Flame Ball and Dragon Breath
*Jacqui Briggs*
Shotgun: Gains medium range Shotgun Blast and Low Shotgun Blast
Full Auto: Gains long range Machine Gun and Rocket attacks
High Tech: Gains short range Plasma Blasts and Plasma Gauntlet Buff
*Jason*
Slasher: Gains Bloodshed, Machete Toss, and Psycho Slash
Relentless: Gains Pursuit and Lake Mist
Unstoppable: Gains Punishment, Rise and Resurrection
*Jax*
Heavy Weapons: Gains a Rocket Launcher and Submachine Gun
Pumped Up: Gains enhanced Ground Pound and interactive Gotcha Grab
Wrestler: Gains the Multi Slam, Back Breaker, and Grab Combos
*Johnny Cage*
Fisticuffs: Gains Fist Bump, Flashy Kombos, and Normal Attacks
Stunt Double: Gains the ability to create Stunt Double Mimics
A-List: Can charge Normal and Special Attacks for increased damage
*Kano*
Cutthroat: Gains damaging Knife attacks and Power Up move
Cybernetic: Gains multiple Eye Laser and grenade attacks
Commando: Gains the Choke Grab, Power Slam, and High/Low Parry
*Kenshi*
Balanced: Gains the ability to project images of himself to attack
Possessed: Gains the ability to summon Demons from his shattered blade
Kenjutsu: Gains telekinetic Push, Slam, and Toss
*Kitana*
Royal Storm: Gains Fan-Nado, Bounce Back, and Square Boost
Assassin: Gains Assassin Strike, Princess Parry, and Sharpen
Mournful: Gains unique Special Attacks utilising Jade's Glaive and Staff
*Kotal Kahn*
Blood God: Summons Crystal, Obsidian, and Blood Totems
War God: Gains crushing Macuahuitl based attacks
Sun God: Gains God Choke Command Grab and Soul Burn
*Kung Jin*
Ansestral: Gains the ability to empower arrows with ancestral spirits
Bojutsu: Gains unique Staff based Special Attacks
Shaolin: Gains Chakram based Normal and Special Attacks
*Kung Lao*
Tempest: Gains an Orbiting Hat Shield for offence and defence
Buzz Saw: Gains multiple Hat Grinder special attacks
Hat Trick: Gains the ability to place Hat Traps that can be recalled
*Leatherface*
Killer: Gains Berserker Stance
Butcher: Gains Gut Slice, Blood Bath, and attacks utilising his Malet
Pretty Lady: Gains Saw Toss, Up Saw Toss, and Low Saw Toss
*Liu Kang*
Flame Fist: Gains Dragon Parry, Windmill Punch, and Shaolin Flame
Dragon's Fire: Gains Empowered Dragon Fireballs and Flying Kick
Duelist: Can switch between Light and Dark forms to heal or harm
*Mileena*
Piercing: Gains unique attacks utilising her Sai
Ethereal: Gains the ability to Teleport forward, backwards, or in place
Ravenous: Gains High/Low Pounce and additional biting attacks
*Predator*
Warrior: Gains Yautja Strike, Dread Slam, and Self Detonate
Hunter: Gains Medi-Kit and Snag
Hish-Qu-Ten: Gains Plasma Shot and Plasma Caster
*Quan Chi*
Sorcerer: Gains magical fields that augment self or cripple opponent
Warlock: Gains the ability to summon portals to attack from all angles
Summoner: Gains the ability to summon a Netherrealm Bat to attack
*Raiden*
Thunder God: Gains additional hits to electrical attacks and Enhanced Lightning
Displacer: Gains the use of Teleport of Sparkport
Master of Storms: Gains the ability to place Static Traps
*Reptile*
Deceptive: Gains various stages of Invisibility
Nimble: Gains the ability to increase speed and slow the opponent
Noxious: Gains a persistent Noxious Cloud that inflicts unblockable damage
*Scorpion*
Ninjutsu: Gains unique attacks utilising Duel Swords
Hellfire: Gains the Fire Ball, Hell Fire, and Flame Aura
Inferno: Gains the ability to summon a Demonic Minion
*Shinnok*
Imposter: Gains the ability to steal his opponent's Special Attacks
Bone Shaper: Summons various deadly skeletal weapons
Necromancer: Gains unique Special Attacks utilising a giant skeletal hand
*Sonya Blade*
Covert Ops: Gains the Garrote Parry and Military Stance
Demolitions: Gains various Explosive and Disrupter Grenades
Special Forces: Can call in a Special Forces Drone for additional attacks
*Sub-Zero*
Cryomancer: Gains the ability to create Ice Weapons
Unbreakable: Gains defensive Frozen Aura and Barrier of Frost
Grandmaster: Gains an Ice Klone that can be thrown or used as a shield
*Takeda*
Shirai Ryu: Gains Shirai Ryu inspired attacks, such as Quick Phase
Lasher: Gains attacks utilising Charged Energy Whips
Ronin: Gains unique attacks utilising Duel Pulse Blades
*Tanya*
Kobu Jutsu: Gains Tonfa Toss, Blade Dive, and attacks utilising her Tonfas
Dragon Naginata: Gains Staff Stance, Swing Kick, and attacks utilising her Staff
Pyromancer: Gains Dark Shroud, Low Fireball, and High Fireball
*Tremor*
Aftershock: Gains Earth Shake and Air Earth Shake
Metallic: Gains Lava Skin and Gold Skin
Crystalline: Gains Krystalization and Summon Krystal
*Triborg*
Sektor (LK-9T9): Gains Sektor's Specials and Abilities
Cyrax (LK-4D4): Gains Cyrax's Specials and Abilities
Smoke (LK-7T2): Gains Smoke's Specials and Abilities
Cyber Sub-Zero (LK-520): Gains Cyber Sub-Zero's Specials and Abilities (Secret Bonus Variation)
What about cyber sub
The secret variation
@@NonameToseeHere880 ice making subzero 2.0 cyber
Thank you so muchh, is the Unstoppable Jason is the only character that got 2 health? (That resurrects himself)? Is there some other character that can do this in MK10-MK11? thank you so much again. pls answer my question too.
Thanks for video upload, I didn't want to redownload the game to recall what the multiple variations looked liked and this might make me download again.
Bizarre that in the story mode of this game there is:
Syndel,Smoke,Noob Saibot,Nightwolf,Fujinko,Sareena,Frost,Stryker,Rain,Baraka,Jade & Kabal But they don't have them in duel mode to use,I wanted them as dlc Being playable as well as there were some characters that had references appearing in comics From Mortal Kombat X and also 11 and also in some of the characters' lines such as:
Skarlet,Kira,Montaro,Kintaro,Khameleon,Reiko and Havik
I wanted them all to be playable so much, it's a shame that it didn't happen,another negative point of this game is that it didn't come out on the Xbox 360 as it would have been released, but it's a shame that it was canceled until today, I wish So much playing this game on my console, it's a shame it didn't happen... It's really sad in my heart 🥺🤧 Like and Bye!
Kotahl's Blood God style reminds me about Quake 3 (because his chest tattoos turn red). Kool.
i bet triborg is the best one. he's got four firepowers of sub-zero, smoke, cyrax and sektor.
😍
i lke leatherface so beautiful good😻