MiSTer FPGA N64 Core Updates! More Games That Work in Core
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- Опубликовано: 30 сен 2024
- SUPPORT THE CHANNEL : / videogameesoterica
Robert (or FPGAZumSpass) is done with active development of the MiSTer FPGA N64 core, giving us 99% of a fully functioning Nintendo 64 on MiSTer FPGA. Let's talk about what happened, when N64 will his MiSTer FPGA Update_All, the videos I have planned for the future and generally just celebrate the progress made on a Nintendo 64 FPGA Core! and a MiSTer FPGA review of the N64 is coming soon...and I have plenty of MiSTer FPGA tutorials and MiSTer FPGA guides on the playlist! and other MiSTer FPGA core videos! and if you wondering What is Mister FPGA check my playlists! or MiSTer FPGA alternatives
and a LOT more games play on the MiSTer FPGA core than were released at retail!
NOTE: THESE CUMULATIVE FIXES WILL SOON BE MERGED INTO UPDATE_ALL so be on the lookout for that! and now we have a new MiSTer main that automatically patches the N64 games that need N64 patches!
But guess what? As of 7/20/2024 development has started up again with a new MiSTer FPGA core....an updated N64 core fixing Star Wars: Battle for Naboo and Conker's Bad Fur Day without any game patching required...and you've gotta love that! and now we also have Polaris Snocross working! Plus Gauntlet Legengs fixes too! and now Batman Beyond and fixes to The Legend of Zelda: Majora's Mask! The WIP build is on MiSTer FPGA Discord Test Build Channel FYI (N64_telescope.rbf) or under the N64 channel pins!
Questions? Comments? Just leave them below and I will do my best to answer each and every one of them!
/ videogameesoterica
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VGE
#retrogaming #misterfpga #nintendo #nintendo64 #retrogamer #retrogames #emulator #emulation #gaming #gamingcommunity #gamingvideos #gamingvideo
Rom hack list in order:
The Magical Lands
Tribal Tropics
Dog Collab
SM64: Beyond the Cursed Mirror
Gamma64
Escape from the Jail - Definitive Edition
👍
Does Smash Remix work
Yep!
It's worked since the beginning 😋
Well not exactly the beginning haha
None of Kaze Emanuar hacks work, they all show a screen that flashes black and white and makes glitched audio sounds. Other tried to launch but display in a incredibly small window eg. (320x9). All the recent ones work on original hardware but only some worl on Mister
Yes it’s not a great success rate on his stuff
We need to get kaze a mister and have him contribute to the core
@MozTS would be a good idea
@@MozTS Now that's a crowd fund I fully support. 🥰
Even Nintendo have been al cheapo liars
Let this sink in the Nintendo ultra wasn't a true 64-bit system its CPU is a cut down cost reduced 32-bit CPU with 64-bit address space just as the super nes had a 8-bit CPU with 16-bit address space
Bits never really mattered
@@VideoGameEsotericaprecisely. Never has, never will. N64 was more, much more than the sum of its parts.
Exactly. Otherwise we’re doing Atari Jaguar math lol
Definitely interested in seeing more of these. Are there any for Diddy Kong racing, or banjo kazooie?
Not sure on Diddy Kong but there’s a solid about for Banjo
I can't wait to try all of these my misterpi it's STILL on its way... Bought on 9/6 it was shipped 9/11, and still not here. @@VideoGameEsoterica
Hi!. Please ¿could you give us more info now on about what we are watching? So we can do our google researh easy. Thanks for the video.
I’ll try and write a list next time vs just stating the title
I wish B3313 would work
Me too
What size micro SD would you recommend for MiSTer? I have been using a 400mb card, I think it might be too small if I want all cores.
It depends entirely on the size of your games library, the cores themselves are very small in file size, at least when it comes to home consoles and handhelds (I haven't used any arcade cores yet). If you have plenty of CD based games, such as PS1 and Sega-CD, you might need somewhere from 256GB up to 1TB of free space to fit them all. Simply check the size of your games library on your hard drive first.
400MB? You mean GB?
I use 512GB cards
@@VideoGameEsoterica GB 😄
@@VideoGameEsoterica Thank you guys! I have to get one for my friend too, those 1 TB SanDisc cards are like $90 each. 😬
Great video but PLEASE put links to all rom hacks or at least mention their names in the description (or a pinned comment)! :)
Links I can’t do per rules. I wish I could
@@VideoGameEsoterica Then a list of just the names so we can google them would be fine.
Although I don't see any issues with links to rom hacks if they are just IPS/BPS patches and not pre-patched roms.
@@TarikAHi!. I think the same, at least should mention creators and hacks/mods names. More transparency please. Thanks!
With Nintendo stuff even IPS / BPS isn’t something I’m willing to touch
I’ll try and remember to type the list out next time vs just verbalizing it
Do the banjo kazooie windwaker and ocarina of time rom hacks
Yep I did videos in the past on them
I have not been able to keep up. Can't remember what MiSTer things I need to update.
It’s like an update a day lately
@@VideoGameEsoterica I'm weeks behind, I think 😂
this is so awesome!
Always fun to have more games
First 😊
And only so far
Is this like some sort of raspberry pi thing? Sorry i saw your supersega dreamcast video and im trying to understand what these things are
It’s an FPGA chip that recreates hardware. So it’s beyond software emulation / Raspberry Pi
An FPGA (field programmable gate array) is a type of chip that can be re programmed. It uses PLDs programmable logic devices, some FPGA have more than others. Essentially you program these to do exactly whatever the original hardware did; it's a hardware recreation of other hardware essentially, so it should function exactly the same with all the speed and quirks. Now software emulators come in 2 flavours, LLE (low level) and the much faster but mostly less accurate HLE (high level). LLE emulates the hardware of a system in software programming, so you need a powerful computer to do LLE and the implementation of the hardware has to be accurate for it to function. HLE uses hardware abstraction, your not emulating the chips wholesale in software. Interpretation takes the code from a program (a game in this case) line by line and tries to execute it as the original hardware would have. It mimmicks the instructions the og hardware used. Dynamic recompile takes each instruction and tries to optimise it for the hardware the emulator is running on, so running 6502 cpu code on an x86 cpu (a windows computer) it would run the code more efficiently for x86. There's a third way where you run graphics and sound instructions/calls on your computers own gpu and sound hardware rather than doing it annon the cpu. The way each games console drew pixels, lines, polygons etc varies but software based emulators would turn those into Open GL, Vulkan or Direct x commands for your gpu to be able to execute/run.
FPGA is imo the best way to do it if you want accuracy, you program the PLDs to run as a z80 or 68000 cpu for example and it just works as an effective hardware copy of that cpu. Software based emulation can run worse or less accurately but you can run internal resolution higher, do super sampling, texture filtering, replacing textures wholesale wither higher resolution assets, anti alaising, sometimes you can run games at a higher frame rate (although many games had physics tied to the frame rate so will break), some ways to do online games, widescreen hacks, gte hack for PS1 fixes warped geometry and textures...
N64 core today, super secret core tomorrow!
Haha yep you know what tomorrows 4pm vid will be
Cdi?
No spoilers (yes)
1:08 somebody hasn't played super paper mario lol (in all seriousness good vid, always a delight to see updates on this incredible core)
The Noid part?
@@VideoGameEsoterica Yeah this Luigi is from Super Paper Mario. He is brainwashed and goes by Mr. L
@Marokazam haha ooh yeah. Forgot that