Never set the sorter to "collect all". Its internals inventory is very small, so you'll be limited by that. Set the sorter to whitelist only. Then set the connector to "eject" and "collect all". You are welcome :) Edit: Also, you create a ramp going along the wall, not at 90 degrees...
Hey Bud, so in order to place blocks almost entirely in the ground, hit button "B" until you get "local grid placement". Then the block will auto go to link upto a local grid, in this case, the new hanger. I barely use it, but it is a function in the game.
If you turn off the drain all function on the sorter block but use the throw out all on the ejector/connecter then it will work much more quickly because it does not have to wait for the sorter block to drain it first.
Really neat hinging system with the drills! Wide spread might cause some minor issues, because you'll have 4 blocks in-between drills. You won't be able to just push forward in that mode, you'll need to do some side to side as well.
It actually worked surprisingly well however i found the number of times i need to 'open' them was very limited, kinda more form over function i guess 😀
You can improve the ejector speed by adding some small sorters as well. Hook them up to the unused side ports on your ejection connector. That way you will get closer to the connectors capacity to eject. You'll have a large sorter, and up to 4 small sorters. It will improve throughput.👍
@@MozoTyce1I just recently started routing multiple sorters into the same connector for ejection. It allows you to max out the throughput of the connector. I've found this really works well for me. Fewer ejectors... and faster ejection overall. I have a miner with 8 drills on it and 2 connector ejectors. It does a good job keeping up. It can't handle just drilling stone, but it can handle about half of the drills eating stone, so I pretty much never have to wait on it.
I have put a camera on a sub grid on the drills but the view is very limited, perhaps i should put it further away. TBH i've been ignoring the mine for now as i have enough iron but eventually hope to develop it more. Thanks for the suggestion 👍
Never set the sorter to "collect all". Its internals inventory is very small, so you'll be limited by that.
Set the sorter to whitelist only. Then set the connector to "eject" and "collect all".
You are welcome :)
Edit: Also, you create a ramp going along the wall, not at 90 degrees...
Sorry i somehow missed your comment. Thanks for the tip, i did know about the inventory size and i think i corrected that later !
Hey Bud, so in order to place blocks almost entirely in the ground, hit button "B" until you get "local grid placement". Then the block will auto go to link upto a local grid, in this case, the new hanger.
I barely use it, but it is a function in the game.
Thanks, in this case it was more getting a level as the ground sloped up quite a lot 👍
If you turn off the drain all function on the sorter block but use the throw out all on the ejector/connecter then it will work much more quickly because it does not have to wait for the sorter block to drain it first.
I *think* i was only using the ejector function but i may have been wrong. Thanks for pointing it out 👍
Really neat hinging system with the drills!
Wide spread might cause some minor issues, because you'll have 4 blocks in-between drills. You won't be able to just push forward in that mode, you'll need to do some side to side as well.
It actually worked surprisingly well however i found the number of times i need to 'open' them was very limited, kinda more form over function i guess 😀
@@MozoTyce1Yeah, that happens to me all the time. Build something cool... then realize it was overkill.
@@toroidaldevil9303 Yep, that's me !!
You can improve the ejector speed by adding some small sorters as well. Hook them up to the unused side ports on your ejection connector. That way you will get closer to the connectors capacity to eject. You'll have a large sorter, and up to 4 small sorters. It will improve throughput.👍
Yes the ejection was the bottleneck in the system !
@@MozoTyce1I just recently started routing multiple sorters into the same connector for ejection. It allows you to max out the throughput of the connector.
I've found this really works well for me. Fewer ejectors... and faster ejection overall.
I have a miner with 8 drills on it and 2 connector ejectors. It does a good job keeping up. It can't handle just drilling stone, but it can handle about half of the drills eating stone, so I pretty much never have to wait on it.
@@toroidaldevil9303Interesting, i have never tried that - maybe next time 😃
Aw, i thought it was going to be Stripper 😂
Nope, more like a line dancer 😜
@@MozoTyce1 the Can-can 🤡
@@professortrog7742 Lol errr no !
The new Automation flush mount camera saves you a block and seems less likely to get shot out than the old camera.
Yes, same Todd guy but cooler avatar and channel banner for gaming ;)
Mining parlance call a lateral ore body a vein. And the big open space we make mining is called a stope. Now you know!
Small connector may eject at faster rate
The new camera still occupies a block no ? Just on top instead of in front.
@@toddtburgscifitech lol nice ;)
You know you could add a camera to the mine so you can monitor it from the base on a screen and control everything from there
I have put a camera on a sub grid on the drills but the view is very limited, perhaps i should put it further away. TBH i've been ignoring the mine for now as i have enough iron but eventually hope to develop it more.
Thanks for the suggestion 👍