[WARFRAME] Update 35.5.7 Overview / Already Making Archimedean's Easier Rant | Dante Unbound

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  • Опубликовано: 7 июн 2024
  • I know not all players will agree with my opinions on them already making these easier but these enemies already didn't spawn unless you "messed up" which in that case you probably deserved to lose the objective. Either way the change is already in the game so enjoy your easier than ever loot I suppose.
    Patch notes: forums.warframe.com/topic/139...
    0:00 Intro
    1:05 Changes To The Game
    7:55 Mech Nerf Rant / Hot Takes
    live streams: / gaz_ttv
    twitter: / ttvgaz
    #warframe #2024 #freetoplay
  • ИгрыИгры

Комментарии • 496

  • @GazTTV
    @GazTTV  Месяц назад +6

    Just went live on stream, I'll be responding to comments on this video live! www.twitch.tv/gaz_ttv
    Also I'm now aware it's called an "archimedea" not "archimedean" no promises i keep that pronunciation going forward tho. Thanks for watching!

  • @Darthmufin
    @Darthmufin Месяц назад +63

    I have not failed the mirror defense either but it has come extremely close to failing because the enemies do a LOT of damage and the health of the defense target doesn't seem to scale with enemy level or the scaling is minimal. And even if you go out of your way to collect the glyphs it would go from 30% health to 50% health, and in 20 seconds it would be back down to 30% anyways. It was way too weak for having to do 4 waves. If it was only two, it would be no problem.

    • @webera02
      @webera02 Месяц назад +6

      I didn’t even know they healed the defense objective…

    • @Darthmufin
      @Darthmufin Месяц назад +14

      @@webera02 they teach you this mechanic in the quest lol

    • @webera02
      @webera02 Месяц назад

      Oh lol must have been listening to RUclips videos and missed lol

    • @GazTTV
      @GazTTV  Месяц назад +7

      well thankfully they massively buffed the heal

    • @Darthmufin
      @Darthmufin Месяц назад +3

      @@GazTTV Yup it should be enough to make it still hard but not almost impossible for some people

  • @robotic-race
    @robotic-race Месяц назад +161

    Honestly my only issue with archimedia is that a bad roll of frames/weapons kills your ability to do it yourself and makes you rely on a carry

    • @325figgy
      @325figgy Месяц назад +18

      Damn straight. My main friend and myself have just been rocking full fledged vs research loadouts in runs to help each other. Its more time consuming for the most part but still gets the job done.

    • @chem2430
      @chem2430 Месяц назад +49

      Reason why I liked the daily loadout resets, 7 different chances to get something good instead of just 1 where you could be fucked for the week

    • @elibeeblebrox1084
      @elibeeblebrox1084 Месяц назад +15

      No it does not. The only time you're required to take everything is to unlock elite for the first time. After that, you can do all but one of the modifiers/loadout options and all you'll be missing out on is 50 vosphor. Who cares? That's barely even a consolation prize. You get that much from killing two or three acolytes in your normal steel path gameplay. You can bring any frame with an exalted weapon and not have to care about the terrible weapon choices because you'll never use them anyway. Or you can just bring Saryn and not care because she can make any weapon work and spores laugh at overguard. Or you can bring Octavia and not care because she doesn't need to even play the game.

    • @cimbro9457
      @cimbro9457 Месяц назад +2

      Or you can bring a big support like trinity for health DR and energy... And make that Player BE the support... And forcing to use a certain frame because it is actually useful is a good thing

    • @GuyNoOneGivesAFuccAbout
      @GuyNoOneGivesAFuccAbout Месяц назад +4

      Replace one item and you can unless the last reward is that valuable to you. Unless you're still looking for the one time cosmetic

  • @whitemagus2000
    @whitemagus2000 Месяц назад +25

    In public match making I failed the mirror defense the first time this week. Not sure what happened exactly but while i was going down a hallway killing everything the HP on the defense objective dropped by about 80% in a few seconds.
    Second attempt was fine, but by the end the objective was still under 20% even with people staying closer to guard it.

    • @GazTTV
      @GazTTV  Месяц назад +5

      probably the glitchy snake, which they have fixed

    • @KarlaMorales-sy1gh
      @KarlaMorales-sy1gh Месяц назад +1

      ​@GazTTV i had to suffer that without knowing, since i went straight to elite as soon as the weekly reset hit ;(

  • @robjob6537
    @robjob6537 Месяц назад +23

    I think if they do random loadouts they should also give the weapons dmg buffs just like in a normal sortie

    • @325figgy
      @325figgy Месяц назад

      I 2nd your idea but the WFs in research pre reqs should also have bonuses like in Archon Hunts or in Arbitrations.

    • @GuyNoOneGivesAFuccAbout
      @GuyNoOneGivesAFuccAbout Месяц назад +1

      Actually don't mind the random loadouts because I don't need the last reward and if you replace one item you can persevere plus I already got the cosmetic. But I also own everything in the game so maybe it's not a fair prospective

    • @ChozenBardoUmbra
      @ChozenBardoUmbra Месяц назад +2

      Disagree, I think the enemies are pretty squishy as they are right now in EDA.

    • @jamesogeto3061
      @jamesogeto3061 Месяц назад +1

      The only reason duviti sp works is the decree

  • @mikeD1234
    @mikeD1234 Месяц назад +21

    I finished the Mirror Defense on my second try this week but someone in that group said it was his seventh try. The second time, we finished when the objective had 1k health and there was nothing to pick up and nothing spawned for at least a minute before that. All the things that spawn en route to the other objective are useless.
    It isn’t the difficulty of this mission, it’s relying on DE spawning the things for you to pick up. It can be like rounds of void fissures where not enough reactant drops and it’s nobody’s fault.

    • @SolidNitrox
      @SolidNitrox Месяц назад

      Our problem was those little red things always tried to eat the objective. My 4th try I committed to kiting them the entire time, not much trash clear, but just tanking them. It went by incredibly smooth with each one at 75%. I was on Baruuk with 26 daggers, adaptation, and 1.2k HP. I didn't even notice being attacked.

    • @cimbro9457
      @cimbro9457 Месяц назад +2

      You coukd have used the ancient healer specter for 90% damage reduction to the auricle/vitreum. This mission is designed to make you use EVERYTHING.

    • @Darthmufin
      @Darthmufin Месяц назад +6

      @@cimbro9457 People in the community rarely use specters for some reason though. Some people were, which is why those vampyric liminus now drain the health and energy of specters too, preventing them from casting abilities like dante's light verse to keep everyone alive.

    • @RossKyle95
      @RossKyle95 Месяц назад +1

      Also staying away from objective like on it but not directly on it will draw them away from objective

    • @webera02
      @webera02 Месяц назад +3

      Speaking of using everything. Why doesn’t Nazah Warding Halo augment work on the mirror defense. It works on basically every other defense.

  • @Lynxiro
    @Lynxiro Месяц назад +3

    Were the mirror defense Voidrig alarm spaw enemy spawn sometimes almost unavoidable, like they are in other game modes? When the enemy spawn "just in the room", but the road to get there is extremely long thanks to winding endless hallways.
    Also it may just that like with other things might have scuffed the assumed dps the voidrigs deal when it comes to objective damage and it was easiest to slap on DR to try and fix it.

    • @GazTTV
      @GazTTV  Месяц назад +1

      its alot easier to find the alarm enemy here bcuz the room is very small the mech summoner thing is like 10m from the obj

  • @eemanemm
    @eemanemm Месяц назад +15

    The problem with Warframe is that difficulty is only possible by limiting power creep, and the most efficient way for DE is random loadout, it also forces you to potato and forma most of it

    • @jaketheman1577
      @jaketheman1577 Месяц назад +5

      Maybe they should do a massive rebalancing and stop putting it off. This game has no challenge whatsoever. It gets very old very quickly.

    • @GazTTV
      @GazTTV  Месяц назад +9

      agreed it's designed to push forma sales

    • @serozraii8333
      @serozraii8333 Месяц назад

      If you don't have such recommended things then you are not prepared for the end game mode. And there is enough time 6 days is a lot to grind.

    • @GlobalEl1te
      @GlobalEl1te Месяц назад +3

      @@serozraii8333 im mr 24+ on 3 platforms and i still aint got time for that. everyone who played from the beginning played the game for endless missions and to use their favorite strong builds that you formad 7 times. nowadays its impossible to use a build longer than 3 months before it gets nerfed to oblivion. 2 billion damage nerfed to 100k damage kind of nerfs making your 2k plat riven complete trash. endless loop of trash this game has become.

    • @eemanemm
      @eemanemm Месяц назад

      @serozraii8333 Well, considering the gear changes every 24 hours, this is really targeted at folks who have already some gear, which is fully potato'd and forma'd. Folks may not have time to fully upgrade gear from 0 - but still out of 7 days you may get 2~4 days when you can get a decent combo. Again the higher your MR, the better chances for this to happen.
      Basically DE is pushing everyone to get high MR and use potato/forma - this is a "resource sink" in game design language.

  • @nigt0wl341
    @nigt0wl341 Месяц назад +1

    Have you tried khora recently? I was in the simulacrum when the patch hit and after restarting the game - it seemed as though khora's whipclaw damage started doing way less damage than it should.

    • @GazTTV
      @GazTTV  Месяц назад

      yeah i tried her recently and the LoS was really good, damage seemed normal too but didn't thoroughly investigate the numbers

  • @greyreaper800
    @greyreaper800 Месяц назад

    Just wanted to check but when i got to the last mirror defence it was at 50,% when it spawned. Is thst normal? I did see it go ftom grey to active and it was at 50%

  • @eld1d930
    @eld1d930 Месяц назад +38

    People seem to forget the real reason why Warframe added the random loadouts. For players to spend more platinum on potatoes and forma. Good way to increase playtime and money spending

    • @jamesogeto3061
      @jamesogeto3061 Месяц назад +10

      Nope it's the only way to make difficult content

    • @ricardo.b8280
      @ricardo.b8280 Месяц назад +19

      Random loadouts in the circuit give u a build if u dont have the wf + the help of decrees, deep archimedea is a gamemode pretty much designed for endgame players, are ebdgame players worried abt forma and potatoes? No, the points u are makimg make no sense

    • @khaleelwilson2315
      @khaleelwilson2315 Месяц назад +1

      I think they are both true

    • @Humblemud
      @Humblemud Месяц назад +11

      ​@@ricardo.b8280 Stop defending them, lmao. It's so obvious that it's for monetary reasons, you'd have to be blind to not see it. Or so deep in their bootie to decide not to see it. It's a money maker for them. The old DE is long gone. Nowadays, they'd even be glad to keep the Kubrow RNG BS.

    • @pakkacae4830
      @pakkacae4830 Месяц назад +9

      ​@@Humblemud he has a point though, care to disprove it?

  • @Grayscale234
    @Grayscale234 Месяц назад +7

    Only issue with mirror defense is the randoms I had for 1 run didn’t read anything about the modifiers and let the defense obj die completely..

    • @GazTTV
      @GazTTV  Месяц назад +3

      same thing i said to someone else earlier, you msut go in these misssions with the mindset you will be required to carry everyone... if you can't do that try to find a premade in recruit chat bcuz public matchamking is really a gamble

    • @Grayscale234
      @Grayscale234 Месяц назад +1

      @@GazTTV it really is a gamble 😭

    • @Leviathis_Krade
      @Leviathis_Krade Месяц назад

      was most likely a hollow vein or a dark liminus DE changed the latter to hurt some ally things more accurately.
      also pretty sure we can kill the dark liminus if we yeet them or deal a stupid amount of damage while doing defense stripping.

  • @Sneviled
    @Sneviled Месяц назад +4

    Ngl I've only failed the EDA twice and both of those times were when the worm deleted the objective lol. The only change i think was necessary was the healing from the glyphs getting buffed.

  • @steveshopworxmachine5716
    @steveshopworxmachine5716 Месяц назад +10

    My biggest complaint is the weekly random loadouts. Random loadouts is horrid. If they were even random id probably be okay but they clearly are not. Ive already got duplicates from last week. Circuit is the same way, all i ever get is the Vectis, quellor, flux rifle, and cernos. Ive gotten at least 1 of those 4 every single cycle. Same with frames. It is rigged to cycle thru your least used stuff.

    • @GazTTV
      @GazTTV  Месяц назад +4

      OOF yeah just really bad luck IMO and yes the flux rifle is so terrible for this. Agreed random loadouts suck

    • @artemiogonzalez200
      @artemiogonzalez200 Месяц назад +4

      Seems like you complain for no reason, level up opportunity and you'll have extra frame/weapon options.

    • @serozraii8333
      @serozraii8333 Месяц назад

      If you don't have such recommended things then you are not prepared for the end game mode. And there is enough time 6 days is a lot to grind.

    • @Ledhead-yr1yy
      @Ledhead-yr1yy Месяц назад

      It’s definitely not rigged to cycle through your least used weapons. RNG is RNG sometimes you get screwed over

    • @YoureMadBozo71
      @YoureMadBozo71 Месяц назад

      I said that too, I didn’t complain on forums tho, I just went into eso and started making them endgame ready. And guess what? Passed all of them right after I’ve found the right setup and build. If you can’t do that, then I’m sorry to say the cold truth, but you aren’t endgame ready yet, doesn’t matter if you’re LR4, this game mode exposes a lot of “endgame” players. This game mode makes you use everything, makes you learn how to build more properly, and makes you build for endgame

  • @vincentproud6589
    @vincentproud6589 Месяц назад +16

    I made some forum posts about the Hollow Vein one-shot, but I didn't want the overall difficulty to be nerfed. :[

    • @geraudonly6229
      @geraudonly6229 Месяц назад +3

      Curb your enthusiasm theme playing

    • @GazTTV
      @GazTTV  Месяц назад +1

      oh yeah that snake was clearly glitched

    • @vincentproud6589
      @vincentproud6589 Месяц назад

      @@GazTTV
      I personally thought it was mildly funny, but I see why it shouldn't stay that way for too many weeks.
      Still, the Necramech nerfs are a bit vexing. So much for risk reward. 🥲

  • @vladimirmakarov3058
    @vladimirmakarov3058 Месяц назад

    Ive tried the mission already and everytime my teammates go for the necramech and completly ignore the defense part

    • @GazTTV
      @GazTTV  Месяц назад

      pub MM is a gamble

  • @zabre1199
    @zabre1199 Месяц назад

    I see you gaz! cool of u to add the annotation suggestion, appreciate it

    • @GazTTV
      @GazTTV  Месяц назад +1

      oh you mean timestamps? yeah i try to put those on videos unless im in a big rush

  • @xavierrewijaya6359
    @xavierrewijaya6359 Месяц назад +5

    The rouge Necramechs in Mirror Defense were the only high risk, high reward mechanic we have in the game at the moment as well. If you fail to stop the alarm or purposely summon them yourself you are able to speed up the mission if you kill the rouge necramechs but risk the objective being destroyed. If you prevented or refuse to summon them the mission will go slower but at least the objective will be mostly safe.
    If the damage nerf to the necramechs towards the objective is as bad as they seems then the high risk, high reward part of the mission is kinda lost. There is almost no reason to not summon them to rush the mission. Only time not to summon them is when your loadout is crap and you running the risk of you getting killed.

    • @GazTTV
      @GazTTV  Месяц назад +1

      yeah there is basically no reason to not summon the mech anymore since it won't be doing that much dmg to the obj and makes u there for less time

    • @Leviathis_Krade
      @Leviathis_Krade Месяц назад +1

      DE should add them to regular Mirror Defense b/c that mode is slow as a snail.

    • @sh0shin
      @sh0shin Месяц назад +1

      ​@@Leviathis_Kradefor real, what the actual hell is citrine and secondary Encumber farm...

  • @SuperViper187
    @SuperViper187 Месяц назад +3

    I like the archimedia concept. Still needs some tweaks thought with picking loadouts. Wish it was like divuri where the loadouts change every cycle. Also the fact that if you beat it first time your done with the mode for the week. Don’t think that’s a good idea. I’d love to keeps playing the mode even if it was a very low chance at rewards after your first completion. Even possibly applying this concept to a level cap star chart or something would be cool.

  • @zombislayer42
    @zombislayer42 Месяц назад +2

    I’ve had a big bug that one shot the defense target which is the only thing that bugged me about the mode everything else is just fine for what it’s trying to accomplish. also I got Yareli every week so I hope they address the repeat of items being too frequent cause I don’t want to use Yareli every week 💀

    • @GazTTV
      @GazTTV  Месяц назад +1

      sounds like a glitch they fixed today thankfully, ancient healer spectres can help too if its taking dmg

  • @miel307
    @miel307 Месяц назад +4

    Only thing I wanted to happen was the health change on the Mirror defense missions. I didn't even see the number go up when picking up the glyphs to 50, thats how low the heal was compaired to the total HP. Didn't even notice the snakes, probably cuz you can kill them before they reach the target, just like the Mechs. Kinda agree with Gaz about the changed enemies

    • @miel307
      @miel307 Месяц назад +2

      Imo the murmur boss fight is harder then MD. Just because it takes ages to dps it with garbage....

    • @ezkhel
      @ezkhel Месяц назад

      ​I luckily had the laetum in rotation that week lol. Changed my frame to rhino and kept everything else that was in rotation. Can't imagine using anything else. That would take forever to kill it.

  • @Tyrin118
    @Tyrin118 Месяц назад

    what attachments / skin is on your sentinel ?

  • @thetato6355
    @thetato6355 Месяц назад

    My problem with this mode is mainly with the randomized loadout, what am I suppose to do if I get weapons that are either unbuilt or aren’t capable enough to deal with level 400 enemies, Thank god this week I got a tonkor to work with

    • @GazTTV
      @GazTTV  Месяц назад

      i feel ya on that, a way to reroll gear would be appreciated

  • @thelonerider3459
    @thelonerider3459 Месяц назад

    i did pub elite and i activated the mech evry time couse i didnt know what the button does(it was my first elite mach with mirror defense) it wasent a prob killing it.

  • @cycodragon2412
    @cycodragon2412 Месяц назад +5

    The player controlled voidrig needs patching badly its first ability super glue its self to the voidrigs' left hand unable to be thrown and if you fix it yourselve you loose the ground slam and melee

  • @B00bit
    @B00bit Месяц назад +1

    For me I had to do the mirror deffense 10 times before I finally got it done, and it was mainly people standing on the objective and letting the vampires get to it and the snakes with the jazz hands. When the mechs came into the picture, as long as you multi-tasked them, they weren't a problem.

  • @_shadowsaiyan99_17
    @_shadowsaiyan99_17 Месяц назад +4

    Whats this 'one time cosmetic' and how do I get it? Explain please😅😊

    • @GuyNoOneGivesAFuccAbout
      @GuyNoOneGivesAFuccAbout Месяц назад +1

      Little ornament thingy you can put on your ship. You have to beat EDA with everything checked off using the random loadouts they present

    • @bazzaboom1616
      @bazzaboom1616 Месяц назад +2

      I found it pretty easy even with the random loadouts I don't have opp frames or weapons just decent builds

    • @GazTTV
      @GazTTV  Месяц назад +1

      its like a hood ornament for your ship pretty bad looking IMO

    • @_shadowsaiyan99_17
      @_shadowsaiyan99_17 Месяц назад +2

      Soo I got it. Took a few tries but its done now. And ahh... idk if it was worth all that haha 🤦🤣

  • @ej8714
    @ej8714 Месяц назад

    I guess that sanke wrecked my objective on my first run. I was wondering how the objective went from 90% to -1

    • @GazTTV
      @GazTTV  Месяц назад

      yeah thats what happened to me on the fail as well... good to know it was a glitch

  • @potatosalad3655
    @potatosalad3655 Месяц назад +2

    For anyone having problems with mirror defense
    Just spawn in ancient healer specters
    I recently found out they allow you to use any gear you want
    So might as well spam specters all day

  • @vidyastuff3509
    @vidyastuff3509 Месяц назад +3

    ngl I think the archimedian stuff needs a nerf. Considering how heavily it restricts your loadout the enemy strength is pretty heavily overtuned imo.
    I kept losing Mirror Defense cause the snake thing would camp out ontop of the defense target and just instantly melt it.
    Also locking a chance at the new toys and character development between a wall this thick is not a good way to grow a game that's this casual focused. You can't have a game focused around soloing or random groups AND content that requires group cohesion at the same time unless that's HEAVILY promoted. Warframe has never been about "static group" activity on its core. And if your solution to a difficult mode is "just get carried" that the entire mode is fundamentally flawed.

    • @GazTTV
      @GazTTV  Месяц назад +1

      the snake was glitched and will no longer 100-0 it like that anymore

  • @schwarzwelt6803
    @schwarzwelt6803 Месяц назад

    elite archimedea mirror deff always leave me with like 1k health objective whenever my team finished it
    it got me sweating like heck whenever i got the mirror deff mission because the enemies hit like truck to the objective and the glyph barely do its job

  • @SuperHexer123
    @SuperHexer123 Месяц назад

    Oh, I didn't even realize there was a bug in mirror defence lol. I was having issues this week because the point would just explode out of nowhere so I said screw it and just took my rewards from mission 1. Got really lucky and got a normal and tau crimson shard so good enough for me lol, especially since my loadout sucked this week. Maybe I might go back and try to fully clear the week.

    • @GazTTV
      @GazTTV  Месяц назад

      should be alot easier now

  • @ayebigtay
    @ayebigtay Месяц назад +1

    Specters helped alot w/ the elite archimedia mirror defense if anyone is having issue with doing it... Ancient Healer w Citrine specter wlll decrease dmg and heal the defense obj....

  • @RDub4433
    @RDub4433 Месяц назад

    Even though I think some of those nechramech spawns in general are bs and I had no idea that was a feature in mirror defense, I like the Elite challenge. I will say that maybe they could give you the option to take tier rewards you have acquired so far by using a research point if you fail the last two missions. And then you can go back out to get the reward tier you missed. Last weeks challenge was tough because it took a half an hour just trying to mow down the boss without dying and if you died you had to dedicate another hour to try and complete the missions.

  • @maximusmolencupp344
    @maximusmolencupp344 Месяц назад

    Only issue I had in mirror defense was the vampire things constantly draining it slowly

    • @GazTTV
      @GazTTV  Месяц назад

      well they made those things go after spectres now too so i suppose just deploy the whole squad

  • @TehPlayground
    @TehPlayground Месяц назад +4

    As someone who can only play solo, i appreciate the nerfs, though I already gave up doing Deep Arch this week before the nerfs. I wasn't able to beat last week's mirror defense. I have not unlocked Elite as I must pick Frames/Weapons where I can solo them all.

    • @GazTTV
      @GazTTV  Месяц назад +5

      not all content should be soloable IMO and this mission was always soloable

    • @TehPlayground
      @TehPlayground Месяц назад +1

      ​@@GazTTV I will be very sad if this LR 4 with every good thing in the game will not be able to solo anything that gets released for this game. I have been able to beat everything worthwhile in this game by myself so far (minus getting to the end of Orphix Venom but that's not exactly fun or worthwhile or Level cap which isn't exactly worth it - though i haven't tried to do either in a long while) except Deep Arch. I did beat the first week... at least got to 20 points and cleared all 3 missions. Not everyone has the time IRL to wait around for a good squad etc. I need the ability to pause at a moments notice. I even got the stupid hands by myself and it'd be nice to get the stupid eyeball thing too.

    • @cortexkiller3828
      @cortexkiller3828 Месяц назад +2

      @@TehPlayground So by that argument raids ought be soloable too? I will have to vehemently disagree with you on that point. This is why I endeavour to join clans and/or make friends in MMO's to run that kind of content. You do you tenno.

    • @TehPlayground
      @TehPlayground Месяц назад +1

      @@cortexkiller3828 Not sure where I said everything "should" be soloable. :D
      I've been in clans and ran in groups in many many mmos in my gaming time since the 90s. My ability to game in groups is just different now. If they wish to release "exclusive" content which excludes my demographic, I will be sad.

  • @AlBarathur
    @AlBarathur Месяц назад +5

    Gaz, you taking the nerf vs no nerf argument but the problem I not that, but the fact that dummies will consistently mess up in public matches. So the real argument is should random squads be punished or not.
    My opinion is that opportunities to mess up by the push of a button should be removed so that we can play content with randoms. When you do a lot of the same mission it gets tiresome to repeat the same thing over chat for every noob that comes. That said they should have just removed the stupid button or make it so that the one summoned by button don't come to damage the objective?

    • @GazTTV
      @GazTTV  Месяц назад +1

      to me this is not content you should be pubbing unless you are going in with the intention of fully carrying everyone

    • @sh0shin
      @sh0shin Месяц назад

      I fucked up a run for a pub squad by accidentally summoning the mech but our TTK was so trash we weren't making it thru assassination lol

  • @sethharpenger607
    @sethharpenger607 Месяц назад

    My issue with the difficulty is the enemy aggression and spawns, enemies at high level don't shoot at you enough, push you around through the tile, its just one random spike of damage from the blitz guy

    • @GazTTV
      @GazTTV  Месяц назад

      the "random spikes of dmg" have hopefully been fixed since the snake was glitched out

  • @Ahriman_The_Dark_Fallen
    @Ahriman_The_Dark_Fallen Месяц назад +1

    I completely agree with you, there is a reason its called " ELITE " not level 1 Mariana exterminate mission on earth man.
    people should stop asking for handout loot. if its hard for you its your own fault because you dont have the knowledge about the frame / wepaon choices available to you in Archimedea.
    if you dont want Sumdali for your landing craft you dont have to go fully randomized loudouts.
    all i do is click all modifiers / conditions except for primary weapon. i pick the best frame out of 3, build them with shieldgate / range / efficiency ( specially if they have CC abilities ) and pick my best primary weapon that can deal with the affixes on the missions.
    literally i ran like 15 sets of 3 missions to carry some people, never failed. if you fail the mission, you can make a party ask someone instead of picking a primary they pick a support / cc frame and mission becomes like a breeze. Btw Vampyric Liminuses can be pulled by mag. there you go now no one has to fail the EA anymore.
    level 400 is a joke as is, they should not make the game easy af because a game without hard content to strive for makes you quit the game or take a break faster because makes you burn out faster. they should have some sort of "hard" mission / content in the game to make people think about their decisions instead of face rolling whole mission in 30 sec and getting 10 legendary arcanes and 20 archon shards.
    sorry for the rant.

  • @austingarrett3334
    @austingarrett3334 Месяц назад

    I cant say i had much trouble with the mirror defense. I did however have trouble with the survival from a couple weeks ago. not because of damage, but because getting life support proved to be too slow for the mission no matter what team i was with

    • @GazTTV
      @GazTTV  Месяц назад

      I dont even remember there being a survival yet

    • @austingarrett3334
      @austingarrett3334 Месяц назад

      @GazTTV it was during that week where they reset it in the middle of the week. I tried it 7 different times before I finally got teammates that would allow enemies to get into the circle areas for the life support before killing them

  • @1HeatWalk
    @1HeatWalk Месяц назад

    I struggled last week where we had to fight a boss and angel with creepy gear. Luckily I had Octavia and play revival police.

  • @phl2009
    @phl2009 Месяц назад

    It's a fun challenge to mix and match the right combo. Here's a little tip that some might miss: If you don't meet one of the selections (like specific affixes or the warframe/weapon combo), the only thing you lose is a bit of extra Vosfor, which isn't a big deal because you still snag the main rewards.
    Just this week, all my weapons and warframes felt off. What I did was go with all the weaker weapons but teamed up with Dante, a warframe that can pretty much handle anything with the right setup. He really helped out the squad by boosting our armor and dishing out massive AoE damage to mop up the mobs. If I had a solid survival warframe, I might've just picked one decent weapon, like the Torid, and it would've worked out perfectly.

  • @kanatagideon5431
    @kanatagideon5431 Месяц назад

    Me and my bro used Protea on this gamemode, all modifiers active except the Warframe loadout because screw 50 vosfors, good solid one runs.

  • @ivocoelho8694
    @ivocoelho8694 Месяц назад

    I didn't even know that there was an alarm and a button... Ahahaha

  • @akachira777
    @akachira777 Месяц назад

    I only failed a mirror defense once; cause a random player in public press the button, and nobody was properly ready for it.

  • @peddypeoples941
    @peddypeoples941 Месяц назад +4

    did elite archemedian 3 times with all modifiers so far, but not because i am particularly good at the game, i had somewhat luck with the loadout, garuda and phenmor first week, then kullervo with hate (use that combo often with riven and purple shards, he is a beast) and octavia with tenet envoy and falcor....rng is not difficulty, its just a bad excuse for lazy gamedesign.

    • @GazTTV
      @GazTTV  Месяц назад +2

      yeah had bad loadouts for the most part every week, to me finding a way to make bad loadouts work is part of the challenge (not that i enjoy being told to use trash)

    • @peddypeoples941
      @peddypeoples941 Месяц назад

      @@GazTTV never played garuda before, it was weird, half her kit didnt work on overguard and she was quite squishy because i fumbled my way through, subsumed rollerball on her 4, was a very anxious ride>< but kullervo and octavia was very chill, kullervo vs the 60 eyes boss was glorious.

  • @lovanialilia
    @lovanialilia Месяц назад

    Never failed the mirror defense, and i run full random loadout. Most of the time people just summon the mech and tbh... its not that hard to take down if u know how to shoot...

  • @ratshave4748
    @ratshave4748 Месяц назад +2

    Idk where this is... Theres no option for me to access this in the game

    • @glimmereyes9089
      @glimmereyes9089 Месяц назад +1

      The Deep Archemedia? Necraloid in the Sanctum Anatomica, he's on the second floor right above where you spawn in, or you can use Fast Travel (not Necraloid in the Necralisk).
      He may not show up if you haven't attained rank 5 with the Cavia.

    • @Humblemud
      @Humblemud Месяц назад

      You have to be max rank with the Cavia in the Sanctum Anatomica on Deimos. Then Necraloid will appear above the human Loid and be available for the Archimedia menu stuff.

    • @GazTTV
      @GazTTV  Месяц назад

      requires rank 5 cavia syndicate

  • @webera02
    @webera02 Месяц назад

    Love your stuff.
    I play with randoms and I often play with MR11-18ish that clearly don’t have maxed out gear. I also often get no cc/defense frames in my three options and meh weapons so rely on randoms to cover the defense. Then last two failed because the gara summoned the mecs and don’t defend the defense objective.
    I have every mod/frame/weapon maxed. I admit I am average skill. But even if I do 60% of group damage I still have problems on defense with out a defensive frame.
    I also had never heard you could turn off alarm on it. 🤷🏻‍♂️ Thanks for the info.

    • @webera02
      @webera02 Месяц назад

      I wish there was a gear check for who can even access this. I know I could get friends or use group chat to form up but can’t be bothered.
      Also, hopefully you and the other WF RUclipsrs can create guides to help the end gamers carry these missions with non ideal frames.

    • @webera02
      @webera02 Месяц назад

      Man I didn’t know what was going on. The randoms in my missions always called enemy mecs. Last one I swear I had to kill 3 of them then I lost on last wave doing 70% of damage. Playing with public is also random. I guess they can even increase difficulty against you.

    • @giles.9862
      @giles.9862 Месяц назад +1

      You could just.. void sling into the mechs to prevent the summoning.. unless they are eximus..

    • @webera02
      @webera02 Месяц назад

      @@giles.9862oh thanks had no clue and I try to follow this stuff daily 🤷🏻‍♂️

  • @Leviathis_Krade
    @Leviathis_Krade Месяц назад

    the voidrig eximus units need their summon point in mirror defense moved further away b/c it's waaay too close to the vitreum atm.

    • @Leviathis_Krade
      @Leviathis_Krade Месяц назад

      the button being a big yellow blinking waypoint is also a big negative it should be red or dark orange.

    • @GazTTV
      @GazTTV  Месяц назад +1

      WHAT THIS BUTTON DO?!?!!?

    • @Leviathis_Krade
      @Leviathis_Krade Месяц назад

      @@GazTTV FR I almost ended a run on EDA thank goodness I had ceramic dagger on hildryn and didn't just screw over the team (this was pre mech damage nerf)

  • @arkdelta637
    @arkdelta637 Месяц назад

    So much grind to max syndicates, not sure if it's worth the time.

    • @GazTTV
      @GazTTV  Месяц назад

      its one of the few things you unlock at R5 so i'd say its worth

  • @adamin97
    @adamin97 Месяц назад

    Only hard part in archimedea was explaining that if enemies explode they explode on place you stand and some ppl like to hang around ON defense target thus exploding it.
    Also took me 5 times. 2 on normal cos' i tried to help out friend and 3 on elite with randoms and 2 times someone sat on it with necramech and just took explosions from dead enemies thus failing mission too fast.

    • @GazTTV
      @GazTTV  Месяц назад

      wow i ddidn't even know that

  • @snakeman830
    @snakeman830 Месяц назад

    While I did talk to the dev I know about EA Mirror Defense, necramechs never entered the discussion. I only mentioned how there was clearly something bugged because the objectives were dying way too fast for the number of enemies that got to hit it.

  • @deathmetalalchemist5861
    @deathmetalalchemist5861 Месяц назад

    They nerfed necramechs hard though in mirror defense now that the Liminus can affect them (though that doesn't come up every rotation)

  • @kadikos641
    @kadikos641 Месяц назад

    insted of random weapons DE should make random categories of weapons. Like player would have to choose shotgun or bow as primary, semi-trigger, twin variant as secondary and for melees it would be dual daggers, nunchuck etc. That would be better. I once got kitgun as random pick in archimedian and it was amazing to be able to pick from so many weapons. Something like in sorties, maybe it should be more precisely like categories of weapons on warframe wiki.

  • @ddssrr1614
    @ddssrr1614 Месяц назад

    I guess DE didn't see the video of the guy who passed Archimedian Elite with 0 mods..
    No i can't see how anyone would have issues. I get the bug fix with enemy's doing to much dmg.

  • @obsidiancurse429
    @obsidiancurse429 Месяц назад

    Problem with the mechs is it only takes one player to summon, so it only takes the wrong person at the wrong time.
    If MD was the first mission mission, which it should be as it has a fail state imo, it wouldn’t be so bad, but as you are usually 20mins into the mission by then I guess having to start all again because one player did something dumb could be triggering.
    And to be fair, if the only way to increase difficulty is have enemies chunk 3/4 of a defence object in one hit the mode is already flawed.

  • @all4chaos910
    @all4chaos910 Месяц назад

    My gripe for it is elite should only have tau archon shards vs the freaking arcanes we get more difficulty ish with less reward

    • @all4chaos910
      @all4chaos910 Месяц назад

      Agree though they made it alot less elite it seems

  • @csierrapr
    @csierrapr Месяц назад +1

    DE: How can we make players spend $ on upgrading equipment they don't use? ARCHIMEDEAN!

  • @megasenpaiiid8768
    @megasenpaiiid8768 Месяц назад +2

    the problem with the mirrow on elite is that it can get one shot at random so i am fine

    • @abyssalserpent3679
      @abyssalserpent3679 Месяц назад

      Plus the other issue is that the Liminus do massive DoT and drains even up to 1k energy in about 3 seconds. To add to that: Khora's Ensnare (one of few crowd-control abilities that work on them) only last 2-3 seconds on them, even with the -75% ability duration debuff turned off and with 200% ability duration, which should give her Ensnare roughly a 25-second duration. The fact that the Liminus are invincible, hit like a truck and are immune to nearly any crowd control ability is insane.

    • @GazTTV
      @GazTTV  Месяц назад

      it really can't get one-shot... any burst dmg you were notching was probably the glitched out snake

    • @megasenpaiiid8768
      @megasenpaiiid8768 Месяц назад

      @@GazTTV the random one shot happent even with overguaro or shield gate on
      kinda like the old days

  • @reactions_with_will
    @reactions_with_will Месяц назад +1

    I agree with a lot of what you said. They shouldn't be nerfing the difficulty, just because some of us aren't prepared or don't understand the games mechanics. I was under the impression that the robots would spawn no matter what. And i honestly think they should be making in depth mission tutorials, so we could watch those and learn all the fine details. Instead of just playing and trying to figure out what's going on. And i Also think the randomized loadouts is a good thing, as it rewards players for having massive quantities of gear That are capable of running end game content. It has been a major frustration to me, because im now wanting to get as much end game weaponry as possible so I'm always ready. And it's making me want to start learning more about how to properly mod for end game content. In other words it's forcing me to become a better player. And that's a great thing.

  • @Psyclic.
    @Psyclic. Месяц назад

    I just can’t get a group. Even normal Arch there is nothing in pub match making.

  • @Voo_Du13
    @Voo_Du13 Месяц назад

    I agree. The fix to the snakes and the extra healing from the emblems is plenty of a fix. My playgroup has lost a few of the points to those snakes.

    • @GazTTV
      @GazTTV  Месяц назад

      snake should no longer be an issue

  • @FluffyWing07
    @FluffyWing07 Месяц назад

    Yea I failed mirror defense twice due to the objective just loosing its health. Mind you, we had enough cc, dmg and 3 necramechs. Everybody high MR, me being the lowest with 28.
    They should change the way enemies corrupt in cascade fissures aswell. The moment one guy is leaving the area with the remaining squad they corrupt far less. Some platforms face less enemy spawns making it sometimes having not enough reactants for 4 rounds. The improvement is not enough if you don't play on PC

  • @Gevorkula
    @Gevorkula Месяц назад

    I summon the nechramech just before the round ends because when it does end, the game will insta kill the mech and give you the 45 second reduction in timer when the next round starts.

  • @Zero12303
    @Zero12303 Месяц назад +1

    I got trash wf and weapons this week so I called in my necramech for all three missions and cleared it easily, sometimes I forget how busted that thing's 4 is

  • @IAMTHEJUGGERNATE
    @IAMTHEJUGGERNATE Месяц назад +1

    I honestly think the RNG loadouts makes it less difficult, because they have to tune it so that it's possible even with a less-than-ideal roll. I think they should allow you to pick whatever you want, but you have to stick to it for the three missions (if there's still too much variability in difficulty, maybe ban gear and riven mods for it). That makes you strategize group DPS vs single target DPS vs tankiness vs CC vs team buffing vs objective defense but allows you to bring your favorite gear to accomplish those goals. Then there should be a leaderboard for best clear rates and then clans that are hardcore have something to compete over and maybe they can get a special statue and glyph every 6 months if their clan is top ranked or something like that. Nothing so good that players FOMO over it, but something for the hardcore crowd to compete over.

    • @GazTTV
      @GazTTV  Месяц назад +1

      i would lov3 a profile stat showing "elite archimedea completed" but we don't even have profit taker clear on there so im not holding my breath

  • @sethharpenger607
    @sethharpenger607 Месяц назад

    They should cool it with the los changes, it should be based off of the enemy being rendered on the player's screen

    • @Mijkami
      @Mijkami Месяц назад

      Thing is, if it was hidden by your own frame model a bunch of skills werent hitting at all even if it was 1 meter away. No render.

  • @kodyhjarrett00
    @kodyhjarrett00 Месяц назад

    Really wish they would need the immortal luminus, those are the only problems I had doing elite archimedia
    Last week they got stuck in the boss room with my squad and we all died
    This continued 3 times before I gave up on elite archimedia for the week

  • @tctc4413
    @tctc4413 Месяц назад +1

    the problem is the difficulty doesn't match he rewards , and the random rolls for this weeks' level of difficulty , it sucks , plus these tend to be long missions .

    • @GazTTV
      @GazTTV  Месяц назад +2

      agreed, some way to reroll trash items would be nice

  • @lordlightskin4200
    @lordlightskin4200 Месяц назад

    I just don’t like that I can’t use what I invested in. Why would I bring acceltra lato and the edun to level 400 content DE. Then they throw in vauban and Oberon 😂 I just spammed kahl elite on call and my mech/archgun giving me the acceltra as my best primary against anti bleed enemies was pure gold DE

  • @revenant197
    @revenant197 Месяц назад

    we up

  • @Zwidu621
    @Zwidu621 Месяц назад +1

    I'm still waiting for a place where random legendary players = those with powerful compilations, knowledge, experience will be able to use them together. I know that DE believes that the legendary rank is only 'prestige' and nothing more, but EDA reminds me a bit of such a place. It's good, I'm glad it's hard and so be it, the mission is fast enough to make me suffer a little once a week 👍

  • @lagartopunkarra
    @lagartopunkarra Месяц назад +5

    The Rogue Voidrig and Bonewidow change is a bit unnecessary but the rest are welcome, specially when there's nobody going with a Warframe that can defend the objective properly.

  • @hunterontherun807
    @hunterontherun807 Месяц назад +7

    Deep isn't even hard, nerf was unneeded

  • @w1spBB
    @w1spBB Месяц назад

    There were more than one cases where the vitreum goes from 40k hp to dead in one frame for me so Im glad this crap is somewhat playable now

    • @GazTTV
      @GazTTV  Месяц назад

      glad you enjoy the change it was likely a glitched out snake destroying it before

  • @sethharpenger607
    @sethharpenger607 Месяц назад

    For the elite archemidian the only thing that got me was the spicy glyphs

  • @PetroleumJellyJuggernaut
    @PetroleumJellyJuggernaut Месяц назад

    No wonder mags pull feels weird today

  • @rudycastillo4150
    @rudycastillo4150 Месяц назад

    I think the best option is to Instead of nerfing the mech (damage → increase) just make an option to reroll weapons or frames. One or the other. By making a boss fight on steel path like going against the fragments one and Revert changes the necramech changes. But don't make the reroll an easy task make it difficult so people wouldn't just choose that over main options for the week. Can you make steel path version of the elite Deep archimedea so that you can get steel essence and spawning acolytes (making them slower but with faster attacks)

    • @GazTTV
      @GazTTV  Месяц назад +1

      agreed reroll it with SE voca or riven slivers

    • @rudycastillo4150
      @rudycastillo4150 Месяц назад

      @@GazTTV that's good idea too

  • @Wooskii1
    @Wooskii1 Месяц назад +1

    Being totally real, I haven't even tried Archimedean yet and I thought it sounded extremely tough, but if it's as easy as Netracells (I use Wisp and take all the keys) I might have overestimated it. The RNG system seems fair to me with the "wildcard" after completion, something I've been saying should be available in SP Circuit, for a single weapon tho, once per spiral or something.
    I'm just not sure how often the gear actually rotates in Archimedean yet, and being one weekly mission/ sortie (unlike grinding Circuit for hours) makes me think that extra difficulty of RNG is fair as long as you have some kind of rotation/ reroll and/ or you can pick something to "lock-in", so you don't wind up completely time-gated out of being able to do the mission if you don't already have a build for every weapon. Also, I feel like the ammo nerf absolutely ruined so many weapons you roll onto, even before any modifiers that make you shoot more or recover less ammo.
    I'll try it out tonight if I have some time, I was pretty hyped tbh.

    • @GazTTV
      @GazTTV  Месяц назад +1

      lemme know how it goes!

    • @Wooskii1
      @Wooskii1 Месяц назад

      @@GazTTV It was awesome! Failed a solo Deep then actually went down 2 or 3 times in Elite with a group. Was the first time I struggled to stay alive since Steel Path (before weapon arcanes). +500% Shield delay and no health pick-ups made Protea w/ shield 'nades put in double work. The gear check was rough too, the Occucore was my only viable weapon, still at times hard to get that initial kill and keep the streak without reloading and losing the augment's stacks.
      If it could be like that every week I would love it, but I definitely can see how you could get a really nasty roll. I did both w/ all modifiers, so I'm not sure how it will be when I can pick a frame or weapon. (Oh, omeone summoned a mech 3 times!)

  • @DemiDrako
    @DemiDrako Месяц назад

    Oh so I was summoning nechramechs by accident oh well they died anyway they didn’t stand a chance, my guess is for people wanting to solo it or generally weak players like I could do this activity with nova with ease

    • @GazTTV
      @GazTTV  Месяц назад

      from reading these comments sounds like alot of players in public matchamking activate the mech and don't even know what they're doing

  • @SnoopySmells
    @SnoopySmells Месяц назад

    I wholeheartedly agree. My absolute favourite thing about a video game is when I spend thousands of hours grinding for the gear I want to use, leveling it, testing out synergies and builds. And then not being able to use that gear that I worked so hard for and planned out the builds for in the end game content of the game because the devs decision on "difficult" content is to restrict your loadout. I want to have a challenging end game activity, Deep Archimedea has never felt challenging to me, it's just felt like a chore. Like I'll do it to get the loot, but I'm not having a good time LOL.

  • @savingeric1322
    @savingeric1322 Месяц назад

    Why put DA on Demios? If DE is going to put an "elite" game mode into the game then it should be for elite players. As a late game player I like the fact that i have to put together a load out for the challenges presented.

    • @GazTTV
      @GazTTV  Месяц назад +1

      hoepfully we get "elite" content on other tilesets too

  • @Dante130666
    @Dante130666 Месяц назад

    Well with bad weapon/frame rolls its not easy to kill those eximus necramechs. And I encountered players who were summoning them on purpose so they can ruin a mission.

  • @Digs386
    @Digs386 Месяц назад

    I had a harder time finding a squad than the missions them selves for deep archimedean

    • @GazTTV
      @GazTTV  Месяц назад

      well yeah once u get a decent squad should be not that bad... people in public matchmaking complaining about AFK players don't even try to get a premade

  • @muscifede
    @muscifede Месяц назад +2

    if they think its to hard, just buff the rewards so ppl invest more into it. they always average down never up

    • @GazTTV
      @GazTTV  Месяц назад +2

      i think they made the 50 vosfor at the end underwhelming so people wouldn't feel forced to go full modifiers... didn't seem to work since people are still complaining about not being able to do exactly what they want. random loadouts is just no a very fun mechanic

  • @johnmolijon1111
    @johnmolijon1111 Месяц назад +1

    Mirror defense is only difficult when people doesn’t know how to play it, in my last Elite run, i was in a squad of 4, and all of them are above MR 25 but no one knows why we kept failing, they were overthinking about so many things, I was the only one running around doing CC and getting all the glyphs 🙄

  • @cowboyboots9901
    @cowboyboots9901 Месяц назад

    So many hotfixes but it still crashes warframe

    • @GazTTV
      @GazTTV  Месяц назад

      sorry to hear that hoeppfully it fixes for you soon

  • @Purturtur
    @Purturtur Месяц назад +8

    If the mechs are optional anyway then I don't see how them adding the damage resistance is that big of an issue. Mostly just seems like griefing protection.

    • @GazTTV
      @GazTTV  Месяц назад +5

      you can argue the exact opposite as well, if someone is activating the mech and your team couldn't handle it you guys don't deserve the clear IMO

  • @IfeAlikaboss
    @IfeAlikaboss Месяц назад

    Wish the loadouts kept rerolling like duvuri, maybe not as often but at least once a day

  • @iForeverImmature
    @iForeverImmature Месяц назад +1

    more a less agree with everything you said, only thing id like is random weapon loadout of weapons i already have. already did the duviri thing. now, let us use the arsenal we invested on. also, loadout should change every 24 hrs so if you're stuck with a bad loadout you can have a better chance on any other day of the week... or not

  • @-Magnetized
    @-Magnetized Месяц назад

    Instead of this being our “difficult content”, I wish they added a next level past steel path that was +1000 enemy level, +500% Health/Armor, 90% slash immunity, 10x enemy level scaling & Add a 1-5% *(ramps up with enemy level)* chance of getting a random Archon shard every 5-10 mins.
    Now every game mode can be an option, it’ll add a kick, be rewarding, and encourage team play.
    *Damage cap still would not kill level cap enemies* . Which would revitalize CC frames and once again encourage team play.

  • @Mrtaylormade365
    @Mrtaylormade365 Месяц назад

    I agree with you. I haven't seen so many crybabies before. I just want better rewards for doing it. Maybe good rewards for doing it more than once. Can even make some kind of time base mode.

  • @imjustwolf
    @imjustwolf Месяц назад +2

    Most of the changes I think are because of matchmaking squads because I spent 3+ hours trying that mirror defense before finally getting it done because public groups kept screwing up everything.

    • @GazTTV
      @GazTTV  Месяц назад

      if that keeps happening might want to make a pre-made with recruit chat or clan

  • @ModPhreak
    @ModPhreak Месяц назад

    Yeah the only fails were 1. Snakes on the defense and 2. Not killing the eximus enough on assassination.

  • @FlameHidden
    @FlameHidden Месяц назад +21

    Are we seriously complaining that MIRROR DEFENSE is made less of a badly balance slog? Its a shittier version of the shittiest gamemode in the game!
    And look, I get it, good for you that you haven't failed a single Mirror Defense except when solo, but last week If me and three other players weren't in nuking with fully built Voidrig in Guard Mode that shit was going to blow up. A single enemy slipping by, and those snake and flying enemies DO slip by, that thing was going to get massively, massively damaged. At that point is not about skill or, what I think should be for a defense mission which is CC and Support abilities towards your defense objective, but sheer sweaty DPS/KPS race, more than any game mode, because if you don't fulfill the quota you don't just take more time, you lose the mission completely.
    Because of this, I can't say the squad always had the ability to move and stop a specific necramech from spawning, but I don't quite remember, because I was so laser focused on keeping my Voidrig alive, full of energy and shooting at every red dot that appeared on the minimap.
    Either way, this is the same problem with Circuit defense missions and Thraxes that could one shot those targets, which I don't rememebr your stance on.
    Reminder, too, that in Mirror Defense the objective can't even get the, frankly, arbitrarily nerfed and selective buffs from that offer DR, heals, ETC that DO work on REGULAR Defense targets. Reminder, too, that this AAAAAAALLL began on fucking Scarlet Spear kneejerk changes too.
    To top it off, there is currently a bug that if someone on your team deactivates their Gear Item usage it deactivates for the whole squad, so you can't even reliably support your mirror defense targets with spawned Specters.

    • @queloco18
      @queloco18 Месяц назад +10

      Fr, anything that makes mirror defense less shit is a good change

    • @GazTTV
      @GazTTV  Месяц назад +6

      I read this and think skill issue tbh, CC on the trash ads meant things were hardly hitting the obj and if u it was getting blown up that was likely the snake glitch. Me having good rivens doesn't make my teammates better smart decisions on loadouts and coordination should be incentivized in "elite missions" but hey guess we'll just make the raid easier 2 weeks after it's launched bcuz public matchmaking squads are doing the mechanics wrong

    • @mikel_1018
      @mikel_1018 Месяц назад +5

      He's using Gloom Banshee, of course the defense mission is going to be very easy for him. But there's no point arguing, Gaz has some of the worst takes in almost every video

    • @FlameHidden
      @FlameHidden Месяц назад +4

      ​​@@GazTTVYes, public matchmaking will govern that. Not everyone has a 10 year old community of veterans on discord with end game builds, and not everyone wants to socialize. I dont want to interact with people and dont want to waste 15 min for a mission that can lead me to get insta lost by some asshole spawning necramechs for griefing
      Plus didnt ask what you think my problem is. I already outlined it to you as you did yours in the vid. The least you can do is argue in good faith?

  • @HeshO-yi3hh
    @HeshO-yi3hh Месяц назад +2

    Mirror defense is a complete HELL tbh, objective is squishy and no one end up getting a CC frame so if you don't kill because most of the times your team mates have 0 forma in both their weapons and frame I think that most of the problem on doing it on public matches, so about your "decision making" argument its non existant if 3/4 players in the party dont have proper gears
    I do agree DA is easy if most of the squad is geared, you can end up doing it 1st try of the week easy, but at the end of the day its a roguelike, I did 8 DA runs since release, cause I got 2/3 frames 0 forma and all of my weapons 0 forma too so I got to do magic with that 1 frame that was properly build 2 weeks in a row
    Gaz its a CC so he does have most of weapons geared, but most of the player base won't

    • @GazTTV
      @GazTTV  Месяц назад

      if you think your teammates are the problem then maybe don't go into pub mm expecting a carry which is how ur comment kinds sounds. I agree some weapons are jsut too terrible so a reroll option would be nice. also don't forget you dont HAVE to do all the mods if u can't handle it

    • @HeshO-yi3hh
      @HeshO-yi3hh Месяц назад

      @@GazTTV I never say my team mates I said squad gear that includes me, and I know I don't have to yet it sucks not being able to do it because I got a Nyx 0 forma a cautascyst 0 forma, an amprex 0 forma and a Kunai 0 forma cause either I don't have the other weapons or are once again 0 forma, raising the skill ceiling by pure RNG Its not raising the skill ceiling, I would love to have to do a boss once a week as hard as 60 eye boss, with a little rng but not whatever the fuck we have now

  • @Artikz_
    @Artikz_ Месяц назад

    i love archimedea being hard but i think giving us more options to chose from would be better maybe up to 5 warframes and weapons per slot to reduce rng while also increasing overall difficulty we need more hard content like this

    • @GazTTV
      @GazTTV  Месяц назад +1

      yeah or reroll for resources

  • @raphaellfms
    @raphaellfms Месяц назад

    Exactly. I even did a Reddit meme post. This is the reason we can’t really have an endgame

  • @anthax77
    @anthax77 Месяц назад

    I think they should have made forced loadouts or random but the same for every player, imo it would be great for the community to share their builds and strats