+John Kinney Absolutely! But it's always fun to see what it can be done with this kind of characters, the old Double Shippuken loops were omited in this video in order to find something more "iteresting" to show.
As far as i know, Steam version is pretty much the same as the ps2 version, with just a few insignificante changes. Yet, i am pretty sure normal Geese is allowed in tournaments
So beatiful combos! Amazing! I like to play KOF XIII, but videos like that make me want to play this version too. I just dont like infinite combos... But in your video, you ended them in a cool way and all your combos I liked, congratulations! Is kensou available in this version? Im sure that his combos should be so beatiful to see... Hugs See ya
@@Ghostface711 K' has an infinite? I don't think so, you'd have to show me but original Chris had a knee dive infinite bug that got removed and Hinako also had an infinite removed
@@Ghostface711 nah, he and Nameless are the top characters cause they have bullshit juggles, wall carry, good pressure and good frame data. Or hitbox bull shit like Kasumi. Those are the top 3. Also infinites are soft banned in Asian competitive gameplay. For example the Daimon bug isn't allowed in 98 either. They have different rules. 😅
+FutileExistence Bueno, si bien Igniz tiene infinitos muy sencillos, Nightmare Geese cuenta con muchas herramientas que lo hacen igual o incluso más letal que cualquier otro jefe.
Ge Os Cierto, pero Igniz tambien un chingo de herramientas y esas herramientas tambien son de multi uso. La capa de Igniz tiene 4 usos por ejemplo porque pega arriba y abajo. Regresa projectiles de immediato, te desbloquea y hace hard knockdown y finalmente te rebota y puedes hacer infinitos con ella. Ademas de eso se puede cancelar gratis (igual que sus latigos). Sus pilares son mas rapidos que antes y tiene invincibilidad cuando los saca, su HSDM es el mejor sin dudas. Y tiene tantas combinaciones que son solamente limitadas por tu imaginacion. Cualquier cosa con el es un infinito, un blowback, un GC emergency roll, o cualquier golpe. No conosco ningun jefe asi ademas del omnipotente General de Kaiser Knuckle. Creo que por eso Igniz es mejor pero Nightmare Geese tambien lo pongo con el por tantas opciones tambien pero es mas dificil, mire a Xiaohai usandolo en una pelea de jefes y pues se mira que son dificiles de confirmar las bolitas y nunca sacaron a Igniz hasta que el otro iba a perder haha. En su version original de 2001 es el jefe mas roto de SNK sin duda alguna por barra ilimitada. Y que tal ese infinito de Krizalid en el 99, se puede hacer aqui?
pues ya con mas peleas de alto nivel puedo decir que Nightmare Geese es facilmente POR LO MENOS igual de bueno que Igniz. Tienes razon. Esos dos se la rifan mas que los demas. Eso si se puede decir con certeza ;)
+Sanji Kuroashi he's one of the easiest characters to learn how to play, but when it comes to creativity, it's up to the player. Remember kids, most of the time, the player makes the character.
Nope my friend...i can do combos with him really easy and fast..u can even do infinite combos with his skill spams..this is the "rugal" of the 2002um hack like "10th aniversary" lol
+Sanji Kuroashi I know about the infinite, but I didn't used it here cuz it's the second easiest infinite in the game. I guess what I'm trying to say is that I wanted to show some fresh ideas (like the 3 MaxMode activation combo on Goenitz without going overkill) for a character better known for its infinite and some pretty OP tools. Not too long ago, I posted an unused combo on Twitter (@geos9104) with a not too common loop and a unorthodox use of the Raging Storm. But most importantly, I wanted to do something pretty with one of my favorite SNK characters.
The Geese in KOF14 is back.
This is why he's banned from tournaments...
+John Kinney Absolutely!
But it's always fun to see what it can be done with this kind of characters, the old Double Shippuken loops were omited in this video in order to find something more "iteresting" to show.
And I thought they re-balanced the steam version -_-
As far as i know, Steam version is pretty much the same as the ps2 version, with just a few insignificante changes. Yet, i am pretty sure normal Geese is allowed in tournaments
Not all tournaments. There are some Anything Goes tournaments
His AI is also pretty broken to lol
Estupendo trabajo, como siempre
Tenia que hacer algo bueno con tu personaje favorito... me alegra que te gustará.
Incinerated Goenitz with a 75 hit combo that ended with a raging storm. NICE
Love geese Howard's jaeiken covered in blue flames much better than the others earlier versions of it
The Double Double Repuken is nasty.
Predictabol
Can you tell please, where you take art from preview?
God this gives me PTSD. This guy was a bastard to fight…
Y ¿no podrias hacer un tutorial de paso a paso de los combos de nightmare geese howard? Saludos
What’s that hand swipe move he does before the air fireball
forward + A
that's the best way to connect Shippuken/Double Shippuken from a standing cl. C
@@Ge_Os THANK YOU
So beatiful combos! Amazing!
I like to play KOF XIII, but videos like that make me want to play this version too.
I just dont like infinite combos...
But in your video, you ended them in a cool way and all your combos I liked, congratulations!
Is kensou available in this version?
Im sure that his combos should be so beatiful to see...
Hugs
See ya
Not all characters have infinites if i recall
Mainly only some bosses and K have an infinite
@@Ghostface711 K' has an infinite? I don't think so, you'd have to show me but original Chris had a knee dive infinite bug that got removed and Hinako also had an infinite removed
@@Kain_R_Heinlein huh coulda sworn K had one its usually why he is put high tier in most games
@@Ghostface711 nah, he and Nameless are the top characters cause they have bullshit juggles, wall carry, good pressure and good frame data. Or hitbox bull shit like Kasumi. Those are the top 3. Also infinites are soft banned in Asian competitive gameplay. For example the Daimon bug isn't allowed in 98 either. They have different rules. 😅
Experts be saying this is a simple combo
porque dicen que esta baneado de torneos?
por que es un personaje demasiado fuerte aun mas que Igniz o el Geese Normal
Mas que igniz nadien haha, el tiene infinidad de infinitos, algunos que hasta un nino los puede hacer (el latigo). Pero si, los jefes estan baneados
+FutileExistence Bueno, si bien Igniz tiene infinitos muy sencillos, Nightmare Geese cuenta con muchas herramientas que lo hacen igual o incluso más letal que cualquier otro jefe.
Ge Os
Cierto, pero Igniz tambien un chingo de herramientas y esas herramientas tambien son de multi uso. La capa de Igniz tiene 4 usos por ejemplo porque pega arriba y abajo. Regresa projectiles de immediato, te desbloquea y hace hard knockdown y finalmente te rebota y puedes hacer infinitos con ella. Ademas de eso se puede cancelar gratis (igual que sus latigos). Sus pilares son mas rapidos que antes y tiene invincibilidad cuando los saca, su HSDM es el mejor sin dudas. Y tiene tantas combinaciones que son solamente limitadas por tu imaginacion. Cualquier cosa con el es un infinito, un blowback, un GC emergency roll, o cualquier golpe. No conosco ningun jefe asi ademas del omnipotente General de Kaiser Knuckle.
Creo que por eso Igniz es mejor pero Nightmare Geese tambien lo pongo con el por tantas opciones tambien pero es mas dificil, mire a Xiaohai usandolo en una pelea de jefes y pues se mira que son dificiles de confirmar las bolitas y nunca sacaron a Igniz hasta que el otro iba a perder haha. En su version original de 2001 es el jefe mas roto de SNK sin duda alguna por barra ilimitada.
Y que tal ese infinito de Krizalid en el 99, se puede hacer aqui?
pues ya con mas peleas de alto nivel puedo decir que Nightmare Geese es facilmente POR LO MENOS igual de bueno que Igniz. Tienes razon. Esos dos se la rifan mas que los demas. Eso si se puede decir con certeza ;)
The Nightmare is the best SZ
El clavo del juego jjjj
Sepultura!
Geese es poderoso.
a mi me humillaron con esos combos de geese, y de hay nadie pudo con el igniz cuando lo seleccione, soy muy carrilloso con el igniz.
Este Geese y Igniz son los dos más rotos de todos los jefes. Es un debate ahí de quien mas
Hubise sido epico si hubiera sido alreves xd
basicos pero lindos combos
the most easy player on the kof2002 um to play xD
+Sanji Kuroashi he's one of the easiest characters to learn how to play, but when it comes to creativity, it's up to the player.
Remember kids, most of the time, the player makes the character.
Nope my friend...i can do combos with him really easy and fast..u can even do infinite combos with his skill spams..this is the "rugal" of the 2002um hack like "10th aniversary" lol
+Sanji Kuroashi I know about the infinite, but I didn't used it here cuz it's the second easiest infinite in the game.
I guess what I'm trying to say is that I wanted to show some fresh ideas (like the 3 MaxMode activation combo on Goenitz without going overkill) for a character better known for its infinite and some pretty OP tools.
Not too long ago, I posted an unused combo on Twitter (@geos9104) with a not too common loop and a unorthodox use of the Raging Storm.
But most importantly, I wanted to do something pretty with one of my favorite SNK characters.
Personaje esta muy roto