@@erikavilleda662 yeah! The closest thing to this is Gary Mayer's course in the gnomon workshop he teaches 1 point through 3 point measured perspective using architects scale and triangles like in the video , though if I'm honest with you as of 2020 and onward you're better off learning 3D modelling , not only is it used heavily in studio for drawing and painting but you'll be MUCH more marketable than just a painter especially the way small or indie studios work you'll be building levels in ue4 using assets and of course modelling , you don't really use 2D that much anymore not even for concept , why spend a week drawing a mech if you can model it in 2 hours and render it perfectly right?
@@jinxxpwnage you are totally right 😭 thing is, i am an aspiring concept artist/illustrator and i want to learn the basics first, and 3D seems so scary to me... 2 days ago i was trying to paint something and i realized i couldn't get the perspective right and someone recommended this to me but it seems like it's not available anymore ☠️😂🤷♀️
As a concept artist I dont recommend this method. No one do this in todays industry anymore. Go study Scott robertson or Feng zhu method it is much more easier and less confusing.
There is no where to watch these what can I do?
Did you ever find this dvd?
@@jinxxpwnage same here :( i have been looking everywhere and can't seem to find a way to watch these tutorials anymore
@@erikavilleda662 yeah! The closest thing to this is Gary Mayer's course in the gnomon workshop he teaches 1 point through 3 point measured perspective using architects scale and triangles like in the video , though if I'm honest with you as of 2020 and onward you're better off learning 3D modelling , not only is it used heavily in studio for drawing and painting but you'll be MUCH more marketable than just a painter especially the way small or indie studios work you'll be building levels in ue4 using assets and of course modelling , you don't really use 2D that much anymore not even for concept , why spend a week drawing a mech if you can model it in 2 hours and render it perfectly right?
@@jinxxpwnage you are totally right 😭 thing is, i am an aspiring concept artist/illustrator and i want to learn the basics first, and 3D seems so scary to me... 2 days ago i was trying to paint something and i realized i couldn't get the perspective right and someone recommended this to me but it seems like it's not available anymore ☠️😂🤷♀️
@@erikavilleda662 i can help you with this what's your insta?
carls got the internetz goin nutz
holy shit!!!!
Take Joko.
As a concept artist I dont recommend this method. No one do this in todays industry anymore. Go study Scott robertson or Feng zhu method it is much more easier and less confusing.