If you're gunna build a nexus in his base, you should do the Florencio trick where you use an assimilator to stack two probes, then split one off right as it passes through the area of no vision in his base.
The issue is at this mmr, people know you never need to got into the fow unless you’re producing/hiding something. So the second they see the probe take a weird angle in the main they’re gonna check it.
I'm Hungarian and I teach English (private lessons) and I don't intend to learn Dutch, but I would find it very interesting and cool if sometimes you repeated some sentences in Dutch too!! ❤❤❤
For anyone asking about the Core: I think hotkeys are all personal. I use the Core because it is most comfortable for me and most efficient for me to reduce straining my hand while playing the game. However, I don't believe it is easier or harder to learn. Like any hotkey setup, the longer you use it the better you become. PiG uses the Core, but then some other big name players don't. It's all up to personal preference. When I tested the Core, it felt perfect for me and my hands so I stuck with it! Edit: I used to use grid, but the Core was less strain on my hands and as a bassoonist I do not want to put additional strain on my hands lol.
@@rakebullet5200 Yes! I have not dove into many of the options, but I have heard of this. The Core and the people who work on it are always available discussing. It is rather fascinating.
Hey Marc! Cheers for another nice episode! :) I asked in the past, would you consider to put back the original death animation with blood & drag doll physic? Instead the black magical death smoke? As it´s one of the best part for years, when watching your play & all the action that is happening! :) I dunno, it feels so empty & dull with out it & missing out sometimes, onto what disappears & what does not, sometimes? :/ A little bet less entertaining as well, as if some music or sound was missing out? Saying it out in a polite way! :)
Half the 4v4 players on NA skip all early game units and tech up. It's so annoying lol they will have 2 Stargates and no units and die to 2 reapers. Lot of swarm host enjoyers too. Haven't been able to convince them having no units at 4min mark is a bad thing lmao
the problem with 2 v 2 is its still 1 v 1 style and its not entirely quick... and overwhelmed is a thing that can happen, I htink maybe a set neutral defence thing could help... Often peopel don't have enoug hcross species interplay to know specific benefits, like medivacs with protoss units and scvs, on immortals, etc, or nydus's with siege tank deployments coming out is insane, or nydus vikings over past hte air defense walls and then get up and fly.. I just htink the interpaly could be better, and sc2, could have real update of map sizes, that have a cpu requimenet estimate, and wrap maps then could be a thing, so it feels more plantary, IE left side connects to the right side and units etc... that would really add to Starcraft vibe with map wrapping chanign the entire defensive and observation of a map, meaning corner defensive means of a map is a thing of hte past... givign a more space vibe too, of what is going on... you could just remake hte engine, make bordered maps a backwards compatiable but adding limitaitons, to then a new engine that allows wrapping of units... could do a graphics update for cloud levels and more, but sc2 has so many cool map features that are rarely used, I made a map long ago, exploring the game, coloured neon lights so the base glows with a transiting sun... but meh... Something I think would be cool, is a TOTAL supply pool. Where you can purchase your certain buildings and units before play. Out of that supply you then play the game, so a 1 v 1 can have medivac immortals, robo bay and starport, but maybe make an off race with a standard building set, and its only the unit composition method. you could have marine ling zealot... combo in single player, a mineral heavy bio ball with medivacs etc... the onyl reason for it would be for peopel to explore cross interactions... so its hard ot get games together, and of course every game is a win or loss.... and the poitn system doesn't maike a lot of sense, so there isa spyhocglical factor that makes the game less fun.. that could be altered ot make hte game more fun and appealing. Board game losses don't feel like sc2 losses...Ther eis less player interaction or ocnversation on play styles mostly just raging nonsense of people not udnerstanding some of hte mechanics.. Then thereis angry out of peopel cheating... that is real... meh.. atleast in board games, peoepl with good memories can typically see cheaters.
I like ur episodes but you are smurfing hard and its killing the game and ladder experience for other player, if you wanna play cheesy build why not play on ur main account instead of smurfing on alt account?
If you're gunna build a nexus in his base, you should do the Florencio trick where you use an assimilator to stack two probes, then split one off right as it passes through the area of no vision in his base.
Genius
The issue is at this mmr, people know you never need to got into the fow unless you’re producing/hiding something. So the second they see the probe take a weird angle in the main they’re gonna check it.
I'm Hungarian and I teach English (private lessons) and I don't intend to learn Dutch, but I would find it very interesting and cool if sometimes you repeated some sentences in Dutch too!! ❤❤❤
For anyone asking about the Core: I think hotkeys are all personal. I use the Core because it is most comfortable for me and most efficient for me to reduce straining my hand while playing the game. However, I don't believe it is easier or harder to learn. Like any hotkey setup, the longer you use it the better you become. PiG uses the Core, but then some other big name players don't. It's all up to personal preference. When I tested the Core, it felt perfect for me and my hands so I stuck with it!
Edit: I used to use grid, but the Core was less strain on my hands and as a bassoonist I do not want to put additional strain on my hands lol.
There is also Core Lite, which is a bit less extreme as you stay on the left side, don't remove a key or angle your keyboard I believe.
@@rakebullet5200 Yes! I have not dove into many of the options, but I have heard of this. The Core and the people who work on it are always available discussing. It is rather fascinating.
Of course, where else would you build a Nexus?
We need more BAR content!
Wait for battlecruiser-planetary-hellions-scv's-marines-bunkers-banshees-medivacs Rush next game, marcode.
Hey Marc! Cheers for another nice episode! :)
I asked in the past, would you consider to put back the original death animation with blood & drag doll physic? Instead the black magical death smoke?
As it´s one of the best part for years, when watching your play & all the action that is happening! :)
I dunno, it feels so empty & dull with out it & missing out sometimes, onto what disappears & what does not, sometimes? :/
A little bet less entertaining as well, as if some music or sound was missing out? Saying it out in a polite way! :)
The planetary rush branches out
Marc is the new Florencio!
What about a mixed doubles contest, where gamers bring their wife/girlfriend in on it? Or maybe even something like a Pro-Am celebrity tournament?
Archon mode, only wives/girlfriends can micro 😁
The gay ones will easily take the cake
The two gamers who have girlfriends, would make it a pretty short tournament.
@@IcariumGaming Tinder ad: "Come win a thousand bucks with me in a video game tournament!"
Proxy zerg with overlord lair upgrade take a creep shit?
Competition, but everyone has to cheese
Bangin'....
Half the 4v4 players on NA skip all early game units and tech up. It's so annoying lol they will have 2 Stargates and no units and die to 2 reapers. Lot of swarm host enjoyers too. Haven't been able to convince them having no units at 4min mark is a bad thing lmao
the problem with 2 v 2 is its still 1 v 1 style and its not entirely quick... and overwhelmed is a thing that can happen, I htink maybe a set neutral defence thing could help... Often peopel don't have enoug hcross species interplay to know specific benefits, like medivacs with protoss units and scvs, on immortals, etc, or nydus's with siege tank deployments coming out is insane, or nydus vikings over past hte air defense walls and then get up and fly.. I just htink the interpaly could be better, and sc2, could have real update of map sizes, that have a cpu requimenet estimate, and wrap maps then could be a thing, so it feels more plantary, IE left side connects to the right side and units etc... that would really add to Starcraft vibe with map wrapping chanign the entire defensive and observation of a map, meaning corner defensive means of a map is a thing of hte past... givign a more space vibe too, of what is going on... you could just remake hte engine, make bordered maps a backwards compatiable but adding limitaitons, to then a new engine that allows wrapping of units... could do a graphics update for cloud levels and more, but sc2 has so many cool map features that are rarely used, I made a map long ago, exploring the game, coloured neon lights so the base glows with a transiting sun... but meh...
Something I think would be cool, is a TOTAL supply pool. Where you can purchase your certain buildings and units before play. Out of that supply you then play the game, so a 1 v 1 can have medivac immortals, robo bay and starport, but maybe make an off race with a standard building set, and its only the unit composition method. you could have marine ling zealot... combo in single player, a mineral heavy bio ball with medivacs etc... the onyl reason for it would be for peopel to explore cross interactions... so its hard ot get games together, and of course every game is a win or loss.... and the poitn system doesn't maike a lot of sense, so there isa spyhocglical factor that makes the game less fun.. that could be altered ot make hte game more fun and appealing. Board game losses don't feel like sc2 losses...Ther eis less player interaction or ocnversation on play styles mostly just raging nonsense of people not udnerstanding some of hte mechanics.. Then thereis angry out of peopel cheating... that is real... meh.. atleast in board games, peoepl with good memories can typically see cheaters.
Want content, a Zerg bannelings episode lol
Turn your death animations back on lol wtf
No GG on both players? No sportsmanship, no respect. Disappointing :(
first game piss chillin
2v2 is for me IMPOSSIBLE to watch if there is no like 2 Zerg vs 2 toss or sth like that. TPvTZ I would just skip every time.
Protoss is op
First?
I like ur episodes but you are smurfing hard and its killing the game and ladder experience for other player, if you wanna play cheesy build why not play on ur main account instead of smurfing on alt account?
I was 667 like ,ruin the 666 like sorry :)