The thing about trying to do a TF2 Equalizer situation with Hushy is it's unnecessary because we already have an item like current Hushy but better, being the Peeper Sure, it doesn't stop while firing, but it has the same movement pattern, almost the same DPS, blocks projectiles [but, y'know, all the time unlike Hushy who only does it when stationary], and gives the added benefit of 35% extra damage to one eye _That said,_ I do agree Hushy should be more Hush-like My personal thought is it could keep most of how it is now [diagonal movement, contact damage, stops when you're firing], but remove flight so it sticks to the ground and hides into said ground while you're firing, which would stop any contact damage, but then it'd basically become like Lil' Brimstone where it starts charging up an attack of its own, and once you stop firing, it fires a mini version of Hush's tear geyser attack that tracks and [ideally] does solid damage to the enemies closest to it for a couple of seconds before going back to moving around the room I feel like that'd definitely take the lil' guy up from Q0 to Q3 tops [or possibly just Q2, I think the overall DPS will probably be the determining factor], which is definitely a jump up but I personally think that's what a familiar version of Hush should have and live up to in the first place
Lil hushy being in the ground and popping out is a rlly cool idea. What if, when stationary, lil hushy will try to fire weaker hush-related moves like shoot one row of continuum tears instead of 3.
I might be a little late but i got a good one, have an unlimited charged crooked penny and you have to use it at least 1 time for every item you come across 😈
14:52 since you were wondering, this shopkeeper is just meant to look like it's a reference to something, but isn't actually. basically i just drew a silly creature and went "it'd be funny to throw people off"
Fuck it Here's a simple challenge I've had in mind for way too long, and haven't gotten to test it out due to the console version doesn't have dbug *The Sharp key challenge* Start with blind fold, Sharp key, Skeleton key, and optionally the Wooden key trinket. No extra rules or limitations Just try to not run out of keys and get softlocked
I have an idea that might be possible but im not sure. Basically its trying to beat a regular isaac run ONLY using the bag of crafting swipe thing that does very minimal damage, which is why im not sure if its possible or not but im pretty sure you’d be able to do it
with lil hushy you can spam the button and he slides on the top side into the left top corner and stays there... it's value is in uuhh umm... Haunt fight! ( and I guess reap creep, and the wall spiders and such...)
i got an idea for a challenge that i wanna make into a mod character someday blindfolded run, only aoe items (monstrance, 2spooky, etc) to attack with (optional: add holy water to deal with poops and tnt) - try it without item rooms first, and if it's too annoying then you can reactivate them have fun if you decide to try it ^^
How about you make it so that the 'Forget me Now' or 'R Key' effect has a x% (50%?) chance of triggering each time you try to descend to next floor, and your goal is to beat the game.
ngl, the dataminer play was CRAZY
THANK YOU I FELT SO SMART
I just saw that part and accidentally saw top comment, perfect timing
The thing about trying to do a TF2 Equalizer situation with Hushy is it's unnecessary because we already have an item like current Hushy but better, being the Peeper
Sure, it doesn't stop while firing, but it has the same movement pattern, almost the same DPS, blocks projectiles [but, y'know, all the time unlike Hushy who only does it when stationary], and gives the added benefit of 35% extra damage to one eye
_That said,_ I do agree Hushy should be more Hush-like
My personal thought is it could keep most of how it is now [diagonal movement, contact damage, stops when you're firing], but remove flight so it sticks to the ground and hides into said ground while you're firing, which would stop any contact damage, but then it'd basically become like Lil' Brimstone where it starts charging up an attack of its own, and once you stop firing, it fires a mini version of Hush's tear geyser attack that tracks and [ideally] does solid damage to the enemies closest to it for a couple of seconds before going back to moving around the room
I feel like that'd definitely take the lil' guy up from Q0 to Q3 tops [or possibly just Q2, I think the overall DPS will probably be the determining factor], which is definitely a jump up but I personally think that's what a familiar version of Hush should have and live up to in the first place
I 100% agree
Lil hushy being in the ground and popping out is a rlly cool idea. What if, when stationary, lil hushy will try to fire weaker hush-related moves like shoot one row of continuum tears instead of 3.
I would’ve just made it a familiar that shoots continuum tears
Challenge idea !!! you get all the puzzle pieces from the Lost arg by yourself and put it together for our entertainment!
lost arg?
lost arg?
PTSD(pacifist traumatic stress disorder)
tru tho
THE 2000IQ DATAMINER PLAY HAD ME POGGING ON PUBLIC TRANSPORT
I might be a little late but i got a good one, have an unlimited charged crooked penny and you have to use it at least 1 time for every item you come across 😈
that just sounds like a normal run to me where i find crooked penny
And you have a car battery
@@AnotherMattPlayingIsaacHow about using it once for each level of item rarity?
Its a well known challenge
The second rewind had me in STITCHES because i could immediately see chat losing it in my mind lmfao
14:52 since you were wondering, this shopkeeper is just meant to look like it's a reference to something, but isn't actually. basically i just drew a silly creature and went "it'd be funny to throw people off"
Fuck it
Here's a simple challenge I've had in mind for way too long, and haven't gotten to test it out due to the console version doesn't have dbug
*The Sharp key challenge*
Start with blind fold, Sharp key, Skeleton key, and optionally the Wooden key trinket.
No extra rules or limitations
Just try to not run out of keys and get softlocked
18:26 penguins of madagascar
I have an idea that might be possible but im not sure. Basically its trying to beat a regular isaac run ONLY using the bag of crafting swipe thing that does very minimal damage, which is why im not sure if its possible or not but im pretty sure you’d be able to do it
with lil hushy you can spam the button and he slides on the top side into the left top corner and stays there... it's value is in uuhh umm... Haunt fight! ( and I guess reap creep, and the wall spiders and such...)
Give Hushy the Lost Fly buff, make enemies follow it.
Challenge idea: start with deaths list and if deaths list doesn't give a reward on room clear, then use DAMOCLES and mini mush
we need 16 player isaac coop now
I need to see lonslo gang do the strawman challenge
i would love to see that lmao
@@AnotherMattPlayingIsaac They actually already I did, I believe. Don't remember the vid name, though..
@averyoddguy4015 just looked it up, it exists. Oops lmao
As expected watching hushy do it's thing was as entertaining as watching paint dry
Still thanks for picking my stupid idea lmao
nah that strawman idea is too easy, also add a permanent soul of the forgotten effect and give one forgotten for each character and strawman
Blindfolded, Finger, no other items that deal direct damage
Ujary would never cheat.
Ujary would spend 48h straight to beat these challenges
This might be more of a fun challenge, but here it is: blindfolded, but with a one charge Delirious
Will you do the other challanges aswell?
may revisit others down the line yeyeyey
Moms foot pushes hushy because it's coded as an explosion.
Plizzanet as bgm is a deep cut
What a banger
beast run with tainted lost no tears + no Gnawed Leaf with hushy and no bffs🗿
🍷
Now imagine pacifist with Tainted Jacob. Extra difficulty with birthright.
38:52 Miros bird????? Matt played Rain World???????
The first one didn't say to use isaac. Could’ve picked Lilith
these are the loopholes I need to find
i got an idea for a challenge that i wanna make into a mod character someday
blindfolded run, only aoe items (monstrance, 2spooky, etc) to attack with (optional: add holy water to deal with poops and tnt) - try it without item rooms first, and if it's too annoying then you can reactivate them
have fun if you decide to try it ^^
Hilarious that during the strawman run they gave him diplo + wild card but he wasted wild card earlier in the run on lump of coal 😂😂
It dropped guys!!! Good video man
just finished watching matt stream going back to watching matt video
yet again, thank you mr. another matt
Challenge ideia: Play lost with an unusual controller. Example: saxophone
We know, that's why we asked someone else to do it
A dumb idea, but Maggie, curse of the tower, all bomb items
Ok next play with as many rule 34 mods as possible and don't censor any of it as a challenge
Bro…
Why did strawman challenge have so many items in the item room? Some mod buffing the item?
If u still doing challenges: play whole game with full stacked wavy cap
beach ack streemer
what that’s me in the thumbnail i’m celebrity!!
You've finally made it big! I knew you could do it.
Matt money generator moment
Im late to this but i have a stupid challenge. Play Tainted Lost with Isaac's heart without holy cards.
Matt, can you not put my moments out of context
Still waiting for you to Meet The Starman :)
Beat hush for the first time as azazel earlier and felt so proud of myself
Then i watched this video and realized i suck ass at this game :)
11 morbillion likes 🫤
Am I blind? What killed you in the last clip?
I only clicked because i saw your face
No they arent
yes they are
no they arent
yes they are
no they arent
no they arent
maybe you just suck at doing our challenges 😁
:(
you didnt include my challenge :(
How did I get the First like in two of your vídeos in a row lol
your just the goat
@@AnotherMattPlayingIsaac so 100% deal chance(goat Head)+ 0.15 speed(goat good trinket)
BRASILEIRO AQUI Ó, slk pensei q eu era o único
@@vinizds2428 de bão dia ó fi Isaque
i was there
How about you make it so that the 'Forget me Now' or 'R Key' effect has a x% (50%?) chance of triggering each time you try to descend to next floor, and your goal is to beat the game.
Hi Matt
Why does he talk like that