Ive been watching your Videos for a while now, i really appreciate the few little cuts you put there, feels like you respect the viewers time and makes the vid feel much smoother :)!
i think in that scenario the smartest thing to do is probably to drop all your items and run. you can always come back with the shovel and reclaim them later. whether the lootbug was mad about its nest or the items or just being too close or what, it should quickly become distracted by them, especially if you create distance.
Ngl, seeing the bracken pop up as the loot bug was f*ckin you up and be like “Oh im chillin, lil bro got him” and just walking off was stupid funny to me 😂😂😂
God I know that feel, sometimes ironman attempts just go like that unfortunately. I've been doing more solo classic ironman attempts to win the challenge a second time so I can record the whole thing and upload it to my channel, and I've been getting consistently skill issued on Offense. One death involved dying to a Maneater because I didn't move far away enough for it's second charge (I was 2 hits off of killing it), another attempt I died because I got trolled by a Snare Flea and misjudged my spacing with a Thumper, and another attempt had a glitchy Coilhead who killed me despite me absolutely being sure I was looking at it. Keep trying Cosco Man, next time will surely be the run! :D
I assume you know this already, but the main entrance on factory, and the cave entrance on mineshafts, have a unique constant ambience that you can use to help locate them. Like on assurance you could hear main almost instantly after coming in through fire.
I've been confronted by loot bugs that just happen to camp in front of a door that I need to go through - because of a key. If I can't outrun them, I die.
I need around over 300 credits each day in order to afford the 3500 credits needed for every day of the challenge, which doesn't include equipment like the cruiser. Therefore, getting as much as possible from each moon is the best play in most cases. This is especially true for a map as simple as Experimentation, it would be a bad play to not spend the time looting as much as possible on such an easy moon. It is literally not wasted time in any capacity, I don't see how it can be quantified as such.
coscoman videos are like diamonds, you know exactly what happened when you check how many segments it has
Ive been watching your Videos for a while now, i really appreciate the few little cuts you put there, feels like you respect the viewers time and makes the vid feel much smoother :)!
i think in that scenario the smartest thing to do is probably to drop all your items and run. you can always come back with the shovel and reclaim them later. whether the lootbug was mad about its nest or the items or just being too close or what, it should quickly become distracted by them, especially if you create distance.
Ngl, seeing the bracken pop up as the loot bug was f*ckin you up and be like “Oh im chillin, lil bro got him” and just walking off was stupid funny to me 😂😂😂
When the video is only 30 mins long you already know there will be some unlucky skill issues xD
God I know that feel, sometimes ironman attempts just go like that unfortunately. I've been doing more solo classic ironman attempts to win the challenge a second time so I can record the whole thing and upload it to my channel, and I've been getting consistently skill issued on Offense.
One death involved dying to a Maneater because I didn't move far away enough for it's second charge (I was 2 hits off of killing it), another attempt I died because I got trolled by a Snare Flea and misjudged my spacing with a Thumper, and another attempt had a glitchy Coilhead who killed me despite me absolutely being sure I was looking at it.
Keep trying Cosco Man, next time will surely be the run! :D
enjoyed the video. really love your content :D
I assume you know this already, but the main entrance on factory, and the cave entrance on mineshafts, have a unique constant ambience that you can use to help locate them. Like on assurance you could hear main almost instantly after coming in through fire.
I've been confronted by loot bugs that just happen to camp in front of a door that I need to go through - because of a key. If I can't outrun them, I die.
Thank you cosco very cool
Coscoguy when will you add the Subway surfers and a Family guy epizode in a corner?
When I finally get rid of those pesky wrinkles in my brain.
Why do you waste so much time full clearing experimentation
I need around over 300 credits each day in order to afford the 3500 credits needed for every day of the challenge, which doesn't include equipment like the cruiser. Therefore, getting as much as possible from each moon is the best play in most cases. This is especially true for a map as simple as Experimentation, it would be a bad play to not spend the time looting as much as possible on such an easy moon. It is literally not wasted time in any capacity, I don't see how it can be quantified as such.